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-rw-r--r--src/core/re3.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index cb249f53..458ec6d6 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -16,6 +16,7 @@
#include "Boat.h"
#include "Heli.h"
#include "Automobile.h"
+#include "Bike.h"
#include "Ped.h"
#include "Particle.h"
#include "Console.h"
@@ -112,6 +113,8 @@ SpawnCar(int id)
CVehicle *v;
if(CModelInfo::IsBoatModel(id))
v = new CBoat(id, RANDOM_VEHICLE);
+ if(CModelInfo::IsBikeModel(id))
+ v = new CBike(id, RANDOM_VEHICLE);
else
v = new CAutomobile(id, RANDOM_VEHICLE);
@@ -141,10 +144,12 @@ FixCar(void)
if(veh == nil)
return;
veh->m_fHealth = 1000.0f;
- if(!veh->IsCar())
- return;
- ((CAutomobile*)veh)->Damage.SetEngineStatus(0);
- ((CAutomobile*)veh)->Fix();
+ if(veh->IsCar()){
+ ((CAutomobile*)veh)->Damage.SetEngineStatus(0);
+ ((CAutomobile*)veh)->Fix();
+ }else if(veh->IsBike()){
+ ((CBike*)veh)->Fix();
+ }
}
#ifdef MENU_MAP
@@ -355,6 +360,7 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Spawn", "Spawn Rhino", [](){ SpawnCar(MI_RHINO); });
DebugMenuAddCmd("Spawn", "Spawn Firetruck", [](){ SpawnCar(MI_FIRETRUCK); });
DebugMenuAddCmd("Spawn", "Spawn Predator", [](){ SpawnCar(MI_PREDATOR); });
+ DebugMenuAddCmd("Spawn", "Spawn PCJ 600", [](){ SpawnCar(MI_PCJ600); });
DebugMenuAddVarBool8("Render", "Draw hud", &CHud::m_Wants_To_Draw_Hud, nil);
DebugMenuAddVarBool8("Render", "Backface Culling", &gBackfaceCulling, nil);