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-rw-r--r--src/core/Frontend.h685
1 files changed, 343 insertions, 342 deletions
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index 7b0e2f4b..e64eae98 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -10,30 +10,43 @@
#define MENUHEADER_POS_Y 75.0f
#define MENUHEADER_HEIGHT 1.3f
#else
-#define MENUHEADER_POS_X 35.0f
-#define MENUHEADER_POS_Y 93.0f
-#define MENUHEADER_HEIGHT 1.6f
+#define MENUHEADER_POS_X 10.0f
+#define MENUHEADER_POS_Y 10.0f
+#define MENUHEADER_HEIGHT 2.0f
#endif
-#define MENUHEADER_WIDTH 0.84f
+#define MENUHEADER_WIDTH 1.0f
+
+#define MENU_UNK_X_MARGIN 10.0f
+#define MENU_UNK_WIDTH 10.0f
-#define MENU_X_MARGIN 40.0f
-#define MENUACTION_POS_Y 60.0f
-#define MENUACTION_WIDTH 38.0f
#define MENUACTION_SCALE_MULT 0.9f
-#define MENURADIO_ICON_SCALE 60.0f
+#define MENULABEL_X_MARGIN 80.0f
+#define MENULABEL_WIDTH 80.0f
+#define MENULABEL_POS_X 100.0f
+#define MENULABEL_POS_Y 97.0f
+
+#define MENU_DEFAULT_CONTENT_X 320
+#define MENU_DEFAULT_CONTENT_Y 100
+#define MENU_DEFAULT_LINE_HEIGHT 29
-#define MENUSLIDER_X 256.0f
-#define MENUSLIDER_UNK 256.0f
+#define MENURADIO_ICON_SCALE 60.0f
-#define BIGTEXT_X_SCALE 0.75f
-#define BIGTEXT_Y_SCALE 0.9f
-#define MEDIUMTEXT_X_SCALE 0.55f
-#define MEDIUMTEXT_Y_SCALE 0.8f
-#define SMALLTEXT_X_SCALE 0.45f
-#define SMALLTEXT_Y_SCALE 0.7f
-#define SMALLESTTEXT_X_SCALE 0.4f
-#define SMALLESTTEXT_Y_SCALE 0.6f
+#define MENUSLIDER_X 500.0f
+#define MENUSLIDER_UNK 100.0f
+#define MENUSLIDER_SMALLEST_BAR 8.0f
+#define MENUSLIDER_BIGGEST_BAR 25.0f
+
+#define BIGTEXT2_X_SCALE 0.6f
+#define BIGTEXT2_Y_SCALE 1.2f
+#define BIGTEXT_X_SCALE 0.6f
+#define BIGTEXT_Y_SCALE 1.0f
+#define MEDIUMTEXT_X_SCALE 0.48f
+#define MEDIUMTEXT_Y_SCALE 1.0f
+#define SMALLTEXT_X_SCALE 0.42f
+#define SMALLTEXT_Y_SCALE 0.9f
+#define SMALLESTTEXT_X_SCALE 0.3f
+#define SMALLESTTEXT_Y_SCALE 0.7f
#define PLAYERSETUP_LIST_TOP 28.0f
#define PLAYERSETUP_LIST_BOTTOM 125.0f
@@ -53,20 +66,23 @@
#define PLAYERSETUP_LIST_BODY_TOP 47
#define PLAYERSETUP_ROW_HEIGHT 9
-#define STATS_SLIDE_Y_PER_SECOND 30.0f
-#define STATS_ROW_HEIGHT 20.0f
-#define STATS_ROW_X_MARGIN 50.0f
-#define STATS_BOTTOM_MARGIN 135.0f
-#define STATS_TOP_MARGIN 40.0f
-#define STATS_TOP_DIMMING_AREA_LENGTH (93.0f - STATS_TOP_MARGIN)
-#define STATS_BOTTOM_DIMMING_AREA_LENGTH 55.0f
-#define STATS_PUT_BACK_TO_BOTTOM_Y 50.0f
-#define STATS_RATING_X 24.0f
-#define STATS_RATING_Y 20.0f
-
-#define BRIEFS_TOP_MARGIN 40.0f
-#define BRIEFS_LINE_X 50.0f
-#define BRIEFS_LINE_HEIGHT 60.0f
+#define STATS_ROW_HEIGHT 17.0f
+#define STATS_ROW_LEFT_MARGIN 110.0f
+#define STATS_ROW_RIGHT_MARGIN 113.0f
+#define STATS_TOP_Y 135.0f // Just faded in
+#define STATS_BOTTOM_Y 300.0f // Starts to fade out after that
+#define STATS_FADING_AREA_LENGTH 50.0f
+#define STATS_VISIBLE_START_Y (STATS_TOP_Y - 10.f)
+#define STATS_VISIBLE_END_Y (STATS_BOTTOM_Y + 21.f)
+#define STATS_RATING_X 320.0f
+#define STATS_RATING_Y_1 85.0f
+#define STATS_RATING_Y_2 110.0f
+
+#define BRIEFS_TOP_MARGIN 140.0f
+#define BRIEFS_BOTTOM_MARGIN 280.0f
+#define BRIEFS_LINE_X 100.0f
+#define BRIEFS_LINE_HEIGHT 20.0f
+#define BRIEFS_LINE_SPACING 10.0f
#define CONTSETUP_STANDARD_ROW_HEIGHT 10.7f
#define CONTSETUP_CLASSIC_ROW_HEIGHT 9.0f
@@ -84,62 +100,41 @@
#define CONTSETUP_BACK_BOTTOM 122.0f
#define CONTSETUP_BACK_HEIGHT 25.0f
-enum eFrontendSprites
+enum
{
- FE2_MAINPANEL_UL,
- FE2_MAINPANEL_UR,
- FE2_MAINPANEL_DL,
- FE2_MAINPANEL_DR,
- FE2_MAINPANEL_DR2,
- FE2_TABACTIVE,
- FE_ICONBRIEF,
- FE_ICONSTATS,
- FE_ICONCONTROLS,
- FE_ICONSAVE,
- FE_ICONAUDIO,
- FE_ICONDISPLAY,
- FE_ICONLANGUAGE,
- FE_CONTROLLER,
- FE_CONTROLLERSH,
- FE_ARROWS1,
- FE_ARROWS2,
- FE_ARROWS3,
- FE_ARROWS4,
- FE_RADIO1,
- FE_RADIO2,
- FE_RADIO3,
- FE_RADIO4,
- FE_RADIO5,
- FE_RADIO6,
- FE_RADIO7,
- FE_RADIO8,
- FE_RADIO9,
-
- NUM_FE_SPRITES
+ MENUALIGN_LEFT = 1,
+ MENUALIGN_RIGHT,
+ MENUALIGN_CENTER,
};
enum eMenuSprites
{
- MENUSPRITE_CONNECTION,
- MENUSPRITE_FINDGAME,
- MENUSPRITE_HOSTGAME,
- MENUSPRITE_MAINMENU,
- MENUSPRITE_PLAYERSET,
- MENUSPRITE_SINGLEPLAYER,
- MENUSPRITE_MULTIPLAYER,
- MENUSPRITE_DMALOGO,
- MENUSPRITE_GTALOGO,
- MENUSPRITE_RSTARLOGO,
- MENUSPRITE_GAMESPY,
+ MENUSPRITE_BACKGROUND,
+ MENUSPRITE_VCLOGO,
MENUSPRITE_MOUSE,
- MENUSPRITE_MOUSET,
- MENUSPRITE_MP3LOGO,
+ MENUSPRITE_MAPTOP01,
+ MENUSPRITE_MAPTOP02,
+ MENUSPRITE_MAPTOP03,
+ MENUSPRITE_MAPMID01,
+ MENUSPRITE_MAPMID02,
+ MENUSPRITE_MAPMID03,
+ MENUSPRITE_MAPBOT01,
+ MENUSPRITE_MAPBOT02,
+ MENUSPRITE_MAPBOT03,
+ MENUSPRITE_WILDSTYLE,
+ MENUSPRITE_FLASH,
+ MENUSPRITE_KCHAT,
+ MENUSPRITE_FEVER,
+ MENUSPRITE_VROCK,
+ MENUSPRITE_VCPR,
+ MENUSPRITE_ESPANTOSO,
+ MENUSPRITE_EMOTION,
+ MENUSPRITE_WAVE,
+ MENUSPRITE_MP3,
MENUSPRITE_DOWNOFF,
MENUSPRITE_DOWNON,
MENUSPRITE_UPOFF,
MENUSPRITE_UPON,
- MENUSPRITE_GTA3LOGO,
- MENUSPRITE_UNUSED,
NUM_MENU_SPRITES
};
@@ -158,86 +153,52 @@ enum eSaveSlot
SAVESLOT_LABEL = 36
};
-#ifdef MENU_MAP
-enum MapSprites
-{
- MAPMID1,
- MAPMID2,
- MAPMID3,
- MAPBOT1,
- MAPBOT2,
- MAPBOT3,
- MAPTOP1,
- MAPTOP2,
- MAPTOP3,
- NUM_MAP_SPRITES
-};
-#endif
-
enum eMenuScreen
{
MENUPAGE_DISABLED = -1,
- MENUPAGE_NONE = 0,
- MENUPAGE_STATS = 1,
- MENUPAGE_NEW_GAME = 2,
- MENUPAGE_BRIEFS = 3,
- MENUPAGE_CONTROLLER_SETTINGS = 4,
- MENUPAGE_SOUND_SETTINGS = 5,
- MENUPAGE_GRAPHICS_SETTINGS = 6,
- MENUPAGE_LANGUAGE_SETTINGS = 7,
+ MENUPAGE_STATS = 0,
+ MENUPAGE_NEW_GAME = 1,
+ MENUPAGE_BRIEFS = 2,
+ MENUPAGE_SOUND_SETTINGS = 3,
+ MENUPAGE_GRAPHICS_SETTINGS = 4,
+ MENUPAGE_LANGUAGE_SETTINGS = 5,
+ MENUPAGE_MAP = 6,
+ MENUPAGE_NEW_GAME_RELOAD = 7,
MENUPAGE_CHOOSE_LOAD_SLOT = 8,
MENUPAGE_CHOOSE_DELETE_SLOT = 9,
- MENUPAGE_NEW_GAME_RELOAD = 10,
- MENUPAGE_LOAD_SLOT_CONFIRM = 11,
- MENUPAGE_DELETE_SLOT_CONFIRM = 12,
- MENUPAGE_NO_MEMORY_CARD = 13, // hud adjustment page in mobile
- MENUPAGE_LOADING_IN_PROGRESS = 14,
- MENUPAGE_DELETING_IN_PROGRESS = 15,
- MENUPAGE_PS2_LOAD_FAILED = 16,
- MENUPAGE_DELETE_FAILED = 17,
- MENUPAGE_DEBUG_MENU = 18,
- MENUPAGE_MEMORY_CARD_DEBUG = 19,
- MENUPAGE_MEMORY_CARD_TEST = 20,
- MENUPAGE_MULTIPLAYER_MAIN = 21,
- MENUPAGE_PS2_SAVE_FAILED = 22,
- MENUPAGE_PS2_SAVE_FAILED_2 = 23,
- MENUPAGE_SAVE = 24,
- MENUPAGE_NO_MEMORY_CARD_2 = 25,
- MENUPAGE_CHOOSE_SAVE_SLOT = 26,
- MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27,
- MENUPAGE_MULTIPLAYER_MAP = 28,
- MENUPAGE_MULTIPLAYER_CONNECTION = 29,
- MENUPAGE_MULTIPLAYER_FIND_GAME = 30,
- MENUPAGE_MULTIPLAYER_MODE = 31,
- MENUPAGE_MULTIPLAYER_CREATE = 32,
- MENUPAGE_MULTIPLAYER_START = 33,
- MENUPAGE_SKIN_SELECT_OLD = 34,
- MENUPAGE_CONTROLLER_PC = 35,
- MENUPAGE_CONTROLLER_PC_OLD1 = 36,
- MENUPAGE_CONTROLLER_PC_OLD2 = 37,
- MENUPAGE_CONTROLLER_PC_OLD3 = 38,
- MENUPAGE_CONTROLLER_PC_OLD4 = 39,
- MENUPAGE_CONTROLLER_DEBUG = 40,
- MENUPAGE_OPTIONS = 41,
- MENUPAGE_EXIT = 42,
- MENUPAGE_SAVING_IN_PROGRESS = 43,
- MENUPAGE_SAVE_SUCCESSFUL = 44,
- MENUPAGE_DELETING = 45,
- MENUPAGE_DELETE_SUCCESS = 46,
- MENUPAGE_SAVE_FAILED = 47,
- MENUPAGE_LOAD_FAILED = 48,
- MENUPAGE_LOAD_FAILED_2 = 49,
- MENUPAGE_FILTER_GAME = 50,
- MENUPAGE_START_MENU = 51,
- MENUPAGE_PAUSE_MENU = 52,
- MENUPAGE_CHOOSE_MODE = 53,
- MENUPAGE_SKIN_SELECT = 54,
- MENUPAGE_KEYBOARD_CONTROLS = 55,
- MENUPAGE_MOUSE_CONTROLS = 56,
- MENUPAGE_MISSION_RETRY = 57,
- MENUPAGE_58 = 58,
-#ifdef MENU_MAP
- MENUPAGE_MAP = 59,
+ MENUPAGE_LOAD_SLOT_CONFIRM = 10,
+ MENUPAGE_DELETE_SLOT_CONFIRM = 11,
+ MENUPAGE_LOADING_IN_PROGRESS = 12,
+ MENUPAGE_DELETING_IN_PROGRESS = 13,
+ MENUPAGE_DELETE_SUCCESSFUL = 14,
+ MENUPAGE_CHOOSE_SAVE_SLOT = 15,
+ MENUPAGE_SAVE_OVERWRITE_CONFIRM = 16,
+ MENUPAGE_SAVING_IN_PROGRESS = 17,
+ MENUPAGE_SAVE_SUCCESSFUL = 18,
+ MENUPAGE_SAVE_CUSTOM_WARNING = 19,
+ MENUPAGE_SAVE_CHEAT_WARNING = 20,
+ MENUPAGE_SKIN_SELECT = 21,
+ MENUPAGE_SAVE_UNUSED = 22,
+ MENUPAGE_SAVE_FAILED = 23,
+ MENUPAGE_SAVE_FAILED_2 = 24,
+ MENUPAGE_LOAD_FAILED = 25,
+ MENUPAGE_CONTROLLER_PC = 26,
+ MENUPAGE_OPTIONS = 27,
+ MENUPAGE_EXIT = 28,
+ MENUPAGE_START_MENU = 29,
+ MENUPAGE_KEYBOARD_CONTROLS = 30,
+ MENUPAGE_MOUSE_CONTROLS = 31,
+ MENUPAGE_PAUSE_MENU = 32,
+ MENUPAGE_NONE = 33, // Then chooses main menu or pause menu
+ MENUPAGE_OUTRO = 34,
+#ifdef LEGACY_MENU_OPTIONS
+ MENUPAGE_CONTROLLER_SETTINGS,
+ MENUPAGE_DEBUG_MENU,
+ MENUPAGE_CONTROLLER_PC_OLD1,
+ MENUPAGE_CONTROLLER_PC_OLD2,
+ MENUPAGE_CONTROLLER_PC_OLD3,
+ MENUPAGE_CONTROLLER_PC_OLD4,
+ MENUPAGE_CONTROLLER_DEBUG,
#endif
MENUPAGES
};
@@ -246,20 +207,19 @@ enum eMenuAction
{
MENUACTION_NOTHING,
MENUACTION_LABEL,
+ MENUACTION_YES,
+ MENUACTION_NO,
MENUACTION_CHANGEMENU,
- MENUACTION_CTRLVIBRATION,
- MENUACTION_CTRLCONFIG,
- MENUACTION_CTRLDISPLAY,
+ MENUACTION_UNK5,
+ MENUACTION_INVERTPADY,
MENUACTION_FRAMESYNC,
MENUACTION_FRAMELIMIT,
MENUACTION_TRAILS,
MENUACTION_SUBTITLES,
MENUACTION_WIDESCREEN,
MENUACTION_BRIGHTNESS,
- MENUACTION_DRAWDIST,
MENUACTION_MUSICVOLUME,
MENUACTION_SFXVOLUME,
- MENUACTION_UNK15,
MENUACTION_RADIO,
MENUACTION_LANG_ENG,
MENUACTION_LANG_FRE,
@@ -268,74 +228,32 @@ enum eMenuAction
MENUACTION_LANG_SPA,
MENUACTION_POPULATESLOTS_CHANGEMENU,
MENUACTION_CHECKSAVE,
- MENUACTION_UNK24,
MENUACTION_NEWGAME,
+ MENUACTION_RESUME_FROM_SAVEZONE,
MENUACTION_RELOADIDE,
- MENUACTION_RELOADIPL,
MENUACTION_SETDBGFLAG,
+ MENUACTION_LOADRADIO,
+ MENUACTION_SAVEGAME,
+
+ // Below this is TODO(Miami)
+ MENUACTION_DRAWDIST,
MENUACTION_SWITCHBIGWHITEDEBUGLIGHT,
- MENUACTION_PEDROADGROUPS,
- MENUACTION_CARROADGROUPS,
MENUACTION_COLLISIONPOLYS,
- MENUACTION_REGMEMCARD1,
- MENUACTION_TESTFORMATMEMCARD1,
- MENUACTION_TESTUNFORMATMEMCARD1,
- MENUACTION_CREATEROOTDIR,
- MENUACTION_CREATELOADICONS,
- MENUACTION_FILLWITHGUFF,
- MENUACTION_SAVEONLYTHEGAME,
- MENUACTION_SAVEGAME,
- MENUACTION_SAVEGAMEUNDERGTA,
- MENUACTION_CREATECOPYPROTECTED,
- MENUACTION_TESTSAVE,
- MENUACTION_TESTLOAD,
- MENUACTION_TESTDELETE,
+ MENUACTION_LEGENDS,
+ MENUACTION_RADARMODE,
+ MENUACTION_HUD,
+ MENUACTION_GOBACK,
+ MENUACTION_KEYBOARDCTRLS,
MENUACTION_PARSEHEAP,
- MENUACTION_SHOWCULL,
- MENUACTION_MEMCARDSAVECONFIRM,
- MENUACTION_RESUME_FROM_SAVEZONE,
- MENUACTION_UNK50,
+ // MENUACTION_MEMCARDSAVECONFIRM is that on VC enum??
MENUACTION_DEBUGSTREAM,
- MENUACTION_MPMAP_LIBERTY,
- MENUACTION_MPMAP_REDLIGHT,
- MENUACTION_MPMAP_CHINATOWN,
- MENUACTION_MPMAP_TOWER,
- MENUACTION_MPMAP_SEWER,
- MENUACTION_MPMAP_INDUSTPARK,
- MENUACTION_MPMAP_DOCKS,
- MENUACTION_MPMAP_STAUNTON,
- MENUACTION_MPMAP_DEATHMATCH1,
- MENUACTION_MPMAP_DEATHMATCH2,
- MENUACTION_MPMAP_TEAMDEATH1,
- MENUACTION_MPMAP_TEAMDEATH2,
- MENUACTION_MPMAP_STASH,
- MENUACTION_MPMAP_CAPTURE,
- MENUACTION_MPMAP_RATRACE,
- MENUACTION_MPMAP_DOMINATION,
- MENUACTION_STARTMP,
- MENUACTION_UNK69,
- MENUACTION_UNK70,
- MENUACTION_FINDMP,
- MENUACTION_KEYBOARDCTRLS,
- MENUACTION_UNK73,
- MENUACTION_INITMP,
- MENUACTION_MP_PLAYERCOLOR,
- MENUACTION_MP_PLAYERNAME,
- MENUACTION_MP_GAMENAME,
MENUACTION_GETKEY,
MENUACTION_SHOWHEADBOB,
MENUACTION_UNK80,
MENUACTION_INVVERT,
MENUACTION_CANCELGAME,
- MENUACTION_MP_PLAYERNUMBER,
MENUACTION_MOUSESENS,
- MENUACTION_CHECKMPGAMES,
- MENUACTION_CHECKMPPING,
- MENUACTION_MP_SERVER,
- MENUACTION_MP_MAP,
- MENUACTION_MP_GAMETYPE,
- MENUACTION_MP_LAN,
- MENUACTION_MP_INTERNET,
+ MENUACTION_MP3VOLUMEBOOST,
MENUACTION_RESUME,
MENUACTION_DONTCANCEL,
MENUACTION_SCREENRES,
@@ -345,22 +263,14 @@ enum eMenuAction
MENUACTION_RESTOREDEF,
MENUACTION_CTRLMETHOD,
MENUACTION_DYNAMICACOUSTIC,
- MENUACTION_LOADRADIO,
MENUACTION_MOUSESTEER,
- MENUACTION_UNK103,
- MENUACTION_UNK104,
- MENUACTION_UNK105,
- MENUACTION_UNK106,
- MENUACTION_UNK107,
- MENUACTION_UNK108,
- MENUACTION_UNK109,
MENUACTION_UNK110,
- MENUACTION_UNK111,
- MENUACTION_UNK112,
- MENUACTION_REJECT_RETRY,
- MENUACTION_UNK114,
-#ifdef CUSTOM_FRONTEND_OPTIONS
- MENUACTION_TRIGGERFUNC
+#ifdef IMPROVED_VIDEOMODE
+ MENUACTION_SCREENMODE,
+#endif
+#ifdef LEGACY_MENU_OPTIONS
+ MENUACTION_CTRLVIBRATION,
+ MENUACTION_CTRLCONFIG,
#endif
};
@@ -408,12 +318,18 @@ enum eCheckHover
HOVEROPTION_DECREASE_SFXVOLUME,
HOVEROPTION_INCREASE_MOUSESENS,
HOVEROPTION_DECREASE_MOUSESENS,
+ HOVEROPTION_INCREASE_MP3BOOST,
+ HOVEROPTION_DECREASE_MP3BOOST,
HOVEROPTION_NOT_HOVERING,
};
enum
{
- NUM_MENUROWS = 18,
+#ifdef LEGACY_MENU_OPTIONS
+ NUM_MENUROWS = 14,
+#else
+ NUM_MENUROWS = 12,
+#endif
};
enum eControlMethod
@@ -447,82 +363,210 @@ struct BottomBarOption
struct CMenuScreen
{
char m_ScreenName[8];
- int32 unk; // 2 on MENUPAGE_MULTIPLAYER_START, 1 on everywhere else
- int32 m_PreviousPage[2]; // eMenuScreen
- int32 m_ParentEntry[2]; // row
+ int32 m_PreviousPage; // eMenuScreen
+ int32 m_ParentEntry; // row
struct CMenuEntry
{
int32 m_Action; // eMenuAction
char m_EntryName[8];
int32 m_SaveSlot; // eSaveSlot
- int32 m_TargetMenu; // eMenuScreen // FrontendOption ID if it's a custom option
+ int32 m_TargetMenu; // eMenuScreen
+ uint16 m_X;
+ uint16 m_Y;
+ uint8 m_Align;
} m_aEntries[NUM_MENUROWS];
};
+struct MenuTrapezoid
+{
+ float topLeft_x;
+ float topLeft_y;
+ float topRight_x;
+ float topRight_y;
+ float bottomLeft_x;
+ float bottomLeft_y;
+ float bottomRight_x;
+ float bottomRight_y;
+ float old_topRight_x;
+ float old_topRight_y;
+ float old_topLeft_x;
+ float old_topLeft_y;
+ float old_bottomLeft_x;
+ float old_bottomLeft_y;
+ float old_bottomRight_x;
+ float old_bottomRight_y;
+ float mult_topRight_x;
+ float mult_topRight_y;
+ float mult_topLeft_x;
+ float mult_topLeft_y;
+ float mult_bottomLeft_x;
+ float mult_bottomLeft_y;
+ float mult_bottomRight_x;
+ float mult_bottomRight_y;
+
+ MenuTrapezoid(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) {
+ topLeft_x = x1;
+ topLeft_y = y1;
+ topRight_x = x2;
+ topRight_y = y2;
+ bottomLeft_x = x3;
+ bottomLeft_y = y3;
+ bottomRight_x = x4;
+ bottomRight_y = y4;
+ };
+
+ void SaveCurrentCoors() {
+ old_topLeft_x = topLeft_x;
+ old_topLeft_y = topLeft_y;
+ old_topRight_x = topRight_x;
+ old_topRight_y = topRight_y;
+ old_bottomLeft_x = bottomLeft_x;
+ old_bottomLeft_y = bottomLeft_y;
+ old_bottomRight_x = bottomRight_x;
+ old_bottomRight_y = bottomRight_y;
+ }
+
+ void Translate(int delta) {
+ bottomRight_x = delta * mult_bottomRight_x + old_bottomRight_x;
+ bottomRight_y = delta * mult_bottomRight_y + old_bottomRight_y;
+ bottomLeft_x = delta * mult_bottomLeft_x + old_bottomLeft_x;
+ bottomLeft_y = delta * mult_bottomLeft_y + old_bottomLeft_y;
+ topRight_x = delta * mult_topRight_x + old_topRight_x;
+ topRight_y = delta * mult_topRight_y + old_topRight_y;
+ topLeft_x = delta * mult_topLeft_x + old_topLeft_x;
+ topLeft_y = delta * mult_topLeft_y + old_topLeft_y;
+ }
+
+ void UpdateMultipliers() {
+ mult_bottomRight_x = (bottomRight_x - old_bottomRight_x) / 255.0f;
+ mult_bottomRight_y = (bottomRight_y - old_bottomRight_y) / 255.0f;
+ mult_bottomLeft_x = (bottomLeft_x - old_bottomLeft_x) / 255.0f;
+ mult_bottomLeft_y = (bottomLeft_y - old_bottomLeft_y) / 255.0f;
+ mult_topRight_x = (topRight_x - old_topRight_x) / 255.0f;
+ mult_topRight_y = (topRight_y - old_topRight_y) / 255.0f;
+ mult_topLeft_x = (topLeft_x - old_topLeft_x) / 255.0f;
+ mult_topLeft_y = (topLeft_y - old_topLeft_y) / 255.0f;
+ }
+};
+
class CMenuManager
{
public:
- int32 m_nPrefsVideoMode;
- int32 m_nDisplayVideoMode;
+ int8 m_StatsScrollDirection;
+ float m_StatsScrollSpeed;
+ uint8 field_8;
+ bool m_PrefsUseVibration;
+ bool m_PrefsShowHud;
+ int32 m_PrefsRadarMode;
+ uint8 field_10;
+ bool m_bShutDownFrontEndRequested;
+ bool m_bStartUpFrontEndRequested;
+ int32 m_KeyPressedCode;
+ int32 m_PrefsBrightness;
+ float m_PrefsLOD;
+ int8 m_PrefsShowSubtitles;
+ int8 m_PrefsShowLegends;
+ int8 m_PrefsUseWideScreen;
+ int8 m_PrefsVsync; // TODO(Miami): Are we sure?
+ int8 m_PrefsVsyncDisp;
+ int8 m_PrefsFrameLimiter;
int8 m_nPrefsAudio3DProviderIndex;
- bool m_bKeyChangeNotProcessed;
- char m_aSkinName[256];
- int32 m_nHelperTextMsgId;
- bool m_bLanguageLoaded;
+ int8 m_PrefsSpeakers;
+ int8 m_PrefsDMA;
+ int8 m_PrefsSfxVolume;
+ int8 m_PrefsMusicVolume;
+ uint8 m_PrefsRadioStation;
+ uint8 m_PrefsStereoMono; // unused except restore settings
+ int32 m_nCurrOption;
+ bool m_bQuitGameNoCD;
+ bool m_bMenuMapActive;
+ bool m_AllowNavigation;
+ uint8 field_37;
bool m_bMenuActive;
- bool m_bMenuStateChanged;
- bool m_bWaitingForNewKeyBind;
bool m_bWantToRestart;
bool m_bFirstTime;
- bool m_bGameNotLoaded;
- int32 m_nMousePosX;
- int32 m_nMousePosY;
+ bool m_bActivateSaveMenu;
+ bool m_bWantToLoad;
+ float m_fMapSize;
+ float m_fMapCenterX;
+ float m_fMapCenterY;
+ uint32 OS_Language;
+ int32 m_PrefsLanguage;
+ int32 field_54;
+ int8 m_bLanguageLoaded;
+ uint8 m_PrefsAllowNastyGame;
+ uint8 m_PrefsMP3BoostVolume;
+ uint8 m_ControlMethod;
+ int32 m_nPrefsVideoMode;
+ int32 m_nDisplayVideoMode;
int32 m_nMouseTempPosX;
int32 m_nMouseTempPosY;
- bool m_bShowMouse;
- tSkinInfo m_pSkinListHead;
- tSkinInfo *m_pSelectedSkin;
- int32 m_nFirstVisibleRowOnList;
- float m_nScrollbarTopMargin;
- int32 m_nTotalListRow;
- int32 m_nSkinsTotal;
- char _unk0[4];
- int32 m_nSelectedListRow;
- bool m_bSkinsEnumerated;
- bool m_bQuitGameNoCD;
- bool m_bRenderGameInMenu;
- bool m_bSaveMenuActive;
- bool m_bWantToLoad;
- char field_455;
- bool m_bStartWaitingForKeyBind;
+ bool m_bGameNotLoaded;
+ int8 m_lastWorking3DAudioProvider;
+ bool m_bFrontEnd_ReloadObrTxtGxt;
+ int32 *pEditString;
+ uint8 field_74[4];
+ int32 *pControlEdit;
+ bool m_OnlySaveMenu;
+ int32 m_menuTransitionProgress;
+ CSprite2d m_aFrontEndSprites[NUM_MENU_SPRITES];
bool m_bSpritesLoaded;
- CSprite2d m_aFrontEndSprites[NUM_FE_SPRITES];
- CSprite2d m_aMenuSprites[NUM_MENU_SPRITES];
- int32 field_518;
+ int32 field_F0;
+ int32 m_LastRadioScrollDir;
+ int32 m_nCurrScreen;
+ int32 m_nPrevScreen;
+ int32 m_nCurrSaveSlot;
+ uint32 m_LastScreenSwitch;
int32 m_nMenuFadeAlpha;
+ int32 m_nOptionHighlightTransitionBlend;
+ bool bMenuChangeOngoing;
+ int32 MouseButtonJustClicked;
+ int32 JoyButtonJustClicked;
+ bool DisplayComboButtonErrMsg;
+ bool m_NoEmptyBinding;
+ bool m_ShowEmptyBindingError;
+ int32 m_nHelperTextAlpha;
bool m_bPressedPgUpOnList;
bool m_bPressedPgDnOnList;
bool m_bPressedUpOnList;
bool m_bPressedDownOnList;
bool m_bPressedScrollButton;
- int32 m_CurrCntrlAction;
- char _unk1[4];
- int32 m_nSelectedContSetupColumn;
- bool m_bKeyIsOK;
- bool field_535;
- int8 m_nCurrExLayer;
- int32 m_nHelperTextAlpha;
+ uint8 field_129;
+ uint8 field_12A;
+ uint8 field_12B;
+ int32 m_nMousePosX;
+ int32 m_nMousePosY;
int32 m_nMouseOldPosX;
int32 m_nMouseOldPosY;
int32 m_nHoverOption;
- int32 m_nCurrScreen;
- int32 m_nCurrOption;
+ bool m_bShowMouse;
int32 m_nOptionMouseHovering;
- int32 m_nPrevScreen;
- uint32 field_558;
- int32 m_nCurrSaveSlot;
- int32 m_nScreenChangeDelayTimer;
+ bool m_bStartWaitingForKeyBind;
+ bool m_bWaitingForNewKeyBind;
+ bool m_bKeyChangeNotProcessed;
+ int32 m_CurrCntrlAction;
+ uint8 field_150;
+ uint8 field_151;
+ uint8 field_152;
+ uint8 field_153;
+ int32 m_nSelectedContSetupColumn;
+ bool m_bKeyIsOK;
+ bool field_159;
+ uint8 m_nCurrExLayer;
+ char m_PrefsSkinFile[256];
+ char m_aSkinName[256];
+ uint8 field_35B;
+ int32 m_nHelperTextMsgId;
+ tSkinInfo m_pSkinListHead;
+ tSkinInfo *m_pSelectedSkin;
+ int32 m_nFirstVisibleRowOnList;
+ float m_nScrollbarTopMargin;
+ int32 m_nTotalListRow;
+ int32 m_nSkinsTotal;
+ uint8 field_67C[4];
+ int32 m_nSelectedListRow;
+ bool m_bSkinsEnumerated;
#ifdef IMPROVED_VIDEOMODE
int32 m_nPrefsWidth;
@@ -546,42 +590,8 @@ public:
LANGUAGE_JAPANESE,
#endif
};
-public:
bool GetIsMenuActive() {return !!m_bMenuActive;}
-public:
- static int32 OS_Language;
- static int8 m_PrefsUseVibration;
- static int8 m_DisplayControllerOnFoot;
- static int8 m_PrefsUseWideScreen;
- static int8 m_PrefsRadioStation;
- static int8 m_PrefsVsync;
- static int8 m_PrefsVsyncDisp;
- static int8 m_PrefsFrameLimiter;
- static int8 m_PrefsShowSubtitles;
- static int8 m_PrefsSpeakers;
- static int32 m_ControlMethod;
- static int8 m_PrefsDMA;
- static int32 m_PrefsLanguage;
- static int32 m_PrefsBrightness;
- static float m_PrefsLOD;
- static int8 m_bFrontEnd_ReloadObrTxtGxt;
- static int32 m_PrefsMusicVolume;
- static int32 m_PrefsSfxVolume;
- static char m_PrefsSkinFile[256];
- static int32 m_KeyPressedCode;
-
- static bool m_bStartUpFrontEndRequested;
- static bool m_bShutDownFrontEndRequested;
- static bool m_PrefsAllowNastyGame;
-
- static uint8 m_PrefsStereoMono;
- static int32 m_SelectedMap;
- static int32 m_SelectedGameType;
- static uint8 m_PrefsPlayerRed;
- static uint8 m_PrefsPlayerGreen;
- static uint8 m_PrefsPlayerBlue;
-
#ifdef CUTSCENE_BORDERS_SWITCH
static bool m_PrefsCutsceneBorders;
#endif
@@ -591,70 +601,61 @@ public:
static bool m_PrefsDisableTutorials;
#endif // !MASTER
-#ifdef MENU_MAP
- static bool bMenuMapActive;
- static bool bMapMouseShownOnce;
- static bool bMapLoaded;
- static float fMapSize;
- static float fMapCenterY;
- static float fMapCenterX;
- static CSprite2d m_aMapSprites[NUM_MAP_SPRITES];
+ CMenuManager(void);
+ ~CMenuManager(void) { UnloadTextures(); }
+
+ void Initialise();
void PrintMap();
-#endif
-
-public:
+ void SetFrontEndRenderStates();
static void BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2);
static void CentreMousePointer();
void CheckCodesForControls(int);
bool CheckHover(int x1, int x2, int y1, int y2);
void CheckSliderMovement(int);
- int CostructStatLine(int);
- void DisplayHelperText();
- int DisplaySlider(float, float, float, float, float, float);
+ void DisplayHelperText(char*);
+ int DisplaySlider(float, float, float, float, float, float, float);
void DoSettingsBeforeStartingAGame();
- void Draw();
+ void DrawStandardMenus(bool);
void DrawControllerBound(int32, int32, int32, int8);
void DrawControllerScreenExtraText(int, int, int);
void DrawControllerSetupScreen();
+ void DrawQuitGameScreen();
void DrawFrontEnd();
- void DrawFrontEndNormal();
-#ifdef PS2_SAVE_DIALOG
- void DrawFrontEndSaveZone();
-#endif
+ void DrawBackground(bool transitionCall);
void DrawPlayerSetupScreen();
int FadeIn(int alpha);
- void FilterOutColorMarkersFromString(wchar*, CRGBA &);
+ void FilterOutColorMarkersFromString(wchar*);
int GetStartOptionsCntrlConfigScreens();
- static void InitialiseChangedLanguageSettings();
+ void InitialiseChangedLanguageSettings();
void LoadAllTextures();
void LoadSettings();
- void MessageScreen(const char *);
- void PickNewPlayerColour();
+ void MessageScreen(const char *str, bool);
+ void SmallMessageScreen(const char *str);
void PrintBriefs();
static void PrintErrorMessage();
void PrintStats();
void Process();
- void ProcessButtonPresses();
+ void ProcessList(bool &optionSelected, bool &goBack);
+ void UserInput();
+ void ProcessButtonPresses(uint8, uint8, uint8, uint8, int8);
+ void ProcessFileActions();
void ProcessOnOffMenuOptions();
- static void RequestFrontEndShutDown();
- static void RequestFrontEndStartUp();
+ void RequestFrontEndShutDown();
+ void RequestFrontEndStartUp();
void ResetHelperText();
- void SaveLoadFileError_SetUpErrorScreen();
void SaveSettings();
void SetHelperText(int text);
- void ShutdownJustMenu();
float StretchX(float);
float StretchY(float);
void SwitchMenuOnAndOff();
void UnloadTextures();
void WaitForUserCD();
- void PrintController();
int GetNumOptionsCntrlConfigScreens();
int ConstructStatLine(int);
+ void SwitchToNewScreen(int8);
- // Those are either inlined in game, not in function yet, or I can't believe that they're not inlined.
- // Names were made up by me.
- void ThingsToDoBeforeGoingBack();
+ // New (not in function or inlined in the game)
+ void ThingsToDoBeforeLeavingPage();
void ScrollUpListByOne();
void ScrollDownListByOne();
void PageUpList(bool);
@@ -665,7 +666,7 @@ public:
};
#ifndef IMPROVED_VIDEOMODE
-VALIDATE_SIZE(CMenuManager, 0x564);
+VALIDATE_SIZE(CMenuManager, 0x688);
#endif
extern CMenuManager FrontEndMenuManager;