diff options
Diffstat (limited to 'src/core/Camera.h')
-rw-r--r-- | src/core/Camera.h | 23 |
1 files changed, 17 insertions, 6 deletions
diff --git a/src/core/Camera.h b/src/core/Camera.h index 1f38963b..0fd372c3 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -380,11 +380,11 @@ uint32 unknown; CVector m_RealPreviousCameraPosition; CVector m_cvecAimingTargetCoors; CVector m_vecFixedModeVector; + CVector m_vecFixedModeSource; + CVector m_vecFixedModeUpOffSet; + CVector m_vecCutSceneOffset; - // one of those has to go - CVector m_vecFixedModeSource; - CVector m_vecFixedModeUpOffSet; -// CVector m_vecCutSceneOffset; + // one of those has to go CVector m_cvecStartingSourceForInterPol; CVector m_cvecStartingTargetForInterPol; CVector m_cvecStartingUpForInterPol; @@ -394,7 +394,7 @@ uint32 unknown; CVector m_vecSourceWhenInterPol; CVector m_vecTargetWhenInterPol; CVector m_vecUpWhenInterPol; - CVector m_vecClearGeometryVec; + //CVector m_vecClearGeometryVec; CVector m_vecGameCamPos; CVector SourceDuringInter; @@ -444,6 +444,7 @@ int m_iModeObbeCamIsInForCar; bool Get_Just_Switched_Status() { return m_bJust_Switched; } inline const CMatrix& GetCameraMatrix(void) { return m_cameraMatrix; } CVector &GetGameCamPosition(void) { return m_vecGameCamPos; } + float GetPositionAlongSpline(void) { return m_fPositionAlongSpline; } bool IsPointVisible(const CVector ¢er, const CMatrix *mat); bool IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat); bool IsSphereVisible(const CVector ¢er, float radius); @@ -467,7 +468,8 @@ int m_iModeObbeCamIsInForCar; void DrawBordersForWideScreen(void); void Restore(void); - void SetWidescreenOff(void); + void SetWideScreenOn(void) { m_WideScreenOn = true; } + void SetWideScreenOff(void) { m_WideScreenOn = false; } float Find3rdPersonQuickAimPitch(void); @@ -480,6 +482,14 @@ int m_iModeObbeCamIsInForCar; void SetRwCamera(RwCamera*); void Process(); + void LoadPathSplines(int file); + uint32 GetCutSceneFinishTime(void); + void FinishCutscene(void); + + void SetCamCutSceneOffSet(const CVector&); + void TakeControlWithSpline(short); + void RestoreWithJumpCut(void); + void dtor(void) { this->CCamera::~CCamera(); } }; static_assert(offsetof(CCamera, m_WideScreenOn) == 0x70, "CCamera: error"); @@ -489,6 +499,7 @@ static_assert(offsetof(CCamera, m_uiTransitionState) == 0x89, "CCamera: error"); static_assert(offsetof(CCamera, m_uiTimeTransitionStart) == 0x94, "CCamera: error"); static_assert(offsetof(CCamera, m_BlurBlue) == 0x9C, "CCamera: error"); static_assert(offsetof(CCamera, Cams) == 0x1A4, "CCamera: error"); +static_assert(offsetof(CCamera, m_vecCutSceneOffset) == 0x6F8, "CCamera: error"); static_assert(sizeof(CCamera) == 0xE9D8, "CCamera: wrong size"); extern CCamera &TheCamera; |