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-rw-r--r--src/entities/PlayerPed.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/entities/PlayerPed.h b/src/entities/PlayerPed.h
index 6721f975..ee4f57b3 100644
--- a/src/entities/PlayerPed.h
+++ b/src/entities/PlayerPed.h
@@ -7,36 +7,36 @@ class CPlayerPed : public CPed {
public:
CWanted *m_pWanted;
CCopPed *m_pArrestingCop;
- Float m_fMoveSpeed;
- Float m_fCurrentStamina;
- Float m_fMaxStamina;
- Float m_fStaminaProgress;
- Bool m_bWeaponSlot;
- Bool m_bSpeedTimerFlag;
- Bool m_bShouldEvade;
+ float m_fMoveSpeed;
+ float m_fCurrentStamina;
+ float m_fMaxStamina;
+ float m_fStaminaProgress;
+ bool m_bWeaponSlot;
+ bool m_bSpeedTimerFlag;
+ bool m_bShouldEvade;
int8 field_1367;
int32 m_nSpeedTimer;
int32 m_nShotDelay;
- Float field_1376;
+ float field_1376;
int8 field_1380;
int8 field_1381;
int8 field_1382;
int8 field_1383;
CEntity *m_pEvadingFrom;
int32 m_nTargettableObjects[4];
- Bool m_bAdrenalineActive;
- Bool m_bHasLockOnTarget;
+ bool m_bAdrenalineActive;
+ bool m_bHasLockOnTarget;
int8 field_1406;
int8 field_1407;
- Bool m_bAdrenalineTime;
- Bool m_bCanBeDamaged;
+ bool m_bAdrenalineTime;
+ bool m_bCanBeDamaged;
int8 field_1413;
int8 field_1414;
int8 field_1415;
CVector field_1416[6];
int32 field_1488[6];
- Float field_1512;
- Float m_fFPSMoveHeading;
+ float field_1512;
+ float m_fFPSMoveHeading;
};
static_assert(sizeof(CPlayerPed) == 0x5F0, "CPlayerPed: error");