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-rw-r--r--src/core/Camera.cpp8
-rw-r--r--src/core/Camera.h2
-rw-r--r--src/core/CutsceneMgr.h1
-rw-r--r--src/core/Stats.cpp93
-rw-r--r--src/core/Stats.h32
-rw-r--r--src/core/World.cpp1
-rw-r--r--src/core/World.h1
-rw-r--r--src/core/config.h2
8 files changed, 138 insertions, 2 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 64a52bdc..88c87c95 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -30,6 +30,7 @@ WRAPPER void CCamera::Process(void) { EAXJMP(0x46D3F0); }
WRAPPER void CCamera::LoadPathSplines(int file) { EAXJMP(0x46D1D0); }
WRAPPER void CCamera::RestoreWithJumpCut(void) { EAXJMP(0x46FAE0); };
WRAPPER void CCamera::SetPercentAlongCutScene(float) { EAXJMP(0x46FE20); };
+WRAPPER void CCamera::SetParametersForScriptInterpolation(float, float, int32) { EAXJMP(0x46FDE0); }
bool
CCamera::GetFading()
@@ -155,6 +156,13 @@ CCamera::SetMotionBlurAlpha(int a)
}
void
+CCamera::SetNearClipScript(float clip)
+{
+ m_fNearClipScript = clip;
+ m_bUseNearClipScript = true;
+}
+
+void
CCamera::RenderMotionBlur(void)
{
if(m_BlurType == 0)
diff --git a/src/core/Camera.h b/src/core/Camera.h
index 6b631ee2..980af5c1 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -485,6 +485,7 @@ int m_iModeObbeCamIsInForCar;
void Restore(void);
void SetWideScreenOn(void);
void SetWideScreenOff(void);
+ void SetNearClipScript(float);
float Find3rdPersonQuickAimPitch(void);
@@ -512,6 +513,7 @@ int m_iModeObbeCamIsInForCar;
void UpdateAimingCoors(CVector const &);
void SetPercentAlongCutScene(float);
+ void SetParametersForScriptInterpolation(float, float, int32);
void dtor(void) { this->CCamera::~CCamera(); }
};
diff --git a/src/core/CutsceneMgr.h b/src/core/CutsceneMgr.h
index e95a2a04..381c71c9 100644
--- a/src/core/CutsceneMgr.h
+++ b/src/core/CutsceneMgr.h
@@ -26,6 +26,7 @@ public:
static CDirectory *&ms_pCutsceneDir;
static uint32 &ms_cutsceneLoadStatus;
+ static void SetRunning(bool running) { ms_running = running; }
static bool IsRunning(void) { return ms_running; }
static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; }
static CCutsceneObject* GetCutsceneObject(int id) { return ms_pCutsceneObjects[id]; }
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index cd5bee06..2c27ba70 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -33,13 +33,102 @@ int32 &CStats::MissionsPassed = *(int32*)0x940768;
char(&CStats::LastMissionPassedName)[8] = *(char(*)[8])*(uintptr*)0x70D828;
int32 &CStats::TotalLegitimateKills = *(int32*)0x8F6004;
int32 &CStats::ElBurroTime = *(int32*)0x8E2A6C;
+int32& CStats::Record4x4One = *(int32*)0x940570;
+int32& CStats::Record4x4Two = *(int32*)0x94058C;
+int32& CStats::Record4x4Three = *(int32*)0x880FA8;
+int32& CStats::Record4x4Mayhem = *(int32*)0x885B70;
+int32& CStats::LivesSavedWithAmbulance = *(int32*)0x8F57E0;
+int32& CStats::CriminalsCaught = *(int32*)0x8F2518;
+int32& CStats::HighestLevelAmbulanceMission = *(int32*)0x8F2A04;
+int32& CStats::FiresExtinguished = *(int32*)0x8F5FEC;
+int32& CStats::LongestFlightInDodo = *(int32*)0x8F5FE4;
+int32& CStats::TimeTakenDefuseMission = *(int32*)0x880E24;
+int32& CStats::TotalNumberKillFrenzies = *(int32*)0x8E2884;
+int32& CStats::TotalNumberMissions = *(int32*)0x8E2820;
+int32(&CStats::FastestTimes)[CStats::TOTAL_FASTEST_TIMES] = *(int32(*)[CStats::TOTAL_FASTEST_TIMES])*(uintptr*)0x6E9128;
+int32(&CStats::HighestScores)[CStats::TOTAL_HIGHEST_SCORES] = *(int32(*)[CStats::TOTAL_HIGHEST_SCORES]) * (uintptr*)0x8622B0;
-void CStats::AnotherKillFrenzyPassed()
+void CStats::RegisterFastestTime(int32 index, int32 time)
{
- ++NumberKillFrenziesPassed;
+ assert(index >= 0 && index < TOTAL_FASTEST_TIMES);
+ if (FastestTimes[index] == 0)
+ FastestTimes[index] = time;
+ else
+ FastestTimes[index] = min(FastestTimes[index], time);
+}
+
+void CStats::RegisterHighestScore(int32 index, int32 score)
+{
+ assert(index >= 0 && index < TOTAL_HIGHEST_SCORES);
+ HighestScores[index] = max(HighestScores[index], score);
}
void CStats::RegisterElBurroTime(int32 time)
{
ElBurroTime = (ElBurroTime && ElBurroTime < time) ? ElBurroTime : time;
}
+
+void CStats::Register4x4OneTime(int32 time)
+{
+ Record4x4One = (Record4x4One && Record4x4One < time) ? Record4x4One : time;
+}
+
+void CStats::Register4x4TwoTime(int32 time)
+{
+ Record4x4Two = (Record4x4Two && Record4x4Two < time) ? Record4x4Two : time;
+}
+
+void CStats::Register4x4ThreeTime(int32 time)
+{
+ Record4x4Three = (Record4x4Three && Record4x4Three < time) ? Record4x4Three : time;
+}
+
+void CStats::Register4x4MayhemTime(int32 time)
+{
+ Record4x4Mayhem = (Record4x4Mayhem && Record4x4Mayhem < time) ? Record4x4Mayhem : time;
+}
+
+void CStats::AnotherLifeSavedWithAmbulance()
+{
+ ++LivesSavedWithAmbulance;
+}
+
+void CStats::AnotherCriminalCaught()
+{
+ ++CriminalsCaught;
+}
+
+void CStats::RegisterLevelAmbulanceMission(int32 level)
+{
+ HighestLevelAmbulanceMission = max(HighestLevelAmbulanceMission, level);
+}
+
+void CStats::AnotherFireExtinguished()
+{
+ ++FiresExtinguished;
+}
+
+void CStats::RegisterLongestFlightInDodo(int32 time)
+{
+ LongestFlightInDodo = max(LongestFlightInDodo, time);
+}
+
+void CStats::RegisterTimeTakenDefuseMission(int32 time)
+{
+ TimeTakenDefuseMission = (TimeTakenDefuseMission && TimeTakenDefuseMission < time) ? TimeTakenDefuseMission : time;
+}
+
+void CStats::AnotherKillFrenzyPassed()
+{
+ ++NumberKillFrenziesPassed;
+}
+
+void CStats::SetTotalNumberKillFrenzies(int32 total)
+{
+ TotalNumberKillFrenzies = total;
+}
+
+void CStats::SetTotalNumberMissions(int32 total)
+{
+ TotalNumberMissions = total;
+}
diff --git a/src/core/Stats.h b/src/core/Stats.h
index e1ef3749..4b558c32 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -3,6 +3,10 @@
class CStats
{
public:
+ enum {
+ TOTAL_FASTEST_TIMES = 16,
+ TOTAL_HIGHEST_SCORES = 16
+ };
static int32 &DaysPassed;
static int32 &HeadsPopped;
static bool& CommercialPassed;
@@ -35,9 +39,37 @@ public:
static char (&LastMissionPassedName)[8];
static int32 &TotalLegitimateKills;
static int32 &ElBurroTime;
+ static int32 &Record4x4One;
+ static int32 &Record4x4Two;
+ static int32 &Record4x4Three;
+ static int32 &Record4x4Mayhem;
+ static int32 &LivesSavedWithAmbulance;
+ static int32 &CriminalsCaught;
+ static int32 &HighestLevelAmbulanceMission;
+ static int32 &FiresExtinguished;
+ static int32 &LongestFlightInDodo;
+ static int32 &TimeTakenDefuseMission;
+ static int32 &TotalNumberKillFrenzies;
+ static int32 &TotalNumberMissions;
+ static int32(&FastestTimes)[TOTAL_FASTEST_TIMES];
+ static int32(&HighestScores)[TOTAL_HIGHEST_SCORES];
public:
+ static void RegisterFastestTime(int32, int32);
+ static void RegisterHighestScore(int32, int32);
static void AnotherKillFrenzyPassed();
+ static void AnotherLifeSavedWithAmbulance();
+ static void AnotherCriminalCaught();
+ static void RegisterLevelAmbulanceMission(int32);
+ static void AnotherFireExtinguished();
+ static void Register4x4OneTime(int32);
+ static void Register4x4TwoTime(int32);
+ static void Register4x4ThreeTime(int32);
+ static void Register4x4MayhemTime(int32);
+ static void RegisterLongestFlightInDodo(int32);
+ static void RegisterTimeTakenDefuseMission(int32);
+ static void SetTotalNumberKillFrenzies(int32);
+ static void SetTotalNumberMissions(int32);
static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
static void RegisterElBurroTime(int32);
diff --git a/src/core/World.cpp b/src/core/World.cpp
index 1b7a6649..f97f0ebf 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -50,6 +50,7 @@ WRAPPER void CWorld::FindObjectsOfTypeInRange(uint32, CVector&, float, bool, sho
WRAPPER void CWorld::FindObjectsOfTypeInRangeSectorList(uint32, CPtrList&, CVector&, float, bool, short*, short, CEntity**) { EAXJMP(0x4B2960); }
WRAPPER void CWorld::FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool) { EAXJMP(0x4B3680); }
WRAPPER void CWorld::ClearCarsFromArea(float, float, float, float, float, float) { EAXJMP(0x4B50E0); }
+WRAPPER void CWorld::ClearPedsFromArea(float, float, float, float, float, float) { EAXJMP(0x4B52B0); }
void
CWorld::Initialise()
diff --git a/src/core/World.h b/src/core/World.h
index 68af156c..12582d49 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -116,6 +116,7 @@ public:
static void FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool);
static void FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool);
static void ClearCarsFromArea(float, float, float, float, float, float);
+ static void ClearPedsFromArea(float, float, float, float, float, float);
static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
diff --git a/src/core/config.h b/src/core/config.h
index 0ff1809c..faad34b9 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -165,6 +165,8 @@ enum Config {
// Script
#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default
+#define USE_MEASUREMENTS_IN_METERS // makes game use meters instead of feet in script
+#define USE_PRECISE_MEASUREMENT_CONVERTION // makes game convert feet to meeters more precisely
// Vehicles
#define EXPLODING_AIRTRAIN // can blow up jumbo jet with rocket launcher