diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/AnimViewer.cpp | 8 | ||||
-rw-r--r-- | src/core/FileLoader.cpp | 8 | ||||
-rw-r--r-- | src/core/World.cpp | 9 |
3 files changed, 5 insertions, 20 deletions
diff --git a/src/core/AnimViewer.cpp b/src/core/AnimViewer.cpp index 40a8b09e..4092a210 100644 --- a/src/core/AnimViewer.cpp +++ b/src/core/AnimViewer.cpp @@ -368,13 +368,7 @@ CAnimViewer::Update(void) } else { // Originally it was GetPad(1)->LeftShoulder2 if (pad->NewState.Triangle) { -#ifdef PED_SKIN - if(IsClumpSkinned(pTarget->GetClump())) - ((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->AnimatePedColModelSkinned(pTarget->GetClump()); - else -#endif - CPedModelInfo::AnimatePedColModel(((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->GetHitColModel(), - RpClumpGetFrame(pTarget->GetClump())); + ((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->AnimatePedColModelSkinned(pTarget->GetClump()); AsciiToUnicode("Ped Col model will be animated as long as you hold the button", gUString); CMessages::AddMessage(gUString, 100, 0); } diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp index 5e66284a..7d1ba67f 100644 --- a/src/core/FileLoader.cpp +++ b/src/core/FileLoader.cpp @@ -443,14 +443,6 @@ CFileLoader::LoadClumpFile(RwStream *stream, uint32 id) return false; mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id); mi->SetClump(clump); - if (mi->GetModelType() == MITYPE_PED && id != 0 && RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)) { - // Read LOD ped - clump = RpClumpStreamRead(stream); - if(clump){ - ((CPedModelInfo*)mi)->SetLowDetailClump(clump); - RpClumpDestroy(clump); - } - } return true; } diff --git a/src/core/World.cpp b/src/core/World.cpp index 3e07721a..e48d0f75 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -339,11 +339,8 @@ CWorld::ProcessLineOfSightSectorList(CPtrList &list, const CColLine &line, CColP if(e->IsPed()) { if(e->bUsesCollision || deadPeds && ((CPed *)e)->m_nPedState == PED_DEAD) { -#ifdef PED_SKIN - if(IsClumpSkinned(e->GetClump())) - colmodel = ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))->AnimatePedColModelSkinned(e->GetClump()); - else -#endif + colmodel = ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))->AnimatePedColModelSkinned(e->GetClump()); +/* this should all be gone, right? if(((CPed *)e)->UseGroundColModel()) colmodel = &CTempColModels::ms_colModelPedGroundHit; else @@ -357,8 +354,10 @@ CWorld::ProcessLineOfSightSectorList(CPtrList &list, const CColLine &line, CColP ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex())) ->GetHitColModel(); #endif +*/ } else colmodel = nil; + } else if(e->bUsesCollision) colmodel = CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel(); |