diff options
Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r-- | src/core/Game.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 0a6c3eec..8c14434a 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -134,7 +134,7 @@ void MessageScreen(char *msg) #endif CFont::SetFontStyle(FONT_BANK); CFont::SetBackgroundOff(); - CFont::SetWrapx(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH-190)); + CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(190)); #ifdef FIX_BUGS CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.0f)); #else @@ -901,13 +901,17 @@ void CGame::InitialiseWhenRestarting(void) CSprite2d *splash = LoadSplash(NULL); splash->Draw(rect, color, color, color, color); #ifdef FIX_BUGS - splash->DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(110.0f), SCREEN_WIDTH-SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(300.0f)), CRGBA(50, 50, 50, 192)); + splash->DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(110.0f), SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_Y(300.0f)), CRGBA(50, 50, 50, 192)); #else splash->DrawRect(CRect(20.0f, 110.0f, SCREEN_WIDTH-20.0f, 300.0f), CRGBA(50, 50, 50, 192)); #endif CFont::SetBackgroundOff(); +#ifdef ASPECT_RATIO_SCALE + CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(160.0f)); // because SCREEN_SCALE_FROM_RIGHT(x) != SCREEN_SCALE_X(640-x) +#else CFont::SetWrapx(SCREEN_SCALE_X(480.0f)); +#endif CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.0f)); CFont::SetCentreOn(); CFont::SetCentreSize(SCREEN_SCALE_X(480.0f)); |