diff options
Diffstat (limited to '')
-rw-r--r-- | src/entities/Physical.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/entities/Physical.h b/src/entities/Physical.h index c84686ed..f8921a5c 100644 --- a/src/entities/Physical.h +++ b/src/entities/Physical.h @@ -18,7 +18,7 @@ public: // The not properly indented fields haven't been checked properly yet int32 m_audioEntityId; - float unk1; + float m_phys_unused1; CTreadable *m_treadable[2]; // car and ped uint32 m_nLastTimeCollided; CVector m_vecMoveSpeed; // velocity @@ -37,7 +37,7 @@ public: CEntryInfoList m_entryInfoList; CPtrNode *m_movingListNode; - char field_EC; + int8 m_phys_unused2; uint8 m_nStaticFrames; uint8 m_nCollisionRecords; bool m_bIsVehicleBeingShifted; @@ -86,7 +86,6 @@ public: void RemoveRefsToEntity(CEntity *ent); static void PlacePhysicalRelativeToOtherPhysical(CPhysical *other, CPhysical *phys, CVector localPos); - float GetDistanceSq(void) { return m_vecMoveSpeed.MagnitudeSqr() * sq(CTimer::GetTimeStep()); } // get speed of point p relative to entity center CVector GetSpeed(const CVector &r); CVector GetSpeed(void) { return GetSpeed(CVector(0.0f, 0.0f, 0.0f)); } @@ -94,7 +93,7 @@ public: return 1.0f / (CrossProduct(pos, dir).MagnitudeSqr()/m_fTurnMass + 1.0f/m_fMass); } - float GetMassTime(const CVector &pos, const CVector &dir, float t) { + float GetMassTweak(const CVector &pos, const CVector &dir, float t) { return 1.0f / (CrossProduct(pos, dir).MagnitudeSqr()/(m_fTurnMass*t) + 1.0f/(m_fMass*t)); } |