diff options
Diffstat (limited to '')
-rw-r--r-- | src/entities/Building.cpp | 2 | ||||
-rw-r--r-- | src/entities/Entity.cpp | 6 | ||||
-rw-r--r-- | src/entities/Physical.cpp | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/entities/Building.cpp b/src/entities/Building.cpp index 3c096636..00bbb21e 100644 --- a/src/entities/Building.cpp +++ b/src/entities/Building.cpp @@ -17,6 +17,6 @@ CBuilding::ReplaceWithNewModel(int32 id) m_modelIndex = id; if(bIsBIGBuilding) - if(m_level == LEVEL_NONE || m_level == CGame::currLevel) + if(m_level == LEVEL_GENERIC || m_level == CGame::currLevel) CStreaming::RequestModel(id, STREAMFLAGS_DONT_REMOVE); } diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp index 31da489f..5e3204b2 100644 --- a/src/entities/Entity.cpp +++ b/src/entities/Entity.cpp @@ -332,14 +332,14 @@ CEntity::SetupBigBuilding(void) bStreamingDontDelete = true; bUsesCollision = false; m_level = CTheZones::GetLevelFromPosition(&GetPosition()); - if(m_level == LEVEL_NONE){ + if(m_level == LEVEL_GENERIC){ if(mi->GetTxdSlot() != CTxdStore::FindTxdSlot("generic")){ mi->SetTexDictionary("generic"); printf("%d:%s txd has been set to generic\n", m_modelIndex, mi->GetName()); } } if(mi->m_lodDistances[0] > 2000.0f) - m_level = LEVEL_NONE; + m_level = LEVEL_GENERIC; } CRect @@ -579,7 +579,7 @@ CEntity::UpdateRpHAnim(void) char buf[256]; if(this == (CEntity*)FindPlayerPed()) for(i = 0; i < hier->numNodes; i++){ - RpHAnimStdKeyFrame *kf = (RpHAnimStdKeyFrame*)rpHANIMHIERARCHYGETINTERPFRAME(hier, i); + RpHAnimStdInterpFrame *kf = (RpHAnimStdInterpFrame*)rpHANIMHIERARCHYGETINTERPFRAME(hier, i); sprintf(buf, "%6.3f %6.3f %6.3f %6.3f %6.3f %6.3f %6.3f %d %s", kf->q.imag.x, kf->q.imag.y, kf->q.imag.z, kf->q.real, kf->t.x, kf->t.y, kf->t.z, diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp index e89b4858..49060fe7 100644 --- a/src/entities/Physical.cpp +++ b/src/entities/Physical.cpp @@ -70,7 +70,7 @@ CPhysical::CPhysical(void) #ifdef FIX_BUGS m_nSurfaceTouched = SURFACE_DEFAULT; #endif - m_nZoneLevel = LEVEL_NONE; + m_nZoneLevel = LEVEL_GENERIC; } CPhysical::~CPhysical(void) |