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-rw-r--r--src/control/RoadBlocks.cpp2
-rw-r--r--src/control/Script.cpp10
2 files changed, 6 insertions, 6 deletions
diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp
index 86b4caf1..1496b307 100644
--- a/src/control/RoadBlocks.cpp
+++ b/src/control/RoadBlocks.cpp
@@ -165,7 +165,7 @@ CRoadBlocks::GenerateRoadBlocks(void)
vehicleMatrix.GetPosition().z += fModelRadius - 0.6f;
pVehicle->m_matrix = vehicleMatrix;
pVehicle->PlaceOnRoadProperly();
- pVehicle->bIsStatic = false;
+ pVehicle->SetIsStatic(false);
pVehicle->m_matrix.UpdateRW();
pVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
CCarCtrl::JoinCarWithRoadSystem(pVehicle);
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 5dceacb7..efd17f25 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -3577,7 +3577,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
- car->bIsStatic = false;
+ car->SetIsStatic(false);
/* Again weird usage of virtual functions. */
if (car->IsBoat()) {
car->Teleport(pos);
@@ -9184,14 +9184,14 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
script_assert(pObject);
if (ScriptParams[1]) {
- if (pObject->bIsStatic) {
- pObject->bIsStatic = false;
+ if (pObject->GetIsStatic()) {
+ pObject->SetIsStatic(false);
pObject->AddToMovingList();
}
}
else {
- if (!pObject->bIsStatic) {
- pObject->bIsStatic = true;
+ if (!pObject->GetIsStatic()) {
+ pObject->SetIsStatic(true);
pObject->RemoveFromMovingList();
}
}