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-rw-r--r--src/core/re3.cpp422
1 files changed, 133 insertions, 289 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 13cb6283..4783e513 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -15,8 +15,6 @@
#include "Boat.h"
#include "Heli.h"
#include "Automobile.h"
-#include "Ped.h"
-#include "Particle.h"
#include "Console.h"
#include "Debug.h"
#include "Hud.h"
@@ -26,20 +24,21 @@
#include "Radar.h"
#include "debugmenu.h"
#include "Frontend.h"
-#include "Text.h"
#include "WaterLevel.h"
#include "main.h"
-#include "MBlur.h"
#include "postfx.h"
#include "custompipes.h"
+#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+#include "FileMgr.h"
+#include "ControllerConfig.h"
+#endif
+
#ifndef _WIN32
#include "assert.h"
#include <stdarg.h>
#endif
-#include <list>
-
#ifdef RWLIBS
extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList);
#endif
@@ -73,324 +72,167 @@ mysrand(unsigned int seed)
#ifdef CUSTOM_FRONTEND_OPTIONS
#include "frontendoption.h"
-#include "platform.h"
-#include "Font.h"
-void ReloadFrontendOptions(void)
+void
+CustomFrontendOptionsPopulate(void)
{
- CustomFrontendOptionsPopulate();
-}
-
-void RestoreDefGraphics(int8 action) {
- if (action != FEOPTION_ACTION_SELECT)
- return;
-
- #ifdef PS2_ALPHA_TEST
- gPS2alphaTest = false;
- #endif
- #ifdef MULTISAMPLING
- FrontEndMenuManager.m_nPrefsMSAALevel = FrontEndMenuManager.m_nDisplayMSAALevel = 0;
- #endif
- #ifdef GRAPHICS_MENU_OPTIONS // otherwise Frontend will handle those
- CMenuManager::m_PrefsFrameLimiter = true;
- CMenuManager::m_PrefsVsyncDisp = true;
- CMenuManager::m_PrefsVsync = true;
- CMenuManager::m_PrefsUseWideScreen = false;
- FrontEndMenuManager.m_nDisplayVideoMode = FrontEndMenuManager.m_nPrefsVideoMode;
- #ifdef GTA3_1_1_PATCH
- if (_dwOperatingSystemVersion == OS_WIN98) {
- CMBlur::BlurOn = false;
- CMBlur::MotionBlurClose();
- } else {
- CMBlur::BlurOn = true;
- CMBlur::MotionBlurOpen(Scene.camera);
- }
- #else
- CMBlur::BlurOn = true;
- #endif
- FrontEndMenuManager.SaveSettings();
- #endif
-}
-
-void RestoreDefDisplay(int8 action) {
- if (action != FEOPTION_ACTION_SELECT)
- return;
-
- #ifdef CUTSCENE_BORDERS_SWITCH
- CMenuManager::m_PrefsCutsceneBorders = true;
- #endif
- #ifdef FREE_CAM
- TheCamera.bFreeCam = false;
- #endif
- #ifdef GRAPHICS_MENU_OPTIONS // otherwise Frontend will handle those
- CMenuManager::m_PrefsBrightness = 256;
- CMenuManager::m_PrefsLOD = 1.2f;
- CRenderer::ms_lodDistScale = 1.2f;
- CMenuManager::m_PrefsShowSubtitles = true;
- FrontEndMenuManager.SaveSettings();
- #endif
+ // Moved to an array in MenuScreensCustom.cpp, but APIs are still available. see frontendoption.h
}
+#endif
-#ifdef MULTISAMPLING
-void MultiSamplingGoBack() {
- FrontEndMenuManager.m_nDisplayMSAALevel = FrontEndMenuManager.m_nPrefsMSAALevel;
-}
+#ifdef LOAD_INI_SETTINGS
+#include "ini_parser.hpp"
-void MultiSamplingButtonPress(int8 action) {
- if (action == FEOPTION_ACTION_SELECT) {
- if (FrontEndMenuManager.m_nDisplayMSAALevel != FrontEndMenuManager.m_nPrefsMSAALevel) {
- FrontEndMenuManager.m_nPrefsMSAALevel = FrontEndMenuManager.m_nDisplayMSAALevel;
- _psSelectScreenVM(FrontEndMenuManager.m_nPrefsVideoMode);
- FrontEndMenuManager.SetHelperText(0);
- FrontEndMenuManager.SaveSettings();
- }
- } else if (action == FEOPTION_ACTION_LEFT || action == FEOPTION_ACTION_RIGHT) {
- if (FrontEndMenuManager.m_bGameNotLoaded) {
- FrontEndMenuManager.m_nDisplayMSAALevel += (action == FEOPTION_ACTION_RIGHT ? 1 : -1);
-
- int i = 0;
- int maxAA = RwD3D8EngineGetMaxMultiSamplingLevels();
- while (maxAA != 1) {
- i++;
- maxAA >>= 1;
- }
+linb::ini cfg;
+int CheckAndReadIniInt(const char *cat, const char *key, int original)
+{
+ std::string strval = cfg.get(cat, key, "");
+ const char *value = strval.c_str();
+ if (value && value[0] != '\0')
+ return atoi(value);
- if (FrontEndMenuManager.m_nDisplayMSAALevel < 0)
- FrontEndMenuManager.m_nDisplayMSAALevel = i;
- else if (FrontEndMenuManager.m_nDisplayMSAALevel > i)
- FrontEndMenuManager.m_nDisplayMSAALevel = 0;
- }
- } else if (action == FEOPTION_ACTION_FOCUSLOSS) {
- if (FrontEndMenuManager.m_nDisplayMSAALevel != FrontEndMenuManager.m_nPrefsMSAALevel) {
- FrontEndMenuManager.m_nDisplayMSAALevel = FrontEndMenuManager.m_nPrefsMSAALevel;
- FrontEndMenuManager.SetHelperText(3);
- }
- }
+ return original;
}
-wchar* MultiSamplingDraw(bool *disabled, bool userHovering) {
- static wchar unicodeTemp[64];
- if (userHovering) {
- if (FrontEndMenuManager.m_nDisplayMSAALevel == FrontEndMenuManager.m_nPrefsMSAALevel) {
- if (FrontEndMenuManager.m_nHelperTextMsgId == 1) // Press enter to apply
- FrontEndMenuManager.ResetHelperText();
- } else {
- FrontEndMenuManager.SetHelperText(1);
- }
- } else {
- if (FrontEndMenuManager.m_nDisplayMSAALevel != FrontEndMenuManager.m_nPrefsMSAALevel) {
- FrontEndMenuManager.m_nDisplayMSAALevel = FrontEndMenuManager.m_nPrefsMSAALevel;
- }
- }
-
- if (!FrontEndMenuManager.m_bGameNotLoaded)
- *disabled = true;
+float CheckAndReadIniFloat(const char *cat, const char *key, float original)
+{
+ std::string strval = cfg.get(cat, key, "");
+ const char *value = strval.c_str();
+ if (value && value[0] != '\0')
+ return atof(value);
- switch (FrontEndMenuManager.m_nDisplayMSAALevel) {
- case 0:
- return TheText.Get("FEM_OFF");
- default:
- sprintf(gString, "%iX", 1 << (FrontEndMenuManager.m_nDisplayMSAALevel));
- AsciiToUnicode(gString, unicodeTemp);
- return unicodeTemp;
- }
+ return original;
}
-#endif
-#ifdef MORE_LANGUAGES
-void LangPolSelect(int8 action)
+void CheckAndSaveIniInt(const char *cat, const char *key, int val, bool &changed)
{
- if (action == FEOPTION_ACTION_SELECT) {
- FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_POLISH;
- FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true;
- FrontEndMenuManager.InitialiseChangedLanguageSettings();
- FrontEndMenuManager.SaveSettings();
+ char temp[10];
+ if (atoi(cfg.get(cat, key, "xxx").c_str()) != val) { // if .ini doesn't have our key, compare with xxx and forcefully add it
+ changed = true;
+ sprintf(temp, "%u", val);
+ cfg.set(cat, key, temp);
}
}
-void LangRusSelect(int8 action)
+void CheckAndSaveIniFloat(const char *cat, const char *key, float val, bool &changed)
{
- if (action == FEOPTION_ACTION_SELECT) {
- FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_RUSSIAN;
- FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true;
- FrontEndMenuManager.InitialiseChangedLanguageSettings();
- FrontEndMenuManager.SaveSettings();
+ char temp[10];
+ if (atof(cfg.get(cat, key, "xxx").c_str()) != val) { // if .ini doesn't have our key, compare with xxx and forcefully add it
+ changed = true;
+ sprintf(temp, "%f", val);
+ cfg.set(cat, key, temp);
}
}
-void LangJapSelect(int8 action)
+void LoadINISettings()
{
- if (action == FEOPTION_ACTION_SELECT) {
- FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_JAPANESE;
- FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true;
- FrontEndMenuManager.InitialiseChangedLanguageSettings();
- FrontEndMenuManager.SaveSettings();
+ cfg.load_file("re3.ini");
+
+#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+ // Written by assuming the codes below will run after _InputInitialiseJoys().
+ strcpy(gSelectedJoystickName, cfg.get("DetectJoystick", "JoystickName", "").c_str());
+
+ if(gSelectedJoystickName[0] != '\0') {
+ for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
+ if (glfwJoystickPresent(i) && strncmp(gSelectedJoystickName, glfwGetJoystickName(i), strlen(gSelectedJoystickName)) == 0) {
+ if (PSGLOBAL(joy1id) != -1) {
+ PSGLOBAL(joy2id) = PSGLOBAL(joy1id);
+ }
+ PSGLOBAL(joy1id) = i;
+ int count;
+ glfwGetJoystickButtons(PSGLOBAL(joy1id), &count);
+
+ // We need to init and reload bindings, because;
+ // 1-joypad button number may differ with saved/prvly connected one
+ // 2-bindings are not init'ed if there is no joypad at the start
+ ControlsManager.InitDefaultControlConfigJoyPad(count);
+ CFileMgr::SetDirMyDocuments();
+ int32 gta3set = CFileMgr::OpenFile("gta3.set", "r");
+ if (gta3set) {
+ ControlsManager.LoadSettings(gta3set);
+ CFileMgr::CloseFile(gta3set);
+ }
+ CFileMgr::SetDir("");
+ break;
+ }
+ }
}
-}
#endif
-#ifdef IMPROVED_VIDEOMODE
-void ScreenModeChange(int8 displayedValue)
-{
- if (displayedValue != FrontEndMenuManager.m_nPrefsWindowed) {
- FrontEndMenuManager.m_nPrefsWindowed = displayedValue;
- _psSelectScreenVM(FrontEndMenuManager.m_nPrefsVideoMode); // apply same resolution
- FrontEndMenuManager.SetHelperText(0);
- FrontEndMenuManager.SaveSettings();
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ for (int i = 0; i < MENUPAGES; i++) {
+ for (int j = 0; j < NUM_MENUROWS; j++) {
+ CMenuScreenCustom::CMenuEntry &option = aScreens[i].m_aEntries[j];
+ if (option.m_Action == MENUACTION_NOTHING)
+ break;
+
+ // CFO check
+ if (option.m_Action < MENUACTION_NOTHING && option.m_CFO->save) {
+ // CFO only supports saving uint8 right now
+ *option.m_CFO->value = CheckAndReadIniInt("FrontendOptions", option.m_CFO->save, *option.m_CFO->value);
+ if (option.m_Action == MENUACTION_CFO_SELECT) {
+ option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue = *option.m_CFO->value;
+ }
+ }
+ }
}
-}
#endif
-#ifdef FREE_CAM
-void FreeCamChange(int8 displayedValue)
-{
- TheCamera.bFreeCam = !!displayedValue;
- FrontEndMenuManager.SaveSettings();
-}
+#ifdef EXTENDED_COLOURFILTER
+ CPostFX::Intensity = CheckAndReadIniFloat("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity);
#endif
-
-#ifdef CUTSCENE_BORDERS_SWITCH
-void BorderModeChange(int8 displayedValue)
-{
- CMenuManager::m_PrefsCutsceneBorders = !!displayedValue;
- FrontEndMenuManager.SaveSettings();
-}
+#ifdef EXTENDED_PIPELINES
+ CustomPipes::VehicleShininess = CheckAndReadIniFloat("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess);
+ CustomPipes::VehicleSpecularity = CheckAndReadIniFloat("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity);
+ CustomPipes::RimlightMult = CheckAndReadIniFloat("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult);
+ CustomPipes::LightmapMult = CheckAndReadIniFloat("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult);
+ CustomPipes::GlossMult = CheckAndReadIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult);
#endif
-
-#ifdef PS2_ALPHA_TEST
-void PS2AlphaTestChange(int8 displayedValue)
-{
- gPS2alphaTest = !!displayedValue;
- FrontEndMenuManager.SaveSettings();
}
-#endif
-
-// Important: Make sure to read the warnings/informations in frontendoption.h!!
-// For texts: Either use TheText.Get, or use wcsdup(wchar version of strdup)
-void
-CustomFrontendOptionsPopulate(void)
+void SaveINISettings()
{
- RemoveCustomFrontendOptions(); // if exist
-
- // -- Graphics/display seperation preperation starts - don't add options in here!
-#ifdef GRAPHICS_MENU_OPTIONS
- int graphicsMenu = FrontendScreenAdd("FET_GRA", MENUSPRITE_MAINMENU, MENUPAGE_OPTIONS, 50, 0, 20,
- FONT_HEADING, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE, FESCREEN_LEFT_ALIGN, true);
-
- int newDisplayMenu = FrontendScreenAdd("FET_DIS", MENUSPRITE_MAINMENU, MENUPAGE_OPTIONS, 50, 0, 20,
- FONT_HEADING, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE, FESCREEN_LEFT_ALIGN, true);
-
- FrontendOptionSetCursor(MENUPAGE_OPTIONS, 2, true);
- FrontendOptionAddRedirect(TheText.Get("FET_DIS"), newDisplayMenu, 0);
- FrontendOptionSetCursor(MENUPAGE_OPTIONS, 3);
- FrontendOptionAddRedirect(TheText.Get("FET_GRA"), graphicsMenu, 0);
-
-#define SWITCH_TO_GRAPHICS_MENU FrontendOptionSetCursor(graphicsMenu, -1);
-#define SWITCH_TO_DISPLAY_MENU FrontendOptionSetCursor(newDisplayMenu, -1);
-#define CLONE_OPTION(a, b, c, d) FrontendOptionAddBuiltinAction(a, b, c, d);
-#define ADD_BACK FrontendOptionAddBackButton(TheText.Get("FEDS_TB"));
-#define ADD_RESTORE_DEFAULTS(a) FrontendOptionAddDynamic(TheText.Get("FET_DEF"), nil, nil, a, nil);
-#else
- int advancedDisplayMenu = FrontendScreenAdd("FET_ADV", MENUSPRITE_MAINMENU, MENUPAGE_DISPLAY_SETTINGS, 50, 0, 20,
- FONT_HEADING, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE, FESCREEN_LEFT_ALIGN, true);
- bool movedToAdvMenu = false;
-
-#define SWITCH_TO_GRAPHICS_MENU \
- if (GetNumberOfMenuOptions(MENUPAGE_DISPLAY_SETTINGS) >= 12) { \
- FrontendOptionSetCursor(advancedDisplayMenu, -1); \
- movedToAdvMenu = true; \
- } else { \
- FrontendOptionSetCursor(MENUPAGE_DISPLAY_SETTINGS, -3); \
- }
-
-#define SWITCH_TO_DISPLAY_MENU SWITCH_TO_GRAPHICS_MENU
-#define CLONE_OPTION(a, b, c, d)
-#define ADD_BACK
-#define ADD_RESTORE_DEFAULTS(a)
-#endif
- // -- Graphics/display seperation preperation end
-
- const wchar* off_on[] = { TheText.Get("FEM_OFF"), TheText.Get("FEM_ON") };
+ bool changed = false;
+ char temp[4];
-#ifdef MORE_LANGUAGES
- FrontendOptionSetCursor(MENUPAGE_LANGUAGE_SETTINGS, -2);
- FrontendOptionAddDynamic(TheText.Get("FEL_POL"), nil, nil, LangPolSelect, nil);
- FrontendOptionAddDynamic(TheText.Get("FEL_RUS"), nil, nil, LangRusSelect, nil);
- FrontendOptionAddDynamic(TheText.Get("FEL_JAP"), nil, nil, LangJapSelect, nil);
-#endif
-
-#ifdef MENU_MAP
- FrontendOptionSetCursor(MENUPAGE_PAUSE_MENU, 2);
- FrontendOptionAddRedirect(TheText.Get("FEG_MAP"), MENUPAGE_MAP);
-#endif
-
- // -- Start of graphics menu - add options in display order!
-
- SWITCH_TO_GRAPHICS_MENU
- CLONE_OPTION(TheText.Get("FED_RES"), MENUACTION_SCREENRES, nil, nil);
- CLONE_OPTION(TheText.Get("FED_WIS"), MENUACTION_WIDESCREEN, nil, nil)
-
-#ifdef IMPROVED_VIDEOMODE
- const wchar* screenModes[] = { TheText.Get("FED_FLS"), TheText.Get("FED_WND") };
- // Storing isn't enabled because it's handled in Frontend
- FrontendOptionAddSelect(TheText.Get("FEM_SCF"), screenModes, 2, (int8*)&FrontEndMenuManager.m_nPrefsWindowed, true, ScreenModeChange, nil);
-#endif
-
- CLONE_OPTION(TheText.Get("FEM_VSC"), MENUACTION_FRAMESYNC, nil, nil);
- CLONE_OPTION(TheText.Get("FEM_FRM"), MENUACTION_FRAMELIMIT, nil, nil);
-
-#ifdef MULTISAMPLING
- SWITCH_TO_GRAPHICS_MENU
- FrontendOptionAddDynamic(TheText.Get("FED_AAS"), MultiSamplingDraw, (int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, MultiSamplingButtonPress, MultiSamplingGoBack, true);
+#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+ if (strncmp(cfg.get("DetectJoystick", "JoystickName", "").c_str(), gSelectedJoystickName, strlen(gSelectedJoystickName)) != 0) {
+ changed = true;
+ cfg.set("DetectJoystick", "JoystickName", gSelectedJoystickName);
+ }
#endif
-
- CLONE_OPTION(TheText.Get("FED_TRA"), MENUACTION_TRAILS, nil, nil);
-
-#ifdef PS2_ALPHA_TEST
- SWITCH_TO_GRAPHICS_MENU
- FrontendOptionAddSelect(TheText.Get("FEM_2PR"), off_on, 2, (int8*)&gPS2alphaTest, false, PS2AlphaTestChange, nil, true);
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ for (int i = 0; i < MENUPAGES; i++) {
+ for (int j = 0; j < NUM_MENUROWS; j++) {
+ CMenuScreenCustom::CMenuEntry &option = aScreens[i].m_aEntries[j];
+ if (option.m_Action == MENUACTION_NOTHING)
+ break;
+
+ if (option.m_Action < MENUACTION_NOTHING && option.m_CFO->save) {
+ // Beware: CFO only supports saving uint8 right now
+ CheckAndSaveIniInt("FrontendOptions", option.m_CFO->save, *option.m_CFO->value, changed);
+ }
+ }
+ }
#endif
- ADD_RESTORE_DEFAULTS(RestoreDefGraphics)
- ADD_BACK
-
- // ---- End of Graphics Menu ----
-
- // -- Start of Display menu - add options in display order!
-
- SWITCH_TO_DISPLAY_MENU
- CLONE_OPTION(TheText.Get("FED_BRI"), MENUACTION_BRIGHTNESS, nil, nil);
- CLONE_OPTION(TheText.Get("FEM_LOD"), MENUACTION_DRAWDIST, nil, nil);
-
-#ifdef CUTSCENE_BORDERS_SWITCH
- SWITCH_TO_DISPLAY_MENU
- FrontendOptionAddSelect(TheText.Get("FEM_CSB"), off_on, 2, (int8 *)&CMenuManager::m_PrefsCutsceneBorders, false, BorderModeChange, nil, true);
+#ifdef EXTENDED_COLOURFILTER
+ CheckAndSaveIniFloat("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity, changed);
#endif
-
-#ifdef FREE_CAM
- SWITCH_TO_DISPLAY_MENU
- static const wchar* text = (wchar*)wcsdup(L"FREE CAM");
- FrontendOptionAddSelect(text, off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, true);
+#ifdef EXTENDED_PIPELINES
+ CheckAndSaveIniFloat("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess, changed);
+ CheckAndSaveIniFloat("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity, changed);
+ CheckAndSaveIniFloat("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult, changed);
+ CheckAndSaveIniFloat("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult, changed);
+ CheckAndSaveIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult, changed);
#endif
- CLONE_OPTION(TheText.Get("FED_SUB"), MENUACTION_SUBTITLES, nil, nil);
-
- // Add link to advanced graphics menu if it's filled.
-#ifndef GRAPHICS_MENU_OPTIONS
- if (movedToAdvMenu) {
- FrontendOptionSetCursor(MENUPAGE_DISPLAY_SETTINGS, -3);
- FrontendOptionAddRedirect(TheText.Get("FET_ADV"), advancedDisplayMenu, 0);
+ if (changed)
+ cfg.write_file("re3.ini");
+}
- FrontendOptionSetCursor(advancedDisplayMenu, -1);
- FrontendOptionAddBackButton(TheText.Get("FEDS_TB"));
- }
#endif
- ADD_RESTORE_DEFAULTS(RestoreDefDisplay)
- ADD_BACK
-}
-#endif
#ifdef DEBUGMENU
void WeaponCheat();
@@ -539,6 +381,8 @@ static const char *carnames[] = {
"yankee", "escape", "borgnine", "toyz", "ghost",
};
+//#include <list>
+
static CTweakVar** TweakVarsList;
static int TweakVarsListSize = -1;
static bool bAddTweakVarsNow = false;
@@ -690,9 +534,12 @@ DebugMenuPopulate(void)
DebugMenuEntrySetWrap(e, true);
DebugMenuAddVar("Render", "Neo Vehicle Shininess", &CustomPipes::VehicleShininess, nil, 0.1f, 0, 1.0f);
DebugMenuAddVar("Render", "Neo Vehicle Specularity", &CustomPipes::VehicleSpecularity, nil, 0.1f, 0, 1.0f);
- DebugMenuAddVar("Render", "Neo Ped Rim light", &CustomPipes::RimlightMult, nil, 0.1f, 0, 1.0f);
- DebugMenuAddVar("Render", "Neo World Lightmaps", &CustomPipes::LightmapMult, nil, 0.1f, 0, 1.0f);
- DebugMenuAddVar("Render", "Neo Road Gloss", &CustomPipes::GlossMult, nil, 0.1f, 0, 1.0f);
+ DebugMenuAddVarBool8("Render", "Neo Ped Rim light enable", &CustomPipes::RimlightEnable, nil);
+ DebugMenuAddVar("Render", "Mult", &CustomPipes::RimlightMult, nil, 0.1f, 0, 1.0f);
+ DebugMenuAddVarBool8("Render", "Neo World Lightmaps enable", &CustomPipes::LightmapEnable, nil);
+ DebugMenuAddVar("Render", "Mult", &CustomPipes::LightmapMult, nil, 0.1f, 0, 1.0f);
+ DebugMenuAddVarBool8("Render", "Neo Road Gloss enable", &CustomPipes::GlossEnable, nil);
+ DebugMenuAddVar("Render", "Mult", &CustomPipes::GlossMult, nil, 0.1f, 0, 1.0f);
#endif
DebugMenuAddVarBool8("Render", "Show Ped Paths", &gbShowPedPaths, nil);
DebugMenuAddVarBool8("Render", "Show Car Paths", &gbShowCarPaths, nil);
@@ -726,9 +573,6 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Debug", "Catalina Fly Away", CHeli::MakeCatalinaHeliFlyAway);
DebugMenuAddVarBool8("Debug", "Script Heli On", &CHeli::ScriptHeliOn, nil);
-#ifdef CUSTOM_FRONTEND_OPTIONS
- DebugMenuAddCmd("Debug", "Reload custom frontend options", ReloadFrontendOptions);
-#endif
DebugMenuAddVarBool8("Debug", "Toggle popping heads on headshot", &CPed::bPopHeadsOnHeadshot, nil);
DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start);
DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop);