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-rw-r--r--src/core/Streaming.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index b0933063..3a830d37 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -1287,7 +1287,7 @@ CStreaming::StreamVehiclesAndPeds(void)
if(timeBeforeNextLoad >= 0)
timeBeforeNextLoad--;
else if(ms_numVehiclesLoaded <= desiredNumVehiclesLoaded){
- for(i = 0; i <= 10; i++){
+ for(i = 1; i <= 10; i++){
model = CCarCtrl::ChooseCarModel(modelQualityClass);
modelQualityClass++;
if(modelQualityClass >= NUM_VEHICLE_CLASSES)
@@ -1893,9 +1893,9 @@ CStreaming::AddModelsToRequestList(const CVector &pos)
CWorld::AdvanceCurrentScanCode();
- for(iy = iymin; iy < iymax; iy++){
+ for(iy = iymin; iy <= iymax; iy++){
dy = iy - CWorld::GetSectorIndexY(pos.y);
- for(ix = ixmin; ix < ixmax; ix++){
+ for(ix = ixmin; ix <= ixmax; ix++){
if(CRenderer::m_loadingPriority && ms_numModelsRequested > 5)
return;
@@ -2124,7 +2124,7 @@ CStreaming::DeleteRwObjectsAfterDeath(const CVector &pos)
CSector *sect;
ix = CWorld::GetSectorIndexX(pos.x);
- iy = CWorld::GetSectorIndexX(pos.y);
+ iy = CWorld::GetSectorIndexY(pos.y);
for(x = 0; x < NUMSECTORS_X; x++)
for(y = 0; y < NUMSECTORS_Y; y++)
@@ -2153,13 +2153,13 @@ CStreaming::DeleteRwObjectsBehindCamera(int32 mem)
return;
ix = CWorld::GetSectorIndexX(TheCamera.GetPosition().x);
- iy = CWorld::GetSectorIndexX(TheCamera.GetPosition().y);
+ iy = CWorld::GetSectorIndexY(TheCamera.GetPosition().y);
if(Abs(TheCamera.GetForward().x) > Abs(TheCamera.GetForward().y)){
// looking west/east
ymin = max(iy - 10, 0);
- ymax = min(iy + 10, NUMSECTORS_Y);
+ ymax = min(iy + 10, NUMSECTORS_Y - 1);
assert(ymin <= ymax);
// Delete a block of sectors that we know is behind the camera
@@ -2170,8 +2170,8 @@ CStreaming::DeleteRwObjectsBehindCamera(int32 mem)
inc = 1;
}else{
// looking west
- xmax = min(ix + 2, NUMSECTORS_X);
- xmin = min(ix + 10, NUMSECTORS_X);
+ xmax = min(ix + 2, NUMSECTORS_X - 1);
+ xmin = min(ix + 10, NUMSECTORS_X - 1);
inc = -1;
}
for(y = ymin; y <= ymax; y++){
@@ -2192,8 +2192,8 @@ CStreaming::DeleteRwObjectsBehindCamera(int32 mem)
inc = 1;
}else{
// looking west
- xmax = min(ix - 10, NUMSECTORS_X);
- xmin = min(ix + 2, NUMSECTORS_X);
+ xmax = min(ix - 10, NUMSECTORS_X - 1);
+ xmin = min(ix + 2, NUMSECTORS_X - 1);
inc = -1;
}
for(y = ymin; y <= ymax; y++){
@@ -2223,7 +2223,7 @@ CStreaming::DeleteRwObjectsBehindCamera(int32 mem)
// looking north/south
xmin = max(ix - 10, 0);
- xmax = min(ix + 10, NUMSECTORS_X);
+ xmax = min(ix + 10, NUMSECTORS_X - 1);
assert(xmin <= xmax);
// Delete a block of sectors that we know is behind the camera
@@ -2234,8 +2234,8 @@ CStreaming::DeleteRwObjectsBehindCamera(int32 mem)
inc = 1;
}else{
// looking south
- ymax = min(iy + 2, NUMSECTORS_Y);
- ymin = min(iy + 10, NUMSECTORS_Y);
+ ymax = min(iy + 2, NUMSECTORS_Y - 1);
+ ymin = min(iy + 10, NUMSECTORS_Y - 1);
inc = -1;
}
for(x = xmin; x <= xmax; x++){
@@ -2256,8 +2256,8 @@ CStreaming::DeleteRwObjectsBehindCamera(int32 mem)
inc = 1;
}else{
// looking south
- ymax = min(iy - 10, NUMSECTORS_Y);
- ymin = min(iy + 2, NUMSECTORS_Y);
+ ymax = min(iy - 10, NUMSECTORS_Y - 1);
+ ymin = min(iy + 2, NUMSECTORS_Y - 1);
inc = -1;
}
for(x = xmin; x <= xmax; x++){