diff options
Diffstat (limited to '')
-rw-r--r-- | src/entities/CutsceneObject.cpp | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/src/entities/CutsceneObject.cpp b/src/entities/CutsceneObject.cpp index a856f98b..d00a668b 100644 --- a/src/entities/CutsceneObject.cpp +++ b/src/entities/CutsceneObject.cpp @@ -1,4 +1,13 @@ #include "common.h" +#include "patcher.h" +#include "lights.h" +#include "PointLights.h" +#include "RpAnimBlend.h" +#include "AnimBlendClumpData.h" +#include "Renderer.h" +#include "ModelIndices.h" +#include "Shadows.h" +#include "TimeCycle.h" #include "CutsceneObject.h" CCutsceneObject::CCutsceneObject(void) @@ -10,3 +19,80 @@ CCutsceneObject::CCutsceneObject(void) m_fMass = 1.0f; m_fTurnMass = 1.0f; } + +void +CCutsceneObject::SetModelIndex(uint32 id) +{ + CEntity::SetModelIndex(id); + assert(RwObjectGetType(m_rwObject) == rpCLUMP); + RpAnimBlendClumpInit((RpClump*)m_rwObject); + (*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity = &m_vecMoveSpeed; + (*RPANIMBLENDCLUMPDATA(m_rwObject))->frames[0].flag |= AnimBlendFrameData::VELOCITY_EXTRACTION_3D; +} + +void +CCutsceneObject::ProcessControl(void) +{ + CPhysical::ProcessControl(); + + if(CTimer::GetTimeStep() < 1/100.0f) + m_vecMoveSpeed *= 100.0f; + else + m_vecMoveSpeed *= 1.0f/CTimer::GetTimeStep(); + + ApplyMoveSpeed(); +} + +void +CCutsceneObject::PreRender(void) +{ + if(IsPedModel(GetModelIndex())) + CShadows::StoreShadowForPedObject(this, + CTimeCycle::m_fShadowDisplacementX[CTimeCycle::m_CurrentStoredValue], + CTimeCycle::m_fShadowDisplacementY[CTimeCycle::m_CurrentStoredValue], + CTimeCycle::m_fShadowFrontX[CTimeCycle::m_CurrentStoredValue], + CTimeCycle::m_fShadowFrontY[CTimeCycle::m_CurrentStoredValue], + CTimeCycle::m_fShadowSideX[CTimeCycle::m_CurrentStoredValue], + CTimeCycle::m_fShadowSideY[CTimeCycle::m_CurrentStoredValue]); +} + +void +CCutsceneObject::Render(void) +{ + CObject::Render(); +} + +bool +CCutsceneObject::SetupLighting(void) +{ + ActivateDirectional(); + SetAmbientColoursForPedsCarsAndObjects(); + + if(bRenderScorched){ + WorldReplaceNormalLightsWithScorched(Scene.world, 0.1f); + }else{ + CVector coors = GetPosition(); + float lighting = CPointLights::GenerateLightsAffectingObject(&coors); + if(!m_flagB20 && lighting != 1.0f){ + SetAmbientAndDirectionalColours(lighting); + return true; + } + } + + return false; +} + +void +CCutsceneObject::RemoveLighting(bool reset) +{ + CRenderer::RemoveVehiclePedLights(this, reset); +} + +STARTPATCHES + InjectHook(0x4BA980, &CCutsceneObject::SetModelIndex_, PATCH_JUMP); + InjectHook(0x4BA9C0, &CCutsceneObject::ProcessControl_, PATCH_JUMP); + InjectHook(0x4BAA40, &CCutsceneObject::PreRender_, PATCH_JUMP); + InjectHook(0x4BAAA0, &CCutsceneObject::Render_, PATCH_JUMP); + InjectHook(0x4A7E70, &CCutsceneObject::SetupLighting_, PATCH_JUMP); + InjectHook(0x4A7F00, &CCutsceneObject::RemoveLighting_, PATCH_JUMP); +ENDPATCHES |