diff options
Diffstat (limited to 'src/control/Script.cpp')
-rw-r--r-- | src/control/Script.cpp | 853 |
1 files changed, 666 insertions, 187 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 631ca436..f496ed33 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -13,6 +13,7 @@ #include "CarGen.h" #include "CivilianPed.h" #include "Clock.h" +#include "ColStore.h" #include "CopPed.h" #include "Coronas.h" #include "Cranes.h" @@ -170,10 +171,46 @@ void CMissionCleanup::AddEntityToList(int32 id, uint8 type) m_nCount++; } +static void PossiblyWakeThisEntity(CPhysical* pEntity) +{ + if (!pEntity->bIsStaticWaitingForCollision) + return; + if (CColStore::HasCollisionLoaded(pEntity->GetPosition())) { + pEntity->bIsStaticWaitingForCollision = false; + if (!pEntity->IsStatic()) + pEntity->AddToMovingList(); + } +} + void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type) { for (int i = 0; i < MAX_CLEANUP; i++){ if (m_sEntities[i].type == type && m_sEntities[i].id == id){ + switch (m_sEntities[i].type) { + case CLEANUP_CAR: + { + CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id); + if (v) + PossiblyWakeThisEntity(v); + break; + } + case CLEANUP_CHAR: + { + CPed* p = CPools::GetPedPool()->GetAt(m_sEntities[i].id); + if (p) + PossiblyWakeThisEntity(p); + break; + } + case CLEANUP_OBJECT: + { + CObject* o = CPools::GetObjectPool()->GetAt(m_sEntities[i].id); + if (o) + PossiblyWakeThisEntity(o); + break; + } + default: + break; + } m_sEntities[i].id = 0; m_sEntities[i].type = CLEANUP_UNUSED; m_nCount--; @@ -181,6 +218,52 @@ void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type) } } +void CMissionCleanup::CheckIfCollisionHasLoadedForMissionObject() +{ + for (int i = 0; i < MAX_CLEANUP; i++) { + switch (m_sEntities[i].type) { + case CLEANUP_CAR: + { + CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id); + if (v) + PossiblyWakeThisEntity(v); + break; + } + case CLEANUP_CHAR: + { + CPed* p = CPools::GetPedPool()->GetAt(m_sEntities[i].id); + if (p) + PossiblyWakeThisEntity(p); + break; + } + case CLEANUP_OBJECT: + { + CObject* o = CPools::GetObjectPool()->GetAt(m_sEntities[i].id); + if (o) + PossiblyWakeThisEntity(o); + break; + } + default: + break; + } + } +} + +CPhysical* CMissionCleanup::DoesThisEntityWaitForCollision(int i) +{ + if (m_sEntities[i].type == CLEANUP_CAR) { + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id); + if (pVehicle && pVehicle->GetStatus() != STATUS_WRECKED) + return pVehicle; + } + else if (m_sEntities[i].type == CLEANUP_CHAR) { + CPed* pPed = CPools::GetPedPool()->GetAt(m_sEntities[i].id); + if (pPed && !pPed->DyingOrDead()) + return pPed; + } + return nil; +} + void CMissionCleanup::Process() { CPopulation::m_AllRandomPedsThisType = -1; @@ -391,11 +474,11 @@ bool CStuckCarCheck::HasCarBeenStuckForAWhile(int32 id) void CRunningScript::CollectParameters(uint32* pIp, int16 total) { for (int16 i = 0; i < total; i++){ - float tmp; uint16 varIndex; switch (CTheScripts::Read1ByteFromScript(pIp)) { case ARGUMENT_INT32: + case ARGUMENT_FLOAT: ScriptParams[i] = CTheScripts::Read4BytesFromScript(pIp); break; case ARGUMENT_GLOBALVAR: @@ -414,10 +497,6 @@ void CRunningScript::CollectParameters(uint32* pIp, int16 total) case ARGUMENT_INT16: ScriptParams[i] = CTheScripts::Read2BytesFromScript(pIp); break; - case ARGUMENT_FLOAT: - tmp = CTheScripts::ReadFloatFromScript(pIp); - ScriptParams[i] = *(int32*)&tmp; - break; default: assert(0); break; @@ -504,6 +583,9 @@ void CRunningScript::Init() } #ifdef USE_DEBUG_SCRIPT_LOADER + +const char* scriptfile = "main.scm"; + int open_script() { static int scriptToLoad = 1; @@ -517,11 +599,11 @@ int open_script() scriptToLoad = 2; #endif switch (scriptToLoad) { - case 0: return CFileMgr::OpenFile("main.scm", "rb"); - case 1: return CFileMgr::OpenFile("main_freeroam.scm", "rb"); - case 2: return CFileMgr::OpenFile("main_d.scm", "rb"); + case 0: scriptfile = "main.scm"; break; + case 1: scriptfile = "freeroam_miami.scm"; break; + case 2: scriptfile = "main_d.scm"; break; } - return CFileMgr::OpenFile("main.scm", "rb"); + return CFileMgr::OpenFile(scriptfile, "rb"); } #endif @@ -647,6 +729,7 @@ void CTheScripts::Process() float timeStep = CTimer::GetTimeStepInMilliseconds(); UpsideDownCars.UpdateTimers(); StuckCars.Process(); + MissionCleanup.CheckIfCollisionHasLoadedForMissionObject(); DrawScriptSpheres(); if (FailCurrentMission) --FailCurrentMission; @@ -737,15 +820,16 @@ int8 CRunningScript::ProcessOneCommand() return ProcessCommands800To899(command); if (command < 1000) return ProcessCommands900To999(command); -#ifdef GTA_PS2 - if (command < 1200) - return ProcessCommands1000To1099(command); -#else if (command < 1100) return ProcessCommands1000To1099(command); if (command < 1200) return ProcessCommands1100To1199(command); -#endif + if (command < 1300) + return ProcessCommands1200To1299(command); + if (command < 1400) + return ProcessCommands1300To1399(command); + if (command < 1500) + return ProcessCommands1400To1499(command); return -1; } @@ -1773,6 +1857,8 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) ped->SetPosition(pos); ped->SetOrientation(0.0f, 0.0f, 0.0f); CTheScripts::ClearSpaceForMissionEntity(pos, ped); + if (m_bIsMissionScript) + ped->bIsStaticWaitingForCollision = true; CWorld::Add(ped); ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos); CPopulation::ms_nTotalMissionPeds++; @@ -1991,6 +2077,8 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) boat->AutoPilot.m_nCarMission = MISSION_NONE; boat->AutoPilot.m_nTempAction = TEMPACT_NONE; /* Animation ID? */ boat->AutoPilot.m_nCruiseSpeed = boat->AutoPilot.m_fMaxTrafficSpeed = 20.0f; + if (m_bIsMissionScript) + boat->bIsStaticWaitingForCollision = true; CWorld::Add(boat); handle = CPools::GetVehiclePool()->GetIndex(boat); } @@ -2015,6 +2103,8 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) car->bEngineOn = false; car->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos); car->bHasBeenOwnedByPlayer = true; + if (m_bIsMissionScript) + car->bIsStaticWaitingForCollision = true; CWorld::Add(car); handle = CPools::GetVehiclePool()->GetIndex(car); } @@ -2714,11 +2804,11 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); - int zoneToCheck = CTheZones::FindZoneByLabelAndReturnIndex(label); + int zoneToCheck = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_DEFAULT); if (zoneToCheck != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; /* why only if zone != 1? */ CVector pos = pPlayer->GetPos(); - CZone* pZone = CTheZones::GetZone(zoneToCheck); + CZone* pZone = CTheZones::GetNavigationZone(zoneToCheck); UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, pZone)); return 0; } @@ -3043,18 +3133,27 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) case COMMAND_SET_ZONE_CAR_INFO: { char label[12]; + int16 gangDensities[NUM_GANGS] = { 0 }; + int i; + CTheScripts::ReadTextLabelFromScript(&m_nIp, label); m_nIp += KEY_LENGTH_IN_SCRIPT; - CollectParameters(&m_nIp, 16); - int zone = CTheZones::FindZoneByLabelAndReturnIndex(label); + CollectParameters(&m_nIp, 12); + for (i = 0; i < NUM_GANGS; i++) + gangDensities[i] = ScriptParams[i + 2]; + int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO); + for (int i = 0; i < NUM_GANGS; i++) { + if (gangDensities[i] != 0 && CGangs::GetGangInfo(i)->m_nVehicleMI == -1) + debug("SET_ZONE_CAR_INFO - Gang %d car ratio should be 0 in %s zone\n", i + 1, label); + } if (zone < 0) { debug("Couldn't find zone - %s\n", label); return 0; } - CTheZones::SetZoneCarInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], - ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], 0, 0, - ScriptParams[9], ScriptParams[10], ScriptParams[11], ScriptParams[12], - ScriptParams[13], ScriptParams[14], ScriptParams[15]); + while (zone >= 0) { + CTheZones::SetZoneCarInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[11], gangDensities); + zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO); + } return 0; } /* Not implemented. @@ -3067,41 +3166,17 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) assert(pPed); char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); - int zone = CTheZones::FindZoneByLabelAndReturnIndex(label); + int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_DEFAULT); if (zone != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition(); - UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, CTheZones::GetZone(zone))); + UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, CTheZones::GetNavigationZone(zone))); return 0; } + /* Not implemented. case COMMAND_SET_CAR_DENSITY: - { - char label[12]; - CTheScripts::ReadTextLabelFromScript(&m_nIp, label); - int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label); - m_nIp += 8; - CollectParameters(&m_nIp, 2); - if (zone < 0) { - debug("Couldn't find zone - %s\n", label); - return 0; - } - CTheZones::SetCarDensity(zone, ScriptParams[0], ScriptParams[1]); - return 0; - } case COMMAND_SET_PED_DENSITY: - { - char label[12]; - CTheScripts::ReadTextLabelFromScript(&m_nIp, label); - int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label); - m_nIp += KEY_LENGTH_IN_SCRIPT; - CollectParameters(&m_nIp, 2); - if (zone < 0) { - debug("Couldn't find zone - %s\n", label); - return 0; - } - CTheZones::SetPedDensity(zone, ScriptParams[0], ScriptParams[1]); - return 0; - } + */ case COMMAND_POINT_CAMERA_AT_PLAYER: { CollectParameters(&m_nIp, 3); @@ -3136,14 +3211,17 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); m_nIp += KEY_LENGTH_IN_SCRIPT; - CollectParameters(&m_nIp, 10); - int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label); + CollectParameters(&m_nIp, 12); + int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO); if (zone < 0) { debug("Couldn't find zone - %s\n", label); return 0; } - CTheZones::SetZonePedInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], - ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], 0, 0, ScriptParams[9]); + while (zone >= 0) { + CTheZones::SetZonePedInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], + ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], ScriptParams[9], ScriptParams[10], ScriptParams[11]); + zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO); + } return 0; } case COMMAND_SET_TIME_SCALE: @@ -3782,7 +3860,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) { CollectParameters(&m_nIp, 2); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++){ + for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++){ if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1]) pPed->m_nSelectedWepSlot = i; } @@ -3792,7 +3870,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++) { + for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) { if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1]) pPed->SetCurrentWeapon(i); } @@ -4636,51 +4714,31 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) } case COMMAND_SET_GARAGE: { - CollectParameters(&m_nIp, 7); + CollectParameters(&m_nIp, 9); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float infZ = *(float*)&ScriptParams[2]; - float supX = *(float*)&ScriptParams[3]; - float supY = *(float*)&ScriptParams[4]; - float supZ = *(float*)&ScriptParams[5]; - if (infX > supX) { - infX = *(float*)&ScriptParams[3]; - supX = *(float*)&ScriptParams[0]; - } - if (infY > supY) { - infY = *(float*)&ScriptParams[4]; - supY = *(float*)&ScriptParams[1]; - } - if (infZ > supZ) { - infZ = *(float*)&ScriptParams[5]; - supZ = *(float*)&ScriptParams[2]; - } - ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, (eGarageType)ScriptParams[6], 0); + float X2 = *(float*)&ScriptParams[3]; + float Y2 = *(float*)&ScriptParams[4]; + float supX = *(float*)&ScriptParams[5]; + float supY = *(float*)&ScriptParams[6]; + float supZ = *(float*)&ScriptParams[7]; + ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], 0); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_GARAGE_WITH_CAR_MODEL: { - CollectParameters(&m_nIp, 8); + CollectParameters(&m_nIp, 10); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float infZ = *(float*)&ScriptParams[2]; - float supX = *(float*)&ScriptParams[3]; - float supY = *(float*)&ScriptParams[4]; - float supZ = *(float*)&ScriptParams[5]; - if (infX > supX) { - infX = *(float*)&ScriptParams[3]; - supX = *(float*)&ScriptParams[0]; - } - if (infY > supY) { - infY = *(float*)&ScriptParams[4]; - supY = *(float*)&ScriptParams[1]; - } - if (infZ > supZ) { - infZ = *(float*)&ScriptParams[5]; - supZ = *(float*)&ScriptParams[2]; - } - ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, (eGarageType)ScriptParams[6], ScriptParams[7]); + float X2 = *(float*)&ScriptParams[3]; + float Y2 = *(float*)&ScriptParams[4]; + float supX = *(float*)&ScriptParams[5]; + float supY = *(float*)&ScriptParams[6]; + float supZ = *(float*)&ScriptParams[7]; + ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], ScriptParams[9]); StoreParameters(&m_nIp, 1); return 0; } @@ -4949,7 +5007,10 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) //case COMMAND_SET_GANG_ATTITUDE: //case COMMAND_SET_GANG_GANG_ATTITUDE: //case COMMAND_SET_GANG_PLAYER_ATTITUDE: - //case COMMAND_SET_GANG_PED_MODELS: + case COMMAND_SET_GANG_PED_MODELS: + CollectParameters(&m_nIp, 3); + CGangs::SetGangPedModels(ScriptParams[0], ScriptParams[1], ScriptParams[2]); + return 0; case COMMAND_SET_GANG_CAR_MODEL: CollectParameters(&m_nIp, 2); CGangs::SetGangVehicleModel(ScriptParams[0], ScriptParams[1]); @@ -5187,12 +5248,8 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) ScriptParams[3] / 255.0f, ScriptParams[4] / 255.0f, ScriptParams[5] / 255.0f, 0, true); return 0; } - case COMMAND_STORE_WEATHER: - CWeather::StoreWeatherState(); - return 0; - case COMMAND_RESTORE_WEATHER: - CWeather::RestoreWeatherState(); - return 0; + //case COMMAND_STORE_WEATHER: + //case COMMAND_RESTORE_WEATHER: case COMMAND_STORE_CLOCK: CClock::StoreClock(); return 0; @@ -5324,8 +5381,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); - int mi = pVehicle->GetModelIndex(); - UpdateCompareFlag(mi == MI_TAXI || mi == MI_CABBIE || mi == MI_BORGNINE); + UpdateCompareFlag(pVehicle->IsTaxi()); return 0; } case COMMAND_UNLOAD_SPECIAL_CHARACTER: @@ -5869,8 +5925,8 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) continue; if (pPed->bFadeOut) continue; - if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN) - continue; +// if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN) +// continue; if (!ThisIsAValidRandomPed(pPed->m_nPedType)) continue; if (pPed->bIsLeader || pPed->m_leader) @@ -5897,10 +5953,10 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) { char zone[KEY_LENGTH_IN_SCRIPT]; strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); - int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone); + int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT); if (nZone != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; - CZone* pZone = CTheZones::GetZone(nZone); + CZone* pZone = CTheZones::GetNavigationZone(nZone); int ped_handle = -1; CVector pos = FindPlayerCoors(); int i = CPools::GetPedPool()->GetSize(); @@ -5918,8 +5974,8 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) continue; if (pPed->bFadeOut) continue; - if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN) - continue; +// if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN) +// continue; if (!ThisIsAValidRandomPed(pPed->m_nPedType)) continue; if (pPed->bIsLeader || pPed->m_leader) @@ -6141,25 +6197,12 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) } case COMMAND_CREATE_CUTSCENE_HEAD: { - CollectParameters(&m_nIp, 2); - CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - assert(pObject); - CCutsceneHead* pCutHead = CCutsceneMgr::AddCutsceneHead(pObject, ScriptParams[1]); - ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutHead); - StoreParameters(&m_nIp, 1); + assert(0); return 0; } case COMMAND_SET_CUTSCENE_HEAD_ANIM: { - CollectParameters(&m_nIp, 1); - CObject* pCutHead = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - assert(pCutHead); - char name[KEY_LENGTH_IN_SCRIPT]; - strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); - m_nIp += KEY_LENGTH_IN_SCRIPT; - CTimer::Stop(); - CCutsceneMgr::SetHeadAnim(name, pCutHead); - CTimer::Update(); + assert(0); return 0; } case COMMAND_SIN: @@ -6505,7 +6548,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CTheScripts::ReadTextLabelFromScript(&m_nIp, zone); m_nIp += KEY_LENGTH_IN_SCRIPT; CollectParameters(&m_nIp, 2); - int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone); + int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_INFO); if (zone_id < 0) { printf("Couldn't find zone - %s\n", zone); return 0; @@ -6565,10 +6608,11 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) { char zone[KEY_LENGTH_IN_SCRIPT]; CTheScripts::ReadTextLabelFromScript(&m_nIp, zone); - int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone); +// TODO(MIAMI): just getting this to compile with new argument + int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT); if (zone_id != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; - CZone* pZone = CTheZones::GetZone(zone_id); + CZone* pZone = CTheZones::GetNavigationZone(zone_id); CollectParameters(&m_nIp, 1); int handle = -1; uint32 i = CPools::GetVehiclePool()->GetSize(); @@ -7071,10 +7115,11 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CollectParameters(&m_nIp, 1); char zone[KEY_LENGTH_IN_SCRIPT]; CTheScripts::ReadTextLabelFromScript(&m_nIp, zone); - int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone); +// TODO(MIAMI): just getting this to compile with new argument + int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT); if (zone_id != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; - CZone* pZone = CTheZones::GetZone(zone_id); + CZone* pZone = CTheZones::GetNavigationZone(zone_id); UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0], pZone->minx, pZone->maxx, pZone->miny, pZone->maxy, pZone->minz, pZone->maxz)); return 0; @@ -7206,7 +7251,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) if (total == 0) CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_NONE), pos, range, true, &total, 16, apEntities); if (total == 0) - CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, range, true, &total, 16, apEntities); + CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, range, true, &total, 16, apEntities); CEntity* pClosestEntity = nil; float min_dist = 2.0f * range; for (int i = 0; i < total; i++) { @@ -7390,6 +7435,8 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) ped->SetPosition(pos); ped->SetOrientation(0.0f, 0.0f, 0.0f); CTheScripts::ClearSpaceForMissionEntity(pos, ped); + if (m_bIsMissionScript) + ped->bIsStaticWaitingForCollision = true; CWorld::Add(ped); ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos); CPopulation::ms_nTotalMissionPeds++; @@ -7958,7 +8005,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) if (total == 0) CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_NONE), pos, radius, true, &total, 16, apEntities); if (total == 0) - CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, radius, true, &total, 16, apEntities); + CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, radius, true, &total, 16, apEntities); CEntity* pClosestEntity = nil; float min_dist = 2.0f * radius; for (int i = 0; i < total; i++) { @@ -8132,7 +8179,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) case MI_FBICAR: case MI_MRWHOOP: case MI_BFINJECT: - case MI_CORPSE: + // case MI_CORPSE: case MI_POLICE: case MI_ENFORCER: case MI_SECURICA: @@ -8145,27 +8192,27 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) case MI_DODO: case MI_COACH: case MI_RCBANDIT: - case MI_BELLYUP: - case MI_MRWONGS: - case MI_MAFIA: - case MI_YARDIE: - case MI_YAKUZA: - case MI_DIABLOS: - case MI_COLUMB: - case MI_HOODS: + // case MI_BELLYUP: + // case MI_MRWONGS: + // case MI_MAFIA: + case MI_VOODOO: + // case MI_YAKUZA: + // case MI_DIABLOS: + // case MI_COLUMB: + // case MI_HOODS: case MI_AIRTRAIN: case MI_DEADDODO: case MI_SPEEDER: case MI_REEFER: - case MI_PANLANT: + // case MI_PANLANT: case MI_FLATBED: case MI_YANKEE: - case MI_ESCAPE: - case MI_BORGNINE: - case MI_TOYZ: - case MI_GHOST: - case MI_MIAMI_RCBARON: - case MI_MIAMI_RCRAIDER: + // case MI_ESCAPE: + case MI_ZEBRA: + case MI_TOPFUN: + // case MI_GHOST: + case MI_RCBARON: + case MI_RCRAIDER: model = -1; break; case MI_IDAHO: @@ -8175,21 +8222,21 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) case MI_PATRIOT: case MI_MANANA: case MI_INFERNUS: - case MI_BLISTA: + // case MI_BLISTA: case MI_PONY: case MI_CHEETAH: case MI_MOONBEAM: case MI_ESPERANT: case MI_TAXI: - case MI_KURUMA: + case MI_WASHING: case MI_BOBCAT: case MI_BANSHEE: case MI_CABBIE: case MI_STALLION: case MI_RUMPO: - case 151: - case 152: - case 153: +// case 151: +// case 152: +// case 153: break; default: printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]); @@ -8386,10 +8433,15 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) ScriptParams[0] = CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages; StoreParameters(&m_nIp, 1); return 0; - case COMMAND_REGISTER_EL_BURRO_TIME: + case COMMAND_SET_CHAR_OBJ_LEAVE_ANY_CAR: + { CollectParameters(&m_nIp, 1); - CStats::RegisterElBurroTime(ScriptParams[0]); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pPed->m_pMyVehicle); return 0; + } case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE: CollectParameters(&m_nIp, 1); CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = ScriptParams[0] != 0; @@ -8564,21 +8616,17 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) pPed->m_nZoneLevel = LEVEL_NONE; return 0; } - case COMMAND_REGISTER_4X4_ONE_TIME: - CollectParameters(&m_nIp, 1); - CStats::Register4x4OneTime(ScriptParams[0]); + case COMMAND_SET_DRUNK_INPUT_DELAY: + assert(0 && "SET_DRUNK_INPUT_DELAY not yet implemented"); return 0; - case COMMAND_REGISTER_4X4_TWO_TIME: - CollectParameters(&m_nIp, 1); - CStats::Register4x4TwoTime(ScriptParams[0]); + case COMMAND_SET_CHAR_MONEY: + assert(0 && "SET_CHAR_MONEY not yet implemented"); return 0; - case COMMAND_REGISTER_4X4_THREE_TIME: - CollectParameters(&m_nIp, 1); - CStats::Register4x4ThreeTime(ScriptParams[0]); + case COMMAND_INCREASE_CHAR_MONEY: + assert(0 && "INCREASE_CHAR_MONEY not yet implemented"); return 0; - case COMMAND_REGISTER_4X4_MAYHEM_TIME: - CollectParameters(&m_nIp, 1); - CStats::Register4x4MayhemTime(ScriptParams[0]); + case COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS: + assert(0 && "GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS not yet implemented"); return 0; case COMMAND_REGISTER_LIFE_SAVED: CStats::AnotherLifeSavedWithAmbulance(); @@ -8601,9 +8649,8 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CollectParameters(&m_nIp, 1); CStats::RegisterLongestFlightInDodo(ScriptParams[0]); return 0; - case COMMAND_REGISTER_DEFUSE_BOMB_TIME: - CollectParameters(&m_nIp, 1); - CStats::RegisterTimeTakenDefuseMission(ScriptParams[0]); + case COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS: + assert(0 && "GET_OFFSET_FROM_CAR_IN_WORLD_COORDS not yet implemented"); return 0; case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES: CollectParameters(&m_nIp, 1); @@ -8678,8 +8725,13 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CollectParameters(&m_nIp, 1); CTimer::Suspend(); int offset = CTheScripts::MultiScriptArray[ScriptParams[0]]; +#ifdef USE_DEBUG_SCRIPT_LOADER + CFileMgr::ChangeDir("\\data\\"); + int handle = CFileMgr::OpenFile(scriptfile, "rb"); +#else CFileMgr::ChangeDir("\\"); int handle = CFileMgr::OpenFile("data\\main.scm", "rb"); +#endif CFileMgr::Seek(handle, offset, 0); CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT); CFileMgr::CloseFile(handle); @@ -9116,7 +9168,6 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER); return 0; } -#ifndef GTA_PS2 default: assert(0); } @@ -9127,7 +9178,6 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { char tmp[48]; switch (command) { -#endif case COMMAND_LOAD_COLLISION_WITH_SCREEN: CollectParameters(&m_nIp, 1); CTimer::Stop(); @@ -9193,9 +9243,6 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA: CPad::GetPad(0)->DisablePlayerControls &= PLAYERCONTROL_DISABLED_1; return 0; -#ifndef GTA_PS2 - // To be precise, on PS2 previous handlers were in 1000-1099 function - // These are "beta" VC commands (with bugs) case COMMAND_SET_OBJECT_ROTATION: { CollectParameters(&m_nIp, 4); @@ -9484,10 +9531,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { char zone[KEY_LENGTH_IN_SCRIPT]; strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); - int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone); +// TODO(MIAMI): just getting this to compile with new argument + int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT); if (nZone != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; - CZone* pZone = CTheZones::GetZone(nZone); + CZone* pZone = CTheZones::GetNavigationZone(nZone); int ped_handle = -1; CVector pos = FindPlayerCoors(); int i = CPools::GetPedPool()->GetSize(); @@ -9604,13 +9652,13 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D: LocateCharObjectCommand(command, &m_nIp); return 0; - case COMMAND_SET_CAR_HANDBRAKE_TURN_LEFT: // this will be changed in final VC version to a more general SET_TEMP_ACTION + case COMMAND_SET_CAR_TEMP_ACTION: { - CollectParameters(&m_nIp, 2); + CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); - pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNLEFT; - pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1]; + pVehicle->AutoPilot.m_nTempAction = (eCarTempAction)ScriptParams[1]; + pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2]; return 0; } case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT: @@ -9681,23 +9729,454 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) } case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER: CollectParameters(&m_nIp, 1); -#ifdef FIX_BUGS CPed::nEnterCarRangeMultiplier = *(float*)&ScriptParams[0]; -#else - CPed::nEnterCarRangeMultiplier = (float)ScriptParams[0]; -#endif return 0; -#endif -#ifndef GTA3_1_1_PATCH case COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER: CollectParameters(&m_nIp, 1); -#ifdef FIX_BUGS CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0]; -#else - CPed::nThreatReactionRangeMultiplier = (float)ScriptParams[0]; -#endif return 0; -#endif + case COMMAND_SET_CHAR_CEASE_ATTACK_TIMER: + case COMMAND_GET_REMOTE_CONTROLLED_CAR: + case COMMAND_IS_PC_VERSION: + case COMMAND_REPLAY: + case COMMAND_IS_REPLAY_PLAYING: + case COMMAND_IS_MODEL_AVAILABLE: + case COMMAND_SHUT_CHAR_UP: + case COMMAND_SET_ENABLE_RC_DETONATE: + assert(0); + case COMMAND_SET_CAR_RANDOM_ROUTE_SEED: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->m_nRouteSeed = ScriptParams[1]; + return 0; + } + case COMMAND_IS_ANY_PICKUP_AT_COORDS: + case COMMAND_GET_FIRST_PICKUP_COORDS: + case COMMAND_GET_NEXT_PICKUP_COORDS: + case COMMAND_REMOVE_ALL_CHAR_WEAPONS: + case COMMAND_HAS_PLAYER_GOT_WEAPON: + case COMMAND_HAS_CHAR_GOT_WEAPON: + case COMMAND_IS_PLAYER_FACING_CHAR: + case COMMAND_SET_TANK_DETONATE_CARS: + case COMMAND_GET_POSITION_OF_ANALOGUE_STICKS: + case COMMAND_IS_CAR_ON_FIRE: + case COMMAND_IS_CAR_TYRE_BURST: + case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD: + case COMMAND_SET_CAR_WAIT: + case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE: + case COMMAND_IS_PLAYER_FOOT_DOWN: + case COMMAND_IS_CHAR_FOOT_DOWN: + case COMMAND_INITIALISE_OBJECT_PATH: + case COMMAND_START_OBJECT_ON_PATH: + case COMMAND_SET_OBJECT_PATH_SPEED: + case COMMAND_SET_OBJECT_PATH_POSITION: + case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH: + case COMMAND_CLEAR_OBJECT_PATH: + case COMMAND_HELI_GOTO_COORDS: + case COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT: + case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT: + case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS: + case COMMAND_CREATE_PROTECTION_PICKUP: + case COMMAND_IS_CHAR_IN_ANY_BOAT: + case COMMAND_IS_PLAYER_IN_ANY_BOAT: + case COMMAND_IS_CHAR_IN_ANY_HELI: + case COMMAND_IS_PLAYER_IN_ANY_HELI: + case COMMAND_IS_CHAR_IN_ANY_PLANE: + case COMMAND_IS_PLAYER_IN_ANY_PLANE: + case COMMAND_IS_CHAR_IN_WATER: + assert(0); + case COMMAND_SET_VAR_INT_TO_CONSTANT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + CollectParameters(&m_nIp, 1); + *ptr = ScriptParams[0]; + return 0; + } + case COMMAND_SET_LVAR_INT_TO_CONSTANT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + CollectParameters(&m_nIp, 1); + *ptr = ScriptParams[0]; + return 0; + } + default: + assert(0); + } + return -1; +} + + +int8 CRunningScript::ProcessCommands1200To1299(int32 command) +{ + switch (command) { + case COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT: + case COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT: + case COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR: + case COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR: + case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT: + case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT: + case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR: + case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR: + case COMMAND_GET_CHAR_WEAPON_IN_SLOT: + case COMMAND_GET_CLOSEST_STRAIGHT_ROAD: + case COMMAND_SET_CAR_FORWARD_SPEED: + assert(0); + case COMMAND_SET_AREA_VISIBLE: + CollectParameters(&m_nIp, 1); + CGame::currArea = ScriptParams[0]; + // TODO(MIAMI) !! + //CStreaming::RemoveBuildingsNotInArea(ScriptParams[0]); + return 0; + case COMMAND_SET_CUTSCENE_ANIM_TO_LOOP: + assert(0); + case COMMAND_MARK_CAR_AS_CONVOY_CAR: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->bPartOfConvoy = ScriptParams[1]; + return 0; + } + case COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER: + case COMMAND_GET_HAVOC_CAUSED_BY_PLAYER: + case COMMAND_CREATE_SCRIPT_ROADBLOCK: + case COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS: + case COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR: + case COMMAND_IS_PICKUP_IN_ZONE: + case COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS: + case COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED: + case COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR: + case COMMAND_SWITCH_SECURITY_CAMERA: + case COMMAND_IS_CHAR_IN_FLYING_VEHICLE: + case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE: + case COMMAND_HAS_SONY_CD_BEEN_READ: + case COMMAND_GET_NUMBER_OF_SONY_CDS_READ: + case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD: + case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD: + assert(0); + case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD: + { + CollectParameters(&m_nIp, 4); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + int id = CRadar::SetShortRangeCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH); + CRadar::SetBlipSprite(id, ScriptParams[3]); + ScriptParams[0] = id; + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_ADD_MONEY_SPENT_ON_CLOTHES: + case COMMAND_SET_HELI_ORIENTATION: + case COMMAND_CLEAR_HELI_ORIENTATION: + case COMMAND_PLANE_GOTO_COORDS: + case COMMAND_GET_NTH_CLOSEST_CAR_NODE: + case COMMAND_GET_NTH_CLOSEST_CHAR_NODE: + case COMMAND_DRAW_WEAPONSHOP_CORONA: + case COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT: + case COMMAND_FREEZE_CHAR_POSITION: + case COMMAND_SET_CHAR_DROWNS_IN_WATER: + case COMMAND_SET_OBJECT_RECORDS_COLLISIONS: + case COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING: + case COMMAND_REMOVE_RC_BUGGY: + case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN: + case COMMAND_GET_CHAR_ARMOUR: + case COMMAND_SET_CHAR_ARMOUR: + case COMMAND_SET_HELI_STABILISER: + case COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE: + case COMMAND_POP_CAR_BOOT: + case COMMAND_SHUT_PLAYER_UP: + case COMMAND_SET_PLAYER_MOOD: + assert(0); + case COMMAND_REQUEST_COLLISION: + { + CollectParameters(&m_nIp, 2); + CVector2D pos; + pos.x = *(float*)&ScriptParams[0]; + pos.y = *(float*)&ScriptParams[1]; + CColStore::RequestCollision(pos); + return 0; + } + case COMMAND_LOCATE_OBJECT_2D: + case COMMAND_LOCATE_OBJECT_3D: + case COMMAND_IS_OBJECT_IN_WATER: + case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR: + case COMMAND_IS_OBJECT_IN_AREA_2D: + case COMMAND_IS_OBJECT_IN_AREA_3D: + case COMMAND_TASK_TOGGLE_DUCK: + assert(0); + case COMMAND_SET_ZONE_CIVILIAN_CAR_INFO: + { + char label[12]; + int16 carDensities[CCarCtrl::NUM_CAR_CLASSES] = { 0 }; + int16 boatDensities[CCarCtrl::NUM_BOAT_CLASSES] = { 0 }; + int i; + + CTheScripts::ReadTextLabelFromScript(&m_nIp, label); + m_nIp += KEY_LENGTH_IN_SCRIPT; + CollectParameters(&m_nIp, 12); + for (i = 0; i < CCarCtrl::NUM_CAR_CLASSES; i++) + carDensities[i] = ScriptParams[i + 1]; + for (i = 0; i < CCarCtrl::NUM_BOAT_CLASSES; i++) + boatDensities[i] = ScriptParams[i + 1 + CCarCtrl::NUM_CAR_CLASSES]; + int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO); + if (zone < 0) { + debug("Couldn't find zone - %s\n", label); + return 0; + } + while (zone >= 0) { + CTheZones::SetZoneCivilianCarInfo(zone, ScriptParams[0], carDensities, boatDensities); + zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO); + } + return 0; + } + case COMMAND_REQUEST_ANIMATION: + case COMMAND_HAS_ANIMATION_LOADED: + case COMMAND_REMOVE_ANIMATION: + case COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION: + case COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION: + case COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION: + case COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT: + case COMMAND_ATTACH_CHAR_TO_OBJECT: + case COMMAND_SET_CHAR_AS_PLAYER_FRIEND: + case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER: + case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING: + case COMMAND_ADD_SET_PIECE: + case COMMAND_SET_EXTRA_COLOURS: + case COMMAND_CLEAR_EXTRA_COLOURS: + case COMMAND_CLOSE_CAR_BOOT: + case COMMAND_GET_WHEELIE_STATS: + case COMMAND_DISARM_CHAR: + case COMMAND_BURST_CAR_TYRE: + case COMMAND_IS_CHAR_OBJ_NO_OBJ: + case COMMAND_IS_PLAYER_WEARING: + case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY: + case COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD: + case COMMAND_CREATE_SWAT_ROPE: + case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA: + case COMMAND_GET_NEAREST_TYRE_TO_POINT: + case COMMAND_SET_CAR_MODEL_COMPONENTS: + case COMMAND_SWITCH_LIFT_CAMERA: + case COMMAND_CLOSE_ALL_CAR_DOORS: + case COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D: + case COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D: + case COMMAND_POP_CAR_BOOT_USING_PHYSICS: + case COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA: + case COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE: + case COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR: + case COMMAND_GET_MAX_WANTED_LEVEL: + case COMMAND_IS_CHAR_WANDER_PATH_CLEAR: + case COMMAND_PRINT_HELP_WITH_NUMBER: + case COMMAND_PRINT_HELP_FOREVER: + case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER: + default: + assert(0); + } + return -1; +} + +int8 CRunningScript::ProcessCommands1300To1399(int32 command) +{ + switch (command) { + case COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG: + case COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE: + case COMMAND_IS_MISSION_AUDIO_PLAYING: + case COMMAND_CREATE_LOCKED_PROPERTY_PICKUP: + { + CollectParameters(&m_nIp, 3); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + // TODO(MIAMI) - add text + CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, text); + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_CREATE_FORSALE_PROPERTY_PICKUP: + { + CollectParameters(&m_nIp, 4); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + // TODO(MIAMI) - add text + CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, ScriptParams[3], 0, false, text); + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_FREEZE_CAR_POSITION: + case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR: + case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR: + case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR: + case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR: + case COMMAND_GET_RADIO_CHANNEL: + case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS: + case COMMAND_IS_CAR_DROWNING_IN_WATER: + case COMMAND_IS_CHAR_DROWNING_IN_WATER: + case COMMAND_DISABLE_CUTSCENE_SHADOWS: + case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY: + case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE: + case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT: + case COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED: + case COMMAND_IS_MISSION_AUDIO_LOADING: + case COMMAND_ADD_MONEY_SPENT_ON_WEAPONS: + case COMMAND_ADD_MONEY_SPENT_ON_PROPERTY: + case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING: + case COMMAND_SET_CHAR_ANSWERING_MOBILE: + case COMMAND_SET_PLAYER_DRUNKENNESS: + case COMMAND_GET_PLAYER_DRUNKENNESS: + case COMMAND_SET_PLAYER_DRUG_LEVEL: + case COMMAND_GET_PLAYER_DRUG_LEVEL: + case COMMAND_ADD_LOAN_SHARK_VISITS: + case COMMAND_ADD_STORES_KNOCKED_OFF: + case COMMAND_ADD_MOVIE_STUNTS: + case COMMAND_ADD_NUMBER_OF_ASSASSINATIONS: + case COMMAND_ADD_PIZZAS_DELIVERED: + case COMMAND_ADD_GARBAGE_PICKUPS: + case COMMAND_ADD_ICE_CREAMS_SOLD: + case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE: + case COMMAND_ADD_SHOOTING_RANGE_RANK: + case COMMAND_ADD_MONEY_SPENT_ON_GAMBLING: + case COMMAND_ADD_MONEY_WON_ON_GAMBLING: + case COMMAND_SET_LARGEST_GAMBLING_WIN: + case COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT: + case COMMAND_CLEAR_CHAR_WAIT_STATE: + case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE: + case COMMAND_SET_CAN_BURST_CAR_TYRES: + case COMMAND_SET_PLAYER_AUTO_AIM: + case COMMAND_FIRE_HUNTER_GUN: + case COMMAND_SET_PROPERTY_AS_OWNED: + case COMMAND_ADD_BLOOD_RING_KILLS: + case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING: + case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE: + case COMMAND_IS_PLAYER_TOUCHING_VEHICLE: + case COMMAND_IS_CHAR_TOUCHING_VEHICLE: + case COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER: + case COMMAND_CLEAR_CHAR_FOLLOW_PATH: + case COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE: + case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE: + case COMMAND_LOAD_MISSION_TEXT: + case COMMAND_SET_TONIGHTS_EVENT: + case COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY: + case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY: + case COMMAND_FREEZE_OBJECT_POSITION: + case COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY: + case COMMAND_SET_RIOT_INTENSITY: + case COMMAND_IS_CAR_IN_ANGLED_AREA_2D: + case COMMAND_IS_CAR_IN_ANGLED_AREA_3D: + case COMMAND_REMOVE_WEAPON_FROM_CHAR: + case COMMAND_SET_UP_TAXI_SHORTCUT: + case COMMAND_CLEAR_TAXI_SHORTCUT: + case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT: + case COMMAND_GET_CLOSEST_WATER_NODE: + case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH: + case COMMAND_CREATE_CLOTHES_PICKUP: + case COMMAND_CHANGE_BLIP_THRESHOLD: + case COMMAND_MAKE_PLAYER_FIRE_PROOF: + case COMMAND_INCREASE_PLAYER_MAX_HEALTH: + case COMMAND_INCREASE_PLAYER_MAX_ARMOUR: + case COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER: + case COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER: + case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS: + case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON: + case COMMAND_MAKE_HELI_COME_CRASHING_DOWN: + case COMMAND_ADD_EXPLOSION_NO_SOUND: + assert(0); + case COMMAND_SET_OBJECT_AREA_VISIBLE: + { + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + pObject->m_area = ScriptParams[1]; + return 0; + } + case COMMAND_WAS_VEHICLE_EVER_POLICE: + case COMMAND_SET_CHAR_NEVER_TARGETTED: + case COMMAND_LOAD_UNCOMPRESSED_ANIM: + case COMMAND_WAS_CUTSCENE_SKIPPED: + case COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED: + case COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE: + case COMMAND_DOES_CHAR_EXIST: + case COMMAND_DOES_VEHICLE_EXIST: + case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT: + case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT: + { + CollectParameters(&m_nIp, 4); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + int id = CRadar::SetShortRangeCoordBlip(BLIP_COORD, pos, 2, BLIP_DISPLAY_BOTH); + CRadar::SetBlipSprite(id, ScriptParams[3]); + ScriptParams[0] = id; + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_IS_CHAR_STUCK: + case COMMAND_SET_ALL_TAXIS_HAVE_NITRO: + case COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY: + case COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION: + case COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION: + case COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION: + case COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION: + default: + assert(0); + } + return -1; +} + +int8 CRunningScript::ProcessCommands1400To1499(int32 command) +{ + switch (command) { + case COMMAND_REGISTER_VIGILANTE_LEVEL: + case COMMAND_CLEAR_ALL_CHAR_ANIMS: + assert(0); + case COMMAND_SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE: + CollectParameters(&m_nIp, 2); + CGarages::SetMaxNumStoredCarsForGarage(ScriptParams[0], ScriptParams[1]); + break; + case COMMAND_WANTED_STARS_ARE_FLASHING: + case COMMAND_SET_ALLOW_HURRICANES: + case COMMAND_PLAY_ANNOUNCEMENT: + case COMMAND_SET_PLAYER_IS_IN_STADIUM: + case COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER: + case COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM: + case COMMAND_DISPLAY_RADAR: + case COMMAND_REGISTER_BEST_POSITION: + case COMMAND_IS_PLAYER_IN_INFO_ZONE: + case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE: + case COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED: + case COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR: + case COMMAND_SET_LOAD_COLLISION_FOR_CAR_FLAG: + case COMMAND_SET_LOAD_COLLISION_FOR_CHAR_FLAG: + case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG: + case COMMAND_ADD_BIG_GUN_FLASH: + case COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM: + case COMMAND_GET_PROGRESS_PERCENTAGE: + case COMMAND_SET_SHORTCUT_PICKUP_POINT: + case COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION: + case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA: + case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE: + case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA: + assert(0); + case COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS: + CollectParameters(&m_nIp, 2); + CGangs::SetWillAttackPlayerWithCops((ePedType)((int)PEDTYPE_GANG1 + ScriptParams[0]), !!ScriptParams[1]); + return 0; + case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR: + case COMMAND_SET_VEHICLE_TO_FADE_IN: + case COMMAND_REGISTER_ODDJOB_MISSION_PASSED: + case COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI: + case COMMAND_IS_CHAR_DUCKING: + case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI: + case COMMAND_REGISTER_FIRE_LEVEL: + case COMMAND_IS_AUSTRALIAN_GAME: + case COMMAND_DISARM_CAR_BOMB: default: assert(0); } |