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-rw-r--r--src/core/Camera.cpp10
-rw-r--r--src/core/FileLoader.cpp2
-rw-r--r--src/core/Pad.cpp2
-rw-r--r--src/core/Pad.h1
-rw-r--r--src/core/common.h2
5 files changed, 9 insertions, 8 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index b1592d93..e67c68d2 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -2292,6 +2292,10 @@ CCamera::StartTransition(int16 newMode)
Cams[ActiveCam].BetaSpeed = 0.0f;
break;
+ case CCam::MODE_BEHINDBOAT:
+ Cams[ActiveCam].BetaSpeed = 0.0f;
+ break;
+
case CCam::MODE_FOLLOWPED:
// Getting out of vehicle normally
betaOffset = DEGTORAD(55.0f);
@@ -2386,10 +2390,6 @@ CCamera::StartTransition(int16 newMode)
Cams[ActiveCam].m_fTransitionBeta = CGeneral::GetATanOfXY(Cams[ActiveCam].Front.x, Cams[ActiveCam].Front.y);
break;
- case CCam::MODE_BEHINDBOAT:
- Cams[ActiveCam].BetaSpeed = 0.0f;
- break;
-
case CCam::MODE_PED_DEAD_BABY:
Cams[ActiveCam].Alpha = DEGTORAD(15.0f);
break;
@@ -3994,7 +3994,7 @@ CCamera::CalculateDerivedValues(void)
{
m_cameraMatrix = Invert(m_matrix);
- float hfov = DEGTORAD(CDraw::GetFOV()/2.0f);
+ float hfov = DEGTORAD(CDraw::GetScaledFOV()/2.0f);
float c = cos(hfov);
float s = sin(hfov);
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index 1463b4a5..6d810cf0 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -1032,7 +1032,7 @@ CFileLoader::Load2dEffect(const char *line)
&effect->attractor.dir.y,
&effect->attractor.dir.z,
&probability);
- effect->attractor.flags = flags;
+ effect->attractor.type = flags;
effect->attractor.probability = probability;
break;
case EFFECT_PED_ATTRACTOR:
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index 67ae0c2f..56c05c71 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -1610,7 +1610,7 @@ int16 CPad::GetSteeringUpDown(void)
case 2:
{
int16 axis = NewState.LeftStickY;
- int16 dpad = (NewState.DPadUp - NewState.DPadDown) / 2;
+ int16 dpad = (NewState.DPadDown - NewState.DPadUp) / 2;
if ( Abs(axis) > Abs(dpad) )
return axis;
diff --git a/src/core/Pad.h b/src/core/Pad.h
index d0623a1e..2f50a164 100644
--- a/src/core/Pad.h
+++ b/src/core/Pad.h
@@ -445,6 +445,7 @@ public:
bool GetLeftShoulder2(void) { return !!NewState.LeftShoulder2; }
bool GetRightShoulder1(void) { return !!NewState.RightShoulder1; }
bool GetRightShoulder2(void) { return !!NewState.RightShoulder2; }
+ bool GetStart() { return !!NewState.Start; }
int16 GetLeftStickX(void) { return NewState.LeftStickX; }
int16 GetLeftStickY(void) { return NewState.LeftStickY; }
int16 GetRightStickX(void) { return NewState.RightStickX; }
diff --git a/src/core/common.h b/src/core/common.h
index eb43d8d5..d7c9a1f7 100644
--- a/src/core/common.h
+++ b/src/core/common.h
@@ -111,7 +111,7 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w)
#define SCREEN_WIDTH ((float)RsGlobal.width)
#define SCREEN_HEIGHT ((float)RsGlobal.height)
#define SCREEN_ASPECT_RATIO (CDraw::GetAspectRatio())
-#define SCREEN_VIEWWINDOW (Tan(DEGTORAD(CDraw::GetFOV() * 0.5f)))
+#define SCREEN_VIEWWINDOW (Tan(DEGTORAD(CDraw::GetScaledFOV() * 0.5f)))
// This scales from PS2 pixel coordinates to the real resolution
#define SCREEN_STRETCH_X(a) ((a) * (float) SCREEN_WIDTH / DEFAULT_SCREEN_WIDTH)