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-rw-r--r--src/control/AutoPilot.cpp2
-rw-r--r--src/control/Bridge.cpp10
-rw-r--r--src/control/CarAI.cpp6
-rw-r--r--src/control/CarCtrl.cpp57
-rw-r--r--src/control/CarCtrl.h36
-rw-r--r--src/control/Curves.cpp2
-rw-r--r--src/control/Darkel.cpp18
-rw-r--r--src/control/GameLogic.cpp12
-rw-r--r--src/control/Garages.cpp9
-rw-r--r--src/control/OnscreenTimer.cpp17
-rw-r--r--src/control/PathFind.cpp57
-rw-r--r--src/control/PathFind.h6
-rw-r--r--src/control/Phones.cpp31
-rw-r--r--src/control/Phones.h12
-rw-r--r--src/control/Pickups.cpp62
-rw-r--r--src/control/Pickups.h10
-rw-r--r--src/control/Record.cpp30
-rw-r--r--src/control/Record.h30
-rw-r--r--src/control/Remote.cpp7
-rw-r--r--src/control/Replay.cpp151
-rw-r--r--src/control/Replay.h124
-rw-r--r--src/control/Restart.cpp41
-rw-r--r--src/control/Restart.h32
-rw-r--r--src/control/RoadBlocks.cpp14
-rw-r--r--src/control/RoadBlocks.h6
-rw-r--r--src/control/SceneEdit.cpp2
-rw-r--r--src/control/Script.cpp98
-rw-r--r--src/control/Script.h80
-rw-r--r--src/control/TrafficLights.cpp8
29 files changed, 364 insertions, 606 deletions
diff --git a/src/control/AutoPilot.cpp b/src/control/AutoPilot.cpp
index 65e73e5d..3fc9b154 100644
--- a/src/control/AutoPilot.cpp
+++ b/src/control/AutoPilot.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "AutoPilot.h"
#include "CarCtrl.h"
diff --git a/src/control/Bridge.cpp b/src/control/Bridge.cpp
index 53cf6af2..8514ef9e 100644
--- a/src/control/Bridge.cpp
+++ b/src/control/Bridge.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "Bridge.h"
#include "Pools.h"
#include "ModelIndices.h"
@@ -144,11 +144,3 @@ bool CBridge::ThisIsABridgeObjectMovingUp(int index)
return State == STATE_LIFT_PART_ABOUT_TO_MOVE_UP || State == STATE_LIFT_PART_MOVING_UP;
}
-
-STARTPATCHES
- InjectHook(0x413A30, &CBridge::Init, PATCH_JUMP);
- InjectHook(0x413AC0, &CBridge::Update, PATCH_JUMP);
- InjectHook(0x413D10, &CBridge::ShouldLightsBeFlashing, PATCH_JUMP);
- InjectHook(0x413D20, &CBridge::FindBridgeEntities, PATCH_JUMP);
- InjectHook(0x413DE0, &CBridge::ThisIsABridgeObjectMovingUp, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp
index e47e3d5e..7c9a1ad4 100644
--- a/src/control/CarAI.cpp
+++ b/src/control/CarAI.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "CarAI.h"
#include "Accident.h"
@@ -33,7 +33,6 @@ float CCarAI::FindSwitchDistanceFar(CVehicle* pVehicle)
void CCarAI::UpdateCarAI(CVehicle* pVehicle)
{
- //((void(*)(CVehicle*))(0x413E50))(pVehicle);
//return;
if (pVehicle->bIsLawEnforcer){
if (pVehicle->AutoPilot.m_nCarMission == MISSION_BLOCKCAR_FARAWAY ||
@@ -637,6 +636,3 @@ void CCarAI::MakeWayForCarWithSiren(CVehicle *pVehicle)
}
}
}
-
-STARTPATCHES
-ENDPATCHES
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index 197fca63..827c97e7 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "CarCtrl.h"
#include "Accident.h"
@@ -67,25 +67,25 @@
#define MIN_ANGLE_TO_APPLY_HANDBRAKE 0.7f
#define MIN_SPEED_TO_APPLY_HANDBRAKE 0.3f
-int &CCarCtrl::NumLawEnforcerCars = *(int*)0x8F1B38;
-int &CCarCtrl::NumAmbulancesOnDuty = *(int*)0x885BB0;
-int &CCarCtrl::NumFiretrucksOnDuty = *(int*)0x9411F0;
-bool &CCarCtrl::bCarsGeneratedAroundCamera = *(bool*)0x95CD8A;
-float& CCarCtrl::CarDensityMultiplier = *(float*)0x5EC8B4;
-int32 &CCarCtrl::NumMissionCars = *(int32*)0x8F1B54;
-int32 &CCarCtrl::NumRandomCars = *(int32*)0x943118;
-int32 &CCarCtrl::NumParkedCars = *(int32*)0x8F29E0;
-int32 &CCarCtrl::NumPermanentCars = *(int32*)0x8F29F0;
-int8 &CCarCtrl::CountDownToCarsAtStart = *(int8*)0x95CD63;
-int32 &CCarCtrl::MaxNumberOfCarsInUse = *(int32*)0x5EC8B8;
-uint32 &CCarCtrl::LastTimeLawEnforcerCreated = *(uint32*)0x8F5FF0;
-uint32 &CCarCtrl::LastTimeFireTruckCreated = *(uint32*)0x880F5C;
-uint32 &CCarCtrl::LastTimeAmbulanceCreated = *(uint32*)0x941450;
-int32 (&CCarCtrl::TotalNumOfCarsOfRating)[TOTAL_CUSTOM_CLASSES] = *(int32(*)[TOTAL_CUSTOM_CLASSES])*(uintptr*)0x8F1A60;
-int32 (&CCarCtrl::NextCarOfRating)[TOTAL_CUSTOM_CLASSES] = *(int32(*)[TOTAL_CUSTOM_CLASSES])*(uintptr*)0x9412AC;
-int32 (&CCarCtrl::CarArrays)[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY] = *(int32(*)[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY])*(uintptr*)0x6EB860;
-CVehicle* (&apCarsToKeep)[MAX_CARS_TO_KEEP] = *(CVehicle*(*)[MAX_CARS_TO_KEEP])*(uintptr*)0x70D830;
-uint32 (&aCarsToKeepTime)[MAX_CARS_TO_KEEP] = *(uint32(*)[MAX_CARS_TO_KEEP])*(uintptr*)0x87F9A8;
+int CCarCtrl::NumLawEnforcerCars;
+int CCarCtrl::NumAmbulancesOnDuty;
+int CCarCtrl::NumFiretrucksOnDuty;
+bool CCarCtrl::bCarsGeneratedAroundCamera;
+float CCarCtrl::CarDensityMultiplier = 1.0f;
+int32 CCarCtrl::NumMissionCars;
+int32 CCarCtrl::NumRandomCars;
+int32 CCarCtrl::NumParkedCars;
+int32 CCarCtrl::NumPermanentCars;
+int8 CCarCtrl::CountDownToCarsAtStart;
+int32 CCarCtrl::MaxNumberOfCarsInUse = 12;
+uint32 CCarCtrl::LastTimeLawEnforcerCreated;
+uint32 CCarCtrl::LastTimeFireTruckCreated;
+uint32 CCarCtrl::LastTimeAmbulanceCreated;
+int32 CCarCtrl::TotalNumOfCarsOfRating[TOTAL_CUSTOM_CLASSES];
+int32 CCarCtrl::NextCarOfRating[TOTAL_CUSTOM_CLASSES];
+int32 CCarCtrl::CarArrays[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY];
+CVehicle* apCarsToKeep[MAX_CARS_TO_KEEP];
+uint32 aCarsToKeepTime[MAX_CARS_TO_KEEP];
void
CCarCtrl::GenerateRandomCars()
@@ -2736,20 +2736,3 @@ bool CCarCtrl::MapCouldMoveInThisArea(float x, float y)
return x > -342.0f && x < -219.0f &&
y > -677.0f && y < -580.0f;
}
-
-STARTPATCHES
-InjectHook(0x416580, &CCarCtrl::GenerateRandomCars, PATCH_JUMP);
-InjectHook(0x417EC0, &CCarCtrl::ChooseModel, PATCH_JUMP);
-InjectHook(0x418320, &CCarCtrl::RemoveDistantCars, PATCH_JUMP);
-InjectHook(0x418430, &CCarCtrl::PossiblyRemoveVehicle, PATCH_JUMP);
-InjectHook(0x41D280, &CCarCtrl::Init, PATCH_JUMP);
-InjectHook(0x41D3B0, &CCarCtrl::ReInit, PATCH_JUMP);
-InjectHook(0x41E250, &CCarCtrl::SteerAIBoatWithPhysics, PATCH_JUMP);
-InjectHook(0x41F6E0, &CCarCtrl::RegisterVehicleOfInterest, PATCH_JUMP);
-InjectHook(0x41F780, &CCarCtrl::IsThisVehicleInteresting, PATCH_JUMP);
-InjectHook(0x41F7A0, &CCarCtrl::RemoveFromInterestingVehicleList, PATCH_JUMP);
-InjectHook(0x41F7D0, &CCarCtrl::ClearInterestingVehicleList, PATCH_JUMP);
-InjectHook(0x41F7F0, &CCarCtrl::SwitchVehicleToRealPhysics, PATCH_JUMP);
-InjectHook(0x41F820, &CCarCtrl::JoinCarWithRoadSystem, PATCH_JUMP);
-InjectHook(0x41FA00, &CCarCtrl::JoinCarWithRoadSystemGotoCoors, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h
index 925552b5..44ef9ab6 100644
--- a/src/control/CarCtrl.h
+++ b/src/control/CarCtrl.h
@@ -120,23 +120,23 @@ public:
return angle;
}
- static int32 &NumLawEnforcerCars;
- static int32 &NumAmbulancesOnDuty;
- static int32 &NumFiretrucksOnDuty;
- static int32 &NumRandomCars;
- static int32 &NumMissionCars;
- static int32 &NumParkedCars;
- static int32 &NumPermanentCars;
- static bool &bCarsGeneratedAroundCamera;
- static float &CarDensityMultiplier;
- static int8 &CountDownToCarsAtStart;
- static int32 &MaxNumberOfCarsInUse;
- static uint32 &LastTimeLawEnforcerCreated;
- static uint32 &LastTimeFireTruckCreated;
- static uint32 &LastTimeAmbulanceCreated;
- static int32 (&TotalNumOfCarsOfRating)[TOTAL_CUSTOM_CLASSES];
- static int32 (&NextCarOfRating)[TOTAL_CUSTOM_CLASSES];
- static int32 (&CarArrays)[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY];
+ static int32 NumLawEnforcerCars;
+ static int32 NumAmbulancesOnDuty;
+ static int32 NumFiretrucksOnDuty;
+ static int32 NumRandomCars;
+ static int32 NumMissionCars;
+ static int32 NumParkedCars;
+ static int32 NumPermanentCars;
+ static bool bCarsGeneratedAroundCamera;
+ static float CarDensityMultiplier;
+ static int8 CountDownToCarsAtStart;
+ static int32 MaxNumberOfCarsInUse;
+ static uint32 LastTimeLawEnforcerCreated;
+ static uint32 LastTimeFireTruckCreated;
+ static uint32 LastTimeAmbulanceCreated;
+ static int32 TotalNumOfCarsOfRating[TOTAL_CUSTOM_CLASSES];
+ static int32 NextCarOfRating[TOTAL_CUSTOM_CLASSES];
+ static int32 CarArrays[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY];
};
-extern CVehicle* (&apCarsToKeep)[MAX_CARS_TO_KEEP]; \ No newline at end of file
+extern CVehicle* apCarsToKeep[MAX_CARS_TO_KEEP]; \ No newline at end of file
diff --git a/src/control/Curves.cpp b/src/control/Curves.cpp
index 5c6ef06d..623ab040 100644
--- a/src/control/Curves.cpp
+++ b/src/control/Curves.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "Curves.h"
float CCurves::CalcSpeedScaleFactor(CVector* pPoint1, CVector* pPoint2, float dir1X, float dir1Y, float dir2X, float dir2Y)
diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp
index 3265d1c2..e81d4112 100644
--- a/src/control/Darkel.cpp
+++ b/src/control/Darkel.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "main.h"
#include "Darkel.h"
#include "PlayerPed.h"
@@ -371,19 +371,3 @@ CDarkel::Update()
DMAudio.PlayFrontEndSound(SOUND_RAMPAGE_PASSED, 0);
}
}
-
-STARTPATCHES
- InjectHook(0x421380, CDarkel::CalcFade, PATCH_JUMP);
- InjectHook(0x420650, CDarkel::Init, PATCH_JUMP);
- InjectHook(0x420660, CDarkel::Update, PATCH_JUMP);
- InjectHook(0x420E60, CDarkel::FrenzyOnGoing, PATCH_JUMP);
- InjectHook(0x420E50, CDarkel::ReadStatus, PATCH_JUMP);
- InjectHook(0x420E70, CDarkel::ResetOnPlayerDeath, PATCH_JUMP);
- InjectHook(0x4210E0, CDarkel::StartFrenzy, PATCH_JUMP);
- InjectHook(0x421370, CDarkel::QueryModelsKilledByPlayer, PATCH_JUMP);
- InjectHook(0x421060, CDarkel::RegisterKillNotByPlayer, PATCH_JUMP);
- InjectHook(0x421310, CDarkel::ResetModelsKilledByPlayer, PATCH_JUMP);
- InjectHook(0x420920, CDarkel::DrawMessages, PATCH_JUMP);
- InjectHook(0x421070, CDarkel::RegisterCarBlownUpByPlayer, PATCH_JUMP);
- InjectHook(0x420F60, CDarkel::RegisterKillByPlayer, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index 8e0ea02d..e7f642fe 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "GameLogic.h"
#include "Clock.h"
#include "Stats.h"
@@ -20,7 +20,7 @@
#include "Script.h"
#include "Garages.h"
-uint8 CGameLogic::ActivePlayers; // 0x95CD5E
+uint8 CGameLogic::ActivePlayers;
void
CGameLogic::InitAtStartOfGame()
@@ -284,11 +284,3 @@ CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed *pPlayerPed, CVector
CWorld::Remove(pPlayerPed);
CWorld::Add(pPlayerPed);
}
-
-STARTPATCHES
- InjectHook(0x4213F0, &CGameLogic::InitAtStartOfGame, PATCH_JUMP);
- InjectHook(0x421C00, &CGameLogic::PassTime, PATCH_JUMP);
- InjectHook(0x421A20, &CGameLogic::SortOutStreamingAndMemory, PATCH_JUMP);
- InjectHook(0x421400, &CGameLogic::Update, PATCH_JUMP);
- InjectHook(0x421A60, &CGameLogic::RestorePlayerStuffDuringResurrection, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index cca8c3b8..1ee8f99c 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "Garages.h"
#include "main.h"
@@ -2357,10 +2357,3 @@ CGarages::IsModelIndexADoor(uint32 id)
id == MI_CRUSHERBODY ||
id == MI_CRUSHERLID;
}
-
-
-STARTPATCHES
- InjectHook(0x427AB0, CGarages::IsPointInAGarageCameraZone, PATCH_JUMP); // CCamera::CamControl
- InjectHook(0x427BC0, CGarages::CameraShouldBeOutside, PATCH_JUMP); // CCamera::CamControl
- InjectHook(0x428940, CGarages::Load, PATCH_JUMP); // GenericLoad
-ENDPATCHES
diff --git a/src/control/OnscreenTimer.cpp b/src/control/OnscreenTimer.cpp
index 5406522c..d128efeb 100644
--- a/src/control/OnscreenTimer.cpp
+++ b/src/control/OnscreenTimer.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "DMAudio.h"
#include "Hud.h"
@@ -153,18 +153,3 @@ void COnscreenTimerEntry::ProcessForDisplayCounter() {
uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nCounterOffset);
sprintf(m_bCounterBuffer, "%d", counter);
}
-
-STARTPATCHES
- InjectHook(0x429160, &COnscreenTimerEntry::Process, PATCH_JUMP);
- InjectHook(0x429110, &COnscreenTimerEntry::ProcessForDisplay, PATCH_JUMP);
- InjectHook(0x429080, &COnscreenTimerEntry::ProcessForDisplayClock, PATCH_JUMP);
- InjectHook(0x4290F0, &COnscreenTimerEntry::ProcessForDisplayCounter, PATCH_JUMP);
-
- InjectHook(0x429220, &COnscreenTimer::Init, PATCH_JUMP);
- InjectHook(0x429320, &COnscreenTimer::Process, PATCH_JUMP);
- InjectHook(0x4292E0, &COnscreenTimer::ProcessForDisplay, PATCH_JUMP);
- InjectHook(0x429450, &COnscreenTimer::ClearCounter, PATCH_JUMP);
- InjectHook(0x429410, &COnscreenTimer::ClearClock, PATCH_JUMP);
- InjectHook(0x4293B0, &COnscreenTimer::AddCounter, PATCH_JUMP);
- InjectHook(0x429350, &COnscreenTimer::AddClock, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp
index 9f45c454..9d0959a8 100644
--- a/src/control/PathFind.cpp
+++ b/src/control/PathFind.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "General.h"
#include "FileMgr.h" // only needed for empty function
#include "Camera.h"
@@ -12,7 +12,7 @@ bool gbShowPedPaths;
bool gbShowCarPaths;
bool gbShowCarPathsLinks;
-CPathFind &ThePaths = *(CPathFind*)0x8F6754;
+CPathFind ThePaths;
#define MAX_DIST INT16_MAX-1
#define MIN_PED_ROUTE_DISTANCE 23.8f
@@ -21,11 +21,11 @@ CPathFind &ThePaths = *(CPathFind*)0x8F6754;
// 1 UseInRoadBlock
// 2 east/west road(?)
-CPathInfoForObject *&InfoForTileCars = *(CPathInfoForObject**)0x8F1A8C;
-CPathInfoForObject *&InfoForTilePeds = *(CPathInfoForObject**)0x8F1AE4;
+CPathInfoForObject *InfoForTileCars;
+CPathInfoForObject *InfoForTilePeds;
// unused
-CTempDetachedNode *&DetachedNodesCars = *(CTempDetachedNode**)0x8E2824;
-CTempDetachedNode *&DetachedNodesPeds = *(CTempDetachedNode**)0x8E28A0;
+CTempDetachedNode *DetachedNodesCars;
+CTempDetachedNode *DetachedNodesPeds;
bool
CPedPath::CalcPedRoute(int8 pathType, CVector position, CVector destination, CVector *pointPoses, int16 *pointsFound, int16 maxPoints)
@@ -1766,48 +1766,3 @@ CPathFind::DisplayPathData(void)
}
}
}
-
-STARTPATCHES
- InjectHook(0x42E680, &CPedPath::CalcPedRoute, PATCH_JUMP);
- InjectHook(0x42F100, &CPedPath::AddNodeToPathList, PATCH_JUMP);
- InjectHook(0x42F140, &CPedPath::RemoveNodeFromList, PATCH_JUMP);
- InjectHook(0x42F160, &CPedPath::AddNodeToList, PATCH_JUMP);
- InjectHook(0x42F1A0, &CPedPath::AddBlockade, PATCH_JUMP);
- InjectHook(0x42F420, &CPedPath::AddBlockadeSectorList, PATCH_JUMP);
-
- InjectHook(0x4294A0, &CPathFind::Init, PATCH_JUMP);
- InjectHook(0x42D580, &CPathFind::AllocatePathFindInfoMem, PATCH_JUMP);
- InjectHook(0x429540, &CPathFind::RegisterMapObject, PATCH_JUMP);
- InjectHook(0x42D7E0, &CPathFind::StoreNodeInfoPed, PATCH_JUMP);
- InjectHook(0x42D690, &CPathFind::StoreNodeInfoCar, PATCH_JUMP);
- InjectHook(0x429610, &CPathFind::PreparePathData, PATCH_JUMP);
- InjectHook(0x42B810, &CPathFind::CountFloodFillGroups, PATCH_JUMP);
- InjectHook(0x429C20, &CPathFind::PreparePathDataForType, PATCH_JUMP);
-
- InjectHook(0x42C990, &CPathFind::CalcRoadDensity, PATCH_JUMP);
- InjectHook(0x42E1B0, &CPathFind::TestForPedTrafficLight, PATCH_JUMP);
- InjectHook(0x42E340, &CPathFind::TestCrossesRoad, PATCH_JUMP);
- InjectHook(0x42CBE0, &CPathFind::AddNodeToList, PATCH_JUMP);
- InjectHook(0x42CBB0, &CPathFind::RemoveNodeFromList, PATCH_JUMP);
- InjectHook(0x42B790, &CPathFind::RemoveBadStartNode, PATCH_JUMP);
- InjectHook(0x42E3B0, &CPathFind::SetLinksBridgeLights, PATCH_JUMP);
- InjectHook(0x42DED0, &CPathFind::SwitchOffNodeAndNeighbours, PATCH_JUMP);
- InjectHook(0x42D960, &CPathFind::SwitchRoadsOffInArea, PATCH_JUMP);
- InjectHook(0x42DA50, &CPathFind::SwitchPedRoadsOffInArea, PATCH_JUMP);
- InjectHook(0x42DB50, &CPathFind::SwitchRoadsInAngledArea, PATCH_JUMP);
- InjectHook(0x42E140, &CPathFind::MarkRoadsBetweenLevelsNodeAndNeighbours, PATCH_JUMP);
- InjectHook(0x42DF50, &CPathFind::MarkRoadsBetweenLevelsInArea, PATCH_JUMP);
- InjectHook(0x42E040, &CPathFind::PedMarkRoadsBetweenLevelsInArea, PATCH_JUMP);
- InjectHook(0x42CC30, &CPathFind::FindNodeClosestToCoors, PATCH_JUMP);
- InjectHook(0x42CDC0, &CPathFind::FindNodeClosestToCoorsFavourDirection, PATCH_JUMP);
- InjectHook(0x42CFC0, &CPathFind::FindNodeOrientationForCarPlacement, PATCH_JUMP);
- InjectHook(0x42D060, &CPathFind::FindNodeOrientationForCarPlacementFacingDestination, PATCH_JUMP);
- InjectHook(0x42BF10, &CPathFind::NewGenerateCarCreationCoors, PATCH_JUMP);
- InjectHook(0x42C1E0, &CPathFind::GeneratePedCreationCoors, PATCH_JUMP);
- InjectHook(0x42D2A0, &CPathFind::FindRoadObjectClosestToCoors, PATCH_JUMP);
- InjectHook(0x42B9F0, &CPathFind::FindNextNodeWandering, PATCH_JUMP);
- InjectHook(0x42B040, &CPathFind::DoPathSearch, PATCH_JUMP);
- InjectHook(0x42C8C0, &CPathFind::TestCoorsCloseness, PATCH_JUMP);
- InjectHook(0x42E450, &CPathFind::Save, PATCH_JUMP);
- InjectHook(0x42E550, &CPathFind::Load, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/control/PathFind.h b/src/control/PathFind.h
index ea88ade6..64c12d5b 100644
--- a/src/control/PathFind.h
+++ b/src/control/PathFind.h
@@ -138,8 +138,8 @@ struct CPathInfoForObject
int8 numRightLanes;
uint8 crossing : 1;
};
-extern CPathInfoForObject *&InfoForTileCars;
-extern CPathInfoForObject *&InfoForTilePeds;
+extern CPathInfoForObject *InfoForTileCars;
+extern CPathInfoForObject *InfoForTilePeds;
struct CTempNode
{
@@ -234,7 +234,7 @@ public:
};
static_assert(sizeof(CPathFind) == 0x49bf4, "CPathFind: error");
-extern CPathFind &ThePaths;
+extern CPathFind ThePaths;
extern bool gbShowPedPaths;
extern bool gbShowCarPaths;
diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp
index 276f02b9..7fdc81c5 100644
--- a/src/control/Phones.cpp
+++ b/src/control/Phones.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "Phones.h"
#include "Pools.h"
#include "ModelIndices.h"
@@ -13,13 +13,13 @@
#include "RpAnimBlend.h"
#include "AnimBlendAssociation.h"
-CPhoneInfo &gPhoneInfo = *(CPhoneInfo*)0x732A20;
+CPhoneInfo gPhoneInfo;
-bool &CPhoneInfo::bDisplayingPhoneMessage = *(bool*)0x6283AC; // is phone picked up
-uint32 &CPhoneInfo::PhoneEnableControlsTimer = *(uint32*)0x6283A8;
-CPhone *&CPhoneInfo::pPhoneDisplayingMessages = *(CPhone**)0x6283B0;
-bool &CPhoneInfo::bPickingUpPhone = *(bool*)0x6283B4;
-CPed *&CPhoneInfo::pCallBackPed = *(CPed**)0x6283B8; // ped who picking up the phone (reset after pickup cb)
+bool CPhoneInfo::bDisplayingPhoneMessage; // is phone picked up
+uint32 CPhoneInfo::PhoneEnableControlsTimer;
+CPhone *CPhoneInfo::pPhoneDisplayingMessages;
+bool CPhoneInfo::bPickingUpPhone;
+CPed *CPhoneInfo::pCallBackPed; // ped who picking up the phone (reset after pickup cb)
/*
Entering phonebooth cutscene, showing messages and triggering these things
@@ -377,20 +377,3 @@ PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg)
CPhoneInfo::pCallBackPed = nil;
}
-
-STARTPATCHES
- InjectHook(0x42F720, &CPhoneInfo::FindNearestFreePhone, PATCH_JUMP);
- InjectHook(0x42FD50, &CPhoneInfo::PhoneAtThisPosition, PATCH_JUMP);
- InjectHook(0x42FFF0, &CPhoneInfo::HasMessageBeenDisplayed, PATCH_JUMP);
- InjectHook(0x430030, &CPhoneInfo::IsMessageBeingDisplayed, PATCH_JUMP);
- InjectHook(0x430120, &CPhoneInfo::Load, PATCH_JUMP);
- InjectHook(0x42FF90, &CPhoneInfo::SetPhoneMessage_JustOnce, PATCH_JUMP);
- InjectHook(0x42FF30, &CPhoneInfo::SetPhoneMessage_Repeatedly, PATCH_JUMP);
- InjectHook(0x430060, &CPhoneInfo::Save, PATCH_JUMP);
- InjectHook(0x42F710, &CPhoneInfo::Shutdown, PATCH_JUMP);
- InjectHook(0x42F640, &CPhoneInfo::Initialise, PATCH_JUMP);
- InjectHook(0x42FDB0, &CPhoneInfo::GrabPhone, PATCH_JUMP);
- InjectHook(0x42F7A0, &CPhoneInfo::Update, PATCH_JUMP);
- InjectHook(0x42F570, &PhonePutDownCB, PATCH_JUMP);
- InjectHook(0x42F470, &PhonePickUpCB, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
diff --git a/src/control/Phones.h b/src/control/Phones.h
index e7e3c9a7..7fbf403f 100644
--- a/src/control/Phones.h
+++ b/src/control/Phones.h
@@ -36,11 +36,11 @@ static_assert(sizeof(CPhone) == 0x34, "CPhone: error");
class CPhoneInfo {
public:
- static bool &bDisplayingPhoneMessage;
- static uint32 &PhoneEnableControlsTimer;
- static CPhone *&pPhoneDisplayingMessages;
- static bool &bPickingUpPhone;
- static CPed *&pCallBackPed;
+ static bool bDisplayingPhoneMessage;
+ static uint32 PhoneEnableControlsTimer;
+ static CPhone *pPhoneDisplayingMessages;
+ static bool bPickingUpPhone;
+ static CPed *pCallBackPed;
int32 m_nMax;
int32 m_nScriptPhonesMax;
@@ -63,7 +63,7 @@ public:
void Update(void);
};
-extern CPhoneInfo &gPhoneInfo;
+extern CPhoneInfo gPhoneInfo;
void PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg);
void PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg);
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index eb561670..9836c9c2 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "main.h"
#include "Camera.h"
@@ -31,16 +31,16 @@
#include "WaterLevel.h"
#include "World.h"
-CPickup(&CPickups::aPickUps)[NUMPICKUPS] = *(CPickup(*)[NUMPICKUPS])*(uintptr*)0x878C98;
-int16 CPickups::NumMessages;// = *(int16*)0x95CC98;
-int32 CPickups::aPickUpsCollected[NUMCOLLECTEDPICKUPS];// = *(int32(*)[NUMCOLLECTEDPICKUPS])*(uintptr*)0x87C538;
-int16 CPickups::CollectedPickUpIndex;// = *(int16*)0x95CC8A;
+CPickup CPickups::aPickUps[NUMPICKUPS];
+int16 CPickups::NumMessages;
+int32 CPickups::aPickUpsCollected[NUMCOLLECTEDPICKUPS];
+int16 CPickups::CollectedPickUpIndex;
// unused
-bool &CPickups::bPickUpcamActivated = *(bool*)0x95CD71;
-CVehicle *&CPickups::pPlayerVehicle = *(CVehicle**)0x8F29E8;
-CVector &CPickups::StaticCamCoors = *(CVector*)0x9404C8;
-uint32 &CPickups::StaticCamStartTime = *(uint32*)0x8E289C;
+bool CPickups::bPickUpcamActivated;
+CVehicle *CPickups::pPlayerVehicle;
+CVector CPickups::StaticCamCoors;
+uint32 CPickups::StaticCamStartTime;
tPickupMessage CPickups::aMessages[NUMPICKUPMESSAGES];
@@ -1406,47 +1406,3 @@ CPacManPickups::ResetPowerPillsCarriedByPlayer()
FindPlayerVehicle()->m_fForceMultiplier = 1.0f;
}
}
-
-STARTPATCHES
- InjectHook(0x430220, CPickups::Init, PATCH_JUMP);
- InjectHook(0x4303D0, CPickups::Update, PATCH_JUMP);
- InjectHook(0x432440, CPickups::RenderPickUpText, PATCH_JUMP);
- InjectHook(0x431C30, CPickups::DoCollectableEffects, PATCH_JUMP);
- InjectHook(0x431F40, CPickups::DoMoneyEffects, PATCH_JUMP);
- InjectHook(0x4321C0, CPickups::DoMineEffects, PATCH_JUMP);
- InjectHook(0x431520, CPickups::DoPickUpEffects, PATCH_JUMP);
- InjectHook(0x4304B0, CPickups::GenerateNewOne, PATCH_JUMP);
- InjectHook(0x430660, CPickups::GenerateNewOne_WeaponType, PATCH_JUMP);
- InjectHook(0x4307A0, CPickups::RemovePickUp, PATCH_JUMP);
- InjectHook(0x430800, CPickups::RemoveAllFloatingPickups, PATCH_JUMP);
- InjectHook(0x433D60, CPickups::AddToCollectedPickupsArray, PATCH_JUMP);
- InjectHook(0x430770, CPickups::IsPickUpPickedUp, PATCH_JUMP);
- InjectHook(0x430690, CPickups::ModelForWeapon, PATCH_JUMP);
- InjectHook(0x4306F0, CPickups::WeaponForModel, PATCH_JUMP);
- InjectHook(0x431510, CPickups::FindColourIndexForWeaponMI, PATCH_JUMP);/**/
- InjectHook(0x433DF0, CPickups::GetActualPickupIndex, PATCH_JUMP);
- InjectHook(0x433DB0, CPickups::GetNewUniquePickupIndex, PATCH_JUMP);
- InjectHook(0x433B60, CPickups::PassTime, PATCH_JUMP);
- InjectHook(0x4339F0, CPickups::GivePlayerGoodiesWithPickUpMI, PATCH_JUMP);
- InjectHook(0x433F60, CPickups::Load, PATCH_JUMP);
- InjectHook(0x433E40, CPickups::Save, PATCH_JUMP);
- InjectHook(0x433BA0, &CPickup::GiveUsAPickUpObject, PATCH_JUMP);
- InjectHook(0x430860, &CPickup::Update, PATCH_JUMP);
- InjectHook(0x4331B0, &CPacManPickup::Update, PATCH_JUMP);
- InjectHook(0x432760, CPacManPickups::Init, PATCH_JUMP);
- InjectHook(0x432800, CPacManPickups::Update, PATCH_JUMP);
- InjectHook(0x432AE0, CPacManPickups::GeneratePMPickUps, PATCH_JUMP);
- InjectHook(0x432D50, CPacManPickups::GeneratePMPickUpsForRace, PATCH_JUMP);
- InjectHook(0x432F20, CPacManPickups::GenerateOnePMPickUp, PATCH_JUMP);
- InjectHook(0x432F60, CPacManPickups::Render, PATCH_JUMP);
- InjectHook(0x433150, CPacManPickups::ClearPMPickUps, PATCH_JUMP);
- InjectHook(0x433340, CPacManPickups::StartPacManRace, PATCH_JUMP);
- InjectHook(0x433360, CPacManPickups::StartPacManRecord, PATCH_JUMP);
- InjectHook(0x4333A0, CPacManPickups::QueryPowerPillsEatenInRace, PATCH_JUMP);
- InjectHook(0x4333B0, CPacManPickups::ResetPowerPillsEatenInRace, PATCH_JUMP);
- InjectHook(0x4333C0, CPacManPickups::CleanUpPacManStuff, PATCH_JUMP);
- InjectHook(0x4333D0, CPacManPickups::StartPacManScramble, PATCH_JUMP);
- InjectHook(0x4333F0, CPacManPickups::QueryPowerPillsCarriedByPlayer, PATCH_JUMP);
- InjectHook(0x433410, CPacManPickups::ResetPowerPillsCarriedByPlayer, PATCH_JUMP);
-
-ENDPATCHES
diff --git a/src/control/Pickups.h b/src/control/Pickups.h
index b5b4f396..11da5f54 100644
--- a/src/control/Pickups.h
+++ b/src/control/Pickups.h
@@ -89,13 +89,13 @@ public:
static void Load(uint8 *buf, uint32 size);
static void Save(uint8 *buf, uint32 *size);
- static CPickup(&aPickUps)[NUMPICKUPS];
+ static CPickup aPickUps[NUMPICKUPS];
// unused
- static bool &bPickUpcamActivated;
- static CVehicle *&pPlayerVehicle;
- static CVector &StaticCamCoors;
- static uint32 &StaticCamStartTime;
+ static bool bPickUpcamActivated;
+ static CVehicle *pPlayerVehicle;
+ static CVector StaticCamCoors;
+ static uint32 StaticCamStartTime;
};
extern uint16 AmmoForWeapon[20];
diff --git a/src/control/Record.cpp b/src/control/Record.cpp
index ca4128e3..6687cbff 100644
--- a/src/control/Record.cpp
+++ b/src/control/Record.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "Record.h"
#include "FileMgr.h"
@@ -10,11 +10,11 @@
#include "VehicleModelInfo.h"
#include "World.h"
-uint16 &CRecordDataForGame::RecordingState = *(uint16*)0x95CC24;
-uint8*& CRecordDataForGame::pDataBuffer = *(uint8**)0x8F1B70;
-uint8*& CRecordDataForGame::pDataBufferPointer = *(uint8**)0x8F1AB0;
-int& CRecordDataForGame::FId = *(int*)0x885BA4;
-tGameBuffer& CRecordDataForGame::pDataBufferForFrame = *(tGameBuffer*)0x72CED0;
+uint16 CRecordDataForGame::RecordingState;
+uint8* CRecordDataForGame::pDataBuffer;
+uint8* CRecordDataForGame::pDataBufferPointer;
+int CRecordDataForGame::FId;
+tGameBuffer CRecordDataForGame::pDataBufferForFrame;
#define MEMORY_FOR_GAME_RECORD (150000)
@@ -176,15 +176,15 @@ uint16 CRecordDataForGame::CalcGameChecksum(void)
return checksum ^ checksum >> 16;
}
-uint8& CRecordDataForChase::Status = *(uint8*)0x95CDCE;
-int& CRecordDataForChase::PositionChanges = *(int*)0x8F59C8;
-uint8& CRecordDataForChase::CurrentCar = *(uint8*)0x95CDC9;
-CAutomobile* (&CRecordDataForChase::pChaseCars)[NUM_CHASE_CARS] = *(CAutomobile * (*)[NUM_CHASE_CARS])*(uintptr*)0x6F46A8;
-uint32& CRecordDataForChase::AnimStartTime = *(uint32*)0x8F1AEC;
-float& CRecordDataForChase::AnimTime = *(float*)0x880F88;
-CCarStateEachFrame* (&CRecordDataForChase::pBaseMemForCar)[NUM_CHASE_CARS] = *(CCarStateEachFrame * (*)[NUM_CHASE_CARS])*(uintptr*)0x70EA18;
-float& CRecordDataForChase::TimeMultiplier = *(float*)0x8E2A94;
-int& CRecordDataForChase::FId2 = *(int*)0x8E2C18;
+uint8 CRecordDataForChase::Status;
+int CRecordDataForChase::PositionChanges;
+uint8 CRecordDataForChase::CurrentCar;
+CAutomobile* CRecordDataForChase::pChaseCars[NUM_CHASE_CARS];
+uint32 CRecordDataForChase::AnimStartTime;
+float CRecordDataForChase::AnimTime;
+CCarStateEachFrame* CRecordDataForChase::pBaseMemForCar[NUM_CHASE_CARS];
+float CRecordDataForChase::TimeMultiplier;
+int CRecordDataForChase::FId2;
#define CHASE_SCENE_LENGTH_IN_SECONDS (80)
#define CHASE_SCENE_FRAMES_PER_SECOND (15) // skipping every second frame
diff --git a/src/control/Record.h b/src/control/Record.h
index 4abeb68a..7af733ba 100644
--- a/src/control/Record.h
+++ b/src/control/Record.h
@@ -23,7 +23,7 @@ public:
CVector pos;
};
-extern char* gString;
+extern char gString[256];;
class CRecordDataForChase
{
@@ -37,15 +37,15 @@ class CRecordDataForChase
STATE_PLAYBACK = 3,
STATE_PLAYBACK_BEFORE_RECORDING = 4
};
- static uint8 &Status;
- static int &PositionChanges;
- static uint8 &CurrentCar;
- static CAutomobile*(&pChaseCars)[NUM_CHASE_CARS];
- static float &AnimTime;
- static uint32 &AnimStartTime;
- static CCarStateEachFrame* (&pBaseMemForCar)[NUM_CHASE_CARS];
- static float &TimeMultiplier;
- static int &FId2;
+ static uint8 Status;
+ static int PositionChanges;
+ static uint8 CurrentCar;
+ static CAutomobile*pChaseCars[NUM_CHASE_CARS];
+ static float AnimTime;
+ static uint32 AnimStartTime;
+ static CCarStateEachFrame* pBaseMemForCar[NUM_CHASE_CARS];
+ static float TimeMultiplier;
+ static int FId2;
public:
static bool IsRecording(void) { return Status == STATE_RECORD; }
@@ -86,11 +86,11 @@ class CRecordDataForGame
STATE_RECORD = 1,
STATE_PLAYBACK = 2,
};
- static uint16& RecordingState;
- static uint8* &pDataBuffer;
- static uint8* &pDataBufferPointer;
- static int &FId;
- static tGameBuffer &pDataBufferForFrame;
+ static uint16 RecordingState;
+ static uint8* pDataBuffer;
+ static uint8* pDataBufferPointer;
+ static int FId;
+ static tGameBuffer pDataBufferForFrame;
public:
static bool IsRecording() { return RecordingState == STATE_RECORD; }
diff --git a/src/control/Remote.cpp b/src/control/Remote.cpp
index f7d12702..9c749bd9 100644
--- a/src/control/Remote.cpp
+++ b/src/control/Remote.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "Automobile.h"
#include "CarCtrl.h"
#include "Camera.h"
@@ -49,8 +49,3 @@ CRemote::TakeRemoteControlledCarFromPlayer(void)
CWorld::Players[CWorld::PlayerInFocus].m_bInRemoteMode = true;
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true;
}
-
-STARTPATCHES
- InjectHook(0x435C30, &CRemote::GivePlayerRemoteControlledCar, PATCH_JUMP);
- InjectHook(0x435DA0, &CRemote::TakeRemoteControlledCarFromPlayer, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index 9e0bed66..c67e7cbf 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "AnimBlendAssociation.h"
#include "Boat.h"
#include "SpecialFX.h"
@@ -39,71 +39,70 @@
#include "Camera.h"
#include "Radar.h"
-uint8 &CReplay::Mode = *(uint8*)0x95CD5B;
-CAddressInReplayBuffer &CReplay::Record = *(CAddressInReplayBuffer*)0x942F7C;
-CAddressInReplayBuffer &CReplay::Playback = *(CAddressInReplayBuffer*)0x8F5F48;
-uint8 *&CReplay::pBuf0 = *(uint8**)0x8E2C64;
-CAutomobile *&CReplay::pBuf1 = *(CAutomobile**)0x8E2C68;
-uint8 *&CReplay::pBuf2 = *(uint8**)0x8E2C6C;
-CPlayerPed *&CReplay::pBuf3 = *(CPlayerPed**)0x8E2C70;
-uint8 *&CReplay::pBuf4 = *(uint8**)0x8E2C74;
-CCutsceneHead *&CReplay::pBuf5 = *(CCutsceneHead**)0x8E2C78;
-uint8 *&CReplay::pBuf6 = *(uint8**)0x8E2C80;
-CPtrNode *&CReplay::pBuf7 = *(CPtrNode**)0x8E2C84;
-uint8 *&CReplay::pBuf8 = *(uint8**)0x8E2C54;
-CEntryInfoNode *&CReplay::pBuf9 = *(CEntryInfoNode**)0x8E2C58;
-uint8 *&CReplay::pBuf10 = *(uint8**)0x8F2C28;
-CDummyPed *&CReplay::pBuf11 = *(CDummyPed**)0x8F2C2C;
-uint8 *&CReplay::pRadarBlips = *(uint8**)0x8F29F8;
-uint8 *&CReplay::pStoredCam = *(uint8**)0x8F2C34;
-uint8 *&CReplay::pWorld1 = *(uint8**)0x8E29C4;
-CReference *&CReplay::pEmptyReferences = *(CReference**)0x8F256C;
-CStoredDetailedAnimationState *&CReplay::pPedAnims = *(CStoredDetailedAnimationState**)0x8F6260;
-uint8 *&CReplay::pPickups = *(uint8**)0x8F1A48;
-uint8 *&CReplay::pReferences = *(uint8**)0x880FAC;
-uint8(&CReplay::BufferStatus)[NUM_REPLAYBUFFERS] = *(uint8(*)[NUM_REPLAYBUFFERS])*(uintptr*)0x8804D8;
-uint8(&CReplay::Buffers)[NUM_REPLAYBUFFERS][REPLAYBUFFERSIZE] = *(uint8(*)[NUM_REPLAYBUFFERS][REPLAYBUFFERSIZE])*(uintptr*)0x779958;
-bool &CReplay::bPlayingBackFromFile = *(bool*)0x95CD58;
-bool &CReplay::bReplayEnabled = *(bool*)0x617CAC;
-uint32 &CReplay::SlowMotion = *(uint32*)0x9414D4;
-uint32 &CReplay::FramesActiveLookAroundCam = *(uint32*)0x880F84;
-bool &CReplay::bDoLoadSceneWhenDone = *(bool*)0x95CD76;
-CPtrList &CReplay::WorldPtrList = *(CPtrList*)0x880F90;
-CPtrList &CReplay::BigBuildingPtrList = *(CPtrList*)0x941284;
-CWanted &CReplay::PlayerWanted = *(CWanted*)0x8F6278;
-CPlayerInfo &CReplay::PlayerInfo = *(CPlayerInfo*)0x8F5840;
-uint32 &CReplay::Time1 = *(uint32*)0x8F29DC;
-uint32 &CReplay::Time2 = *(uint32*)0x8F29D0;
-uint32 &CReplay::Time3 = *(uint32*)0x8F29D4;
-uint32 &CReplay::Time4 = *(uint32*)0x8F29C8;
-uint32 &CReplay::Frame = *(uint32*)0x8F2554;
-uint8 &CReplay::ClockHours = *(uint8*)0x95CDC5;
-uint8 &CReplay::ClockMinutes = *(uint8*)0x95CDA2;
-uint16 &CReplay::OldWeatherType = *(uint16*)0x95CCEA;
-uint16 &CReplay::NewWeatherType = *(uint16*)0x95CC6E;
-float &CReplay::WeatherInterpolationValue = *(float*)0x8F1A28;
-float &CReplay::TimeStepNonClipped = *(float*)0x8F5FF4;
-float &CReplay::TimeStep = *(float*)0x8F2C24;
-float &CReplay::TimeScale = *(float*)0x880E20;
-float &CReplay::CameraFixedX = *(float*)0x943054;
-float &CReplay::CameraFixedY = *(float*)0x943058;
-float &CReplay::CameraFixedZ = *(float*)0x94305C;
-int32 &CReplay::OldRadioStation = *(int32*)0x94151C;
-int8 &CReplay::CameraMode = *(int8*)0x95CD5F;
-bool &CReplay::bAllowLookAroundCam = *(bool*)0x95CDCD;
-float &CReplay::LoadSceneX = *(float*)0x880F9C;
-float &CReplay::LoadSceneY = *(float*)0x880F98;
-float &CReplay::LoadSceneZ = *(float*)0x880F94;
-float &CReplay::CameraFocusX = *(float*)0x942F5C;
-float &CReplay::CameraFocusY = *(float*)0x942F74;
-float &CReplay::CameraFocusZ = *(float*)0x942F58;
-bool &CReplay::bPlayerInRCBuggy = *(bool*)0x95CDC3;
-float &CReplay::fDistanceLookAroundCam = *(float*)0x885B44;
-float &CReplay::fBetaAngleLookAroundCam = *(float*)0x94072C;
-float &CReplay::fAlphaAngleLookAroundCam = *(float*)0x8F2A0C;
+uint8 CReplay::Mode;
+CAddressInReplayBuffer CReplay::Record;
+CAddressInReplayBuffer CReplay::Playback;
+uint8 *CReplay::pBuf0;
+CAutomobile *CReplay::pBuf1;
+uint8 *CReplay::pBuf2;
+CPlayerPed *CReplay::pBuf3;
+uint8 *CReplay::pBuf4;
+CCutsceneHead *CReplay::pBuf5;
+uint8 *CReplay::pBuf6;
+CPtrNode *CReplay::pBuf7;
+uint8 *CReplay::pBuf8;
+CEntryInfoNode *CReplay::pBuf9;
+uint8 *CReplay::pBuf10;
+CDummyPed *CReplay::pBuf11;
+uint8 *CReplay::pRadarBlips;
+uint8 *CReplay::pStoredCam;
+uint8 *CReplay::pWorld1;
+CReference *CReplay::pEmptyReferences;
+CStoredDetailedAnimationState *CReplay::pPedAnims;
+uint8 *CReplay::pPickups;
+uint8 *CReplay::pReferences;
+uint8 CReplay::BufferStatus[NUM_REPLAYBUFFERS];
+uint8 CReplay::Buffers[NUM_REPLAYBUFFERS][REPLAYBUFFERSIZE];
+bool CReplay::bPlayingBackFromFile;
+bool CReplay::bReplayEnabled = true;
+uint32 CReplay::SlowMotion;
+uint32 CReplay::FramesActiveLookAroundCam;
+bool CReplay::bDoLoadSceneWhenDone;
+CPtrList CReplay::WorldPtrList;
+CPtrList CReplay::BigBuildingPtrList;
+CWanted CReplay::PlayerWanted;
+CPlayerInfo CReplay::PlayerInfo;
+uint32 CReplay::Time1;
+uint32 CReplay::Time2;
+uint32 CReplay::Time3;
+uint32 CReplay::Time4;
+uint32 CReplay::Frame;
+uint8 CReplay::ClockHours;
+uint8 CReplay::ClockMinutes;
+uint16 CReplay::OldWeatherType;
+uint16 CReplay::NewWeatherType;
+float CReplay::WeatherInterpolationValue;
+float CReplay::TimeStepNonClipped;
+float CReplay::TimeStep;
+float CReplay::TimeScale;
+float CReplay::CameraFixedX;
+float CReplay::CameraFixedY;
+float CReplay::CameraFixedZ;
+int32 CReplay::OldRadioStation;
+int8 CReplay::CameraMode;
+bool CReplay::bAllowLookAroundCam;
+float CReplay::LoadSceneX;
+float CReplay::LoadSceneY;
+float CReplay::LoadSceneZ;
+float CReplay::CameraFocusX;
+float CReplay::CameraFocusY;
+float CReplay::CameraFocusZ;
+bool CReplay::bPlayerInRCBuggy;
+float CReplay::fDistanceLookAroundCam;
+float CReplay::fBetaAngleLookAroundCam;
+float CReplay::fAlphaAngleLookAroundCam;
-static void(*(&CBArray)[30])(CAnimBlendAssociation*, void*) = *(void(*(*)[30])(CAnimBlendAssociation*, void*))*(uintptr*)0x61052C;
-static void(*CBArray_RE3[])(CAnimBlendAssociation*, void*) =
+static void(*CBArray[])(CAnimBlendAssociation*, void*) =
{
nil, &CPed::PedGetupCB, &CPed::PedStaggerCB, &CPed::PedEvadeCB, &CPed::FinishDieAnimCB,
&CPed::FinishedWaitCB, &CPed::FinishLaunchCB, &CPed::FinishHitHeadCB, &CPed::PedAnimGetInCB, &CPed::PedAnimDoorOpenCB,
@@ -119,16 +118,13 @@ static uint8 FindCBFunctionID(void(*f)(CAnimBlendAssociation*, void*))
if (CBArray[i] == f)
return i;
}
- for (int i = 0; i < sizeof(CBArray_RE3) / sizeof(*CBArray_RE3); i++) {
- if (CBArray_RE3[i] == f)
- return i;
- }
+
return 0;
}
static void(*FindCBFunction(uint8 id))(CAnimBlendAssociation*, void*)
{
- return CBArray_RE3[id];
+ return CBArray[id];
}
static void ApplyPanelDamageToCar(uint32 panels, CAutomobile* vehicle, bool flying)
@@ -1087,7 +1083,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca
Playback.m_bSlot = first;
Playback.m_nOffset = 0;
Playback.m_pBase = Buffers[first];
- CObject::DeleteAllTempObjectInArea(CVector(0.0f, 0.0f, 0.0f), 1000000.0f);
+ CObject::DeleteAllTempObjectsInArea(CVector(0.0f, 0.0f, 0.0f), 1000000.0f);
StoreStuffInMem();
EmptyPedsAndVehiclePools();
SlowMotion = 1;
@@ -1574,16 +1570,3 @@ void CReplay::Display()
if (Mode == MODE_PLAYBACK)
CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY"));
}
-
-STARTPATCHES
-InjectHook(0x592FE0, &CReplay::Init, PATCH_JUMP);
-InjectHook(0x593150, &CReplay::DisableReplays, PATCH_JUMP);
-InjectHook(0x593160, &CReplay::EnableReplays, PATCH_JUMP);
-InjectHook(0x593170, &CReplay::Update, PATCH_JUMP);
-InjectHook(0x595B20, &CReplay::FinishPlayback, PATCH_JUMP);
-InjectHook(0x595BD0, &CReplay::EmptyReplayBuffer, PATCH_JUMP);
-InjectHook(0x595EE0, &CReplay::Display, PATCH_JUMP);
-InjectHook(0x596030, &CReplay::TriggerPlayback, PATCH_JUMP);
-InjectHook(0x597560, &CReplay::StreamAllNecessaryCarsAndPeds, PATCH_JUMP);
-InjectHook(0x597680, &CReplay::ShouldStandardCameraBeProcessed, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/control/Replay.h b/src/control/Replay.h
index 56de52a3..6f6c2a91 100644
--- a/src/control/Replay.h
+++ b/src/control/Replay.h
@@ -205,68 +205,68 @@ class CReplay
static_assert(sizeof(tVehicleUpdatePacket) == 48, "tVehicleUpdatePacket: error");
private:
- static uint8 &Mode;
- static CAddressInReplayBuffer &Record;
- static CAddressInReplayBuffer &Playback;
- static uint8 *&pBuf0;
- static CAutomobile *&pBuf1;
- static uint8 *&pBuf2;
- static CPlayerPed *&pBuf3;
- static uint8 *&pBuf4;
- static CCutsceneHead *&pBuf5;
- static uint8 *&pBuf6;
- static CPtrNode *&pBuf7;
- static uint8 *&pBuf8;
- static CEntryInfoNode *&pBuf9;
- static uint8 *&pBuf10;
- static CDummyPed *&pBuf11;
- static uint8 *&pRadarBlips;
- static uint8 *&pStoredCam;
- static uint8 *&pWorld1;
- static CReference *&pEmptyReferences;
- static CStoredDetailedAnimationState *&pPedAnims;
- static uint8 *&pPickups;
- static uint8 *&pReferences;
- static uint8 (&BufferStatus)[NUM_REPLAYBUFFERS];
- static uint8 (&Buffers)[NUM_REPLAYBUFFERS][REPLAYBUFFERSIZE];
- static bool &bPlayingBackFromFile;
- static bool &bReplayEnabled;
- static uint32 &SlowMotion;
- static uint32 &FramesActiveLookAroundCam;
- static bool &bDoLoadSceneWhenDone;
- static CPtrList &WorldPtrList;
- static CPtrList &BigBuildingPtrList;
- static CWanted &PlayerWanted;
- static CPlayerInfo &PlayerInfo;
- static uint32 &Time1;
- static uint32 &Time2;
- static uint32 &Time3;
- static uint32 &Time4;
- static uint32 &Frame;
- static uint8 &ClockHours;
- static uint8 &ClockMinutes;
- static uint16 &OldWeatherType;
- static uint16 &NewWeatherType;
- static float &WeatherInterpolationValue;
- static float &TimeStepNonClipped;
- static float &TimeStep;
- static float &TimeScale;
- static float &CameraFixedX;
- static float &CameraFixedY;
- static float &CameraFixedZ;
- static int32 &OldRadioStation;
- static int8 &CameraMode;
- static bool &bAllowLookAroundCam;
- static float &LoadSceneX;
- static float &LoadSceneY;
- static float &LoadSceneZ;
- static float &CameraFocusX;
- static float &CameraFocusY;
- static float &CameraFocusZ;
- static bool &bPlayerInRCBuggy;
- static float &fDistanceLookAroundCam;
- static float &fAlphaAngleLookAroundCam;
- static float &fBetaAngleLookAroundCam;
+ static uint8 Mode;
+ static CAddressInReplayBuffer Record;
+ static CAddressInReplayBuffer Playback;
+ static uint8 *pBuf0;
+ static CAutomobile *pBuf1;
+ static uint8 *pBuf2;
+ static CPlayerPed *pBuf3;
+ static uint8 *pBuf4;
+ static CCutsceneHead *pBuf5;
+ static uint8 *pBuf6;
+ static CPtrNode *pBuf7;
+ static uint8 *pBuf8;
+ static CEntryInfoNode *pBuf9;
+ static uint8 *pBuf10;
+ static CDummyPed *pBuf11;
+ static uint8 *pRadarBlips;
+ static uint8 *pStoredCam;
+ static uint8 *pWorld1;
+ static CReference *pEmptyReferences;
+ static CStoredDetailedAnimationState *pPedAnims;
+ static uint8 *pPickups;
+ static uint8 *pReferences;
+ static uint8 BufferStatus[NUM_REPLAYBUFFERS];
+ static uint8 Buffers[NUM_REPLAYBUFFERS][REPLAYBUFFERSIZE];
+ static bool bPlayingBackFromFile;
+ static bool bReplayEnabled;
+ static uint32 SlowMotion;
+ static uint32 FramesActiveLookAroundCam;
+ static bool bDoLoadSceneWhenDone;
+ static CPtrList WorldPtrList;
+ static CPtrList BigBuildingPtrList;
+ static CWanted PlayerWanted;
+ static CPlayerInfo PlayerInfo;
+ static uint32 Time1;
+ static uint32 Time2;
+ static uint32 Time3;
+ static uint32 Time4;
+ static uint32 Frame;
+ static uint8 ClockHours;
+ static uint8 ClockMinutes;
+ static uint16 OldWeatherType;
+ static uint16 NewWeatherType;
+ static float WeatherInterpolationValue;
+ static float TimeStepNonClipped;
+ static float TimeStep;
+ static float TimeScale;
+ static float CameraFixedX;
+ static float CameraFixedY;
+ static float CameraFixedZ;
+ static int32 OldRadioStation;
+ static int8 CameraMode;
+ static bool bAllowLookAroundCam;
+ static float LoadSceneX;
+ static float LoadSceneY;
+ static float LoadSceneZ;
+ static float CameraFocusX;
+ static float CameraFocusY;
+ static float CameraFocusZ;
+ static bool bPlayerInRCBuggy;
+ static float fDistanceLookAroundCam;
+ static float fAlphaAngleLookAroundCam;
+ static float fBetaAngleLookAroundCam;
public:
static void Init(void);
diff --git a/src/control/Restart.cpp b/src/control/Restart.cpp
index 788a054a..2a31f8f1 100644
--- a/src/control/Restart.cpp
+++ b/src/control/Restart.cpp
@@ -1,25 +1,25 @@
#include "common.h"
-#include "patcher.h"
+
#include "Restart.h"
#include "Zones.h"
#include "PathFind.h"
-uint8 &CRestart::OverrideHospitalLevel = *(uint8*)0x95CD4C;
-uint8 &CRestart::OverridePoliceStationLevel = *(uint8*)0x95CD50;
-bool &CRestart::bFadeInAfterNextArrest = *(bool*)0x95CD69;
-bool &CRestart::bFadeInAfterNextDeath = *(bool*)0x95CD9D;
+uint8 CRestart::OverrideHospitalLevel;
+uint8 CRestart::OverridePoliceStationLevel;
+bool CRestart::bFadeInAfterNextArrest;
+bool CRestart::bFadeInAfterNextDeath;
-bool &CRestart::bOverrideRestart = *(bool*)0x95CD5D;
-CVector &CRestart::OverridePosition = *(CVector*)0x8E2C00;
-float &CRestart::OverrideHeading = *(float*)0x8F2A18;
+bool CRestart::bOverrideRestart;
+CVector CRestart::OverridePosition;
+float CRestart::OverrideHeading;
-CVector(&CRestart::HospitalRestartPoints)[NUM_RESTART_POINTS] = *(CVector(*)[NUM_RESTART_POINTS])*(uintptr*)0x87F9B0;
-float(&CRestart::HospitalRestartHeadings)[NUM_RESTART_POINTS] = *(float(*)[NUM_RESTART_POINTS])*(uintptr*)0x6F1D40;
-uint16 &CRestart::NumberOfHospitalRestarts = *(uint16*)0x95CC46;
+CVector CRestart::HospitalRestartPoints[NUM_RESTART_POINTS];
+float CRestart::HospitalRestartHeadings[NUM_RESTART_POINTS];
+uint16 CRestart::NumberOfHospitalRestarts;
-CVector(&CRestart::PoliceRestartPoints)[NUM_RESTART_POINTS] = *(CVector(*)[NUM_RESTART_POINTS])*(uintptr*)0x846228;
-float(&CRestart::PoliceRestartHeadings)[NUM_RESTART_POINTS] = *(float(*)[NUM_RESTART_POINTS])*(uintptr*)0x6F1D20;
-uint16 &CRestart::NumberOfPoliceRestarts = *(uint16*)0x95CC44;
+CVector CRestart::PoliceRestartPoints[NUM_RESTART_POINTS];
+float CRestart::PoliceRestartHeadings[NUM_RESTART_POINTS];
+uint16 CRestart::NumberOfPoliceRestarts;
void
CRestart::Initialise()
@@ -247,16 +247,3 @@ INITSAVEBUF
WriteSaveBuf(buf, OverridePoliceStationLevel);
VALIDATESAVEBUF(*size);
}
-
-
-STARTPATCHES
- InjectHook(0x435E20, &CRestart::Initialise, PATCH_JUMP);
- InjectHook(0x436100, &CRestart::AddHospitalRestartPoint, PATCH_JUMP);
- InjectHook(0x436150, &CRestart::AddPoliceRestartPoint, PATCH_JUMP);
- InjectHook(0x4366C0, &CRestart::OverrideNextRestart, PATCH_JUMP);
- InjectHook(0x4366F0, &CRestart::CancelOverrideRestart, PATCH_JUMP);
- InjectHook(0x4361A0, &CRestart::FindClosestHospitalRestartPoint, PATCH_JUMP);
- InjectHook(0x436450, &CRestart::FindClosestPoliceRestartPoint, PATCH_JUMP);
- InjectHook(0x436B20, &CRestart::LoadAllRestartPoints, PATCH_JUMP);
- InjectHook(0x436700, &CRestart::SaveAllRestartPoints, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
diff --git a/src/control/Restart.h b/src/control/Restart.h
index fb7806db..5d84c723 100644
--- a/src/control/Restart.h
+++ b/src/control/Restart.h
@@ -17,20 +17,20 @@ public:
static void LoadAllRestartPoints(uint8 *buf, uint32 size);
static void SaveAllRestartPoints(uint8 *buf, uint32 *size);
- static uint8 &OverrideHospitalLevel;
- static uint8 &OverridePoliceStationLevel;
- static bool &bFadeInAfterNextArrest;
- static bool &bFadeInAfterNextDeath;
-
- static bool &bOverrideRestart;
- static CVector &OverridePosition;
- static float &OverrideHeading;
-
- static CVector(&HospitalRestartPoints)[NUM_RESTART_POINTS];
- static float (&HospitalRestartHeadings)[NUM_RESTART_POINTS];
- static uint16 &NumberOfHospitalRestarts;
-
- static CVector (&PoliceRestartPoints)[NUM_RESTART_POINTS];
- static float (&PoliceRestartHeadings)[NUM_RESTART_POINTS];
- static uint16 &NumberOfPoliceRestarts;
+ static uint8 OverrideHospitalLevel;
+ static uint8 OverridePoliceStationLevel;
+ static bool bFadeInAfterNextArrest;
+ static bool bFadeInAfterNextDeath;
+
+ static bool bOverrideRestart;
+ static CVector OverridePosition;
+ static float OverrideHeading;
+
+ static CVector HospitalRestartPoints[NUM_RESTART_POINTS];
+ static float HospitalRestartHeadings[NUM_RESTART_POINTS];
+ static uint16 NumberOfHospitalRestarts;
+
+ static CVector PoliceRestartPoints[NUM_RESTART_POINTS];
+ static float PoliceRestartHeadings[NUM_RESTART_POINTS];
+ static uint16 NumberOfPoliceRestarts;
};
diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp
index 9548bc0a..7fb0c211 100644
--- a/src/control/RoadBlocks.cpp
+++ b/src/control/RoadBlocks.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "RoadBlocks.h"
#include "PathFind.h"
#include "ModelIndices.h"
@@ -15,9 +15,9 @@
#include "CarCtrl.h"
#include "General.h"
-int16 &CRoadBlocks::NumRoadBlocks = *(int16*)0x95CC34;
-int16 (&CRoadBlocks::RoadBlockObjects)[NUMROADBLOCKS] = *(int16(*)[NUMROADBLOCKS]) * (uintptr*)0x72B3A8;
-bool (&CRoadBlocks::InOrOut)[NUMROADBLOCKS] = *(bool(*)[NUMROADBLOCKS]) * (uintptr*)0x733810;
+int16 CRoadBlocks::NumRoadBlocks;
+int16 CRoadBlocks::RoadBlockObjects[NUMROADBLOCKS];
+bool CRoadBlocks::InOrOut[NUMROADBLOCKS];
void
CRoadBlocks::Init(void)
@@ -195,9 +195,3 @@ CRoadBlocks::GenerateRoadBlocks(void)
}
}
}
-
-STARTPATCHES
- InjectHook(0x436F50, &CRoadBlocks::Init, PATCH_JUMP);
- InjectHook(0x4376A0, &CRoadBlocks::GenerateRoadBlockCopsForCar, PATCH_JUMP);
- InjectHook(0x436FA0, &CRoadBlocks::GenerateRoadBlocks, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
diff --git a/src/control/RoadBlocks.h b/src/control/RoadBlocks.h
index 16e3a362..0f0c1882 100644
--- a/src/control/RoadBlocks.h
+++ b/src/control/RoadBlocks.h
@@ -6,9 +6,9 @@ class CVehicle;
class CRoadBlocks
{
public:
- static int16 (&NumRoadBlocks);
- static int16 (&RoadBlockObjects)[NUMROADBLOCKS];
- static bool (&InOrOut)[NUMROADBLOCKS];
+ static int16 NumRoadBlocks;
+ static int16 RoadBlockObjects[NUMROADBLOCKS];
+ static bool InOrOut[NUMROADBLOCKS];
static void Init(void);
static void GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType, int16 roadBlockNode);
diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp
index 8d804e4d..571b526a 100644
--- a/src/control/SceneEdit.cpp
+++ b/src/control/SceneEdit.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "SceneEdit.h"
#include "Automobile.h"
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 428ac66a..6a8028a2 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -1,6 +1,6 @@
#define WITHWINDOWS // for our script loading hack
#include "common.h"
-#include "patcher.h"
+
#include "Script.h"
#include "ScriptCommands.h"
@@ -87,47 +87,47 @@
#define FEET_IN_METER 3.33f
#endif
-uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248;
-CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08;
-int32(&CTheScripts::BaseBriefIdForContact)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x880200;
-int32(&CTheScripts::OnAMissionForContactFlag)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x8622F0;
-intro_text_line (&CTheScripts::IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES] = *(intro_text_line (*)[MAX_NUM_INTRO_TEXT_LINES])*(uintptr*)0x70EA68;
-intro_script_rectangle (&CTheScripts::IntroRectangles)[MAX_NUM_INTRO_RECTANGLES] = *(intro_script_rectangle (*)[MAX_NUM_INTRO_RECTANGLES])*(uintptr*)0x72D108;
-CSprite2d (&CTheScripts::ScriptSprites)[MAX_NUM_SCRIPT_SRPITES] = *(CSprite2d(*)[MAX_NUM_SCRIPT_SRPITES])*(uintptr*)0x72B090;
-script_sphere_struct(&CTheScripts::ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES] = *(script_sphere_struct(*)[MAX_NUM_SCRIPT_SPHERES])*(uintptr*)0x727D60;
-tCollectiveData(&CTheScripts::CollectiveArray)[MAX_NUM_COLLECTIVES] = *(tCollectiveData(*)[MAX_NUM_COLLECTIVES])*(uintptr*)0x6FA008;
-tUsedObject(&CTheScripts::UsedObjectArray)[MAX_NUM_USED_OBJECTS] = *(tUsedObject(*)[MAX_NUM_USED_OBJECTS])*(uintptr*)0x6E69C8;
-int32(&CTheScripts::MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS] = *(int32(*)[MAX_NUM_MISSION_SCRIPTS])*(uintptr*)0x6F0558;
-tBuildingSwap(&CTheScripts::BuildingSwapArray)[MAX_NUM_BUILDING_SWAPS] = *(tBuildingSwap(*)[MAX_NUM_BUILDING_SWAPS])*(uintptr*)0x880E30;
-CEntity*(&CTheScripts::InvisibilitySettingArray)[MAX_NUM_INVISIBILITY_SETTINGS] = *(CEntity*(*)[MAX_NUM_INVISIBILITY_SETTINGS])*(uintptr*)0x8620F0;
-CStoredLine (&CTheScripts::aStoredLines)[MAX_NUM_STORED_LINES] = *(CStoredLine(*)[MAX_NUM_STORED_LINES])*(uintptr*)0x743018;
-bool &CTheScripts::DbgFlag = *(bool*)0x95CD87;
-uint32 &CTheScripts::OnAMissionFlag = *(uint32*)0x8F1B64;
-int32 &CTheScripts::StoreVehicleIndex = *(int32*)0x8F5F3C;
-bool &CTheScripts::StoreVehicleWasRandom = *(bool*)0x95CDBC;
-CRunningScript *&CTheScripts::pIdleScripts = *(CRunningScript**)0x9430D4;
-CRunningScript *&CTheScripts::pActiveScripts = *(CRunningScript**)0x8E2BF4;
-uint32 &CTheScripts::NextFreeCollectiveIndex = *(uint32*)0x942F98;
-int32 &CTheScripts::LastRandomPedId = *(int32*)0x8F251C;
-uint16 &CTheScripts::NumberOfUsedObjects = *(uint16*)0x95CC72;
-bool &CTheScripts::bAlreadyRunningAMissionScript = *(bool*)0x95CDB3;
-bool &CTheScripts::bUsingAMultiScriptFile = *(bool*)0x95CD55;
-uint16 &CTheScripts::NumberOfMissionScripts = *(uint16*)0x95CC9A;
-uint32 &CTheScripts::LargestMissionScriptSize = *(uint32*)0x9414C8;
-uint32 &CTheScripts::MainScriptSize = *(uint32*)0x9405A4;
-uint8 &CTheScripts::FailCurrentMission = *(uint8*)0x95CD41;
-uint8 &CTheScripts::CountdownToMakePlayerUnsafe = *(uint8*)0x95CD51;
-uint8 &CTheScripts::DelayMakingPlayerUnsafeThisTime = *(uint8*)0x95CD88;
-uint16 &CTheScripts::NumScriptDebugLines = *(uint16*)0x95CC42;
-uint16 &CTheScripts::NumberOfIntroRectanglesThisFrame = *(uint16*)0x95CC88;
-uint16 &CTheScripts::NumberOfIntroTextLinesThisFrame = *(uint16*)0x95CC32;
-uint8 &CTheScripts::UseTextCommands = *(uint8*)0x95CD57;
-CMissionCleanup (&CTheScripts::MissionCleanup) = *(CMissionCleanup*)0x8F2A24;
-CUpsideDownCarCheck (&CTheScripts::UpsideDownCars) = *(CUpsideDownCarCheck*)0x6EE450;
-CStuckCarCheck (&CTheScripts::StuckCars) = *(CStuckCarCheck*)0x87C588;
-uint16 &CTheScripts::CommandsExecuted = *(uint16*)0x95CCA6;
-uint16 &CTheScripts::ScriptsUpdated = *(uint16*)0x95CC5E;
-int32(&ScriptParams)[32] = *(int32(*)[32])*(uintptr*)0x6ED460;
+uint8 CTheScripts::ScriptSpace[SIZE_SCRIPT_SPACE];
+CRunningScript CTheScripts::ScriptsArray[MAX_NUM_SCRIPTS];
+int32 CTheScripts::BaseBriefIdForContact[MAX_NUM_CONTACTS];
+int32 CTheScripts::OnAMissionForContactFlag[MAX_NUM_CONTACTS];
+intro_text_line CTheScripts::IntroTextLines[MAX_NUM_INTRO_TEXT_LINES];
+intro_script_rectangle CTheScripts::IntroRectangles[MAX_NUM_INTRO_RECTANGLES];
+CSprite2d CTheScripts::ScriptSprites[MAX_NUM_SCRIPT_SRPITES];
+script_sphere_struct CTheScripts::ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES];
+tCollectiveData CTheScripts::CollectiveArray[MAX_NUM_COLLECTIVES];
+tUsedObject CTheScripts::UsedObjectArray[MAX_NUM_USED_OBJECTS];
+int32 CTheScripts::MultiScriptArray[MAX_NUM_MISSION_SCRIPTS];
+tBuildingSwap CTheScripts::BuildingSwapArray[MAX_NUM_BUILDING_SWAPS];
+CEntity* CTheScripts::InvisibilitySettingArray[MAX_NUM_INVISIBILITY_SETTINGS];
+CStoredLine CTheScripts::aStoredLines[MAX_NUM_STORED_LINES];
+bool CTheScripts::DbgFlag;
+uint32 CTheScripts::OnAMissionFlag;
+int32 CTheScripts::StoreVehicleIndex;
+bool CTheScripts::StoreVehicleWasRandom;
+CRunningScript *CTheScripts::pIdleScripts;
+CRunningScript *CTheScripts::pActiveScripts;
+uint32 CTheScripts::NextFreeCollectiveIndex;
+int32 CTheScripts::LastRandomPedId;
+uint16 CTheScripts::NumberOfUsedObjects;
+bool CTheScripts::bAlreadyRunningAMissionScript;
+bool CTheScripts::bUsingAMultiScriptFile;
+uint16 CTheScripts::NumberOfMissionScripts;
+uint32 CTheScripts::LargestMissionScriptSize;
+uint32 CTheScripts::MainScriptSize;
+uint8 CTheScripts::FailCurrentMission;
+uint8 CTheScripts::CountdownToMakePlayerUnsafe;
+uint8 CTheScripts::DelayMakingPlayerUnsafeThisTime;
+uint16 CTheScripts::NumScriptDebugLines;
+uint16 CTheScripts::NumberOfIntroRectanglesThisFrame;
+uint16 CTheScripts::NumberOfIntroTextLinesThisFrame;
+uint8 CTheScripts::UseTextCommands;
+CMissionCleanup CTheScripts::MissionCleanup;
+CUpsideDownCarCheck CTheScripts::UpsideDownCars;
+CStuckCarCheck CTheScripts::StuckCars;
+uint16 CTheScripts::CommandsExecuted;
+uint16 CTheScripts::ScriptsUpdated;
+int32 ScriptParams[32];
CMissionCleanup::CMissionCleanup()
{
@@ -11626,17 +11626,3 @@ void CTheScripts::ReadMultiScriptFileOffsetsFromScript()
MultiScriptArray[i] = Read4BytesFromScript(&ip);
}
}
-
-STARTPATCHES
-InjectHook(0x438790, &CTheScripts::Init, PATCH_JUMP);
-InjectHook(0x439040, &CTheScripts::Process, PATCH_JUMP);
-InjectHook(0x439400, &CTheScripts::StartTestScript, PATCH_JUMP);
-InjectHook(0x439410, &CTheScripts::IsPlayerOnAMission, PATCH_JUMP);
-InjectHook(0x44FD10, &CTheScripts::UndoBuildingSwaps, PATCH_JUMP);
-InjectHook(0x44FD60, &CTheScripts::UndoEntityInvisibilitySettings, PATCH_JUMP);
-InjectHook(0x4534E0, &CTheScripts::ScriptDebugLine3D, PATCH_JUMP);
-InjectHook(0x453550, &CTheScripts::RenderTheScriptDebugLines, PATCH_JUMP);
-InjectHook(0x4535E0, &CTheScripts::SaveAllScripts, PATCH_JUMP);
-InjectHook(0x453B30, &CTheScripts::LoadAllScripts, PATCH_JUMP);
-InjectHook(0x454060, &CTheScripts::ClearSpaceForMissionEntity, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/control/Script.h b/src/control/Script.h
index 4338bd18..2eed29fe 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -240,46 +240,46 @@ enum {
class CTheScripts
{
- static uint8(&ScriptSpace)[SIZE_SCRIPT_SPACE];
- static CRunningScript(&ScriptsArray)[MAX_NUM_SCRIPTS];
- static int32(&BaseBriefIdForContact)[MAX_NUM_CONTACTS];
- static int32(&OnAMissionForContactFlag)[MAX_NUM_CONTACTS];
- static intro_text_line(&IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES];
- static intro_script_rectangle(&IntroRectangles)[MAX_NUM_INTRO_RECTANGLES];
- static CSprite2d(&ScriptSprites)[MAX_NUM_SCRIPT_SRPITES];
- static script_sphere_struct(&ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES];
- static tCollectiveData(&CollectiveArray)[MAX_NUM_COLLECTIVES];
- static tUsedObject(&UsedObjectArray)[MAX_NUM_USED_OBJECTS];
- static int32(&MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS];
- static tBuildingSwap(&BuildingSwapArray)[MAX_NUM_BUILDING_SWAPS];
- static CEntity*(&InvisibilitySettingArray)[MAX_NUM_INVISIBILITY_SETTINGS];
- static CStoredLine(&aStoredLines)[MAX_NUM_STORED_LINES];
- static bool &DbgFlag;
- static uint32 &OnAMissionFlag;
- static CMissionCleanup &MissionCleanup;
- static CStuckCarCheck &StuckCars;
- static CUpsideDownCarCheck &UpsideDownCars;
- static int32 &StoreVehicleIndex;
- static bool &StoreVehicleWasRandom;
- static CRunningScript *&pIdleScripts;
- static CRunningScript *&pActiveScripts;
- static uint32 &NextFreeCollectiveIndex;
- static int32 &LastRandomPedId;
- static uint16 &NumberOfUsedObjects;
- static bool &bAlreadyRunningAMissionScript;
- static bool &bUsingAMultiScriptFile;
- static uint16 &NumberOfMissionScripts;
- static uint32 &LargestMissionScriptSize;
- static uint32 &MainScriptSize;
- static uint8 &FailCurrentMission;
- static uint8 &CountdownToMakePlayerUnsafe;
- static uint8 &DelayMakingPlayerUnsafeThisTime;
- static uint16 &NumScriptDebugLines;
- static uint16 &NumberOfIntroRectanglesThisFrame;
- static uint16 &NumberOfIntroTextLinesThisFrame;
- static uint8 &UseTextCommands;
- static uint16 &CommandsExecuted;
- static uint16 &ScriptsUpdated;
+ static uint8 ScriptSpace[SIZE_SCRIPT_SPACE];
+ static CRunningScript ScriptsArray[MAX_NUM_SCRIPTS];
+ static int32 BaseBriefIdForContact[MAX_NUM_CONTACTS];
+ static int32 OnAMissionForContactFlag[MAX_NUM_CONTACTS];
+ static intro_text_line IntroTextLines[MAX_NUM_INTRO_TEXT_LINES];
+ static intro_script_rectangle IntroRectangles[MAX_NUM_INTRO_RECTANGLES];
+ static CSprite2d ScriptSprites[MAX_NUM_SCRIPT_SRPITES];
+ static script_sphere_struct ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES];
+ static tCollectiveData CollectiveArray[MAX_NUM_COLLECTIVES];
+ static tUsedObject UsedObjectArray[MAX_NUM_USED_OBJECTS];
+ static int32 MultiScriptArray[MAX_NUM_MISSION_SCRIPTS];
+ static tBuildingSwap BuildingSwapArray[MAX_NUM_BUILDING_SWAPS];
+ static CEntity* InvisibilitySettingArray[MAX_NUM_INVISIBILITY_SETTINGS];
+ static CStoredLine aStoredLines[MAX_NUM_STORED_LINES];
+ static bool DbgFlag;
+ static uint32 OnAMissionFlag;
+ static CMissionCleanup MissionCleanup;
+ static CStuckCarCheck StuckCars;
+ static CUpsideDownCarCheck UpsideDownCars;
+ static int32 StoreVehicleIndex;
+ static bool StoreVehicleWasRandom;
+ static CRunningScript *pIdleScripts;
+ static CRunningScript *pActiveScripts;
+ static uint32 NextFreeCollectiveIndex;
+ static int32 LastRandomPedId;
+ static uint16 NumberOfUsedObjects;
+ static bool bAlreadyRunningAMissionScript;
+ static bool bUsingAMultiScriptFile;
+ static uint16 NumberOfMissionScripts;
+ static uint32 LargestMissionScriptSize;
+ static uint32 MainScriptSize;
+ static uint8 FailCurrentMission;
+ static uint8 CountdownToMakePlayerUnsafe;
+ static uint8 DelayMakingPlayerUnsafeThisTime;
+ static uint16 NumScriptDebugLines;
+ static uint16 NumberOfIntroRectanglesThisFrame;
+ static uint16 NumberOfIntroTextLinesThisFrame;
+ static uint8 UseTextCommands;
+ static uint16 CommandsExecuted;
+ static uint16 ScriptsUpdated;
public:
static void Init();
diff --git a/src/control/TrafficLights.cpp b/src/control/TrafficLights.cpp
index ab9cd92d..096bb484 100644
--- a/src/control/TrafficLights.cpp
+++ b/src/control/TrafficLights.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "General.h"
#include "Camera.h"
#include "World.h"
@@ -327,9 +327,3 @@ CTrafficLights::LightForCars2(void)
else
return CAR_LIGHTS_RED;
}
-
-STARTPATCHES
- InjectHook(0x455760, &CTrafficLights::LightForCars1, PATCH_JUMP);
- InjectHook(0x455790, &CTrafficLights::LightForCars2, PATCH_JUMP);
- InjectHook(0x4557D0, &CTrafficLights::LightForPeds, PATCH_JUMP);
-ENDPATCHES