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-rw-r--r--src/control/Script.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index f74c5656..2b3fdbc0 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -3081,7 +3081,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
{
CollectParameters(&m_nIp, 3);
// ScriptParams[0] is unused.
- TheCamera.TakeControl(nil, ScriptParams[1], ScriptParams[2], 1);
+ TheCamera.TakeControl(nil, ScriptParams[1], ScriptParams[2], CAM_CONTROLLER_1);
return 0;
}
case COMMAND_POINT_CAMERA_AT_CAR:
@@ -3089,7 +3089,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
- TheCamera.TakeControl(pVehicle, ScriptParams[1], ScriptParams[2], 1);
+ TheCamera.TakeControl(pVehicle, ScriptParams[1], ScriptParams[2], CAM_CONTROLLER_1);
return 0;
}
case COMMAND_POINT_CAMERA_AT_CHAR:
@@ -3097,7 +3097,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
- TheCamera.TakeControl(pPed, ScriptParams[1], ScriptParams[2], 1);
+ TheCamera.TakeControl(pPed, ScriptParams[1], ScriptParams[2], CAM_CONTROLLER_1);
return 0;
}
case COMMAND_RESTORE_CAMERA:
@@ -3148,7 +3148,7 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- TheCamera.TakeControlNoEntity(pos, ScriptParams[3], 1);
+ TheCamera.TakeControlNoEntity(pos, ScriptParams[3], CAM_CONTROLLER_1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_CAR_OLD:
@@ -5046,7 +5046,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
return 0;
}
case COMMAND_IS_PLAYER_IN_REMOTE_MODE:
- CollectParameters(&m_nIp, 2);
+ CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CWorld::Players[ScriptParams[0]].IsPlayerInRemoteMode());
return 0;
case COMMAND_ARM_CAR_WITH_BOMB: