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-rw-r--r--src/control/SetPieces.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/control/SetPieces.cpp b/src/control/SetPieces.cpp
index bbcfa1ea..e2fa2ef6 100644
--- a/src/control/SetPieces.cpp
+++ b/src/control/SetPieces.cpp
@@ -86,7 +86,7 @@ void CSetPiece::Update(void)
switch (m_nType) {
case SETPIECE_TWOCOPCARSINALLEY:
{
- if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 1 || FindPlayerVehicle())
+ if (FindPlayerPed()->m_pWanted->GetWantedLevel() < 1 || FindPlayerVehicle())
return;
CVehicle* pVehicle1 = TryToGenerateCopCar(m_vSpawn1, m_vTarget1);
if (!pVehicle1)
@@ -120,7 +120,7 @@ void CSetPiece::Update(void)
}
case SETPIECE_CARBLOCKINGPLAYERFROMSIDE:
{
- if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 2)
+ if (FindPlayerPed()->m_pWanted->GetWantedLevel() < 2)
return;
if (!FindPlayerVehicle())
return;
@@ -143,7 +143,7 @@ void CSetPiece::Update(void)
}
case SETPIECE_CARRAMMINGPLAYERFROMSIDE:
{
- if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 2)
+ if (FindPlayerPed()->m_pWanted->GetWantedLevel() < 2)
return;
if (!FindPlayerVehicle())
return;
@@ -166,7 +166,7 @@ void CSetPiece::Update(void)
}
case SETPIECE_CREATECOPPERONFOOT:
{
- if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 1 || FindPlayerVehicle())
+ if (FindPlayerPed()->m_pWanted->GetWantedLevel() < 1 || FindPlayerVehicle())
return;
CCopPed* pCop = TryToGenerateCopPed(m_vSpawn1);
if (!pCop)
@@ -180,7 +180,7 @@ void CSetPiece::Update(void)
}
case SETPIECE_CREATETWOCOPPERSONFOOT:
{
- if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 1 || FindPlayerVehicle())
+ if (FindPlayerPed()->m_pWanted->GetWantedLevel() < 1 || FindPlayerVehicle())
return;
CCopPed* pCop = TryToGenerateCopPed(m_vSpawn1);
if (!pCop)
@@ -204,7 +204,7 @@ void CSetPiece::Update(void)
}
case SETPIECE_TWOCARSBLOCKINGPLAYERFROMSIDE:
{
- if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 2)
+ if (FindPlayerPed()->m_pWanted->GetWantedLevel() < 2)
return;
if (!FindPlayerVehicle())
return;
@@ -242,7 +242,7 @@ void CSetPiece::Update(void)
}
case SETPIECE_TWOCARSRAMMINGPLAYERFROMSIDE:
{
- if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 2)
+ if (FindPlayerPed()->m_pWanted->GetWantedLevel() < 2)
return;
if (!FindPlayerVehicle())
return;