diff options
Diffstat (limited to 'src/core/Camera.cpp')
-rw-r--r-- | src/core/Camera.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index abe0833e..8f6fb3eb 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -74,7 +74,7 @@ bool bDidWeProcessAnyCinemaCam; CCamera::CCamera(void) { -#ifdef GTA3_1_1_PATCH +#if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS) m_fMouseAccelHorzntl = 0.0025f; m_fMouseAccelVertical = 0.003f; #endif @@ -88,7 +88,7 @@ CCamera::CCamera(float) void CCamera::Init(void) { -#ifdef GTA3_1_1_PATCH +#if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS) float fMouseAccelHorzntl = m_fMouseAccelHorzntl; float fMouseAccelVertical = m_fMouseAccelVertical; #endif @@ -104,7 +104,7 @@ CCamera::Init(void) memset(this, 0, sizeof(CCamera)); // getting rid of vtable, eh? #endif - #ifdef GTA3_1_1_PATCH + #if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS) m_fMouseAccelHorzntl = fMouseAccelHorzntl; m_fMouseAccelVertical = fMouseAccelVertical; #endif @@ -237,7 +237,7 @@ CCamera::Init(void) m_uiTransitionState = 0; m_uiTimeTransitionStart = 0; m_bLookingAtPlayer = true; -#ifndef GTA3_1_1_PATCH +#if !defined(GTA3_1_1_PATCH) && !defined(FIX_BUGS) m_fMouseAccelHorzntl = 0.0025f; m_fMouseAccelVertical = 0.003f; #endif |