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-rw-r--r--src/core/Crime.h2
-rw-r--r--src/core/config.h10
2 files changed, 9 insertions, 3 deletions
diff --git a/src/core/Crime.h b/src/core/Crime.h
index 8dfae5b8..05829040 100644
--- a/src/core/Crime.h
+++ b/src/core/Crime.h
@@ -25,7 +25,7 @@ class CCrimeBeingQd
{
public:
eCrimeType m_nType;
- uint32 m_nId;
+ int32 m_nId;
uint32 m_nTime;
CVector m_vecPosn;
bool m_bReported;
diff --git a/src/core/config.h b/src/core/config.h
index a78aee22..2d1b75ae 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -380,12 +380,12 @@ enum Config {
#define CAMERA_PICKUP
// Peds
-#define PED_SKIN // support for skinned geometry on peds
+#define PED_SKIN // support for skinned geometry on peds, requires COMPATIBLE_SAVES
#define ANIMATE_PED_COL_MODEL
// #define VC_PED_PORTS // various ports from VC's CPed, mostly subtle
// #define NEW_WALK_AROUND_ALGORITHM // to make walking around vehicles/objects less awkward
#define CANCELLABLE_CAR_ENTER
-//#define PEDS_REPORT_CRIMES_ON_PHONE
+//#define PEDS_REPORT_CRIMES_ON_PHONE, requires COMPATIBLE_SAVES
// Camera
//#define PS2_CAM_TRANSITION // old way of transitioning between cam modes
@@ -430,6 +430,12 @@ enum Config {
#define VC_RAIN_NERF // Reduces number of rain particles
#endif
+// if these defines are enabled saves are not vanilla compatible without COMPATIBLE_SAVES
+#ifndef COMPATIBLE_SAVES
+#undef PED_SKIN
+#undef PEDS_REPORT_CRIMES_ON_PHONE
+#endif
+
// -------
#if defined __MWERKS__ || defined VANILLA_DEFINES