diff options
Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/Pickups.cpp | 4 | ||||
-rw-r--r-- | src/control/Replay.cpp | 3 | ||||
-rw-r--r-- | src/control/Replay.h | 33 | ||||
-rw-r--r-- | src/control/SceneEdit.cpp | 3 | ||||
-rw-r--r-- | src/control/SceneEdit.h | 3 |
5 files changed, 30 insertions, 16 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 2503f5c8..1b1c8cbc 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -353,11 +353,11 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) m_pObject->GetMatrix().UpdateRW(); m_pObject->UpdateRwFrame(); - if (CWaterLevel::GetWaterLevel(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z + 5.0f, &waterLevel, 0) && waterLevel >= m_pObject->GetPosition().z) + if (CWaterLevel::GetWaterLevel(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z + 5.0f, &waterLevel, false) && waterLevel >= m_pObject->GetPosition().z) m_eType = PICKUP_FLOATINGPACKAGE_FLOATING; break; case PICKUP_FLOATINGPACKAGE_FLOATING: - if (CWaterLevel::GetWaterLevel(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z + 5.0f, &waterLevel, 0)) + if (CWaterLevel::GetWaterLevel(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z + 5.0f, &waterLevel, false)) m_pObject->GetMatrix().GetPosition().z = waterLevel; m_pObject->GetMatrix().UpdateRW(); diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index f21703ac..757af0a9 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -1,5 +1,5 @@ #include "common.h" - +#ifdef GTA_REPLAY #include "AnimBlendAssociation.h" #include "Boat.h" #include "SpecialFX.h" @@ -1585,3 +1585,4 @@ void CReplay::Display() if (Mode == MODE_PLAYBACK) CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY")); } +#endif diff --git a/src/control/Replay.h b/src/control/Replay.h index 66bee3bf..cb58a602 100644 --- a/src/control/Replay.h +++ b/src/control/Replay.h @@ -63,6 +63,12 @@ struct CStoredDetailedAnimationState void PlayReplayFromHD(void); +#ifdef GTA_REPLAY +#define REPLAY_STUB +#else +#define REPLAY_STUB {} +#endif + class CReplay { enum { @@ -273,20 +279,24 @@ private: #endif public: - static void Init(void); - static void DisableReplays(void); - static void EnableReplays(void); - static void Update(void); - static void FinishPlayback(void); - static void EmptyReplayBuffer(void); - static void Display(void); - static void TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene); - static void StreamAllNecessaryCarsAndPeds(void); - static bool ShouldStandardCameraBeProcessed(void); + static void Init(void) REPLAY_STUB; + static void DisableReplays(void) REPLAY_STUB; + static void EnableReplays(void) REPLAY_STUB; + static void Update(void) REPLAY_STUB; + static void FinishPlayback(void) REPLAY_STUB; + static void EmptyReplayBuffer(void) REPLAY_STUB; + static void Display(void) REPLAY_STUB; + static void TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene) REPLAY_STUB; + static void StreamAllNecessaryCarsAndPeds(void) REPLAY_STUB; +#ifndef GTA_REPLAY + static bool ShouldStandardCameraBeProcessed(void) { return true; } + static bool IsPlayingBack() { return false; } + static bool IsPlayingBackFromFile() { return false; } +#else + static bool ShouldStandardCameraBeProcessed(void); static bool IsPlayingBack() { return Mode == MODE_PLAYBACK; } static bool IsPlayingBackFromFile() { return bPlayingBackFromFile; } - private: static void RecordThisFrame(void); static void StorePedUpdate(CPed *ped, int id); @@ -314,4 +324,5 @@ private: /* Absolute nonsense, but how could this function end up being outside of class? */ friend void PlayReplayFromHD(void); +#endif }; diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp index 154fe603..8224c1d4 100644 --- a/src/control/SceneEdit.cpp +++ b/src/control/SceneEdit.cpp @@ -1,7 +1,7 @@ #include "common.h" #include "SceneEdit.h" - +#ifdef GTA_SCENE_EDIT #include "Automobile.h" #include "Camera.h" #include "CarCtrl.h" @@ -1096,3 +1096,4 @@ bool CSceneEdit::SelectWeapon(void) } return false; } +#endif diff --git a/src/control/SceneEdit.h b/src/control/SceneEdit.h index 6dcefa31..7c8fb98a 100644 --- a/src/control/SceneEdit.h +++ b/src/control/SceneEdit.h @@ -1,5 +1,5 @@ #pragma once - +#ifdef GTA_SCENE_EDIT class CPed; class CVehicle; @@ -93,3 +93,4 @@ public: static void SelectVehicle(void); static bool SelectWeapon(void); }; +#endif |