diff options
Diffstat (limited to 'src/core/Fire.cpp')
-rw-r--r-- | src/core/Fire.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp index c98c808d..cfa849e9 100644 --- a/src/core/Fire.cpp +++ b/src/core/Fire.cpp @@ -113,7 +113,7 @@ CFire::ProcessFire(void) CVector(0.0f, 0.0f, CGeneral::GetRandomNumberInRange(0.0125f, 0.1f) * m_fStrength), 0, m_fStrength, 0, 0, 0, 0); - rand(); rand(); rand(); /* unsure why these three rands are called */ + CGeneral::GetRandomNumber(); CGeneral::GetRandomNumber(); CGeneral::GetRandomNumber(); /* unsure why these three rands are called */ CParticle::AddParticle(PARTICLE_CARFLAME_SMOKE, firePos, CVector(0.0f, 0.0f, 0.0f), 0, 0.0f, 0, 0, 0, 0); @@ -129,8 +129,10 @@ CFire::ProcessFire(void) if (!m_pEntity) { CShadows::StoreStaticShadow((uint32)this, SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &lightpos, - 7.0f, 0.0f, 0.0f, -7.0f, 0, nRandNumber / 2, nRandNumber / 2, - 0, 10.0f, 1.0f, 40.0f, 0, 0.0f); + 7.0f, 0.0f, 0.0f, -7.0f, + 255, // this is 0 on PC which results in no shadow + nRandNumber / 2, nRandNumber / 2, 0, + 10.0f, 1.0f, 40.0f, 0, 0.0f); } fGreen = nRandNumber / 128; fRed = nRandNumber / 128; |