diff options
Diffstat (limited to 'src/core/Frontend.cpp')
-rw-r--r-- | src/core/Frontend.cpp | 33 |
1 files changed, 19 insertions, 14 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 795486fe..24cdad8e 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -30,6 +30,8 @@ #define ALL_ORIGINAL_FRONTEND 1 +WRAPPER void CMenuManager::PrintController(void) { EAXJMP(0x483990); } + int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; // 9 int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92; int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D; @@ -518,16 +520,10 @@ void CMenuManager::Draw() case MENUPAGE_DELETE_SLOT_CONFIRM: case MENUPAGE_SAVE_OVERWRITE_CONFIRM: case MENUPAGE_EXIT: -#ifdef PS2_SAVE_DIALOG - case MENUPAGE_SAVE: - columnWidth = 280; - CFont::SetFontStyle(FONT_BANK); -#else columnWidth = 320; - CFont::SetFontStyle(FONT_HEADING); -#endif headerHeight = 60; lineHeight = 24; + CFont::SetFontStyle(FONT_HEADING); CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); CFont::SetCentreOn(); break; @@ -547,6 +543,15 @@ void CMenuManager::Draw() CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); CFont::SetCentreOn(); break; +#ifdef PS2_SAVE_DIALOG + case MENUPAGE_SAVE: + columnWidth = 180; + headerHeight = 60; + lineHeight = 24; + CFont::SetFontStyle(FONT_BANK); + CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f)); + break; +#endif default: columnWidth = 320; headerHeight = 40; @@ -586,7 +591,7 @@ void CMenuManager::Draw() if (Slots[i-1] != 1) textToPrint[MENUCOLUMN_RIGHT] = GetSavedGameDateAndTime(i - 1); - if (!textToPrint[MENUCOLUMN_LEFT]) { + if (textToPrint[MENUCOLUMN_LEFT][0] == '\0') { sprintf(gString, "FEM_SL%d", i); textToPrint[MENUCOLUMN_LEFT] = TheText.Get(gString); } @@ -761,12 +766,11 @@ void CMenuManager::Draw() if (m_nPrefsAudio3DProviderIndex == -1) textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH"); else { - char* provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex); + char *provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex); if (!strcmp(strupr(provider), "DIRECTSOUND3D HARDWARE SUPPORT")) { strcpy(provider, "DSOUND3D HARDWARE SUPPORT"); - } - else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) { + } else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) { strcpy(provider, "DSOUND3D SOFTWARE EMULATION"); } wchar temp[64]; @@ -1051,10 +1055,11 @@ void CMenuManager::Draw() DisplayHelperText(); break; } -/* + if (m_nCurrScreen == MENUPAGE_CONTROLLER_SETTINGS) { PrintController(); - } else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) { + } +/* else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) { CSprite2d::DrawRect(CRect(StretchX(180), MENU_Y(98), StretchX(230), MENU_Y(123)), CRGBA(255, 255, 255, FadeIn(255))); CSprite2d::DrawRect(CRect(StretchX(181), MENU_Y(99), StretchX(229), MENU_Y(233)), CRGBA(Player color from PickNewPlayerColour, FadeIn(255))); } @@ -1121,7 +1126,7 @@ void CMenuManager::DrawFrontEndSaveZone() RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); // Not original dimensions, have been changed to fit PC screen & PC menu layout. - CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(25.0f), MENU_Y(40.0f), MENU_X_RIGHT_ALIGNED(25.0f), SCREEN_SCALE_FROM_BOTTOM(40.0f)), CRGBA(0, 0, 0, 175)); + CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(30.0f), SCREEN_SCALE_FROM_BOTTOM(50.0f)), CRGBA(0, 0, 0, 175)); m_nMenuFadeAlpha = 255; RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); |