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-rw-r--r--src/core/AnimViewer.cpp19
-rw-r--r--src/core/Cam.cpp20
-rw-r--r--src/core/FileLoader.cpp6
-rw-r--r--src/core/PlayerInfo.cpp4
-rw-r--r--src/core/Pools.cpp10
-rw-r--r--src/core/Streaming.cpp47
-rw-r--r--src/core/World.cpp18
7 files changed, 60 insertions, 64 deletions
diff --git a/src/core/AnimViewer.cpp b/src/core/AnimViewer.cpp
index b4763627..00d39066 100644
--- a/src/core/AnimViewer.cpp
+++ b/src/core/AnimViewer.cpp
@@ -148,7 +148,7 @@ LastPedModelId(int modelId)
CBaseModelInfo *model;
for (int i = modelId; i >= 0; i--) {
model = CModelInfo::GetModelInfo(i);
- if (model->m_type == MITYPE_PED)
+ if (model->GetModelType() == MITYPE_PED)
return i;
}
return modelId;
@@ -160,7 +160,7 @@ LastVehicleModelId(int modelId)
CBaseModelInfo* model;
for (int i = modelId; i >= 0; i--) {
model = CModelInfo::GetModelInfo(i);
- if (model->m_type == MITYPE_VEHICLE)
+ if (model->GetModelType() == MITYPE_VEHICLE)
return i;
}
return modelId;
@@ -222,7 +222,7 @@ CAnimViewer::Update(void)
CBaseModelInfo *modelInfo = CModelInfo::GetModelInfo(modelId);
CEntity *newEntity = nil;
- if (modelInfo->m_type == MITYPE_PED) {
+ if (modelInfo->GetModelType() == MITYPE_PED) {
int animGroup = ((CPedModelInfo*)modelInfo)->m_animGroup;
if (animId > ANIM_IDLE_STANCE)
@@ -257,7 +257,7 @@ CAnimViewer::Update(void)
if (!pTarget) {
- if (modelInfo->m_type == MITYPE_VEHICLE) {
+ if (modelInfo->GetModelType() == MITYPE_VEHICLE) {
CVehicleModelInfo* veh = (CVehicleModelInfo*)modelInfo;
if (veh->m_vehicleType != VEHICLE_TYPE_CAR) {
@@ -281,7 +281,7 @@ CAnimViewer::Update(void)
newEntity->SetStatus(STATUS_ABANDONED);
}
newEntity->bIsStuck = true;
- } else if (modelInfo->m_type == MITYPE_PED) {
+ } else if (modelInfo->GetModelType() == MITYPE_PED) {
pTarget = newEntity = new CPed(PEDTYPE_CIVMALE);
newEntity->SetModelIndex(modelId);
} else {
@@ -301,9 +301,9 @@ CAnimViewer::Update(void)
}
pTarget->GetMatrix().GetPosition().z = 0.0f;
- if (modelInfo->m_type != MITYPE_PED) {
+ if (modelInfo->GetModelType() != MITYPE_PED) {
- if (modelInfo->m_type == MITYPE_VEHICLE) {
+ if (modelInfo->GetModelType() == MITYPE_VEHICLE) {
if (pad->NewState.LeftShoulder1 && !pad->OldState.LeftShoulder1) {
nextModelId = LastPedModelId(modelId);
@@ -369,10 +369,11 @@ CAnimViewer::Update(void)
if (pad->NewState.Triangle) {
#ifdef PED_SKIN
if(IsClumpSkinned(pTarget->GetClump()))
- ((CPedModelInfo*)CModelInfo::GetModelInfo(pTarget->m_modelIndex))->AnimatePedColModelSkinned(pTarget->GetClump());
+ ((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->AnimatePedColModelSkinned(pTarget->GetClump());
else
#endif
- CPedModelInfo::AnimatePedColModel(((CPedModelInfo*)CModelInfo::GetModelInfo(pTarget->m_modelIndex))->GetHitColModel(), RpClumpGetFrame(pTarget->GetClump()));
+ CPedModelInfo::AnimatePedColModel(((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->GetHitColModel(),
+ RpClumpGetFrame(pTarget->GetClump()));
AsciiToUnicode("Ped Col model will be animated as long as you hold the button", gUString);
CMessages::AddMessage(gUString, 100, 0);
}
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index b760ae28..e33e6bb0 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -4639,7 +4639,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
uint8 camSetArrPos = 0;
// We may need those later
- bool isPlane = car->m_modelIndex == MI_DODO;
+ bool isPlane = car->GetModelIndex() == MI_DODO;
bool isHeli = false;
bool isBike = false;
bool isCar = car->IsCar() && !isPlane && !isHeli && !isBike;
@@ -4650,9 +4650,9 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
uint8 nextDirectionIsForward = !(pad->GetLookBehindForCar() || pad->GetLookBehindForPed() || pad->GetLookLeft() || pad->GetLookRight()) &&
DirectionWasLooking == LOOKING_FORWARD;
- if (car->m_modelIndex == MI_FIRETRUCK) {
+ if (car->GetModelIndex() == MI_FIRETRUCK) {
camSetArrPos = 7;
- } else if (car->m_modelIndex == MI_RCBANDIT) {
+ } else if (car->GetModelIndex() == MI_RCBANDIT) {
camSetArrPos = 5;
} else if (car->IsBoat()) {
camSetArrPos = 4;
@@ -4851,7 +4851,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
// This is also original LCS and SA bug, or some attempt to fix lag. We'll never know
// if (car->m_vecMoveSpeed.MagnitudeSqr() < sq(0.2f))
- if (car->m_modelIndex != MI_FIRETRUCK) {
+ if (car->GetModelIndex() != MI_FIRETRUCK) {
// if (!isBike || GetMysteriousWheelRelatedThingBike(car) > 3)
// if (!isHeli && (!isPlane || car->GetWheelsOnGround())) {
@@ -4907,7 +4907,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
bool correctAlpha = true;
// if (SA checks if we aren't in work car, why?) {
- if (!isCar || car->m_modelIndex != MI_YARDIE) {
+ if (!isCar || car->GetModelIndex() != MI_YARDIE) {
correctAlpha = false;
}
else {
@@ -5186,13 +5186,13 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
// gTargetCoordsForLookingBehind = TargetCoors;
// SA code from CAutomobile::TankControl/FireTruckControl.
- if (car->m_modelIndex == MI_RHINO || car->m_modelIndex == MI_FIRETRUCK) {
+ if (car->GetModelIndex() == MI_RHINO || car->GetModelIndex() == MI_FIRETRUCK) {
float &carGunLR = ((CAutomobile*)car)->m_fCarGunLR;
CVector hi = Multiply3x3(Front, car->GetMatrix());
// III/VC's firetruck turret angle is reversed
- float angleToFace = (car->m_modelIndex == MI_FIRETRUCK ? -hi.Heading() : hi.Heading());
+ float angleToFace = (car->GetModelIndex() == MI_FIRETRUCK ? -hi.Heading() : hi.Heading());
if (angleToFace <= carGunLR + PI) {
if (angleToFace < carGunLR - PI)
@@ -5202,7 +5202,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
}
float neededTurn = angleToFace - carGunLR;
- float turnPerFrame = CTimer::GetTimeStep() * (car->m_modelIndex == MI_FIRETRUCK ? 0.05f : 0.015f);
+ float turnPerFrame = CTimer::GetTimeStep() * (car->GetModelIndex() == MI_FIRETRUCK ? 0.05f : 0.015f);
if (neededTurn <= turnPerFrame) {
if (neededTurn < -turnPerFrame)
angleToFace = carGunLR - turnPerFrame;
@@ -5210,7 +5210,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
angleToFace = turnPerFrame + carGunLR;
}
- if (car->m_modelIndex == MI_RHINO && carGunLR != angleToFace) {
+ if (car->GetModelIndex() == MI_RHINO && carGunLR != angleToFace) {
DMAudio.PlayOneShot(car->m_audioEntityId, SOUND_CAR_TANK_TURRET_ROTATE, Abs(angleToFace - carGunLR));
}
carGunLR = angleToFace;
@@ -5222,7 +5222,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
}
// Because firetruk turret also has Y movement
- if (car->m_modelIndex == MI_FIRETRUCK) {
+ if (car->GetModelIndex() == MI_FIRETRUCK) {
float &carGunUD = ((CAutomobile*)car)->m_fCarGunUD;
float alphaToFace = Atan2(hi.z, hi.Magnitude2D()) + DEGTORAD(15.0f);
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index 06eb5a34..ab09d72f 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -235,7 +235,7 @@ CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot)
#ifndef MIAMI
if(mi->GetColModel()){
#else
- if(mi->GetColModel() && mi->m_bOwnsColModel){
+ if(mi->GetColModel() && mi->DoesOwnColModel()){
#endif
LoadCollisionModel(work_buff+24, *mi->GetColModel(), modelname);
}else{
@@ -506,7 +506,7 @@ CFileLoader::LoadClumpFile(RwStream *stream, uint32 id)
return false;
mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id);
mi->SetClump(clump);
- if(mi->m_type == MITYPE_PED && id != 0 && RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
+ if (mi->GetModelType() == MITYPE_PED && id != 0 && RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)) {
// Read LOD ped
clump = RpClumpStreamRead(stream);
if(clump){
@@ -1481,7 +1481,7 @@ CFileLoader::ReloadObject(const char *line)
#ifdef FIX_BUGS
mi &&
#endif
- mi->m_type == MITYPE_SIMPLE && !strcmp(mi->GetName(), model) && mi->m_numAtomics == numObjs) {
+ mi->GetModelType() == MITYPE_SIMPLE && !strcmp(mi->GetName(), model) && mi->m_numAtomics == numObjs) {
mi->SetLodDistances(dist);
SetModelInfoFlags(mi, flags);
} else {
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp
index 0cd69119..ec6d3023 100644
--- a/src/core/PlayerInfo.cpp
+++ b/src/core/PlayerInfo.cpp
@@ -354,7 +354,7 @@ CPlayerInfo::Process(void)
bool startTaxiTimer = true;
if (m_bUnusedTaxiThing && m_pPed->bInVehicle) {
CVehicle *veh = m_pPed->m_pMyVehicle;
- if ((veh->m_modelIndex == MI_TAXI || veh->m_modelIndex == MI_CABBIE || veh->m_modelIndex == MI_BORGNINE)
+ if ((veh->GetModelIndex() == MI_TAXI || veh->GetModelIndex() == MI_CABBIE || veh->GetModelIndex() == MI_BORGNINE)
&& veh->pDriver == m_pPed && veh->m_nNumPassengers != 0) {
for (uint32 timePassed = CTimer::GetTimeInMilliseconds() - m_nUnusedTaxiTimer; timePassed >= 1000; m_nUnusedTaxiTimer += 1000) {
timePassed -= 1000;
@@ -407,7 +407,7 @@ CPlayerInfo::Process(void)
if (m_pPed->bInVehicle) {
if (!m_pRemoteVehicle) {
CEntity *surfaceBelowVeh = m_pPed->m_pMyVehicle->m_pCurGroundEntity;
- if (!surfaceBelowVeh || !CBridge::ThisIsABridgeObjectMovingUp(surfaceBelowVeh->m_modelIndex)) {
+ if (!surfaceBelowVeh || !CBridge::ThisIsABridgeObjectMovingUp(surfaceBelowVeh->GetModelIndex())) {
CVehicle *veh = m_pPed->m_pMyVehicle;
if (!veh->IsBoat() || veh->m_nDoorLock == CARLOCK_LOCKED_PLAYER_INSIDE) {
diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp
index 4306cf09..bc65f6b6 100644
--- a/src/core/Pools.cpp
+++ b/src/core/Pools.cpp
@@ -223,21 +223,21 @@ INITSAVEBUF
#ifdef COMPATIBLE_SAVES
if ((pVehicle->IsCar() || pVehicle->IsBoat()) && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
WriteSaveBuf<uint32>(buf, pVehicle->m_vehType);
- WriteSaveBuf<int16>(buf, pVehicle->m_modelIndex);
+ WriteSaveBuf<int16>(buf, pVehicle->GetModelIndex());
WriteSaveBuf<int32>(buf, GetVehicleRef(pVehicle));
pVehicle->Save(buf);
}
#else
if (pVehicle->IsCar() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
WriteSaveBuf(buf, (uint32)pVehicle->m_vehType);
- WriteSaveBuf(buf, pVehicle->m_modelIndex);
+ WriteSaveBuf(buf, pVehicle->GetModelIndex());
WriteSaveBuf(buf, GetVehicleRef(pVehicle));
memcpy(buf, pVehicle, sizeof(CAutomobile));
SkipSaveBuf(buf, sizeof(CAutomobile));
}
if (pVehicle->IsBoat() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
WriteSaveBuf(buf, (uint32)pVehicle->m_vehType);
- WriteSaveBuf(buf, pVehicle->m_modelIndex);
+ WriteSaveBuf(buf, pVehicle->GetModelIndex());
WriteSaveBuf(buf, GetVehicleRef(pVehicle));
memcpy(buf, pVehicle, sizeof(CBoat));
SkipSaveBuf(buf, sizeof(CBoat));
@@ -279,7 +279,7 @@ INITSAVEBUF
bool bHasBeenDamaged = pObject->bHasBeenDamaged;
bool bUseVehicleColours = pObject->bUseVehicleColours;
CCompressedMatrixNotAligned tmp;
- WriteSaveBuf(buf, pObject->m_modelIndex);
+ WriteSaveBuf(buf, pObject->GetModelIndex());
WriteSaveBuf(buf, GetObjectRef(pObject));
tmp.CompressFromFullMatrix(pObject->GetMatrix());
WriteSaveBuf(buf, tmp);
@@ -397,7 +397,7 @@ INITSAVEBUF
continue;
if (!pPed->bInVehicle && pPed->m_nPedType == PEDTYPE_PLAYER1) {
WriteSaveBuf(buf, pPed->m_nPedType);
- WriteSaveBuf(buf, pPed->m_modelIndex);
+ WriteSaveBuf(buf, pPed->GetModelIndex());
WriteSaveBuf(buf, GetPedRef(pPed));
#ifdef COMPATIBLE_SAVES
pPed->Save(buf);
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index f1aa4cc5..d212dd05 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -553,7 +553,7 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
if(mi->IsSimple()){
success = CFileLoader::LoadAtomicFile(stream, streamId);
- }else if(mi->m_type == MITYPE_VEHICLE){
+ } else if (mi->GetModelType() == MITYPE_VEHICLE) {
// load vehicles in two parts
CModelInfo::GetModelInfo(streamId)->AddRef();
success = CFileLoader::StartLoadClumpFile(stream, streamId);
@@ -634,7 +634,7 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
if(streamId < STREAM_OFFSET_TXD){
// Model
// Vehicles and Peds not in loaded list
- if(mi->m_type != MITYPE_VEHICLE && mi->m_type != MITYPE_PED){
+ if (mi->GetModelType() != MITYPE_VEHICLE && mi->GetModelType() != MITYPE_PED) {
CSimpleModelInfo *smi = (CSimpleModelInfo*)mi;
// Set fading for some objects
@@ -1080,7 +1080,7 @@ CStreaming::RemoveBuildings(eLevelName level)
mi = CModelInfo::GetModelInfo(e->GetModelIndex());
if(!e->bImBeingRendered){
e->DeleteRwObject();
- if(mi->m_refCount == 0)
+ if (mi->GetNumRefs() == 0)
RemoveModel(e->GetModelIndex());
}
}
@@ -1093,7 +1093,7 @@ CStreaming::RemoveBuildings(eLevelName level)
mi = CModelInfo::GetModelInfo(e->GetModelIndex());
if(!e->bImBeingRendered){
e->DeleteRwObject();
- if(mi->m_refCount == 0)
+ if (mi->GetNumRefs() == 0)
RemoveModel(e->GetModelIndex());
}
}
@@ -1106,7 +1106,7 @@ CStreaming::RemoveBuildings(eLevelName level)
mi = CModelInfo::GetModelInfo(e->GetModelIndex());
if(!e->bImBeingRendered && ((CObject*)e)->ObjectCreatedBy == GAME_OBJECT){
e->DeleteRwObject();
- if(mi->m_refCount == 0)
+ if (mi->GetNumRefs() == 0)
RemoveModel(e->GetModelIndex());
}
}
@@ -1119,7 +1119,7 @@ CStreaming::RemoveBuildings(eLevelName level)
mi = CModelInfo::GetModelInfo(e->GetModelIndex());
if(!e->bImBeingRendered){
e->DeleteRwObject();
- if(mi->m_refCount == 0)
+ if (mi->GetNumRefs() == 0)
RemoveModel(e->GetModelIndex());
}
}
@@ -1211,7 +1211,7 @@ CStreaming::RemoveBigBuildings(eLevelName level)
mi = CModelInfo::GetModelInfo(e->GetModelIndex());
if(!e->bImBeingRendered){
e->DeleteRwObject();
- if(mi->m_refCount == 0)
+ if (mi->GetNumRefs() == 0)
RemoveModel(e->GetModelIndex());
}
}
@@ -1229,8 +1229,7 @@ CStreaming::RemoveLoadedVehicle(void)
ms_lastVehicleDeleted = 0;
id = ms_vehiclesLoaded[ms_lastVehicleDeleted];
if(id != -1 &&
- (ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0 &&
- CModelInfo::GetModelInfo(id)->m_refCount == 0 &&
+ (ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0 && CModelInfo::GetModelInfo(id)->GetNumRefs() == 0 &&
ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED)
goto found;
}
@@ -1251,7 +1250,7 @@ CStreaming::RemoveLeastUsedModel(void)
for(si = ms_endLoadedList.m_prev; si != &ms_startLoadedList; si = si->m_prev){
streamId = si - ms_aInfoForModel;
if(streamId < STREAM_OFFSET_TXD){
- if(CModelInfo::GetModelInfo(streamId)->m_refCount == 0){
+ if (CModelInfo::GetModelInfo(streamId)->GetNumRefs() == 0) {
RemoveModel(streamId);
return true;
}
@@ -1277,7 +1276,7 @@ CStreaming::RemoveAllUnusedModels(void)
for(i = NUM_DEFAULT_MODELS; i < MODELINFOSIZE; i++){
if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED &&
ms_aInfoForModel[i].m_flags & STREAMFLAGS_DONT_REMOVE &&
- CModelInfo::GetModelInfo(i)->m_refCount == 0){
+ CModelInfo::GetModelInfo(i)->GetNumRefs() == 0) {
RemoveModel(i);
ms_aInfoForModel[i].m_loadState = STREAMSTATE_NOTLOADED;
}
@@ -1368,8 +1367,7 @@ CStreaming::AddToLoadedVehiclesList(int32 modelId)
for(i = 0; i < MAXVEHICLESLOADED; i++){
id = ms_vehiclesLoaded[ms_lastVehicleDeleted];
if(id != -1 &&
- (ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0 &&
- CModelInfo::GetModelInfo(id)->m_refCount == 0)
+ (ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0 && CModelInfo::GetModelInfo(id)->GetNumRefs() == 0)
goto found;
ms_lastVehicleDeleted++;
if(ms_lastVehicleDeleted == MAXVEHICLESLOADED)
@@ -1443,7 +1441,7 @@ void
CStreaming::SetModelIsDeletable(int32 id)
{
ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_DONT_REMOVE;
- if((id >= STREAM_OFFSET_TXD || CModelInfo::GetModelInfo(id)->m_type != MITYPE_VEHICLE) &&
+ if ((id >= STREAM_OFFSET_TXD || CModelInfo::GetModelInfo(id)->GetModelType() != MITYPE_VEHICLE) &&
(ms_aInfoForModel[id].m_flags & STREAMFLAGS_SCRIPTOWNED) == 0){
if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_LOADED)
RemoveModel(id);
@@ -1462,7 +1460,7 @@ void
CStreaming::SetMissionDoesntRequireModel(int32 id)
{
ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_SCRIPTOWNED;
- if((id >= STREAM_OFFSET_TXD || CModelInfo::GetModelInfo(id)->m_type != MITYPE_VEHICLE) &&
+ if ((id >= STREAM_OFFSET_TXD || CModelInfo::GetModelInfo(id)->GetModelType() != MITYPE_VEHICLE) &&
(ms_aInfoForModel[id].m_flags & STREAMFLAGS_DONT_REMOVE) == 0){
if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_LOADED)
RemoveModel(id);
@@ -1877,8 +1875,8 @@ CStreaming::RequestModelStream(int32 ch)
// Can't load certain combinations of files together
if(streamId < STREAM_OFFSET_TXD){
- if(havePed && CModelInfo::GetModelInfo(streamId)->m_type == MITYPE_PED ||
- haveBigFile && CModelInfo::GetModelInfo(streamId)->m_type == MITYPE_VEHICLE ||
+ if (havePed && CModelInfo::GetModelInfo(streamId)->GetModelType() == MITYPE_PED ||
+ haveBigFile && CModelInfo::GetModelInfo(streamId)->GetModelType() == MITYPE_VEHICLE ||
!TxdAvailable(CModelInfo::GetModelInfo(streamId)->GetTxdSlot()))
break;
}else{
@@ -1897,9 +1895,9 @@ CStreaming::RequestModelStream(int32 ch)
break;
}
if(streamId < STREAM_OFFSET_TXD){
- if(CModelInfo::GetModelInfo(streamId)->m_type == MITYPE_PED)
+ if (CModelInfo::GetModelInfo(streamId)->GetModelType() == MITYPE_PED)
havePed = 1;
- if(CModelInfo::GetModelInfo(streamId)->m_type == MITYPE_VEHICLE)
+ if (CModelInfo::GetModelInfo(streamId)->GetModelType() == MITYPE_VEHICLE)
haveBigFile = 1;
}else{
if(size > 200)
@@ -1957,8 +1955,7 @@ CStreaming::ProcessLoadingChannel(int32 ch)
continue;
cdsize = ms_aInfoForModel[id].GetCdSize();
- if(id < STREAM_OFFSET_TXD &&
- CModelInfo::GetModelInfo(id)->m_type == MITYPE_VEHICLE &&
+ if(id < STREAM_OFFSET_TXD && CModelInfo::GetModelInfo(id)->GetModelType() == MITYPE_VEHICLE &&
ms_numVehiclesLoaded >= desiredNumVehiclesLoaded &&
!RemoveLoadedVehicle() &&
((ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0 || GetAvailableVehicleSlot() == -1)){
@@ -2231,7 +2228,7 @@ CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float
if(!e->bStreamingDontDelete && !e->bIsSubway &&
(!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
- if(mi->m_type != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff())){
+ if (mi->GetModelType() != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff())) {
lodDistSq = sq(mi->GetLargestLodDistance());
lodDistSq = Min(lodDistSq, sq(STREAM_DIST));
pos = CVector2D(e->GetPosition());
@@ -2263,7 +2260,7 @@ CStreaming::ProcessEntitiesInSectorList(CPtrList &list)
if(!e->bStreamingDontDelete && !e->bIsSubway &&
(!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
- if(mi->m_type != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff()))
+ if (mi->GetModelType() != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff()))
#ifdef GTA_ZONECULL
if(CRenderer::IsEntityCullZoneVisible(e))
#endif
@@ -2631,7 +2628,7 @@ CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem)
if(!e->bStreamingDontDelete && !e->bImBeingRendered &&
e->m_rwObject && ms_aInfoForModel[e->GetModelIndex()].m_next){
e->DeleteRwObject();
- if(CModelInfo::GetModelInfo(e->GetModelIndex())->m_refCount == 0){
+ if (CModelInfo::GetModelInfo(e->GetModelIndex())->GetNumRefs() == 0) {
RemoveModel(e->GetModelIndex());
if(ms_memoryUsed < mem)
return true;
@@ -2652,7 +2649,7 @@ CStreaming::DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, int32 mem)
if(!e->bStreamingDontDelete && !e->bImBeingRendered &&
e->m_rwObject && !e->IsVisible() && ms_aInfoForModel[e->GetModelIndex()].m_next){
e->DeleteRwObject();
- if(CModelInfo::GetModelInfo(e->GetModelIndex())->m_refCount == 0){
+ if (CModelInfo::GetModelInfo(e->GetModelIndex())->GetNumRefs() == 0) {
RemoveModel(e->GetModelIndex());
if(ms_memoryUsed < mem)
return true;
diff --git a/src/core/World.cpp b/src/core/World.cpp
index befdfad4..09170f54 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -758,7 +758,7 @@ CWorld::FindObjectsOfTypeInRangeSectorList(uint32 modelId, CPtrList &list, const
CEntity *pEntity = (CEntity *)pNode->item;
if(pEntity->m_scanCode != GetCurrentScanCode()) {
pEntity->m_scanCode = GetCurrentScanCode();
- if(modelId == pEntity->m_modelIndex) {
+ if (modelId == pEntity->GetModelIndex()) {
float fMagnitude = 0.0f;
if(bCheck2DOnly)
fMagnitude = (position - pEntity->GetPosition()).MagnitudeSqr2D();
@@ -953,14 +953,13 @@ CWorld::TestSphereAgainstSectorList(CPtrList &list, CVector spherePos, float rad
float distance = diff.Magnitude();
if(e->GetBoundRadius() + radius > distance) {
- CColModel *eCol = CModelInfo::GetModelInfo(e->m_modelIndex)->GetColModel();
+ CColModel *eCol = CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel();
int collidedSpheres =
CCollision::ProcessColModels(sphereMat, sphereCol, e->GetMatrix(), *eCol,
gaTempSphereColPoints, nil, nil);
if(collidedSpheres != 0 ||
- (e->IsVehicle() && ((CVehicle *)e)->m_vehType == VEHICLE_TYPE_CAR &&
- e->m_modelIndex != MI_DODO &&
+ (e->IsVehicle() && ((CVehicle *)e)->m_vehType == VEHICLE_TYPE_CAR && e->GetModelIndex() != MI_DODO &&
radius + eCol->boundingBox.max.x > distance)) {
return e;
}
@@ -1823,7 +1822,7 @@ CWorld::RepositionCertainDynamicObjects()
void
CWorld::RepositionOneObject(CEntity *pEntity)
{
- int16 modelId = pEntity->m_modelIndex;
+ int16 modelId = pEntity->GetModelIndex();
if (IsTrafficLight(modelId) || IsTreeModel(modelId) || modelId == MI_PARKINGMETER ||
modelId == MI_PHONEBOOTH1 || modelId == MI_WASTEBIN || modelId == MI_BIN || modelId == MI_POSTBOX1 ||
modelId == MI_NEWSSTAND || modelId == MI_TRAFFICCONE || modelId == MI_DUMP1 ||
@@ -2026,8 +2025,7 @@ CWorld::Process(void)
if(!movingEnt->bIsInSafePosition) {
movingEnt->bIsStuck = true;
if(movingEnt->GetStatus() == STATUS_PLAYER) {
- printf("STUCK: Final Step: Player Entity %d Is Stuck\n",
- movingEnt->m_modelIndex);
+ printf("STUCK: Final Step: Player Entity %d Is Stuck\n", movingEnt->GetModelIndex());
movingEnt->m_vecMoveSpeed *= 0.3f;
movingEnt->ApplyMoveSpeed();
movingEnt->ApplyTurnSpeed();
@@ -2119,13 +2117,13 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
if(!pEntity->bExplosionProof && (!pEntity->IsPed() || !pPed->bInVehicle)) {
if(pEntity->bIsStatic) {
if(pEntity->IsObject()) {
- if(fPower > pObject->m_fUprootLimit || IsFence(pObject->m_modelIndex)) {
- if(IsGlass(pObject->m_modelIndex)) {
+ if (fPower > pObject->m_fUprootLimit || IsFence(pObject->GetModelIndex())) {
+ if (IsGlass(pObject->GetModelIndex())) {
CGlass::WindowRespondsToExplosion(pObject, position);
} else {
pObject->bIsStatic = false;
pObject->AddToMovingList();
- int16 modelId = pEntity->m_modelIndex;
+ int16 modelId = pEntity->GetModelIndex();
if(modelId != MI_FIRE_HYDRANT ||
pObject->bHasBeenDamaged) {
if(pEntity->IsObject() &&