diff options
Diffstat (limited to 'src/core/re3.cpp')
-rw-r--r-- | src/core/re3.cpp | 113 |
1 files changed, 91 insertions, 22 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index b892ca36..069320ec 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -1,6 +1,7 @@ #include <csignal> #define WITHWINDOWS #include "common.h" +#include "platform.h" #include "crossplatform.h" #include "Renderer.h" #include "Credits.h" @@ -16,7 +17,6 @@ #include "Heli.h" #include "Automobile.h" #include "Ped.h" -#include "Particle.h" #include "Console.h" #include "Debug.h" #include "Hud.h" @@ -32,15 +32,12 @@ #include "MBlur.h" #include "postfx.h" #include "custompipes.h" -#include "ControllerConfig.h" #ifndef _WIN32 #include "assert.h" #include <stdarg.h> #endif -#include <list> - #ifdef RWLIBS extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList); #endif @@ -74,7 +71,6 @@ mysrand(unsigned int seed) #ifdef CUSTOM_FRONTEND_OPTIONS #include "frontendoption.h" -#include "platform.h" #include "Font.h" void ReloadFrontendOptions(void) @@ -196,7 +192,7 @@ wchar* MultiSamplingDraw(bool *disabled, bool userHovering) { return unicodeTemp; } } -char* multisamplingKey = "MultiSampling"; +const char* multisamplingKey = "MultiSampling"; #endif #ifdef MORE_LANGUAGES @@ -249,8 +245,7 @@ void FreeCamChange(int8 displayedValue) TheCamera.bFreeCam = !!displayedValue; FrontEndMenuManager.SaveSettings(); } -const wchar* freeCamText = (wchar*)L"FREE CAM"; -char* freeCamKey = "FreeCam"; +const char* freeCamKey = "FreeCam"; #endif #ifdef CUTSCENE_BORDERS_SWITCH @@ -259,7 +254,7 @@ void BorderModeChange(int8 displayedValue) CMenuManager::m_PrefsCutsceneBorders = !!displayedValue; FrontEndMenuManager.SaveSettings(); } -char* cutsceneBordersKey = "CutsceneBorders"; +const char* cutsceneBordersKey = "CutsceneBorders"; #endif #ifdef PS2_ALPHA_TEST @@ -268,13 +263,10 @@ void PS2AlphaTestChange(int8 displayedValue) gPS2alphaTest = !!displayedValue; FrontEndMenuManager.SaveSettings(); } -char* ps2alphaKey = "PS2AlphaTest"; +const char* ps2alphaKey = "PS2AlphaTest"; #endif #ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS -const wchar* detectJoystickText = (wchar*)L"Detect Joystick"; -const wchar* detectJoystickExplanation = (wchar*)L"Press any key on your preferred joystick that you would like to use on the game."; -const wchar* detectedJoystickText = (wchar*)L"Detected Joystick"; wchar selectedJoystickUnicode[128]; wchar* DetectJoystickDraw(bool* disabled, bool userHovering) { @@ -287,7 +279,6 @@ wchar* DetectJoystickDraw(bool* disabled, bool userHovering) { const uint8* buttons = glfwGetJoystickButtons(i, &numButtons); for (int j = 0; j < numButtons; j++) { if (buttons[j]) { - strcpy(gSelectedJoystickName, joyname); found = i; break; } @@ -303,17 +294,21 @@ wchar* DetectJoystickDraw(bool* disabled, bool userHovering) { else PSGLOBAL(joy2id) = -1; + strcpy(gSelectedJoystickName, joyname); PSGLOBAL(joy1id) = found; } } - AsciiToUnicode(gSelectedJoystickName, selectedJoystickUnicode); + if (PSGLOBAL(joy1id) == -1) + AsciiToUnicode("Not found", selectedJoystickUnicode); + else + AsciiToUnicode(gSelectedJoystickName, selectedJoystickUnicode); return selectedJoystickUnicode; } #endif // Important: Make sure to read the warnings/informations in frontendoption.h!! -// If you won't use GXT entry as text, you may want to declare them globally, to not alloc them on each reload. (static declared texts has some problems on Linux etc.) +// If you will hardcode any text, please use AllocUnicode! wchar_t size differs between platforms void CustomFrontendOptionsPopulate(void) { @@ -416,7 +411,7 @@ CustomFrontendOptionsPopulate(void) #ifdef FREE_CAM SWITCH_TO_DISPLAY_MENU - FrontendOptionAddSelect(freeCamText, off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, freeCamKey); + FrontendOptionAddSelect(TheText.Get("FEC_FRC"), off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, freeCamKey); #endif CLONE_OPTION(TheText.Get("FED_SUB"), MENUACTION_SUBTITLES, nil, nil); @@ -433,24 +428,96 @@ CustomFrontendOptionsPopulate(void) #endif ADD_RESTORE_DEFAULTS(RestoreDefDisplay) - ADD_BACK + ADD_BACK #ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS - int detectJoystickMenu = FrontendScreenAdd("FET_CON", MENUSPRITE_MAINMENU, MENUPAGE_CONTROLLER_PC, 50, 60, 20, + int detectJoystickMenu = FrontendScreenAdd("FEC_JOD", MENUSPRITE_MAINMENU, MENUPAGE_CONTROLLER_PC, 40, 60, 20, FONT_BANK, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE, FESCREEN_LEFT_ALIGN, false); FrontendOptionSetCursor(detectJoystickMenu, 0); - FrontendOptionAddBuiltinAction(detectJoystickExplanation, MENUACTION_LABEL, nil, nil); - FrontendOptionAddDynamic(detectedJoystickText, DetectJoystickDraw, nil, nil, nil); + FrontendOptionAddBuiltinAction(TheText.Get("FEC_JPR"), MENUACTION_LABEL, nil, nil); + FrontendOptionAddDynamic(TheText.Get("FEC_JDE"), DetectJoystickDraw, nil, nil, nil); FrontendOptionAddBackButton(TheText.Get("FEDS_TB")); FrontendOptionSetCursor(MENUPAGE_CONTROLLER_PC, 2); - FrontendOptionAddRedirect(detectJoystickText, detectJoystickMenu, 1); + FrontendOptionAddRedirect(TheText.Get("FEC_JOD"), detectJoystickMenu, 1); #endif } #endif +#ifdef LOAD_INI_SETTINGS +#include "ini_parser.hpp" +void LoadINISettings() +{ + linb::ini cfg; + cfg.load_file("re3.ini"); + char defaultStr[4]; + +#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS + strcpy(gSelectedJoystickName, cfg.get("DetectJoystick", "JoystickName", "").c_str()); + _InputInitialiseJoys(); +#endif + +#ifdef CUSTOM_FRONTEND_OPTIONS + for (int i = 0; i < numCustomFrontendOptions; i++) { + FrontendOption& option = customFrontendOptions[i]; + if (option.save) { + // CFO only supports saving uint8 right now + sprintf(defaultStr, "%u", *option.value); + option.lastSavedValue = option.displayedValue = *option.value = atoi(cfg.get("FrontendOptions", option.save, defaultStr).c_str()); + } + } +#endif + +#ifdef NO_ISLAND_LOADING + sprintf(defaultStr, "%u", CMenuManager::m_PrefsIslandLoading); + CMenuManager::m_PrefsIslandLoading = atoi(cfg.get("FrontendOptions", "NoIslandLoading", defaultStr).c_str()); + CMenuManager::m_DisplayIslandLoading = CMenuManager::m_PrefsIslandLoading; +#endif + +} + +void SaveINISettings() +{ + linb::ini cfg; + cfg.load_file("re3.ini"); + bool changed = false; + char temp[4]; + +#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS + if (strncmp(cfg.get("DetectJoystick", "JoystickName", "").c_str(), gSelectedJoystickName, strlen(gSelectedJoystickName)) != 0) { + changed = true; + cfg.set("DetectJoystick", "JoystickName", gSelectedJoystickName); + } +#endif +#ifdef CUSTOM_FRONTEND_OPTIONS + for (int i = 0; i < numCustomFrontendOptions; i++) { + FrontendOption &option = customFrontendOptions[i]; + if (option.save) { + if (atoi(cfg.get("FrontendOptions", option.save, "xxx").c_str()) != *option.value) { // if .ini doesn't have that key compare with xxx, so we can add it + changed = true; + sprintf(temp, "%u", *option.value); + cfg.set("FrontendOptions", option.save, temp); + } + } + } +#endif +#ifdef NO_ISLAND_LOADING + if (atoi(cfg.get("FrontendOptions", "NoIslandLoading", "xxx").c_str()) != CMenuManager::m_PrefsIslandLoading) { + changed = true; + sprintf(temp, "%u", CMenuManager::m_PrefsIslandLoading); + cfg.set("FrontendOptions", "NoIslandLoading", temp); + } +#endif + + if (changed) + cfg.write_file("re3.ini"); +} + +#endif + + #ifdef DEBUGMENU void WeaponCheat(); void HealthCheat(); @@ -598,6 +665,8 @@ static const char *carnames[] = { "yankee", "escape", "borgnine", "toyz", "ghost", }; +//#include <list> + static CTweakVar** TweakVarsList; static int TweakVarsListSize = -1; static bool bAddTweakVarsNow = false; |