diff options
Diffstat (limited to 'src/core')
46 files changed, 1127 insertions, 431 deletions
diff --git a/src/core/Accident.cpp b/src/core/Accident.cpp index cb46e181..c8611323 100644 --- a/src/core/Accident.cpp +++ b/src/core/Accident.cpp @@ -6,8 +6,6 @@ #include "Pools.h" #include "World.h" -// --MIAMI: File done - CAccidentManager gAccidentManager; CAccident* diff --git a/src/core/AnimViewer.cpp b/src/core/AnimViewer.cpp index 854ec7d4..1a7facc1 100644 --- a/src/core/AnimViewer.cpp +++ b/src/core/AnimViewer.cpp @@ -81,7 +81,7 @@ CAnimViewer::Initialise(void) { CCollision::Init(); CWorld::Initialise(); mod_HandlingManager.Initialise(); - CTempColModels::Initialise(); + gpTempColModels->Initialise(); CAnimManager::Initialise(); CModelInfo::Initialise(); CParticle::Initialise(); diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index 63d8b30b..4895ef6e 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -30,8 +30,6 @@ #include "Bike.h" #include "Pickups.h" -//--MIAMI: file done - bool PrintDebugCode = false; int16 DebugCamMode; @@ -953,7 +951,7 @@ CVector CCam::DoAverageOnVector(const CVector &vec) { int i; - CVector Average = { 0.0f, 0.0f, 0.0f }; + CVector Average = CVector(0.0f, 0.0f, 0.0f); if(ResetStatics){ m_iRunningVectorArrayPos = 0; @@ -4035,7 +4033,7 @@ CCam::Process_Debug(const CVector&, float, float, float) if(CPad::GetPad(1)->GetLeftShockJustDown() && gbBigWhiteDebugLightSwitchedOn) CShadows::StoreShadowToBeRendered(SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &Source, 12.0f, 0.0f, 0.0f, -12.0f, - 128, 128, 128, 128, 1000.0f, false, 1.0f); + 128, 128, 128, 128, 1000.0f, false, 1.0f, nil, 1.0f); if(CHud::m_Wants_To_Draw_Hud){ char str[256]; diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 4bb782f2..f9f4a88f 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -2955,7 +2955,7 @@ CCamera::TryToStartNewCamMode(int obbeMode) if (CReplay::IsPlayingBack()) return false; #endif - if(FindPlayerPed()->m_pWanted->m_nWantedLevel < 1) + if(FindPlayerPed()->m_pWanted->GetWantedLevel() < 1) return false; if(FindPlayerVehicle() == nil) return false; @@ -2983,7 +2983,7 @@ CCamera::TryToStartNewCamMode(int obbeMode) if (CReplay::IsPlayingBack()) return false; #endif - if(FindPlayerPed()->m_pWanted->m_nWantedLevel < 1) + if(FindPlayerPed()->m_pWanted->GetWantedLevel() < 1) return false; if(FindPlayerVehicle() == nil) return false; diff --git a/src/core/CdStream.cpp b/src/core/CdStream.cpp index 4bb31ea4..da85a238 100644 --- a/src/core/CdStream.cpp +++ b/src/core/CdStream.cpp @@ -7,9 +7,6 @@ #include "RwHelper.h" #include "MemoryMgr.h" -#define CDDEBUG(f, ...) debug ("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__) -#define CDTRACE(f, ...) printf("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__) - struct CdReadInfo { uint32 nSectorOffset; @@ -60,7 +57,7 @@ CdStreamInitThread(void) if ( gpReadInfo[i].hSemaphore == nil ) { - CDTRACE("failed to create sync semaphore"); + printf("%s: failed to create sync semaphore\n", "cdvd_stream"); ASSERT(0); return; } @@ -81,7 +78,7 @@ CdStreamInitThread(void) if ( gCdStreamSema == nil ) { - CDTRACE("failed to create stream semaphore"); + printf("%s: failed to create stream semaphore\n", "cdvd_stream"); ASSERT(0); return; } @@ -90,7 +87,7 @@ CdStreamInitThread(void) if ( _gCdStreamThread == nil ) { - CDTRACE("failed to create streaming thread"); + printf("%s: failed to create streaming thread\n", "cdvd_stream"); ASSERT(0); return; } @@ -138,7 +135,7 @@ CdStreamInit(int32 numChannels) gpReadInfo = (CdReadInfo *)LocalAlloc(LMEM_ZEROINIT, sizeof(CdReadInfo) * numChannels); ASSERT( gpReadInfo != nil ); - CDDEBUG("read info %p", gpReadInfo); + debug("%s: read info %p\n", "cdvd_stream", gpReadInfo); CdStreamAddImage("MODELS\\GTA3.IMG"); diff --git a/src/core/Clock.cpp b/src/core/Clock.cpp index b0f0b34f..0aa841ae 100644 --- a/src/core/Clock.cpp +++ b/src/core/Clock.cpp @@ -6,8 +6,6 @@ #include "Stats.h" #include "VarConsole.h" -// --MIAMI: File done - _TODO("gbFastTime"); bool gbFastTime; diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index b2dad358..23e86a79 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -1,11 +1,7 @@ -#if defined RW_D3D9 || defined RWLIBS -#define DIRECTINPUT_VERSION 0x0800 -#include <dinput.h> -#endif - +#define WITHDINPUT #include "common.h" #include "platform.h" -#include "crossplatform.h" // for Windows version +#include "crossplatform.h" #include "ControllerConfig.h" #include "Pad.h" #include "FileMgr.h" @@ -21,8 +17,6 @@ #include "Camera.h" #include "GenericGameStorage.h" -// --MIAMI: file done - CControllerConfigManager ControlsManager; CControllerConfigManager::CControllerConfigManager() @@ -37,6 +31,9 @@ CControllerConfigManager::CControllerConfigManager() void CControllerConfigManager::MakeControllerActionsBlank() { +#ifdef LOAD_INI_SETTINGS + ms_padButtonsInited = 0; +#endif for (int32 i = 0; i < MAX_CONTROLLERTYPES; i++) { for (int32 j = 0; j < MAX_CONTROLLERACTIONS; j++) @@ -323,6 +320,10 @@ void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerSta } } +#ifdef LOAD_INI_SETTINGS +uint32 CControllerConfigManager::ms_padButtonsInited = 0; +#endif + void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons) { m_bFirstCapture = true; @@ -331,6 +332,22 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons) if (buttons > 16) btn = 16; +#ifdef LOAD_INI_SETTINGS + uint32 buttonMin = ms_padButtonsInited; + if (buttonMin >= btn) + return; + + ms_padButtonsInited = btn; + + #define IF_BTN_IN_RANGE(n) \ + case n: \ + if (n <= buttonMin) \ + return; +#else + #define IF_BTN_IN_RANGE(n) \ + case n: +#endif + // Now we use SDL Game Controller DB #if defined RW_D3D9 || defined RWLIBS if ( AllValidWinJoys.m_aJoys[JOYSTICK1].m_nVendorID == 0x3427 @@ -343,50 +360,50 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons) switch (btn) { - case 16: + IF_BTN_IN_RANGE(16) SetControllerKeyAssociatedWithAction(GO_LEFT, 16, JOYSTICK); - case 15: + IF_BTN_IN_RANGE(15) SetControllerKeyAssociatedWithAction(GO_BACK, 15, JOYSTICK); - case 14: + IF_BTN_IN_RANGE(14) SetControllerKeyAssociatedWithAction(GO_RIGHT, 14, JOYSTICK); - case 13: + IF_BTN_IN_RANGE(13) SetControllerKeyAssociatedWithAction(GO_FORWARD, 13, JOYSTICK); - case 12: - case 11: + IF_BTN_IN_RANGE(12) + IF_BTN_IN_RANGE(11) SetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, 11, JOYSTICK); SetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, 11, JOYSTICK); - case 10: + IF_BTN_IN_RANGE(10) SetControllerKeyAssociatedWithAction(VEHICLE_HORN, 10, JOYSTICK); SetControllerKeyAssociatedWithAction(PED_DUCK, 10, JOYSTICK); - case 9: + IF_BTN_IN_RANGE(9) SetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 9, JOYSTICK); - case 8: + IF_BTN_IN_RANGE(8) SetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, 8, JOYSTICK); SetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, 8, JOYSTICK); - case 7: + IF_BTN_IN_RANGE(7) SetControllerKeyAssociatedWithAction(PED_ANSWER_PHONE, 7, JOYSTICK); SetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, 7, JOYSTICK); - case 6: + IF_BTN_IN_RANGE(6) SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, 6, JOYSTICK); SetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, 6, JOYSTICK); - case 5: + IF_BTN_IN_RANGE(5) SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, 5, JOYSTICK); SetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, 5, JOYSTICK); /*******************************************************************************************/ - case 4: + IF_BTN_IN_RANGE(4) SetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, 4, JOYSTICK); SetControllerKeyAssociatedWithAction(PED_JUMPING, 4, JOYSTICK); SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, 4, JOYSTICK); - case 3: + IF_BTN_IN_RANGE(3) SetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, 3, JOYSTICK); SetControllerKeyAssociatedWithAction(PED_SPRINT, 3, JOYSTICK); SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 3, JOYSTICK); - case 2: + IF_BTN_IN_RANGE(2) SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 2, JOYSTICK); #ifdef BIND_VEHICLE_FIREWEAPON SetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, 2, JOYSTICK); #endif - case 1: + IF_BTN_IN_RANGE(1) SetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, 1, JOYSTICK); /*******************************************************************************************/ } @@ -395,47 +412,47 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons) { switch (btn) { - case 16: + IF_BTN_IN_RANGE(16) SetControllerKeyAssociatedWithAction(GO_LEFT, 16, JOYSTICK); - case 15: + IF_BTN_IN_RANGE(15) SetControllerKeyAssociatedWithAction(GO_BACK, 15, JOYSTICK); - case 14: + IF_BTN_IN_RANGE(14) SetControllerKeyAssociatedWithAction(GO_RIGHT, 14, JOYSTICK); - case 13: + IF_BTN_IN_RANGE(13) SetControllerKeyAssociatedWithAction(GO_FORWARD, 13, JOYSTICK); - case 12: - case 11: + IF_BTN_IN_RANGE(12) + IF_BTN_IN_RANGE(11) SetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, 11, JOYSTICK); SetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, 11, JOYSTICK); - case 10: + IF_BTN_IN_RANGE(10) SetControllerKeyAssociatedWithAction(VEHICLE_HORN, 10, JOYSTICK); SetControllerKeyAssociatedWithAction(PED_DUCK, 10, JOYSTICK); - case 9: + IF_BTN_IN_RANGE(9) SetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 9, JOYSTICK); - case 8: + IF_BTN_IN_RANGE(8) SetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, 8, JOYSTICK); SetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, 8, JOYSTICK); - case 7: + IF_BTN_IN_RANGE(7) SetControllerKeyAssociatedWithAction(PED_ANSWER_PHONE, 7, JOYSTICK); SetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, 7, JOYSTICK); - case 6: + IF_BTN_IN_RANGE(6) SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, 6, JOYSTICK); SetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, 6, JOYSTICK); - case 5: + IF_BTN_IN_RANGE(5) SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, 5, JOYSTICK); SetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, 5, JOYSTICK); /*******************************************************************************************/ - case 4: + IF_BTN_IN_RANGE(4) SetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, 4, JOYSTICK); - case 3: + IF_BTN_IN_RANGE(3) SetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, 3, JOYSTICK); SetControllerKeyAssociatedWithAction(PED_JUMPING, 3, JOYSTICK); SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, 3, JOYSTICK); - case 2: + IF_BTN_IN_RANGE(2) SetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, 2, JOYSTICK); SetControllerKeyAssociatedWithAction(PED_SPRINT, 2, JOYSTICK); SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 2, JOYSTICK); - case 1: + IF_BTN_IN_RANGE(1) SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 1, JOYSTICK); #ifdef BIND_VEHICLE_FIREWEAPON SetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, 1, JOYSTICK); @@ -524,7 +541,7 @@ void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int32 button, i break; case 12: #ifndef REGISTER_START_BUTTON - if (padNumber == 1) + if (padnumber == 1) #endif pad->PCTempJoyState.Start = 255; break; @@ -2738,9 +2755,10 @@ wchar *CControllerConfigManager::GetButtonComboText(e_ControllerAction action) void CControllerConfigManager::SetControllerKeyAssociatedWithAction(e_ControllerAction action, int32 key, eControllerType type) { ResetSettingOrder(action); + int numOfSettings = GetNumOfSettingsForAction(action); m_aSettings[action][type].m_Key = key; - m_aSettings[action][type].m_ContSetOrder = GetNumOfSettingsForAction(action) + 1; + m_aSettings[action][type].m_ContSetOrder = numOfSettings + 1; } int32 CControllerConfigManager::GetMouseButtonAssociatedWithAction(e_ControllerAction action) @@ -2750,8 +2768,10 @@ int32 CControllerConfigManager::GetMouseButtonAssociatedWithAction(e_ControllerA void CControllerConfigManager::SetMouseButtonAssociatedWithAction(e_ControllerAction action, int32 button) { + int numOfSettings = GetNumOfSettingsForAction(action); + m_aSettings[action][MOUSE].m_Key = button; - m_aSettings[action][MOUSE].m_ContSetOrder = GetNumOfSettingsForAction(action) + 1; + m_aSettings[action][MOUSE].m_ContSetOrder = numOfSettings + 1; } void CControllerConfigManager::ResetSettingOrder(e_ControllerAction action) @@ -2774,7 +2794,7 @@ void CControllerConfigManager::ResetSettingOrder(e_ControllerAction action) for (int32 k = 0; k < MAX_CONTROLLERTYPES; k++) { int32 setorder = m_aSettings[action][k].m_ContSetOrder; - if (setorder > i && setorder != KEYBOARD) + if (setorder > i && setorder != 0) { if (init) { diff --git a/src/core/ControllerConfig.h b/src/core/ControllerConfig.h index eb66937a..604fb5cc 100644 --- a/src/core/ControllerConfig.h +++ b/src/core/ControllerConfig.h @@ -144,6 +144,10 @@ public: tControllerConfigBind m_aSettings[MAX_CONTROLLERACTIONS][MAX_CONTROLLERTYPES]; bool m_aSimCheckers[MAX_SIMS][MAX_CONTROLLERTYPES]; bool m_bMouseAssociated; + +#ifdef LOAD_INI_SETTINGS + static uint32 ms_padButtonsInited; +#endif CControllerConfigManager(); diff --git a/src/core/EventList.cpp b/src/core/EventList.cpp index 8e639656..b7f139b4 100644 --- a/src/core/EventList.cpp +++ b/src/core/EventList.cpp @@ -10,8 +10,6 @@ #include "main.h" #include "Accident.h" -// --MIAMI: file done - int32 CEventList::ms_nFirstFreeSlotIndex; CEvent gaEvent[NUMEVENTS]; @@ -220,7 +218,7 @@ CEventList::ReportCrimeForEvent(eEventType type, intptr crimeId, bool copsDontCa default: crime = CRIME_NONE; break; } - if (crime == CRIME_HIT_PED && IsPedPointerValid((CPed*)crimeId) && FindPlayerPed()->m_pWanted->m_nWantedLevel == 0 && ((CPed*)crimeId)->bBeingChasedByPolice) { + if (crime == CRIME_HIT_PED && IsPedPointerValid((CPed*)crimeId) && FindPlayerPed()->m_pWanted->GetWantedLevel() == 0 && ((CPed*)crimeId)->bBeingChasedByPolice) { if (!((CPed*)crimeId)->DyingOrDead()) { CMessages::AddBigMessage(TheText.Get("GOODBOY"), 5000, 0); CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 50; diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp index 3ea73233..2818007b 100644 --- a/src/core/FileLoader.cpp +++ b/src/core/FileLoader.cpp @@ -30,8 +30,6 @@ #include "ColStore.h" #include "Occlusion.h" -//--MIAMI: file done - char CFileLoader::ms_line[256]; const char* @@ -609,11 +607,14 @@ CFileLoader::LoadObjectTypes(const char *filename) int section; int pathIndex; int id, pathType; - int minID, maxID; + //int minID, maxID; + + for(int i = 0; i < ARRAY_SIZE(m_sTempIdeData); i++) + m_sTempIdeData[i].id = -1; section = NONE; - minID = INT32_MAX; - maxID = -1; + //minID = INT32_MAX; + //maxID = -1; pathIndex = -1; debug("Loading object types from %s...\n", filename); @@ -637,13 +638,13 @@ CFileLoader::LoadObjectTypes(const char *filename) }else switch(section){ case OBJS: id = LoadObject(line); - if(id > maxID) maxID = id; - if(id < minID) minID = id; + //if(id > maxID) maxID = id; + //if(id < minID) minID = id; break; case TOBJ: id = LoadTimeObject(line); - if(id > maxID) maxID = id; - if(id < minID) minID = id; + //if(id > maxID) maxID = id; + //if(id < minID) minID = id; break; case WEAP: LoadWeaponObject(line); @@ -680,10 +681,10 @@ CFileLoader::LoadObjectTypes(const char *filename) } CFileMgr::CloseFile(fd); - for(id = minID; id <= maxID; id++){ + for(id = 0; id < MODELINFOSIZE; id++){ CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id); if(mi && mi->IsBuilding()) - mi->SetupBigBuilding(minID, maxID); + mi->SetupBigBuilding(); } } @@ -716,6 +717,13 @@ CFileLoader::LoadObject(const char *line) if(sscanf(line, "%d %s %s %d", &id, model, txd, &numObjs) != 4) return 0; // game returns return value + for(int i = 0; i < ARRAY_SIZE(m_sTempIdeData); i++) + if(m_sTempIdeData[i].id == -1){ + m_sTempIdeData[i].id = id; + strcpy(m_sTempIdeData[i].name, model); + break; + } + switch(numObjs){ case 1: sscanf(line, "%d %s %s %d %f %d", @@ -764,6 +772,13 @@ CFileLoader::LoadTimeObject(const char *line) if(sscanf(line, "%d %s %s %d", &id, model, txd, &numObjs) != 4) return 0; // game returns return value + for(int i = 0; i < ARRAY_SIZE(m_sTempIdeData); i++) + if(m_sTempIdeData[i].id < 0){ + m_sTempIdeData[i].id = id; + strcpy(m_sTempIdeData[i].name, model); + break; + } + switch(numObjs){ case 1: sscanf(line, "%d %s %s %d %f %d %d %d", @@ -794,7 +809,7 @@ CFileLoader::LoadTimeObject(const char *line) mi->m_firstDamaged = damaged; mi->SetTimes(timeOn, timeOff); mi->SetTexDictionary(txd); - other = mi->FindOtherTimeModel(); + other = mi->FindOtherTimeModel(model); if(other) other->SetOtherTimeModel(id); MatchModelString(model, id); @@ -818,7 +833,7 @@ CFileLoader::LoadWeaponObject(const char *line) mi->m_lodDistances[0] = dist; mi->SetTexDictionary(txd); mi->SetAnimFile(animFile); - mi->SetColModel(&CTempColModels::ms_colModelWeapon); + mi->SetColModel(&gpTempColModels->ms_colModelWeapon); MatchModelString(model, id); return id; } @@ -834,7 +849,7 @@ CFileLoader::LoadClumpObject(const char *line) mi = CModelInfo::AddClumpModel(id); mi->SetModelName(model); mi->SetTexDictionary(txd); - mi->SetColModel(&CTempColModels::ms_colModelBBox); + mi->SetColModel(&gpTempColModels->ms_colModelBBox); } } @@ -941,7 +956,7 @@ CFileLoader::LoadPedObject(const char *line) mi->SetModelName(model); mi->SetTexDictionary(txd); mi->SetAnimFile(animFile); - mi->SetColModel(&CTempColModels::ms_colModelPed1); + mi->SetColModel(&gpTempColModels->ms_colModelPed1); mi->m_pedType = CPedType::FindPedType(pedType); mi->m_pedStatType = CPedStats::GetPedStatType(pedStats); for(animGroupId = 0; animGroupId < NUM_ANIM_ASSOC_GROUPS; animGroupId++) @@ -1312,7 +1327,7 @@ CFileLoader::LoadOcclusionVolume(const char *line) } -//--MIAMI: unused +// unused void CFileLoader::ReloadPaths(const char *filename) { diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp index c4c39b1f..8a6db0da 100644 --- a/src/core/Fire.cpp +++ b/src/core/Fire.cpp @@ -18,8 +18,6 @@ #include "GameLogic.h" #include "CarAI.h" -// --MIAMI: file done - CFireManager gFireManager; CFire::CFire() diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index d8d6af8a..df00efde 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -1,10 +1,6 @@ -#if defined RW_D3D9 || defined RWLIBS -#define DIRECTINPUT_VERSION 0x0800 -#include <dinput.h> -#endif - #define FORCE_PC_SCALING #define WITHWINDOWS +#define WITHDINPUT #include "common.h" #ifndef PS2_MENU #include "crossplatform.h" @@ -41,7 +37,6 @@ #include "sampman.h" // --LCS: changed a bit to have lcs feel, needs more work - // Similar story to Hud.cpp: // Game has colors inlined in code. // For easier modification we collect them here: @@ -50,7 +45,7 @@ const CRGBA SELECTIONBORDER_COLOR(25, 130, 70, 255); const CRGBA MENUOPTION_COLOR = LABEL_COLOR; const CRGBA SELECTEDMENUOPTION_COLOR(255, 255, 255, 255); const CRGBA HEADER_COLOR(197, 0, 0, 255); -const CRGBA DARKMENUOPTION_COLOR(195, 90, 165, 255); +const CRGBA DARKMENUOPTION_COLOR(115/2, 173/2, 216 / 2, 255); const CRGBA SLIDERON_COLOR(97, 194, 247, 255); const CRGBA SLIDEROFF_COLOR(27, 89, 130, 255); const CRGBA LIST_BACKGROUND_COLOR(49, 101, 148, 130); @@ -582,13 +577,21 @@ CMenuManager::Initialise(void) DMAudio.Service(); DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume); DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); +#ifdef FIX_BUGS + static bool firstTime = true; + if (firstTime) { + DMAudio.SetRadioInCar(m_PrefsRadioStation); + firstTime = false; + } else +#endif m_PrefsRadioStation = DMAudio.GetRadioInCar(); + DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume); if (DMAudio.IsMP3RadioChannelAvailable()) { if (m_PrefsRadioStation < WILDSTYLE || m_PrefsRadioStation > USERTRACK) - m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10; + m_PrefsRadioStation = CGeneral::GetRandomNumber() % (USERTRACK + 1); } else if (m_PrefsRadioStation < WILDSTYLE || m_PrefsRadioStation > WAVE) - m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; + m_PrefsRadioStation = CGeneral::GetRandomNumber() % (WAVE + 1); CFileMgr::SetDir(""); //CFileMgr::SetDir(""); @@ -672,7 +675,11 @@ CMenuManager::CheckCodesForControls(int typeOfControl) m_bWaitingForNewKeyBind = false; m_KeyPressedCode = -1; m_bStartWaitingForKeyBind = false; +#ifdef LOAD_INI_SETTINGS + SaveINIControllerSettings(); +#else SaveSettings(); +#endif } } @@ -909,14 +916,14 @@ CMenuManager::DrawStandardMenus(bool activeScreen) #endif switch (m_nCurrScreen) { - case MENUPAGE_CHOOSE_LOAD_SLOT: + /*case MENUPAGE_CHOOSE_LOAD_SLOT: case MENUPAGE_CHOOSE_DELETE_SLOT: case MENUPAGE_CHOOSE_SAVE_SLOT: CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(38.0f), MENU_Y(85.0f), MENU_X_LEFT_ALIGNED(615.0f), MENU_Y(75.0f), MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(320.0f), MENU_X_LEFT_ALIGNED(605.0f), MENU_Y(330.0f), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(LIST_BACKGROUND_COLOR.a))); - break; + break;*/ case MENUPAGE_SOUND_SETTINGS: PrintRadioSelector(); break; @@ -993,7 +1000,9 @@ CMenuManager::DrawStandardMenus(bool activeScreen) } wchar unicodeTemp[64]; +#ifdef ASPECT_RATIO_SCALE char asciiTemp[32]; +#endif bool weHaveLabel = aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL; uint8 section = 0; // 0: highlight trapezoid 1: texts @@ -1010,12 +1019,12 @@ CMenuManager::DrawStandardMenus(bool activeScreen) #endif wchar* rightText = nil; wchar* leftText; - if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) { + /*if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) { CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD)); CFont::SetScale(MENU_X(MEDIUMTEXT_X_SCALE), MENU_Y(MEDIUMTEXT_Y_SCALE)); CFont::SetDropShadowPosition(0); - } else { + } else {*/ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD)); CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE)); CFont::SetDropShadowPosition(2); @@ -1024,7 +1033,7 @@ CMenuManager::DrawStandardMenus(bool activeScreen) CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255))); else CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255))); - } + //} if (aScreens[m_nCurrScreen].m_aEntries[i].m_Align == MENUALIGN_LEFT) { CFont::SetCentreOff(); CFont::SetRightJustifyOff(); @@ -3054,6 +3063,16 @@ CMenuManager::LoadSettings() CFileMgr::CloseFile(fileHandle); CFileMgr::SetDir(""); +#ifdef LOAD_INI_SETTINGS + if (LoadINISettings()) { + LoadINIControllerSettings(); + } else { + // no re3.ini, create it + SaveINISettings(); + SaveINIControllerSettings(); + } +#endif + #ifdef FIX_BUGS TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl + 0.0005f; #endif @@ -3099,15 +3118,12 @@ CMenuManager::LoadSettings() strcpy(m_PrefsSkinFile, DEFAULT_SKIN_NAME); strcpy(m_aSkinName, DEFAULT_SKIN_NAME); } - -#ifdef LOAD_INI_SETTINGS - LoadINISettings(); // needs frontend options to be loaded -#endif } void CMenuManager::SaveSettings() { +#ifndef LOAD_INI_SETTINGS static char RubbishString[48] = "stuffmorestuffevenmorestuff etc"; static int SomeVersion = 3; @@ -3166,7 +3182,8 @@ CMenuManager::SaveSettings() CFileMgr::CloseFile(fileHandle); CFileMgr::SetDir(""); -#ifdef LOAD_INI_SETTINGS +#else + m_lastWorking3DAudioProvider = m_nPrefsAudio3DProviderIndex; SaveINISettings(); #endif } @@ -3222,7 +3239,7 @@ CMenuManager::SmallMessageScreen(const char* text) void CMenuManager::PrintBriefs() { - CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); + CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); CFont::SetRightJustifyOff(); CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD)); CFont::SetScale(MENU_X(MEDIUMTEXT_X_SCALE), MENU_Y(MEDIUMTEXT_Y_SCALE)); @@ -4446,19 +4463,19 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u MouseButtonJustClicked = false; if (CPad::GetPad(0)->GetLeftMouseJustDown()) - MouseButtonJustClicked = 1; + MouseButtonJustClicked = rsMOUSELEFTBUTTON; else if (CPad::GetPad(0)->GetRightMouseJustUp()) - MouseButtonJustClicked = 3; + MouseButtonJustClicked = rsMOUSERIGHTBUTTON; else if (CPad::GetPad(0)->GetMiddleMouseJustUp()) - MouseButtonJustClicked = 2; + MouseButtonJustClicked = rsMOUSMIDDLEBUTTON; else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) - MouseButtonJustClicked = 4; + MouseButtonJustClicked = rsMOUSEWHEELUPBUTTON; else if (CPad::GetPad(0)->GetMouseWheelDownJustUp()) - MouseButtonJustClicked = 5; + MouseButtonJustClicked = rsMOUSEWHEELDOWNBUTTON; else if (CPad::GetPad(0)->GetMouseX1JustUp()) - MouseButtonJustClicked = 6; + MouseButtonJustClicked = rsMOUSEX1BUTTON; else if (CPad::GetPad(0)->GetMouseX2JustUp()) - MouseButtonJustClicked = 7; + MouseButtonJustClicked = rsMOUSEX2BUTTON; JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown(); @@ -4687,7 +4704,8 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u break; case MENUACTION_CANCELGAME: DMAudio.Service(); - SwitchToNewScreen(MENUPAGE_OUTRO); + RsEventHandler(rsQUITAPP, nil); + //SwitchToNewScreen(MENUPAGE_OUTRO); break; case MENUACTION_RESUME: #ifdef LEGACY_MENU_OPTIONS @@ -4818,6 +4836,9 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u TheCamera.m_bUseMouse3rdPerson = false; #endif SaveSettings(); +#ifdef LOAD_INI_SETTINGS + SaveINIControllerSettings(); +#endif } SetHelperText(2); break; @@ -4848,7 +4869,8 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u *option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue; - if (option.m_CFOSelect->save) + // Now everything is saved in .ini, and LOAD_INI_SETTINGS is fundamental for CFO + // if (option.m_CFOSelect->save) SaveSettings(); if (option.m_CFOSelect->displayedValue != oldValue && option.m_CFOSelect->changeFunc) @@ -5004,7 +5026,8 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u *option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue; - if (option.m_CFOSelect->save) + // Now everything is saved in .ini, and LOAD_INI_SETTINGS is fundamental for CFO + // if (option.m_CFOSelect->save) SaveSettings(); if (option.m_CFOSelect->displayedValue != oldValue && option.m_CFOSelect->changeFunc) @@ -5446,6 +5469,9 @@ CMenuManager::SwitchMenuOnAndOff() ThingsToDoBeforeLeavingPage(); #endif SaveSettings(); +#ifdef LOAD_INI_SETTINGS + SaveINIControllerSettings(); +#endif pControlEdit = nil; pEditString = nil; DisplayComboButtonErrMsg = false; diff --git a/src/core/Frontend.h b/src/core/Frontend.h index 4a812b05..c1c3983e 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -392,6 +392,7 @@ struct CCustomScreenLayout { struct CCFO { int8 *value; + const char *saveCat; const char *save; }; @@ -406,11 +407,12 @@ struct CCFOSelect : CCFO bool disableIfGameLoaded; CCFOSelect() {}; - CCFOSelect(int8* value, const char* save, const char** rightTexts, int8 numRightTexts, bool onlyApplyOnEnter, ChangeFunc changeFunc = nil, bool disableIfGameLoaded = false){ + CCFOSelect(int8* value, const char* saveCat, const char* save, const char** rightTexts, int8 numRightTexts, bool onlyApplyOnEnter, ChangeFunc changeFunc = nil, bool disableIfGameLoaded = false){ this->value = value; if (value) this->lastSavedValue = this->displayedValue = *value; + this->saveCat = saveCat; this->save = save; this->rightTexts = (char**)rightTexts; this->numRightTexts = numRightTexts; @@ -426,8 +428,9 @@ struct CCFODynamic : CCFO ButtonPressFunc buttonPressFunc; CCFODynamic() {}; - CCFODynamic(int8* value, const char* save, DrawFunc drawFunc, ButtonPressFunc buttonPressFunc){ + CCFODynamic(int8* value, const char* saveCat, const char* save, DrawFunc drawFunc, ButtonPressFunc buttonPressFunc){ this->value = value; + this->saveCat = saveCat; this->save = save; this->drawFunc = drawFunc; this->buttonPressFunc = buttonPressFunc; @@ -581,7 +584,7 @@ public: int8 m_bLanguageLoaded; uint8 m_PrefsAllowNastyGame; int8 m_PrefsMP3BoostVolume; - uint8 m_ControlMethod; + int8 m_ControlMethod; int32 m_nPrefsVideoMode; int32 m_nDisplayVideoMode; int32 m_nMouseTempPosX; diff --git a/src/core/Game.cpp b/src/core/Game.cpp index b8a5bd7a..b5b4b90d 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -1,6 +1,3 @@ -#pragma warning( push ) -#pragma warning( disable : 4005) -#pragma warning( pop ) #include "common.h" #include "platform.h" @@ -10,7 +7,6 @@ #include "Accident.h" #include "Antennas.h" #include "Bridge.h" -#include "Camera.h" #include "CarCtrl.h" #include "CarGen.h" #include "CdStream.h" @@ -69,7 +65,6 @@ #include "Skidmarks.h" #include "SetPieces.h" #include "SpecialFX.h" -#include "Sprite2d.h" #include "Stats.h" #include "Streaming.h" #include "SurfaceTable.h" @@ -125,8 +120,6 @@ int gameTxdSlot; uint8 gameProcessPirateCheck = 0; #endif -// --MIAMI: File done - bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); void DoRWStuffEndOfFrame(void); #ifdef PS2_MENU @@ -323,7 +316,7 @@ bool CGame::InitialiseOnceAfterRW(void) { TheText.Load(); CTimer::Initialise(); - CTempColModels::Initialise(); + gpTempColModels->Initialise(); mod_HandlingManager.Initialise(); CSurfaceTable::Initialise("DATA\\SURFACE.DAT"); CPedStats::Initialise(); @@ -373,6 +366,9 @@ bool CGame::Initialise(const char* datFile) CPools::Initialise(); + if(gMakeResources) + CVehicleModelInfo::Load(nil); + #ifndef GTA_PS2 CIniFile::LoadIniFile(); #endif @@ -858,9 +854,9 @@ void CGame::Process(void) gameProcessPirateCheck = 2; } #endif - uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); + //uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); CStreaming::Update(); - uint32 processTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond() - startTime; + //uint32 processTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond() - startTime; CWindModifiers::Number = 0; if (!CTimer::GetIsPaused()) { @@ -899,13 +895,13 @@ void CGame::Process(void) CEventList::Update(); CParticle::Update(); gFireManager.Update(); - if (processTime >= 2) { - CPopulation::Update(false); - } else { - uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); + //if (processTime >= 2) { + // CPopulation::Update(false); + //} else { + // uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); CPopulation::Update(true); - processTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond() - startTime; - } + // processTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond() - startTime; + //} CWeapon::UpdateWeapons(); if (!CCutsceneMgr::IsRunning()) CTheCarGenerators::Process(); @@ -943,7 +939,7 @@ void CGame::Process(void) if (!CReplay::IsPlayingBack()) { PUSH_MEMID(MEMID_CARS); - if (processTime < 2) + //if (processTime < 2) CCarCtrl::GenerateRandomCars(); CRoadBlocks::GenerateRoadBlocks(); CCarCtrl::RemoveDistantCars(); diff --git a/src/core/General.h b/src/core/General.h index 69492fb8..2f205c39 100644 --- a/src/core/General.h +++ b/src/core/General.h @@ -2,8 +2,6 @@ #include <ctype.h> -// --MIAMI: file done - class CGeneral { public: @@ -135,7 +133,7 @@ public: static bool faststricmp(const char *str1, const char *str2) { for (; *str1; str1++, str2++) { -#if MUCH_SLOWER || !defined _WIN32 || defined __MINGW32__ +#ifndef ASCII_STRCMP if (toupper(*str1) != toupper(*str2)) #else if (__ascii_toupper(*str1) != __ascii_toupper(*str2)) diff --git a/src/core/IniFile.cpp b/src/core/IniFile.cpp index 870e9a71..3dd98865 100644 --- a/src/core/IniFile.cpp +++ b/src/core/IniFile.cpp @@ -7,8 +7,6 @@ #include "main.h" #include "Population.h" -// --MIAMI: file done - float CIniFile::PedNumberMultiplier = 0.6f; float CIniFile::CarNumberMultiplier = 0.8f; diff --git a/src/core/Leeds.cpp b/src/core/Leeds.cpp new file mode 100644 index 00000000..cda50605 --- /dev/null +++ b/src/core/Leeds.cpp @@ -0,0 +1,14 @@ +#include "common.h" +#include "Leeds.h" + +void LoadResource(RpAtomic *atomic) {} +void LoadResource(RpClump *clump) {} + + +void SaveResource(RwTexture *tex, base::cRelocatableChunkWriter &writer) {} +void SaveResource(RwTexDictionary *txd, base::cRelocatableChunkWriter &writer) {} +void SaveResource(RpMaterial *mat, base::cRelocatableChunkWriter &writer) {} +void SaveResource(RpMaterialList *matlist, base::cRelocatableChunkWriter &writer) {} +void SaveResource(RpGeometry *geo, base::cRelocatableChunkWriter &writer) {} +void SaveResource(RpAtomic *atomic, base::cRelocatableChunkWriter &writer) {} +void SaveResource(RpClump *clump, base::cRelocatableChunkWriter &writer) {} diff --git a/src/core/Leeds.h b/src/core/Leeds.h new file mode 100644 index 00000000..bf71d7e0 --- /dev/null +++ b/src/core/Leeds.h @@ -0,0 +1,36 @@ +#pragma once + +/* +PatchElementModelInfo(RslElement *,void *) +ChunkName(char const*) +DestroyAndFreeResourceImage(void) +WriteOrder(char const*) +UnpatchTextures(void) +IsChunked(int) +SaveResourceImage(void) +LoadResourceImage(void) +SaveResource(RslNode *,base::cRelocatableChunkWriter &) +SaveResource(RslTAnimTree *,base::cRelocatableChunkWriter &) +SaveResource(RslSkin *,base::cRelocatableChunkWriter &) +SaveResource(CAnimBlendTree *,base::cRelocatableChunkWriter &) +PatchElementTextures(RslElement *) +PatchElementGroupTextures(RslElementGroup *) +*/ + +void LoadResource(RpAtomic *atomic); +void LoadResource(RpClump *clump); + +/* +cRelocatableChunkWriterGTA::Save(char const*,uint,uint,bool) +cRelocatableChunkGTA::cRelocatableChunkGTA(char const*,uint,uint,bool) +SaveAnimBlock(int) +SaveModel(int,bool) +*/ + +void SaveResource(RwTexture *tex, base::cRelocatableChunkWriter &writer); +void SaveResource(RwTexDictionary *txd, base::cRelocatableChunkWriter &writer); +void SaveResource(RpMaterial *mat, base::cRelocatableChunkWriter &writer); +void SaveResource(RpMaterialList *matlist, base::cRelocatableChunkWriter &writer); +void SaveResource(RpGeometry *geo, base::cRelocatableChunkWriter &writer); +void SaveResource(RpAtomic *atomic, base::cRelocatableChunkWriter &writer); +void SaveResource(RpClump *clump, base::cRelocatableChunkWriter &writer); diff --git a/src/core/Lists.h b/src/core/Lists.h index ecf24740..7572e882 100644 --- a/src/core/Lists.h +++ b/src/core/Lists.h @@ -1,7 +1,5 @@ #pragma once -#include "common.h" - class CPtrNode { public: diff --git a/src/core/MenuScreensCustom.cpp b/src/core/MenuScreensCustom.cpp index 70c92ce8..770e8ec1 100644 --- a/src/core/MenuScreensCustom.cpp +++ b/src/core/MenuScreensCustom.cpp @@ -16,6 +16,7 @@ #include "Collision.h" #include "ModelInfo.h" #include "Pad.h" +#include "ControllerConfig.h" // Menu screens array is at the bottom of the file. @@ -24,51 +25,51 @@ #ifdef CUSTOM_FRONTEND_OPTIONS #ifdef IMPROVED_VIDEOMODE - #define VIDEOMODE_SELECTOR MENUACTION_CFO_SELECT, "FEM_SCF", { new CCFOSelect((int8*)&FrontEndMenuManager.m_nPrefsWindowed, nil, screenModes, 2, true, ScreenModeAfterChange, true) }, 0, 0, MENUALIGN_LEFT, + #define VIDEOMODE_SELECTOR MENUACTION_CFO_SELECT, "FEM_SCF", { new CCFOSelect((int8*)&FrontEndMenuManager.m_nPrefsWindowed, "VideoMode", "Windowed", screenModes, 2, true, ScreenModeAfterChange, true) }, 0, 0, MENUALIGN_LEFT, #else #define VIDEOMODE_SELECTOR #endif #ifdef MULTISAMPLING - #define MULTISAMPLING_SELECTOR MENUACTION_CFO_DYNAMIC, "FED_AAS", { new CCFODynamic((int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, "MultiSampling", MultiSamplingDraw, MultiSamplingButtonPress) }, 0, 0, MENUALIGN_LEFT, + #define MULTISAMPLING_SELECTOR MENUACTION_CFO_DYNAMIC, "FED_AAS", { new CCFODynamic((int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, "Graphics", "MultiSampling", MultiSamplingDraw, MultiSamplingButtonPress) }, 0, 0, MENUALIGN_LEFT, #else #define MULTISAMPLING_SELECTOR #endif #ifdef CUTSCENE_BORDERS_SWITCH - #define CUTSCENE_BORDERS_TOGGLE MENUACTION_CFO_SELECT, "FEM_CSB", { new CCFOSelect((int8 *)&FrontEndMenuManager.m_PrefsCutsceneBorders, "CutsceneBorders", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT, + #define CUTSCENE_BORDERS_TOGGLE MENUACTION_CFO_SELECT, "FEM_CSB", { new CCFOSelect((int8 *)&FrontEndMenuManager.m_PrefsCutsceneBorders, "Display", "CutsceneBorders", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT, #else #define CUTSCENE_BORDERS_TOGGLE #endif #ifdef FREE_CAM - #define FREE_CAM_TOGGLE MENUACTION_CFO_SELECT, "FEC_FRC", { new CCFOSelect((int8*)&TheCamera.bFreeCam, "FreeCam", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT, + #define FREE_CAM_TOGGLE MENUACTION_CFO_SELECT, "FEC_FRC", { new CCFOSelect((int8*)&TheCamera.bFreeCam, "Display", "FreeCam", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT, #else #define FREE_CAM_TOGGLE #endif #ifdef PS2_ALPHA_TEST - #define DUALPASS_SELECTOR MENUACTION_CFO_SELECT, "FEM_2PR", { new CCFOSelect((int8*)&gPS2alphaTest, "PS2AlphaTest", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT, + #define DUALPASS_SELECTOR MENUACTION_CFO_SELECT, "FEM_2PR", { new CCFOSelect((int8*)&gPS2alphaTest, "Graphics", "PS2AlphaTest", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT, #else #define DUALPASS_SELECTOR #endif #ifdef NO_ISLAND_LOADING - #define ISLAND_LOADING_SELECTOR MENUACTION_CFO_SELECT, "FEM_ISL", { new CCFOSelect((int8*)&FrontEndMenuManager.m_PrefsIslandLoading, "IslandLoading", islandLoadingOpts, ARRAY_SIZE(islandLoadingOpts), true, IslandLoadingAfterChange) }, 0, 0, MENUALIGN_LEFT, + #define ISLAND_LOADING_SELECTOR MENUACTION_CFO_SELECT, "FEM_ISL", { new CCFOSelect((int8*)&FrontEndMenuManager.m_PrefsIslandLoading, "Graphics", "IslandLoading", islandLoadingOpts, ARRAY_SIZE(islandLoadingOpts), true, IslandLoadingAfterChange) }, 0, 0, MENUALIGN_LEFT, #else #define ISLAND_LOADING_SELECTOR #endif #ifdef EXTENDED_COLOURFILTER #define POSTFX_SELECTORS \ - MENUACTION_CFO_SELECT, "FED_CLF", { new CCFOSelect((int8*)&CPostFX::EffectSwitch, "ColourFilter", filterNames, ARRAY_SIZE(filterNames), false) }, 0, 0, MENUALIGN_LEFT, \ - MENUACTION_CFO_SELECT, "FED_MBL", { new CCFOSelect((int8*)&CPostFX::MotionBlurOn, "MotionBlur", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT, + MENUACTION_CFO_SELECT, "FED_CLF", { new CCFOSelect((int8*)&CPostFX::EffectSwitch, "Graphics", "ColourFilter", filterNames, ARRAY_SIZE(filterNames), false) }, 0, 0, MENUALIGN_LEFT, \ + MENUACTION_CFO_SELECT, "FED_MBL", { new CCFOSelect((int8*)&CPostFX::MotionBlurOn, "Graphics", "MotionBlur", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT, #else #define POSTFX_SELECTORS #endif #ifdef INVERT_LOOK_FOR_PAD - #define INVERT_PAD_SELECTOR MENUACTION_CFO_SELECT, "FEC_ILU", { new CCFOSelect((int8*)&CPad::bInvertLook4Pad, nil, off_on, 2, false) }, 150, 0, MENUALIGN_LEFT, + #define INVERT_PAD_SELECTOR MENUACTION_CFO_SELECT, "FEC_ILU", { new CCFOSelect((int8*)&CPad::bInvertLook4Pad, "Controller", "InvertPad", off_on, 2, false) }, 150, 0, MENUALIGN_LEFT, #else #define INVERT_PAD_SELECTOR #endif @@ -278,6 +279,7 @@ void ScreenModeAfterChange(int8 before, int8 after) #ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS wchar selectedJoystickUnicode[128]; +int cachedButtonNum = -1; wchar* DetectJoystickDraw(bool* disabled, bool userHovering) { int numButtons; @@ -306,6 +308,7 @@ wchar* DetectJoystickDraw(bool* disabled, bool userHovering) { strcpy(gSelectedJoystickName, joyname); PSGLOBAL(joy1id) = found; + cachedButtonNum = numButtons; } } if (PSGLOBAL(joy1id) == -1) @@ -315,6 +318,18 @@ wchar* DetectJoystickDraw(bool* disabled, bool userHovering) { return selectedJoystickUnicode; } + +void DetectJoystickGoBack() { + if (cachedButtonNum != -1) { +#ifdef LOAD_INI_SETTINGS + ControlsManager.InitDefaultControlConfigJoyPad(cachedButtonNum); + SaveINIControllerSettings(); +#else + // Otherwise no way to save gSelectedJoystickName or ms_padButtonsInited anyway :shrug: Why do you even use this config.?? +#endif + cachedButtonNum = -1; + } +} #endif CMenuScreenCustom aScreens[] = { @@ -388,7 +403,7 @@ CMenuScreenCustom aScreens[] = { MENUACTION_RADARMODE, "FED_RDR", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT, MENUACTION_HUD, "FED_HUD", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT, MENUACTION_SUBTITLES, "FED_SUB", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT, - MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, RestoreDefDisplay) }, 320, 0, MENUALIGN_CENTER, + MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, nil, RestoreDefDisplay) }, 320, 0, MENUALIGN_CENTER, MENUACTION_GOBACK, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 0, MENUALIGN_CENTER, }, #endif @@ -401,9 +416,9 @@ CMenuScreenCustom aScreens[] = { MENUACTION_LANG_ITA, "FEL_ITA", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER, MENUACTION_LANG_SPA, "FEL_SPA", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER, #ifdef MORE_LANGUAGES - MENUACTION_CFO_DYNAMIC, "FEL_POL", { new CCFODynamic(nil, nil, nil, LangPolSelect) }, 0, 0, MENUALIGN_CENTER, - MENUACTION_CFO_DYNAMIC, "FEL_RUS", { new CCFODynamic(nil, nil, nil, LangRusSelect) }, 0, 0, MENUALIGN_CENTER - MENUACTION_CFO_DYNAMIC, "FEL_JAP", { new CCFODynamic(nil, nil, nil, LangJapSelect) }, 0, 0, MENUALIGN_CENTER, + MENUACTION_CFO_DYNAMIC, "FEL_POL", { new CCFODynamic(nil, nil, nil, nil, LangPolSelect) }, 0, 0, MENUALIGN_CENTER, + MENUACTION_CFO_DYNAMIC, "FEL_RUS", { new CCFODynamic(nil, nil, nil, nil, LangRusSelect) }, 0, 0, MENUALIGN_CENTER + MENUACTION_CFO_DYNAMIC, "FEL_JAP", { new CCFODynamic(nil, nil, nil, nil, LangJapSelect) }, 0, 0, MENUALIGN_CENTER, #endif MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, MENUALIGN_CENTER, }, @@ -695,17 +710,16 @@ CMenuScreenCustom aScreens[] = { MENUACTION_TRAILS, "FED_TRA", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, 0, 0, MENUALIGN_LEFT, #endif // re3.cpp inserts here pipeline selectors if neo/neo.txd exists and EXTENDED_PIPELINES defined - MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, RestoreDefGraphics) }, 320, 0, MENUALIGN_CENTER, + MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, nil, RestoreDefGraphics) }, 320, 0, MENUALIGN_CENTER, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 0, MENUALIGN_CENTER, }, #endif #ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS // MENUPAGE_DETECT_JOYSTICK - { "FEC_JOD", MENUPAGE_CONTROLLER_PC, new CCustomScreenLayout({0, 0, 0, false, false, 30}), nil, - + { "FEC_JOD", MENUPAGE_CONTROLLER_PC, new CCustomScreenLayout({0, 0, 0, false, false, 30}), DetectJoystickGoBack, MENUACTION_LABEL, "FEC_JPR", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, 0, 0, 0, - MENUACTION_CFO_DYNAMIC, "FEC_JDE", { new CCFODynamic(nil, nil, DetectJoystickDraw, nil) }, 80, 200, MENUALIGN_LEFT, + MENUACTION_CFO_DYNAMIC, "FEC_JDE", { new CCFODynamic(nil, nil, nil, DetectJoystickDraw, nil) }, 80, 200, MENUALIGN_LEFT, MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 225, MENUALIGN_CENTER, }, #endif diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 2548e70d..5c4ffbf8 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -1,11 +1,4 @@ -#pragma warning( push ) -#pragma warning( disable : 4005) -#if defined RW_D3D9 || defined RWLIBS -#define DIRECTINPUT_VERSION 0x0800 -#include <dinput.h> -#endif -#pragma warning( pop ) - +#define WITHDINPUT #include "common.h" #include "crossplatform.h" #include "platform.h" @@ -54,8 +47,6 @@ #include "libpad.h" #endif -// --MIAMI: file done except Mobile(see TODOs) and PS2 stuff - CPad Pads[MAX_PADS]; #ifdef GTA_PS2 u_long128 pad_dma_buf[scePadDmaBufferMax] __attribute__((aligned(64))); @@ -459,7 +450,7 @@ void ArmourCheat() void WantedLevelUpCheat() { CHud::SetHelpMessage(TheText.Get("CHEAT5"), true); - FindPlayerPed()->m_pWanted->CheatWantedLevel(Min(FindPlayerPed()->m_pWanted->m_nWantedLevel + 2, 6)); + FindPlayerPed()->m_pWanted->CheatWantedLevel(Min(FindPlayerPed()->m_pWanted->GetWantedLevel() + 2, 6)); } void WantedLevelDownCheat() diff --git a/src/core/Placeable.h b/src/core/Placeable.h index 22f7583c..b0f9a15a 100644 --- a/src/core/Placeable.h +++ b/src/core/Placeable.h @@ -4,7 +4,7 @@ class CPlaceable { public: // disable allocation - static void *operator new(size_t) = delete; + static void *operator new(size_t); CMatrix m_matrix; diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp index 64f3b9d0..337d631c 100644 --- a/src/core/PlayerInfo.cpp +++ b/src/core/PlayerInfo.cpp @@ -35,8 +35,6 @@ #include "Automobile.h" #include "GameLogic.h" -// --MIAMI: File done - CVector lastPlayerPos; void @@ -483,7 +481,7 @@ CPlayerInfo::Process(void) CStats::DistanceTravelledOnFoot += FindPlayerPed()->m_fDistanceTravelled; } - if (m_pPed->m_pWanted->m_nWantedLevel && !CTheScripts::IsPlayerOnAMission()) { + if (m_pPed->m_pWanted->GetWantedLevel() && !CTheScripts::IsPlayerOnAMission()) { float maxDelta = 0.0f; static bool movedSignificantly = true; static bool thereIsACarPathNear = true; @@ -495,7 +493,7 @@ CPlayerInfo::Process(void) lastPlayerPos = FindPlayerCoors(); thereIsACarPathNear = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 60.0f, true, false, false, false) != 0; } - switch (m_pPed->m_pWanted->m_nWantedLevel) { + switch (m_pPed->m_pWanted->GetWantedLevel()) { case 1: maxDelta = 31.f; break; diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h index a3896ebb..a24185f0 100644 --- a/src/core/PlayerInfo.h +++ b/src/core/PlayerInfo.h @@ -1,6 +1,6 @@ #pragma once -#include "Collision.h" +#include "ColModel.h" enum eWastedBustedState { diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp index bd246b71..bf35f8ef 100644 --- a/src/core/Pools.cpp +++ b/src/core/Pools.cpp @@ -15,8 +15,6 @@ #include "World.h" #include "MemoryHeap.h" -//--MIAMI: file done - CCPtrNodePool *CPools::ms_pPtrNodePool; CEntryInfoNodePool *CPools::ms_pEntryInfoNodePool; CPedPool *CPools::ms_pPedPool; diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index c93876b3..f1bc1655 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -1,3 +1,6 @@ +#if (!defined(GTA_PS2_STUFF) && defined(RWLIBS)) || defined(__MWERKS__) +#define WITHD3D +#endif #include "config.h" #include "common.h" @@ -17,8 +20,6 @@ #include "SpecialFX.h" #include "Font.h" -// --MIAMI: file done - float CRadar::m_radarRange; sRadarTrace CRadar::ms_RadarTrace[NUMRADARBLIPS]; CVector2D vec2DRadarOrigin; @@ -54,7 +55,7 @@ CSprite2d CRadar::SpraySprite; CSprite2d CRadar::TShirtSprite; CSprite2d CRadar::TommySprite; CSprite2d CRadar::PhoneSprite; -CSprite2d CRadar::RadioWildstyleSprite; +/*CSprite2d CRadar::RadioWildstyleSprite; CSprite2d CRadar::RadioFlashSprite; CSprite2d CRadar::RadioKChatSprite; CSprite2d CRadar::RadioFeverSprite; @@ -62,7 +63,39 @@ CSprite2d CRadar::RadioVRockSprite; CSprite2d CRadar::RadioVCPRSprite; CSprite2d CRadar::RadioEspantosoSprite; CSprite2d CRadar::RadioEmotionSprite; -CSprite2d CRadar::RadioWaveSprite; +CSprite2d CRadar::RadioWaveSprite;*/ +CSprite2d CRadar::EightBallSprite; +CSprite2d CRadar::BurnerSprite; +CSprite2d CRadar::CiprianiSprite; +CSprite2d CRadar::DonaldSprite; +CSprite2d CRadar::JosephSprite; +CSprite2d CRadar::LeoneSprite; +CSprite2d CRadar::MariaSprite; +CSprite2d CRadar::McraySprite; +CSprite2d CRadar::ToshikoSprite; +CSprite2d CRadar::VincenzoSprite; +CSprite2d CRadar::BombSprite; +CSprite2d CRadar::ClothesShopSprite; +CSprite2d CRadar::PropertyRedSprite; +CSprite2d CRadar::PhilCassidySprite; +CSprite2d CRadar::PowerupSprite; +CSprite2d CRadar::MPBase; +CSprite2d CRadar::MPCheckPoint; +CSprite2d CRadar::MPPlayer; +CSprite2d CRadar::MPObjective; +CSprite2d CRadar::MPCar; +CSprite2d CRadar::MPTank; +CSprite2d CRadar::MPCarLockup; +CSprite2d CRadar::MPTargetPlayer; +CSprite2d CRadar::MapHereSprite0; +CSprite2d CRadar::MapHereSprite1; +CSprite2d CRadar::MapHereSprite2; +CSprite2d CRadar::MapHereSprite3; +CSprite2d CRadar::MapHereSprite4; +CSprite2d CRadar::MapHereSprite5; +CSprite2d CRadar::MapHereSprite6; +CSprite2d CRadar::MapHereSprite7; +CSprite2d CRadar::MapWayPoint; CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = { nil, @@ -96,20 +129,38 @@ CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = { &TShirtSprite, &TommySprite, &PhoneSprite, - &RadioWildstyleSprite, - &RadioFlashSprite, - &RadioKChatSprite, - &RadioFeverSprite, - &RadioVRockSprite, - &RadioVCPRSprite, - &RadioEspantosoSprite, - &RadioEmotionSprite, - &RadioWaveSprite, // tmp hack - &RadioWaveSprite, - &RadioWaveSprite, - &RadioWaveSprite, - &RadioWaveSprite, - &RadioWaveSprite + &EightBallSprite, + &BurnerSprite, + &CiprianiSprite, + &DonaldSprite, + &JosephSprite, + &LeoneSprite, + &MariaSprite, + &McraySprite, + &ToshikoSprite, + &VincenzoSprite, + &BombSprite, + &ClothesShopSprite, + &PropertyRedSprite, + &PhilCassidySprite, + &PowerupSprite, + &MPBase, + &MPCheckPoint, + &MPPlayer, + &MPObjective, + &MPCar, + &MPTank, + &MPCarLockup, + &MPTargetPlayer, + &MapHereSprite0, + &MapHereSprite1, + &MapHereSprite2, + &MapHereSprite3, + &MapHereSprite4, + &MapHereSprite5, + &MapHereSprite6, + &MapHereSprite7, + &MapWayPoint, }; // Why this doesn't coincide with world coordinates i don't know @@ -339,10 +390,10 @@ void CRadar::ClearBlipForEntity(eBlipType type, int32 id) int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *rect) { CVector2D corners[4] = { - { 1.0f, -1.0f }, // top right - { 1.0f, 1.0f }, // bottom right - { -1.0f, 1.0f }, // bottom left - { -1.0f, -1.0f }, // top left + CVector2D( 1.0f, -1.0f ), // top right + CVector2D( 1.0f, 1.0f ), // bottom right + CVector2D( -1.0f, 1.0f ), // bottom left + CVector2D( -1.0f, -1.0f ), // top left }; CVector2D tmp; int i, j, n; @@ -1025,7 +1076,7 @@ CRadar::LoadTextures() TShirtSprite.SetTexture("tshirt"); TommySprite.SetTexture("tommy"); PhoneSprite.SetTexture("phone"); - RadioWildstyleSprite.SetTexture("RWildstyle"); + /*RadioWildstyleSprite.SetTexture("RWildstyle"); RadioFlashSprite.SetTexture("RFlash"); RadioKChatSprite.SetTexture("RKchat"); RadioFeverSprite.SetTexture("RFever"); @@ -1033,7 +1084,39 @@ CRadar::LoadTextures() RadioVCPRSprite.SetTexture("RVCPR"); RadioEspantosoSprite.SetTexture("REspantoso"); RadioEmotionSprite.SetTexture("REmotion"); - RadioWaveSprite.SetTexture("RWave"); + RadioWaveSprite.SetTexture("RWave");*/ + EightBallSprite.SetTexture("radar_8Ball"); + BurnerSprite.SetTexture("radar_Burner"); + CiprianiSprite.SetTexture("radar_Cipriani"); + DonaldSprite.SetTexture("radar_Donald"); + JosephSprite.SetTexture("radar_Joseph"); + LeoneSprite.SetTexture("radar_Leone"); + MariaSprite.SetTexture("radar_Maria"); + McraySprite.SetTexture("radar_McRay"); + ToshikoSprite.SetTexture("radar_Toshiko"); + VincenzoSprite.SetTexture("radar_Vincenzo"); + BombSprite.SetTexture("radar_Bomb"); + ClothesShopSprite.SetTexture("radar_cShop"); + PropertyRedSprite.SetTexture("radar_propertyR"); + PhilCassidySprite.SetTexture("radar_flag"); + PowerupSprite.SetTexture("radar_powerup"); + MPBase.SetTexture("mp_base"); + MPCheckPoint.SetTexture("radar_mp_checkpoint"); + MPPlayer.SetTexture("mp_player"); + MPObjective.SetTexture("mp_objective"); + MPCar.SetTexture("mp_car"); + MPTank.SetTexture("mp_tank"); + MPCarLockup.SetTexture("mp_carlockup"); + MPTargetPlayer.SetTexture("mp_targetplayer"); + MapHereSprite0.SetTexture("radar_arrow"); + MapHereSprite1.SetTexture("radar_arrow_01"); + MapHereSprite2.SetTexture("radar_arrow_02"); + MapHereSprite3.SetTexture("radar_arrow_03"); + MapHereSprite4.SetTexture("radar_arrow_04"); + MapHereSprite5.SetTexture("radar_arrow_05"); + MapHereSprite6.SetTexture("radar_arrow_06"); + MapHereSprite7.SetTexture("radar_arrow_07"); + MapWayPoint.SetTexture("radar_player_target"); CTxdStore::PopCurrentTxd(); } @@ -1221,7 +1304,39 @@ void CRadar::Shutdown() TShirtSprite.Delete(); TommySprite.Delete(); PhoneSprite.Delete(); - RadioWildstyleSprite.Delete(); + EightBallSprite.Delete(); + BurnerSprite.Delete(); + CiprianiSprite.Delete(); + DonaldSprite.Delete(); + JosephSprite.Delete(); + LeoneSprite.Delete(); + MariaSprite.Delete(); + McraySprite.Delete(); + ToshikoSprite.Delete(); + VincenzoSprite.Delete(); + BombSprite.Delete(); + ClothesShopSprite.Delete(); + PropertyRedSprite.Delete(); + PhilCassidySprite.Delete(); + PowerupSprite.Delete(); + MPBase.Delete(); + MPCheckPoint.Delete(); + MPPlayer.Delete(); + MPObjective.Delete(); + MPCar.Delete(); + MPTank.Delete(); + MPCarLockup.Delete(); + MPTargetPlayer.Delete(); + MapHereSprite0.Delete(); + MapHereSprite1.Delete(); + MapHereSprite2.Delete(); + MapHereSprite3.Delete(); + MapHereSprite4.Delete(); + MapHereSprite5.Delete(); + MapHereSprite6.Delete(); + MapHereSprite7.Delete(); + MapWayPoint.Delete(); + /*RadioWildstyleSprite.Delete(); RadioFlashSprite.Delete(); RadioKChatSprite.Delete(); RadioFeverSprite.Delete(); @@ -1229,7 +1344,7 @@ void CRadar::Shutdown() RadioVCPRSprite.Delete(); RadioEspantosoSprite.Delete(); RadioEmotionSprite.Delete(); - RadioWaveSprite.Delete(); + RadioWaveSprite.Delete();*/ RemoveRadarSections(); } @@ -1672,7 +1787,7 @@ CRadar::DrawLegend(int32 x, int32 y, int32 sprite) case RADAR_SPRITE_PHONE: text = TheText.Get("LG_25"); break; - case RADAR_SPRITE_RADIO_WILDSTYLE: + /*case RADAR_SPRITE_RADIO_WILDSTYLE: text = TheText.Get("LG_26"); break; case RADAR_SPRITE_RADIO_FLASH: @@ -1698,7 +1813,7 @@ CRadar::DrawLegend(int32 x, int32 y, int32 sprite) break; case RADAR_SPRITE_RADIO_WAVE: text = TheText.Get("LG_34"); - break; + break;*/ default: text = TheText.Get("LG_34"); // tmp hack break; diff --git a/src/core/Radar.h b/src/core/Radar.h index 6e0f36f8..3e61f8db 100644 --- a/src/core/Radar.h +++ b/src/core/Radar.h @@ -83,20 +83,38 @@ enum eRadarSprite RADAR_SPRITE_TSHIRT, RADAR_SPRITE_TOMMY, RADAR_SPRITE_PHONE, - RADAR_SPRITE_RADIO_WILDSTYLE, - RADAR_SPRITE_RADIO_FLASH, - RADAR_SPRITE_RADIO_KCHAT, - RADAR_SPRITE_RADIO_FEVER, - RADAR_SPRITE_RADIO_VROCK, - RADAR_SPRITE_RADIO_VCPR, - RADAR_SPRITE_RADIO_ESPANTOSO, - RADAR_SPRITE_RADIO_EMOTION, - RADAR_SPRITE_RADIO_WAVE, - RADAR_SPRITE_40, // tmp - RADAR_SPRITE_41, - RADAR_SPRITE_42, - RADAR_SPRITE_43, - RADAR_SPRITE_44, + RADAR_SPRITE_EIGHTBALL, + RADAR_SPRITE_BURNER, + RADAR_SPRITE_CIPRIANI, + RADAR_SPRITE_DONALD, + RADAR_SPRITE_JOSEPH, + RADAR_SPRITE_LEONE, + RADAR_SPRITE_MARIA, + RADAR_SPRITE_MCRAY, + RADAR_SPRITE_TOSHIKO, + RADAR_SPRITE_VINCENZO, // tmp + RADAR_SPRITE_BOMB, + RADAR_SPRITE_CLOTHES, + RADAR_SPRITE_PROPERTY_RED, + RADAR_SPRITE_PHIL_CASSIDY, + RADAR_SPRITE_POWERUP, + RADAR_SPRITE_MPBASE, + RADAR_SPRITE_MPCHECKPOINT, + RADAR_SPRITE_MPPLAYER, + RADAR_SPRITE_MPOBJECTIVE, + RADAR_SPRITE_MPCAR, + RADAR_SPRITE_MPTANK, + RADAR_SPRITE_MPCARLOCKUP, + RADAR_SPRITE_MPTARGETPLAYER, + RADAR_SPRITE_MAPHERE0, + RADAR_SPRITE_MAPHERE1, + RADAR_SPRITE_MAPHERE2, + RADAR_SPRITE_MAPHERE3, + RADAR_SPRITE_MAPHERE4, + RADAR_SPRITE_MAPHERE5, + RADAR_SPRITE_MAPHERE6, + RADAR_SPRITE_MAPHERE7, + RADAR_SPRITE_MAPWAYPOINT, RADAR_SPRITE_COUNT }; @@ -219,7 +237,7 @@ public: static CSprite2d TShirtSprite; static CSprite2d TommySprite; static CSprite2d PhoneSprite; - static CSprite2d RadioWildstyleSprite; +/* static CSprite2d RadioWildstyleSprite; static CSprite2d RadioFlashSprite; static CSprite2d RadioKChatSprite; static CSprite2d RadioFeverSprite; @@ -227,7 +245,39 @@ public: static CSprite2d RadioVCPRSprite; static CSprite2d RadioEspantosoSprite; static CSprite2d RadioEmotionSprite; - static CSprite2d RadioWaveSprite; + static CSprite2d RadioWaveSprite;*/ + static CSprite2d EightBallSprite; + static CSprite2d BurnerSprite; + static CSprite2d CiprianiSprite; + static CSprite2d DonaldSprite; + static CSprite2d JosephSprite; + static CSprite2d LeoneSprite; + static CSprite2d MariaSprite; + static CSprite2d McraySprite; + static CSprite2d ToshikoSprite; + static CSprite2d VincenzoSprite; + static CSprite2d BombSprite; + static CSprite2d ClothesShopSprite; + static CSprite2d PropertyRedSprite; + static CSprite2d PhilCassidySprite; + static CSprite2d PowerupSprite; + static CSprite2d MPBase; + static CSprite2d MPCheckPoint; + static CSprite2d MPPlayer; + static CSprite2d MPObjective; + static CSprite2d MPCar; + static CSprite2d MPTank; + static CSprite2d MPCarLockup; + static CSprite2d MPTargetPlayer; + static CSprite2d MapHereSprite0; + static CSprite2d MapHereSprite1; + static CSprite2d MapHereSprite2; + static CSprite2d MapHereSprite3; + static CSprite2d MapHereSprite4; + static CSprite2d MapHereSprite5; + static CSprite2d MapHereSprite6; + static CSprite2d MapHereSprite7; + static CSprite2d MapWayPoint; static CSprite2d *RadarSprites[RADAR_SPRITE_COUNT]; static float cachedCos; static float cachedSin; diff --git a/src/core/Ropes.cpp b/src/core/Ropes.cpp index dbae9ee3..ffce36f9 100644 --- a/src/core/Ropes.cpp +++ b/src/core/Ropes.cpp @@ -116,7 +116,7 @@ CRopes::RegisterRope(uintptr id, CVector pos, bool setUpdateTimer) aRopes[i].m_unk = false; aRopes[i].m_bWasRegistered = true; aRopes[i].m_updateTimer = setUpdateTimer ? CTimer::GetTimeInMilliseconds() + 20000 : 0; - for(j = 1; j < ARRAY_SIZE(CRope::m_pos); j++){ + for(j = 1; j < ARRAY_SIZE(aRopes[0].m_pos); j++){ if(j & 1) aRopes[i].m_pos[j] = aRopes[i].m_pos[j-1] + CVector(0.0f, 0.0f, 0.625f); else @@ -147,7 +147,7 @@ CRopes::FindCoorsAlongRope(uintptr id, float t, CVector *coors) float f; for(i = 0; i < ARRAY_SIZE(aRopes); i++) if(aRopes[i].m_bActive && aRopes[i].m_id == id){ - t = (ARRAY_SIZE(CRope::m_pos)-1)*clamp(t, 0.0f, 0.999f); + t = (ARRAY_SIZE(aRopes[0].m_pos)-1)*clamp(t, 0.0f, 0.999f); j = t; f = t - j; *coors = (1.0f-f)*aRopes[i].m_pos[j] + f*aRopes[i].m_pos[j+1]; diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp index 8d61c484..7ada0da9 100644 --- a/src/core/Stats.cpp +++ b/src/core/Stats.cpp @@ -115,8 +115,6 @@ float CStats::LongestWheelieDist; float CStats::LongestStoppieDist; float CStats::Longest2WheelDist; -// --MIAMI: functions below are done, but there are some to be moved from Frontend - void CStats::Init() { PeopleKilledByOthers = 0; diff --git a/src/core/Stats.h b/src/core/Stats.h index 7fa69396..243ff0ec 100644 --- a/src/core/Stats.h +++ b/src/core/Stats.h @@ -21,7 +21,7 @@ public: static int32 NumberKillFrenziesPassed; static int32 PeopleKilledByOthers; static int32 HelisDestroyed; - static int32 PedsKilledOfThisType[ePedType::NUM_PEDTYPES]; + static int32 PedsKilledOfThisType[NUM_PEDTYPES]; static int32 TimesDied; static int32 TimesArrested; static int32 KillsSinceLastCheckpoint; diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index 4198dd84..8cdc3a66 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -39,8 +39,6 @@ #include "VarConsole.h" #include "KeyGen.h" -//--MIAMI: file done (possibly bugs) - bool CStreaming::ms_disableStreaming; bool CStreaming::ms_bLoadingBigModel; int32 CStreaming::ms_numModelsRequested; @@ -3152,6 +3150,46 @@ CStreaming::LoadSceneCollision(const CVector &pos) CStreaming::LoadAllRequestedModels(false); } +//--LCS: TODO PSP and PS2 +// some things commented out that might be Rsl3D dependent +void CStreaming::RegisterPointer(void *ptr, int, bool) {} +RpAtomic *CStreaming::RegisterAtomic(RpAtomic *atomic, void *) +{ + return atomic; +} +void CStreaming::RegisterClump(RpClump *clump) +{ + RpClumpForAllAtomics(clump, RegisterAtomic, nil); +} +RpAtomic *CStreaming::RegisterInstance(RpAtomic *atomic, void *) +{ +// RegisterPointer(&atomic->geometry, 2, true); + return atomic; +} +void CStreaming::RegisterInstance(RpClump *clump) +{ + RpClumpForAllAtomics(clump, RegisterInstance, nil); +} + +void CStreaming::UnregisterPointer(void *ptr, int) {} +RpAtomic *CStreaming::UnregisterAtomic(RpAtomic *atomic, void *) +{ + return atomic; +} +void CStreaming::UnregisterClump(RpClump *clump) +{ + RpClumpForAllAtomics(clump, UnregisterAtomic, nil); +} +RpAtomic *CStreaming::UnregisterInstance(RpAtomic *atomic, void *) +{ +// UnregisterPointer(&atomic->geometry, 2); + return atomic; +} +void CStreaming::UnregisterInstance(RpClump *clump) +{ + RpClumpForAllAtomics(clump, UnregisterInstance, nil); +} + void CStreaming::MemoryCardSave(uint8 *buf, uint32 *size) { diff --git a/src/core/Streaming.h b/src/core/Streaming.h index 66262721..4b9502e9 100644 --- a/src/core/Streaming.h +++ b/src/core/Streaming.h @@ -20,6 +20,7 @@ enum StreamFlags STREAMFLAGS_40 = 0x40, // TODO(LCS): what's this STREAMFLAGS_AMBIENT_SCRIPT_OWNED = 0x80, + // TODO(LCS): STREAMFLAGS_AMBIENT_SCRIPT_OWNED in STREAMFLAGS_CANT_REMOVE? check CColStore STREAMFLAGS_CANT_REMOVE = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED, STREAMFLAGS_KEEP_IN_MEMORY = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED|STREAMFLAGS_DEPENDENCY, }; @@ -209,6 +210,17 @@ public: static void LoadScene(const CVector &pos); static void LoadSceneCollision(const CVector &pos); + static void RegisterPointer(void *ptr, int, bool); + static RpAtomic *RegisterAtomic(RpAtomic *atomic, void *); + static void RegisterClump(RpClump *clump); + static RpAtomic *RegisterInstance(RpAtomic *atomic, void *); + static void RegisterInstance(RpClump *clump); + static void UnregisterPointer(void *ptr, int); + static RpAtomic *UnregisterAtomic(RpAtomic *atomic, void *); + static void UnregisterClump(RpClump *clump); + static RpAtomic *UnregisterInstance(RpAtomic *atomic, void *); + static void UnregisterInstance(RpClump *clump); + static void MemoryCardSave(uint8 *buffer, uint32 *length); static void MemoryCardLoad(uint8 *buffer, uint32 length); diff --git a/src/core/SurfaceTable.cpp b/src/core/SurfaceTable.cpp index 8018076d..c4b184bf 100644 --- a/src/core/SurfaceTable.cpp +++ b/src/core/SurfaceTable.cpp @@ -6,8 +6,6 @@ #include "Collision.h" #include "SurfaceTable.h" -//--MIAMI: file done - float CSurfaceTable::ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS]; void diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp index bdef6187..5ebe3f53 100644 --- a/src/core/Timer.cpp +++ b/src/core/Timer.cpp @@ -7,8 +7,6 @@ #include "Timer.h" #include "SpecialFX.h" -// --MIAMI: file done - uint32 CTimer::m_snTimeInMilliseconds; PauseModeTime CTimer::m_snTimeInMillisecondsPauseMode = 1; diff --git a/src/core/User.cpp b/src/core/User.cpp index 8d584b74..53196d03 100644 --- a/src/core/User.cpp +++ b/src/core/User.cpp @@ -10,8 +10,6 @@ #include "World.h" #include "Zones.h" -// --MIAMI: file done - CPlaceName CUserDisplay::PlaceName; COnscreenTimer CUserDisplay::OnscnTimer; CPager CUserDisplay::Pager; diff --git a/src/core/Wanted.cpp b/src/core/Wanted.cpp index f5ea6e53..65bc84d8 100644 --- a/src/core/Wanted.cpp +++ b/src/core/Wanted.cpp @@ -15,8 +15,6 @@ int32 CWanted::MaximumWantedLevel = 6; int32 CWanted::nMaximumWantedLevel = 9600; -// --MIAMI: File done except stats - void CWanted::Initialise() { diff --git a/src/core/World.cpp b/src/core/World.cpp index 3022368b..eccbcd89 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -4,7 +4,6 @@ #include "CopPed.h" #include "CutsceneMgr.h" #include "DMAudio.h" -#include "Entity.h" #include "EventList.h" #include "Explosion.h" #include "Fire.h" @@ -12,11 +11,8 @@ #include "Glass.h" #include "Messages.h" #include "ModelIndices.h" -#include "Object.h" #include "ParticleObject.h" -#include "Ped.h" #include "Pickups.h" -#include "PlayerPed.h" #include "Population.h" #include "ProjectileInfo.h" #include "Record.h" @@ -25,12 +21,9 @@ #include "RpAnimBlend.h" #include "Shadows.h" #include "TempColModels.h" -#include "Vehicle.h" #include "WaterLevel.h" #include "World.h" -// --MIAMI: file done - #define OBJECT_REPOSITION_OFFSET_Z 2.0f CColPoint gaTempSphereColPoints[MAX_COLLISION_POINTS]; @@ -1795,56 +1788,35 @@ void CWorld::RepositionOneObject(CEntity *pEntity) { int16 modelId = pEntity->GetModelIndex(); - if (modelId == MI_PARKINGMETER || modelId == MI_PHONEBOOTH1 || modelId == MI_WASTEBIN || - modelId == MI_BIN || modelId == MI_POSTBOX1 || modelId == MI_NEWSSTAND || modelId == MI_TRAFFICCONE || - modelId == MI_DUMP1 || modelId == MI_ROADWORKBARRIER1 || modelId == MI_BUSSIGN1 || modelId == MI_NOPARKINGSIGN1 || - modelId == MI_PHONESIGN || modelId == MI_FIRE_HYDRANT || modelId == MI_BOLLARDLIGHT || - modelId == MI_PARKTABLE || modelId == MI_PARKINGMETER2 || modelId == MI_TELPOLE02 || - modelId == MI_PARKBENCH || modelId == MI_BARRIER1 || IsTreeModel(modelId) - ) { + if (IsLightThatNeedsRepositioning(modelId) || IsTreeModel(modelId) || modelId == MI_PARKINGMETER || + modelId == MI_PHONEBOOTH1 || modelId == MI_WASTEBIN || modelId == MI_BIN || modelId == MI_POSTBOX1 || + modelId == MI_NEWSSTAND || modelId == MI_TRAFFICCONE || modelId == MI_DUMP1 || + modelId == MI_ROADWORKBARRIER1 || modelId == MI_BUSSIGN1 || modelId == MI_NOPARKINGSIGN1 || + modelId == MI_PHONESIGN || modelId == MI_TAXISIGN || modelId == MI_FISHSTALL01 || + modelId == MI_FISHSTALL02 || modelId == MI_FISHSTALL03 || modelId == MI_FISHSTALL04 || + modelId == MI_BAGELSTAND2 || modelId == MI_FIRE_HYDRANT || modelId == MI_BOLLARDLIGHT || + modelId == MI_PARKTABLE) { CVector& position = pEntity->GetMatrix().GetPosition(); - CColModel* pColModel = pEntity->GetColModel(); - float fBoundingBoxMinZ = pColModel->boundingBox.min.z; - float fHeight = pColModel->boundingBox.max.z - pColModel->boundingBox.min.z; - if (fHeight < OBJECT_REPOSITION_OFFSET_Z) fHeight = OBJECT_REPOSITION_OFFSET_Z; + float fBoundingBoxMinZ = pEntity->GetColModel()->boundingBox.min.z; position.z = FindGroundZFor3DCoord(position.x, position.y, - position.z + fHeight, nil) - - fBoundingBoxMinZ; + position.z + OBJECT_REPOSITION_OFFSET_Z, nil) - + fBoundingBoxMinZ; pEntity->m_matrix.UpdateRW(); pEntity->UpdateRwFrame(); - } else if(IsLightThatNeedsRepositioning(modelId)) { - CVector position = pEntity->GetMatrix().GetPosition(); - CColModel* pColModel = pEntity->GetColModel(); - float fBoundingBoxMinZ = pColModel->boundingBox.min.z; - float fHeight = pColModel->boundingBox.max.z - pColModel->boundingBox.min.z; - if (fHeight < OBJECT_REPOSITION_OFFSET_Z) fHeight = OBJECT_REPOSITION_OFFSET_Z; - if (pColModel->numBoxes == 1) - position = pEntity->GetMatrix() * CVector( - (pColModel->boxes[0].min.x + pColModel->boxes[0].max.x) / 2, - (pColModel->boxes[0].min.y + pColModel->boxes[0].max.y) / 2, - pColModel->boxes[0].min.z); - else if (pColModel->numSpheres > 0) { - position.z = 1000.0f; - for (int i = 0; i < pColModel->numSpheres; i++) { - if (pColModel->spheres[i].center.z < position.z) - position = pColModel->spheres[i].center; - } - if (position.z < 1000.0f) - position = pEntity->GetMatrix() * position; - } - pEntity->GetMatrix().GetPosition().z = FindGroundZFor3DCoord(position.x, position.y, pEntity->GetMatrix().GetPosition().z + fHeight, nil) - fBoundingBoxMinZ; - pEntity->GetMatrix().UpdateRW(); - pEntity->UpdateRwFrame(); - - } - if(modelId == MI_BUOY) { + } else if(modelId == MI_BUOY) { + float fWaterLevel = 0.0f; bool bFound = true; const CVector &position = pEntity->GetPosition(); float fGroundZ = FindGroundZFor3DCoord(position.x, position.y, position.z + OBJECT_REPOSITION_OFFSET_Z, &bFound); - CColModel *pColModel = pEntity->GetColModel(); - float fHeight = pColModel->boundingBox.max.z - pColModel->boundingBox.min.z; - pEntity->GetMatrix().GetPosition().z = 0.2f * fHeight + 6.0f - 0.5f * fHeight; + if(CWaterLevel::GetWaterLevelNoWaves(position.x, position.y, position.z + OBJECT_REPOSITION_OFFSET_Z, + &fWaterLevel)) { + if(!bFound || fWaterLevel > fGroundZ) { + CColModel *pColModel = pEntity->GetColModel(); + float fHeight = pColModel->boundingBox.max.z - pColModel->boundingBox.min.z; + pEntity->GetMatrix().GetPosition().z = 0.2f * fHeight + fWaterLevel - 0.5f * fHeight; + } + } } } diff --git a/src/core/World.h b/src/core/World.h index 4cc9398e..b75b6a6c 100644 --- a/src/core/World.h +++ b/src/core/World.h @@ -3,6 +3,7 @@ #include "Game.h" #include "Lists.h" #include "PlayerInfo.h" +#include "Collision.h" /* Sectors span from -2000 to 2000 in x and y. * With 100x100 sectors, each is 40x40 units. */ @@ -48,11 +49,6 @@ public: VALIDATE_SIZE(CSector, 0x28); -class CEntity; -struct CColPoint; -struct CColLine; -struct CStoredCollPoly; - class CWorld { static CPtrList ms_bigBuildingsList[NUM_LEVELS]; diff --git a/src/core/ZoneCull.cpp b/src/core/ZoneCull.cpp index 69c7a796..db3577ad 100644 --- a/src/core/ZoneCull.cpp +++ b/src/core/ZoneCull.cpp @@ -11,8 +11,6 @@ #include "ZoneCull.h" #include "Zones.h" -//--MIAMI: done - int32 CCullZones::NumAttributeZones; CAttributeZone CCullZones::aAttributeZones[NUMATTRIBZONES]; diff --git a/src/core/Zones.cpp b/src/core/Zones.cpp index 1715d811..09f50a26 100644 --- a/src/core/Zones.cpp +++ b/src/core/Zones.cpp @@ -9,8 +9,6 @@ #include "World.h" #include "Timer.h" -//--MIAMI: file done - eLevelName CTheZones::m_CurrLevel; int16 CTheZones::FindIndex; @@ -544,7 +542,7 @@ CTheZones::SetZonePedInfo(uint16 zoneid, uint8 day, int16 pedDensity, info->gangPedThreshold[8] += info->gangPedThreshold[7]; } -//--MIAMI: unused +// unused void CTheZones::SetCarDensity(uint16 zoneid, uint8 day, uint16 cardensity) { @@ -553,7 +551,7 @@ CTheZones::SetCarDensity(uint16 zoneid, uint8 day, uint16 cardensity) ZoneInfoArray[day ? zone->zoneinfoDay : zone->zoneinfoNight].carDensity = cardensity; } -//--MIAMI: unused +// unused void CTheZones::SetPedDensity(uint16 zoneid, uint8 day, uint16 peddensity) { diff --git a/src/core/Zones.h b/src/core/Zones.h index 5306d9f1..b987f009 100644 --- a/src/core/Zones.h +++ b/src/core/Zones.h @@ -103,8 +103,8 @@ public: static void SetPedDensity(uint16 zoneid, uint8 day, uint16 peddensity); static void SetPedGroup(uint16 zoneid, uint8 day, uint16 pedgroup); static int16 FindAudioZone(CVector *pos); - static CZone *GetPointerForZoneIndex(int32 i) { return i == -1 ? nil : &NavigationZoneArray[i]; } - static int32 GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - NavigationZoneArray; } + static CZone *GetPointerForZoneIndex(ssize_t i) { return i == -1 ? nil : &NavigationZoneArray[i]; } + static ssize_t GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - NavigationZoneArray; } static void AddZoneToAudioZoneArray(CZone *zone); static void InitialiseAudioZoneArray(void); static void SaveAllZones(uint8 *buffer, uint32 *length); diff --git a/src/core/common.h b/src/core/common.h index ace15ee1..65f43aae 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -7,21 +7,47 @@ #pragma warning(disable: 4838) // narrowing conversion #pragma warning(disable: 4996) // POSIX names +#ifdef __MWERKS__ +#define __STDC_LIMIT_MACROS // so we get UINT32_MAX etc +#endif + #include <stdint.h> #include <string.h> #include <math.h> -#if defined _WIN32 && defined WITHWINDOWS -#include <windows.h> +#ifdef __MWERKS__ +#define AUDIO_MSS +#define RWLIBS // codewarrior doesn't support project level defines - so not even this is enough, but still catches most ifdefs +#endif + +#if !defined RW_D3D9 && defined LIBRW +#undef WITHD3D +#undef WITHDINPUT #endif -#if defined _WIN32 && defined WITHD3D +#if (defined WITHD3D && !defined LIBRW) +#define WITHWINDOWS +#endif + +#if defined _WIN32 && defined WITHWINDOWS && !defined _INC_WINDOWS #include <windows.h> -#ifndef USE_D3D9 -#include <d3d8types.h> -#else -#include <d3d9types.h> #endif + +#ifdef WITHD3D + #ifdef LIBRW + #define WITH_D3D // librw includes d3d9 itself via this right now + #else + #ifndef USE_D3D9 + #include <d3d8.h> + #else + #include <d3d9.h> + #endif + #endif +#endif + +#ifdef WITHDINPUT +#define DIRECTINPUT_VERSION 0x0800 +#include <dinput.h> #endif #include <rwcore.h> @@ -52,14 +78,6 @@ #define rwVENDORID_ROCKSTAR 0x0253F2 -// Get rid of bullshit windows definitions, we're not running on an 8086 -#ifdef far -#undef far -#endif -#ifdef near -#undef near -#endif - #define Max(a,b) ((a) > (b) ? (a) : (b)) #define Min(a,b) ((a) < (b) ? (a) : (b)) @@ -70,8 +88,13 @@ typedef uint8_t uint8; typedef int8_t int8; typedef uint16_t uint16; typedef int16_t int16; +#ifndef __MWERKS__ typedef uint32_t uint32; typedef int32_t int32; +#else +typedef unsigned int uint32; +typedef int int32; +#endif typedef uintptr_t uintptr; typedef intptr_t intptr; typedef uint64_t uint64; @@ -83,7 +106,7 @@ typedef uint8 bool8; typedef uint16 bool16; typedef uint32 bool32; -#if defined(_MSC_VER) +#if defined(_MSC_VER) || defined (__MWERKS__) typedef ptrdiff_t ssize_t; #endif @@ -191,6 +214,18 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w) #define SCALE_AND_CENTER_X(x) SCREEN_STRETCH_X(x) #endif +// these are temp marcos while we don't implement all PSP UI coordinates +#define PSP_DEFAULT_SCREEN_WIDTH (480) +#define PSP_DEFAULT_SCREEN_HEIGHT (272) + +#define PSP_SCALE_TO_PS2_X(a) ((float)a * ((float)DEFAULT_SCREEN_WIDTH / (float)PSP_DEFAULT_SCREEN_WIDTH)) +#define PSP_SCALE_TO_PS2_Y(a) ((float)a * ((float)DEFAULT_SCREEN_HEIGHT / (float)PSP_DEFAULT_SCREEN_HEIGHT)) + +#define PSP_SCREEN_SCALE_X(a) ((a) * (float) SCREEN_WIDTH / PSP_DEFAULT_SCREEN_WIDTH) +#define PSP_SCREEN_SCALE_Y(a) ((a) * (float) SCREEN_WIDTH / PSP_DEFAULT_SCREEN_WIDTH) +#define PSP_SCREEN_SCALE_FROM_RIGHT(a) (SCREEN_WIDTH - PSP_SCREEN_SCALE_X(a)) +#define PSP_SCREEN_SCALE_FROM_BOTTOM(a) (SCREEN_HEIGHT - PSP_SCREEN_SCALE_Y(a)) + #include "maths.h" #include "Vector.h" #include "Vector2D.h" @@ -269,6 +304,22 @@ extern wchar *AllocUnicode(const char*src); inline float sq(float x) { return x*x; } #define SQR(x) ((x) * (x)) +#ifdef __MWERKS__ +#define M_E 2.71828182845904523536 // e +#define M_LOG2E 1.44269504088896340736 // log2(e) +#define M_LOG10E 0.434294481903251827651 // log10(e) +#define M_LN2 0.693147180559945309417 // ln(2) +#define M_LN10 2.30258509299404568402 // ln(10) +#define M_PI 3.14159265358979323846 // pi +#define M_PI_2 1.57079632679489661923 // pi/2 +#define M_PI_4 0.785398163397448309616 // pi/4 +#define M_1_PI 0.318309886183790671538 // 1/pi +#define M_2_PI 0.636619772367581343076 // 2/pi +#define M_2_SQRTPI 1.12837916709551257390 // 2/sqrt(pi) +#define M_SQRT2 1.41421356237309504880 // sqrt(2) +#define M_SQRT1_2 0.707106781186547524401 // 1/sqrt(2) +#endif + #define PI (float)M_PI #define TWOPI (PI*2) #define HALFPI (PI/2) @@ -298,14 +349,34 @@ void re3_usererror(const char *format, ...); #define DEV(f, ...) re3_debug("[DEV]: " f, ## __VA_ARGS__) #endif +#ifdef __MWERKS__ +void debug(char *f, ...); +void Error(char *f, ...); +__inline__ void TRACE(char *f, ...) { } // this is re3 only, and so the function needs to be inline - this way no call actually gets placed +// USERERROR only gets used in oal builds ... once +#else #define debug(f, ...) re3_debug("[DBG]: " f, ## __VA_ARGS__) -#define TRACE(f, ...) re3_trace(__FILE__, __LINE__, __FUNCTION__, f, ## __VA_ARGS__) #define Error(f, ...) re3_debug("[ERROR]: " f, ## __VA_ARGS__) +#ifndef MASTER +#define TRACE(f, ...) re3_trace(__FILE__, __LINE__, __FUNCTION__, f, ## __VA_ARGS__) #define USERERROR(f, ...) re3_usererror(f, ## __VA_ARGS__) +#else +#define TRACE(f, ...) +#define USERERROR(f, ...) +#endif +#endif +#ifndef MASTER #define assert(_Expression) (void)( (!!(_Expression)) || (re3_assert(#_Expression, __FILE__, __LINE__, __FUNCTION__), 0) ) +#else +#define assert(_Expression) +#endif #define ASSERT assert +#ifdef __MWERKS__ +#define static_assert(bool_constexpr, message) +#endif + #define _TODO(x) #define _TODOCONST(x) (x) @@ -329,6 +400,7 @@ void re3_usererror(const char *format, ...); #define CONCAT_(x,y) x##y #define CONCAT(x,y) CONCAT_(x,y) +#ifdef DEBUGMENU // Tweaking stuff for debugmenu #define TWEAKPATH ___tw___TWEAKPATH #define SETTWEAKPATH(path) static const char *___tw___TWEAKPATH = path; @@ -442,6 +514,7 @@ _TWEEKCLASS(CTweakUInt32, uint32); _TWEEKCLASS(CTweakFloat, float); #undef _TWEEKCLASS +#endif #ifdef VALIDATE_SAVE_SIZE extern int32 _saveBufCount; diff --git a/src/core/config.h b/src/core/config.h index 175a182b..94b2eb60 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -1,5 +1,8 @@ #pragma once +// disables (most) stuff that wasn't in original gta-vc.exe - check section at the bottom of this file +//#define VANILLA_DEFINES + enum Config { NUMPLAYERS = 1, @@ -198,7 +201,7 @@ enum Config { //#define ANIM_COMPRESSION // only keep most recently used anims uncompressed #define GTA_TRAIN -//#define GTA_BRIDGE +#define GTA_BRIDGE #if defined GTA_PS2 # define GTA_PS2_STUFF @@ -346,7 +349,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually #endif //#define SIMPLIER_MISSIONS // apply simplifications from mobile #define USE_ADVANCED_SCRIPT_DEBUG_OUTPUT -#define SCRIPT_LOG_FILE_LEVEL 0 // 0 == no log, 1 == overwrite every frame, 2 == full log +#define SCRIPT_LOG_FILE_LEVEL 1 // 0 == no log, 1 == overwrite every frame, 2 == full log #ifndef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT #define USE_BASIC_SCRIPT_DEBUG_OUTPUT @@ -405,3 +408,87 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually #undef PS2_ALPHA_TEST #undef NO_ISLAND_LOADING #endif + +#if defined __MWERKS__ || defined VANILLA_DEFINES +#define FINAL +#undef CHATTYSPLASH +#undef TIMEBARS + +#define MASTER +#undef VALIDATE_SAVE_SIZE +#undef NO_MOVIES +#undef DEBUGMENU + +#undef DRAW_GAME_VERSION_TEXT + +//#undef NASTY_GAME +//#undef NO_CDCHECK + +#undef GTA_PS2_STUFF +#undef USE_PS2_RAND +#undef RANDOMSPLASH +#undef PS2_MATFX + +#undef FIX_BUGS +#define THIS_IS_STUPID +#undef MORE_LANGUAGES +#undef COMPATIBLE_SAVES +#undef LOAD_INI_SETTINGS +#undef FIX_HIGH_FPS_BUGS_ON_FRONTEND + +#undef ASPECT_RATIO_SCALE +#undef PROPER_SCALING +//#undef DEFAULT_NATIVE_RESOLUTION +#undef PS2_ALPHA_TEST +#undef IMPROVED_VIDEOMODE +#undef DISABLE_LOADING_SCREEN +#undef DISABLE_VSYNC_ON_TEXTURE_CONVERSION + +#undef FIX_SPRITES + +#define PC_WATER +#undef WATER_CHEATS + +#undef USE_CUTSCENE_SHADOW_FOR_PED +#undef DISABLE_CUTSCENE_SHADOWS + +#undef XINPUT +#undef DETECT_PAD_INPUT_SWITCH +#undef KANGAROO_CHEAT +#undef RESTORE_ALLCARSHELI_CHEAT +#undef BETTER_ALLCARSAREDODO_CHEAT +#undef WALLCLIMB_CHEAT +#undef REGISTER_START_BUTTON +#undef BIND_VEHICLE_FIREWEAPON +#undef BUTTON_ICONS + +#undef FIX_RADAR + +#undef MAP_ENHANCEMENTS +#undef MUCH_SHORTER_OUTRO_SCREEN +#undef CUSTOM_FRONTEND_OPTIONS + +#undef GRAPHICS_MENU_OPTIONS +#undef NO_ISLAND_LOADING +#undef CUTSCENE_BORDERS_SWITCH +#undef MULTISAMPLING +#undef INVERT_LOOK_FOR_PAD + +#undef USE_DEBUG_SCRIPT_LOADER +#undef USE_MEASUREMENTS_IN_METERS +#undef USE_PRECISE_MEASUREMENT_CONVERTION +#undef SUPPORT_JAPANESE_SCRIPT +#undef MISSION_REPLAY +#undef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT +#undef USE_BASIC_SCRIPT_DEBUG_OUTPUT + +#define DONT_FIX_REPLAY_BUGS + +#undef EXPLODING_AIRTRAIN +#undef CPLANE_ROTORS +#undef CAMERA_PICKUP +#undef CANCELLABLE_CAR_ENTER +#undef IMPROVED_CAMERA +#undef FREE_CAM +#undef BIG_IMG +#endif diff --git a/src/core/main.cpp b/src/core/main.cpp index c6624aa5..c3286ea9 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -85,6 +85,9 @@ wchar gUString2[256]; // leeds bool gMakeResources = true; bool gUseChunkFiles = false; +bool gSecondExportPass; +bool gUseModelResources; +bool gUseResources; float FramesPerSecond = 30.0f; @@ -141,6 +144,24 @@ bool gbNewRenderer = true; bool bDisplayNumOfAtomicsRendered = false; bool bDisplayPosn = false; +#ifdef __MWERKS__ +void +debug(char *fmt, ...) +{ +#ifndef MASTER + // TODO put something here +#endif +} + +void +Error(char *fmt, ...) +{ +#ifndef MASTER + // TODO put something here +#endif +} +#endif + void ValidateVersion() { @@ -517,7 +538,6 @@ Terminate3D(void) CSprite2d splash; int splashTxdId = -1; -//--MIAMI: done CSprite2d* LoadSplash(const char *name) { @@ -563,7 +583,6 @@ DestroySplashScreen(void) splashTxdId = -1; } -//--MIAMI: done Const char* GetRandomSplashScreen(void) { @@ -812,6 +831,7 @@ ProcessSlowMode(void) float FramesPerSecondCounter; int32 FrameSamples; +#ifndef MASTER struct tZonePrint { char name[11]; @@ -842,8 +862,6 @@ tZonePrint ZonePrint[] = { "WASHINBTM", "AC", CRect(-255.0f, -1200.0f, 500.0f, -1690.0f)} }; -#ifndef MASTER - void PrintMemoryUsage(void) { diff --git a/src/core/main.h b/src/core/main.h index 0f9ceb08..98813470 100644 --- a/src/core/main.h +++ b/src/core/main.h @@ -27,6 +27,9 @@ extern bool gbPrintMemoryUsage; // leeds extern bool gMakeResources; extern bool gUseChunkFiles; +extern bool gSecondExportPass; +extern bool gUseModelResources; +extern bool gUseResources; class CSprite2d; @@ -49,8 +52,10 @@ void TheModelViewer(void); #endif #ifdef LOAD_INI_SETTINGS -void LoadINISettings(); +bool LoadINISettings(); void SaveINISettings(); +void LoadINIControllerSettings(); +void SaveINIControllerSettings(); #endif #ifdef NEW_RENDERER diff --git a/src/core/re3.cpp b/src/core/re3.cpp index cc3e93cb..4a2dfe00 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -1,7 +1,6 @@ #include <csignal> #define WITHWINDOWS #include "common.h" -#include "crossplatform.h" #include "Renderer.h" #include "Occlusion.h" #include "Credits.h" @@ -34,9 +33,12 @@ #include "custompipes.h" #include "MemoryHeap.h" #include "FileMgr.h" +#include "Camera.h" +#include "MBlur.h" +#include "ControllerConfig.h" #ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS -#include "ControllerConfig.h" +#include "crossplatform.h" #endif #ifndef _WIN32 @@ -93,18 +95,16 @@ CustomFrontendOptionsPopulate(void) if (fd) { #ifdef GRAPHICS_MENU_OPTIONS FrontendOptionSetCursor(MENUPAGE_GRAPHICS_SETTINGS, -3, false); - FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline"); - FrontendOptionAddSelect("FED_WPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::WorldPipeSwitch, false, nil, "WorldPipeline"); - FrontendOptionAddSelect("FED_PRM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight"); - FrontendOptionAddSelect("FED_WLM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps"); - FrontendOptionAddSelect("FED_RGL", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss"); + FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "Graphics", "VehiclePipeline"); + FrontendOptionAddSelect("FED_WPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::WorldPipeSwitch, false, nil, "Graphics", "WorldPipeline"); + FrontendOptionAddSelect("FED_WLM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "Graphics", "NeoLightMaps"); + FrontendOptionAddSelect("FED_RGL", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "Graphics", "NeoRoadGloss"); #else FrontendOptionSetCursor(MENUPAGE_DISPLAY_SETTINGS, -3, false); - FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline"); - FrontendOptionAddSelect("FED_WPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::WorldPipeSwitch, false, nil, "WorldPipeline"); - FrontendOptionAddSelect("FED_PRM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight"); - FrontendOptionAddSelect("FED_WLM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps"); - FrontendOptionAddSelect("FED_RGL", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss"); + FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "Graphics", "VehiclePipeline"); + FrontendOptionAddSelect("FED_WPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::WorldPipeSwitch, false, nil, "Graphics", "WorldPipeline"); + FrontendOptionAddSelect("FED_WLM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "Graphics", "NeoLightMaps"); + FrontendOptionAddSelect("FED_RGL", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "Graphics", "NeoRoadGloss"); #endif CFileMgr::CloseFile(fd); } @@ -117,172 +117,410 @@ CustomFrontendOptionsPopulate(void) #include "ini_parser.hpp" linb::ini cfg; -int CheckAndReadIniInt(const char *cat, const char *key, int original) +bool ReadIniIfExists(const char *cat, const char *key, uint32 *out) +{ + std::string strval = cfg.get(cat, key, "\xBA"); + const char *value = strval.c_str(); + char *endPtr; + if (value && value[0] != '\xBA') { + *out = strtoul(value, &endPtr, 0); + return true; + } + return false; +} + +bool ReadIniIfExists(const char *cat, const char *key, bool *out) +{ + std::string strval = cfg.get(cat, key, "\xBA"); + const char *value = strval.c_str(); + char *endPtr; + if (value && value[0] != '\xBA') { + *out = strtoul(value, &endPtr, 0); + return true; + } + return false; +} + +bool ReadIniIfExists(const char *cat, const char *key, int32 *out) { - std::string strval = cfg.get(cat, key, ""); + std::string strval = cfg.get(cat, key, "\xBA"); const char *value = strval.c_str(); - if (value && value[0] != '\0') - return atoi(value); + char *endPtr; + if (value && value[0] != '\xBA') { + *out = strtol(value, &endPtr, 0); + return true; + } + return false; +} + +bool ReadIniIfExists(const char *cat, const char *key, int8 *out) +{ + std::string strval = cfg.get(cat, key, "\xBA"); + const char *value = strval.c_str(); + char *endPtr; + if (value && value[0] != '\xBA') { + *out = strtol(value, &endPtr, 0); + return true; + } + return false; +} - return original; +bool ReadIniIfExists(const char *cat, const char *key, float *out) +{ + std::string strval = cfg.get(cat, key, "\xBA"); + const char *value = strval.c_str(); + if (value && value[0] != '\xBA') { + *out = atof(value); + return true; + } + return false; } -float CheckAndReadIniFloat(const char *cat, const char *key, float original) +bool ReadIniIfExists(const char *cat, const char *key, char *out, int size) { - std::string strval = cfg.get(cat, key, ""); + std::string strval = cfg.get(cat, key, "\xBA"); const char *value = strval.c_str(); - if (value && value[0] != '\0') - return atof(value); + if (value && value[0] != '\xBA') { + strncpy(out, value, size); + return true; + } + return false; +} - return original; +void StoreIni(const char *cat, const char *key, uint32 val) +{ + char temp[10]; +sprintf(temp, "%u", val); + cfg.set(cat, key, temp); } -void CheckAndSaveIniInt(const char *cat, const char *key, int val, bool &changed) +void StoreIni(const char *cat, const char *key, uint8 val) { char temp[10]; - if (atoi(cfg.get(cat, key, "xxx").c_str()) != val) { // if .ini doesn't have our key, compare with xxx and forcefully add it - changed = true; - sprintf(temp, "%u", val); - cfg.set(cat, key, temp); - } + sprintf(temp, "%u", (uint32)val); + cfg.set(cat, key, temp); } -void CheckAndSaveIniFloat(const char *cat, const char *key, float val, bool &changed) +void StoreIni(const char *cat, const char *key, int32 val) { char temp[10]; - if (atof(cfg.get(cat, key, "xxx").c_str()) != val) { // if .ini doesn't have our key, compare with xxx and forcefully add it - changed = true; - sprintf(temp, "%f", val); - cfg.set(cat, key, temp); - } + sprintf(temp, "%d", val); + cfg.set(cat, key, temp); } -void LoadINISettings() +void StoreIni(const char *cat, const char *key, int8 val) { - cfg.load_file("reLCS.ini"); + char temp[10]; + sprintf(temp, "%d", (int32)val); + cfg.set(cat, key, temp); +} + +void StoreIni(const char *cat, const char *key, float val) +{ + char temp[10]; + sprintf(temp, "%f", val); + cfg.set(cat, key, temp); +} + +void StoreIni(const char *cat, const char *key, char *val, int size) +{ + cfg.set(cat, key, val); +} + +const char *iniControllerActions[] = { "PED_FIREWEAPON", "PED_CYCLE_WEAPON_RIGHT", "PED_CYCLE_WEAPON_LEFT", "GO_FORWARD", "GO_BACK", "GO_LEFT", "GO_RIGHT", "PED_SNIPER_ZOOM_IN", + "PED_SNIPER_ZOOM_OUT", "VEHICLE_ENTER_EXIT", "CAMERA_CHANGE_VIEW_ALL_SITUATIONS", "PED_JUMPING", "PED_SPRINT", "PED_LOOKBEHIND", "PED_DUCK", "PED_ANSWER_PHONE", +#ifdef BIND_VEHICLE_FIREWEAPON + "VEHICLE_FIREWEAPON", +#endif + "VEHICLE_ACCELERATE", "VEHICLE_BRAKE", "VEHICLE_CHANGE_RADIO_STATION", "VEHICLE_HORN", "TOGGLE_SUBMISSIONS", "VEHICLE_HANDBRAKE", "PED_1RST_PERSON_LOOK_LEFT", + "PED_1RST_PERSON_LOOK_RIGHT", "VEHICLE_LOOKLEFT", "VEHICLE_LOOKRIGHT", "VEHICLE_LOOKBEHIND", "VEHICLE_TURRETLEFT", "VEHICLE_TURRETRIGHT", "VEHICLE_TURRETUP", "VEHICLE_TURRETDOWN", + "PED_CYCLE_TARGET_LEFT", "PED_CYCLE_TARGET_RIGHT", "PED_CENTER_CAMERA_BEHIND_PLAYER", "PED_LOCK_TARGET", "NETWORK_TALK", "PED_1RST_PERSON_LOOK_UP", "PED_1RST_PERSON_LOOK_DOWN", + "_CONTROLLERACTION_36", "TOGGLE_DPAD", "SWITCH_DEBUG_CAM_ON", "TAKE_SCREEN_SHOT", "SHOW_MOUSE_POINTER_TOGGLE", "UNKNOWN_ACTION" }; + +const char *iniControllerTypes[] = { "kbd:", "2ndKbd:", "mouse:", "joy:" }; +const char *iniMouseButtons[] = {"LEFT","MIDDLE","RIGHT","WHLUP","WHLDOWN","X1","X2"}; + +const char *iniKeyboardButtons[] = {"ESC","F1","F2","F3","F4","F5","F6","F7","F8","F9","F10","F11","F12", + "INS","DEL","HOME","END","PGUP","PGDN","UP","DOWN","LEFT","RIGHT","DIVIDE","TIMES","PLUS","MINUS","PADDEL", + "PADEND","PADDOWN","PADPGDN","PADLEFT","PAD5","NUMLOCK","PADRIGHT","PADHOME","PADUP","PADPGUP","PADINS", + "PADENTER", "SCROLL","PAUSE","BACKSP","TAB","CAPSLK","ENTER","LSHIFT","RSHIFT","SHIFT","LCTRL","RCTRL","LALT", + "RALT", "LWIN", "RWIN", "APPS", "NULL"}; + +void LoadINIControllerSettings() +{ #ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS - // Written by assuming the codes below will run after _InputInitialiseJoys(). - strcpy(gSelectedJoystickName, cfg.get("DetectJoystick", "JoystickName", "").c_str()); - - if(gSelectedJoystickName[0] != '\0') { - for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) { - if (glfwJoystickPresent(i) && strncmp(gSelectedJoystickName, glfwGetJoystickName(i), strlen(gSelectedJoystickName)) == 0) { - if (PSGLOBAL(joy1id) != -1) { - PSGLOBAL(joy2id) = PSGLOBAL(joy1id); + ReadIniIfExists("Controller", "JoystickName", gSelectedJoystickName, 128); +#endif + // force to default GTA behaviour (never overwrite bindings on joy change/initialization) if user init'ed/set bindings before we introduced that + if (!ReadIniIfExists("Controller", "PadButtonsInited", &ControlsManager.ms_padButtonsInited)) { + ControlsManager.ms_padButtonsInited = cfg.category_size("Bindings") != 0 ? 16 : 0; + } + + for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++) { + char value[128]; + if (ReadIniIfExists("Bindings", iniControllerActions[i], value, 128)) { + for (int32 j = 0; j < MAX_CONTROLLERTYPES; j++){ + ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)i, (eControllerType)j); + } + + for (char *binding = strtok(value,", "); binding != nil; binding = strtok(nil, ", ")) { + int contType = -1; + for (int32 k = 0; k < ARRAY_SIZE(iniControllerTypes); k++) { + int len = strlen(iniControllerTypes[k]); + if (strncmp(binding, iniControllerTypes[k], len) == 0) { + contType = k; + binding += len; + break; + } } - PSGLOBAL(joy1id) = i; - int count; - glfwGetJoystickButtons(PSGLOBAL(joy1id), &count); - - // We need to init and reload bindings, because; - // 1-joypad button number may differ with saved/prvly connected one - // 2-bindings are not init'ed if there is no joypad at the start - ControlsManager.InitDefaultControlConfigJoyPad(count); - CFileMgr::SetDirMyDocuments(); - int32 gta3set = CFileMgr::OpenFile("gta3.set", "r"); - if (gta3set) { - ControlsManager.LoadSettings(gta3set); - CFileMgr::CloseFile(gta3set); + if (contType == -1) + continue; + + int contKey; + if (contType == JOYSTICK) { + char *temp; + contKey = strtol(binding, &temp, 0); + + } else if (contType == KEYBOARD || contType == OPTIONAL_EXTRA) { + if (strlen(binding) == 1) { + contKey = binding[0]; + } else if(strcmp(binding, "SPC") == 0) { + contKey = ' '; + } else { + for (int32 k = 0; k < ARRAY_SIZE(iniKeyboardButtons); k++) { + if(strcmp(binding, iniKeyboardButtons[k]) == 0) { + contKey = 1000 + k; + break; + } + } + } + } else if (contType == MOUSE) { + for (int32 k = 0; k < ARRAY_SIZE(iniMouseButtons); k++) { + if(strcmp(binding, iniMouseButtons[k]) == 0) { + contKey = 1 + k; + break; + } + } } - CFileMgr::SetDir(""); - break; + + ControlsManager.SetControllerKeyAssociatedWithAction((e_ControllerAction)i, contKey, (eControllerType)contType); } } } -#endif +} -#ifdef CUSTOM_FRONTEND_OPTIONS - for (int i = 0; i < MENUPAGES; i++) { - for (int j = 0; j < NUM_MENUROWS; j++) { - CMenuScreenCustom::CMenuEntry &option = aScreens[i].m_aEntries[j]; - if (option.m_Action == MENUACTION_NOTHING) - break; - - // CFO check - if (option.m_Action < MENUACTION_NOTHING && option.m_CFO->save) { - // CFO only supports saving uint8 right now - *option.m_CFO->value = CheckAndReadIniInt("FrontendOptions", option.m_CFO->save, *option.m_CFO->value); - if (option.m_Action == MENUACTION_CFO_SELECT) { - option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue = *option.m_CFO->value; +void SaveINIControllerSettings() +{ + for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++) { + char value[128] = { '\0' }; + + // upper limit should've been GetNumOfSettingsForAction(i), but sadly even R* doesn't use it's own system correctly, and there are gaps between orders. + for (int32 j = SETORDER_1; j < MAX_SETORDERS; j++){ + + // We respect the m_ContSetOrder, and join/implode/order the bindings according to that; using comma as seperator. + for (int32 k = 0; k < MAX_CONTROLLERTYPES; k++){ + if (ControlsManager.m_aSettings[i][k].m_ContSetOrder == j) { + char next[32]; + if (k == JOYSTICK) { + snprintf(next, 32, "%s%d,", iniControllerTypes[k], ControlsManager.m_aSettings[i][k].m_Key); + + } else if (k == KEYBOARD || k == OPTIONAL_EXTRA) { + if (ControlsManager.m_aSettings[i][k].m_Key == ' ') + snprintf(next, 32, "%sSPC,", iniControllerTypes[k]); + else if (ControlsManager.m_aSettings[i][k].m_Key < 256) + snprintf(next, 32, "%s%c,", iniControllerTypes[k], ControlsManager.m_aSettings[i][k].m_Key); + else + snprintf(next, 32, "%s%s,", iniControllerTypes[k], iniKeyboardButtons[ControlsManager.m_aSettings[i][k].m_Key - 1000]); + + } else if (k == MOUSE) { + snprintf(next, 32, "%s%s,", iniControllerTypes[k], iniMouseButtons[ControlsManager.m_aSettings[i][k].m_Key - 1]); + } + strcat(value, next); + break; } } } + int len = strlen(value); + if (len > 0) + value[len - 1] = '\0'; // to remove comma + + StoreIni("Bindings", iniControllerActions[i], value, 128); } + +#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS + StoreIni("Controller", "JoystickName", gSelectedJoystickName, 128); +#endif + StoreIni("Controller", "PadButtonsInited", ControlsManager.ms_padButtonsInited); + cfg.write_file("reLCS.ini"); +} + +bool LoadINISettings() +{ + if (!cfg.load_file("reLCS.ini")) + return false; + +#ifdef IMPROVED_VIDEOMODE + ReadIniIfExists("VideoMode", "Width", &FrontEndMenuManager.m_nPrefsWidth); + ReadIniIfExists("VideoMode", "Height", &FrontEndMenuManager.m_nPrefsHeight); + ReadIniIfExists("VideoMode", "Depth", &FrontEndMenuManager.m_nPrefsDepth); + ReadIniIfExists("VideoMode", "Subsystem", &FrontEndMenuManager.m_nPrefsSubsystem); + // Windowed mode is loaded below in CUSTOM_FRONTEND_OPTIONS section +#else + ReadIniIfExists("Graphics", "VideoMode", &FrontEndMenuManager.m_nDisplayVideoMode); +#endif + ReadIniIfExists("Controller", "HeadBob1stPerson", &TheCamera.m_bHeadBob); + ReadIniIfExists("Controller", "HorizantalMouseSens", &TheCamera.m_fMouseAccelHorzntl); + ReadIniIfExists("Controller", "InvertMouseVertically", &MousePointerStateHelper.bInvertVertically); + ReadIniIfExists("Controller", "DisableMouseSteering", &CVehicle::m_bDisableMouseSteering); + ReadIniIfExists("Audio", "SfxVolume", &FrontEndMenuManager.m_PrefsSfxVolume); + ReadIniIfExists("Audio", "MusicVolume", &FrontEndMenuManager.m_PrefsMusicVolume); + ReadIniIfExists("Audio", "MP3BoostVolume", &FrontEndMenuManager.m_PrefsMP3BoostVolume); + ReadIniIfExists("Audio", "Radio", &FrontEndMenuManager.m_PrefsRadioStation); + ReadIniIfExists("Audio", "SpeakerType", &FrontEndMenuManager.m_PrefsSpeakers); + ReadIniIfExists("Audio", "Provider", &FrontEndMenuManager.m_nPrefsAudio3DProviderIndex); + ReadIniIfExists("Audio", "DynamicAcoustics", &FrontEndMenuManager.m_PrefsDMA); + ReadIniIfExists("Display", "Brightness", &FrontEndMenuManager.m_PrefsBrightness); + ReadIniIfExists("Display", "DrawDistance", &FrontEndMenuManager.m_PrefsLOD); + ReadIniIfExists("Display", "Subtitles", &FrontEndMenuManager.m_PrefsShowSubtitles); + ReadIniIfExists("Graphics", "AspectRatio", &FrontEndMenuManager.m_PrefsUseWideScreen); + ReadIniIfExists("Graphics", "FrameLimiter", &FrontEndMenuManager.m_PrefsFrameLimiter); +#ifdef LEGACY_MENU_OPTIONS + ReadIniIfExists("Graphics", "VSync", &FrontEndMenuManager.m_PrefsVsyncDisp); + ReadIniIfExists("Graphics", "Trails", &CMBlur::BlurOn); #endif + ReadIniIfExists("General", "SkinFile", FrontEndMenuManager.m_PrefsSkinFile, 256); + ReadIniIfExists("Controller", "Method", &FrontEndMenuManager.m_ControlMethod); + ReadIniIfExists("General", "Language", &FrontEndMenuManager.m_PrefsLanguage); + ReadIniIfExists("Display", "ShowHud", &FrontEndMenuManager.m_PrefsShowHud); + ReadIniIfExists("Display", "RadarMode", &FrontEndMenuManager.m_PrefsRadarMode); + ReadIniIfExists("Display", "ShowLegends", &FrontEndMenuManager.m_PrefsShowLegends); #ifdef EXTENDED_COLOURFILTER - CPostFX::Intensity = CheckAndReadIniFloat("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity); + ReadIniIfExists("CustomPipesValues", "PostFXIntensity", &CPostFX::Intensity); #endif #ifdef EXTENDED_PIPELINES - CustomPipes::VehicleShininess = CheckAndReadIniFloat("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess); - CustomPipes::VehicleSpecularity = CheckAndReadIniFloat("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity); - CustomPipes::RimlightMult = CheckAndReadIniFloat("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult); - CustomPipes::LightmapMult = CheckAndReadIniFloat("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult); - CustomPipes::GlossMult = CheckAndReadIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult); + ReadIniIfExists("CustomPipesValues", "NeoVehicleShininess", &CustomPipes::VehicleShininess); + ReadIniIfExists("CustomPipesValues", "NeoVehicleSpecularity", &CustomPipes::VehicleSpecularity); + ReadIniIfExists("CustomPipesValues", "RimlightMult", &CustomPipes::RimlightMult); + ReadIniIfExists("CustomPipesValues", "LightmapMult", &CustomPipes::LightmapMult); + ReadIniIfExists("CustomPipesValues", "GlossMult", &CustomPipes::GlossMult); #endif - gBackfaceCulling = CheckAndReadIniInt("Rendering", "BackfaceCulling", gBackfaceCulling); - + #ifdef PROPER_SCALING - CDraw::ms_bProperScaling = CheckAndReadIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling); + ReadIniIfExists("Draw", "ProperScaling", &CDraw::ms_bProperScaling); #endif #ifdef FIX_RADAR - CDraw::ms_bFixRadar = CheckAndReadIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar); + ReadIniIfExists("Draw", "FixRadar", &CDraw::ms_bFixRadar); #endif #ifdef FIX_SPRITES - CDraw::ms_bFixSprites = CheckAndReadIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites); + ReadIniIfExists("Draw", "FixSprites", &CDraw::ms_bFixSprites); #endif -} - -void SaveINISettings() -{ - bool changed = false; -#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS - if (strncmp(cfg.get("DetectJoystick", "JoystickName", "").c_str(), gSelectedJoystickName, strlen(gSelectedJoystickName)) != 0) { - changed = true; - cfg.set("DetectJoystick", "JoystickName", gSelectedJoystickName); - } -#endif #ifdef CUSTOM_FRONTEND_OPTIONS + bool migrate = cfg.category_size("FrontendOptions") != 0; for (int i = 0; i < MENUPAGES; i++) { for (int j = 0; j < NUM_MENUROWS; j++) { CMenuScreenCustom::CMenuEntry &option = aScreens[i].m_aEntries[j]; if (option.m_Action == MENUACTION_NOTHING) break; + // CFO check if (option.m_Action < MENUACTION_NOTHING && option.m_CFO->save) { - // Beware: CFO only supports saving uint8 right now - CheckAndSaveIniInt("FrontendOptions", option.m_CFO->save, *option.m_CFO->value, changed); + // CFO only supports saving uint8 right now + + // Migrate from old .ini to new .ini + if (migrate && ReadIniIfExists("FrontendOptions", option.m_CFO->save, option.m_CFO->value)) + cfg.remove("FrontendOptions", option.m_CFO->save); + else + ReadIniIfExists(option.m_CFO->saveCat, option.m_CFO->save, option.m_CFO->value); + + if (option.m_Action == MENUACTION_CFO_SELECT) { + option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue = *option.m_CFO->value; + } } } } #endif + return true; +} + +void SaveINISettings() +{ +#ifdef IMPROVED_VIDEOMODE + StoreIni("VideoMode", "Width", FrontEndMenuManager.m_nPrefsWidth); + StoreIni("VideoMode", "Height", FrontEndMenuManager.m_nPrefsHeight); + StoreIni("VideoMode", "Depth", FrontEndMenuManager.m_nPrefsDepth); + StoreIni("VideoMode", "Subsystem", FrontEndMenuManager.m_nPrefsSubsystem); + // Windowed mode is loaded below in CUSTOM_FRONTEND_OPTIONS section +#else + StoreIni("Graphics", "VideoMode", FrontEndMenuManager.m_nDisplayVideoMode); +#endif + StoreIni("Controller", "HeadBob1stPerson", TheCamera.m_bHeadBob); + StoreIni("Controller", "HorizantalMouseSens", TheCamera.m_fMouseAccelHorzntl); + StoreIni("Controller", "InvertMouseVertically", MousePointerStateHelper.bInvertVertically); + StoreIni("Controller", "DisableMouseSteering", CVehicle::m_bDisableMouseSteering); + StoreIni("Audio", "SfxVolume", FrontEndMenuManager.m_PrefsSfxVolume); + StoreIni("Audio", "MusicVolume", FrontEndMenuManager.m_PrefsMusicVolume); + StoreIni("Audio", "MP3BoostVolume", FrontEndMenuManager.m_PrefsMP3BoostVolume); + StoreIni("Audio", "Radio", FrontEndMenuManager.m_PrefsRadioStation); + StoreIni("Audio", "SpeakerType", FrontEndMenuManager.m_PrefsSpeakers); + StoreIni("Audio", "Provider", FrontEndMenuManager.m_nPrefsAudio3DProviderIndex); + StoreIni("Audio", "DynamicAcoustics", FrontEndMenuManager.m_PrefsDMA); + StoreIni("Display", "Brightness", FrontEndMenuManager.m_PrefsBrightness); + StoreIni("Display", "DrawDistance", FrontEndMenuManager.m_PrefsLOD); + StoreIni("Display", "Subtitles", FrontEndMenuManager.m_PrefsShowSubtitles); + StoreIni("Graphics", "AspectRatio", FrontEndMenuManager.m_PrefsUseWideScreen); +#ifdef LEGACY_MENU_OPTIONS + StoreIni("Graphics", "VSync", FrontEndMenuManager.m_PrefsVsyncDisp); + StoreIni("Graphics", "Trails", CMBlur::BlurOn); +#endif + StoreIni("Graphics", "FrameLimiter", FrontEndMenuManager.m_PrefsFrameLimiter); + StoreIni("General", "SkinFile", FrontEndMenuManager.m_PrefsSkinFile, 256); + StoreIni("Controller", "Method", FrontEndMenuManager.m_ControlMethod); + StoreIni("General", "Language", FrontEndMenuManager.m_PrefsLanguage); + StoreIni("Display", "ShowHud", FrontEndMenuManager.m_PrefsShowHud); + StoreIni("Display", "RadarMode", FrontEndMenuManager.m_PrefsRadarMode); + StoreIni("Display", "ShowLegends", FrontEndMenuManager.m_PrefsShowLegends); + #ifdef EXTENDED_COLOURFILTER - CheckAndSaveIniFloat("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity, changed); + StoreIni("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity); #endif #ifdef EXTENDED_PIPELINES - CheckAndSaveIniFloat("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess, changed); - CheckAndSaveIniFloat("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity, changed); - CheckAndSaveIniFloat("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult, changed); - CheckAndSaveIniFloat("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult, changed); - CheckAndSaveIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult, changed); + StoreIni("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess); + StoreIni("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity); + StoreIni("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult); + StoreIni("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult); + StoreIni("CustomPipesValues", "GlossMult", CustomPipes::GlossMult); #endif - CheckAndSaveIniInt("Rendering", "BackfaceCulling", gBackfaceCulling, changed); + StoreIni("Rendering", "BackfaceCulling", gBackfaceCulling); #ifdef PROPER_SCALING - CheckAndSaveIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling, changed); + StoreIni("Draw", "ProperScaling", CDraw::ms_bProperScaling); #endif #ifdef FIX_RADAR - CheckAndSaveIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar, changed); + StoreIni("Draw", "FixRadar", CDraw::ms_bFixRadar); #endif #ifdef FIX_SPRITES - CheckAndSaveIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites, changed); + StoreIni("Draw", "FixSprites", CDraw::ms_bFixSprites); +#endif +#ifdef CUSTOM_FRONTEND_OPTIONS + for (int i = 0; i < MENUPAGES; i++) { + for (int j = 0; j < NUM_MENUROWS; j++) { + CMenuScreenCustom::CMenuEntry &option = aScreens[i].m_aEntries[j]; + if (option.m_Action == MENUACTION_NOTHING) + break; + + if (option.m_Action < MENUACTION_NOTHING && option.m_CFO->save) { + // Beware: CFO only supports saving uint8 right now + StoreIni(option.m_CFO->saveCat, option.m_CFO->save, *option.m_CFO->value); + } + } + } #endif - if (changed) - cfg.write_file("reLCS.ini"); + cfg.write_file("reLCS.ini"); } #endif @@ -767,7 +1005,7 @@ extern bool gbRenderDebugEnvMap; "A Date with Death (Toshiko Kasen)", "Cash in Kazuki's Chips (Toshiko Kasen)" }; - missionEntry = DebugMenuAddVar("Debug", "Select mission", &nextMissionToSwitch, nil, 1, 0, 96, missions); + missionEntry = DebugMenuAddVar("Debug", "Select mission", &nextMissionToSwitch, nil, 1, 0, ARRAY_SIZE(missions) - 1, missions); DebugMenuEntrySetWrap(missionEntry, true); DebugMenuAddCmd("Debug", "Start selected mission ", SwitchToMission); #endif @@ -787,9 +1025,13 @@ extern bool gbRenderDebugEnvMap; } #endif +#ifndef __MWERKS__ +#ifndef MASTER const int re3_buffsize = 1024; static char re3_buff[re3_buffsize]; +#endif +#ifndef MASTER void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func) { #ifdef _WIN32 @@ -843,9 +1085,11 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con assert(false); #endif } +#endif void re3_debug(const char *format, ...) { +#ifndef MASTER va_list va; va_start(va, format); #ifdef _WIN32 @@ -857,8 +1101,10 @@ void re3_debug(const char *format, ...) printf("%s", re3_buff); CDebug::DebugAddText(re3_buff); +#endif } +#ifndef MASTER void re3_trace(const char *filename, unsigned int lineno, const char *func, const char *format, ...) { char buff[re3_buffsize *2]; @@ -898,6 +1144,8 @@ void re3_usererror(const char *format, ...) assert(false); #endif } +#endif +#endif #ifdef VALIDATE_SAVE_SIZE int32 _saveBufCount; |