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-rw-r--r--src/entities/Physical.cpp2
-rw-r--r--src/entities/Physical.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp
index fef5ec7f..fbd1322d 100644
--- a/src/entities/Physical.cpp
+++ b/src/entities/Physical.cpp
@@ -1459,7 +1459,7 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
A->m_phy_flagA80 = true;
}else if(A->IsPed() && Aped->m_pCollidingEntity == B){
skipCollision = true;
- if(!Aped->bKnockedUpIntoAir)
+ if(!Aped->m_ped_flagH1)
A->m_phy_flagA80 = true;
}else if(B->IsPed() && Bped->m_pCollidingEntity == A){
skipCollision = true;
diff --git a/src/entities/Physical.h b/src/entities/Physical.h
index 2786a7de..1b9f0e02 100644
--- a/src/entities/Physical.h
+++ b/src/entities/Physical.h
@@ -61,7 +61,7 @@ public:
uint8 m_phy_flagA80 : 1;
uint8 m_nSurfaceTouched;
- uint8 m_nZoneLevel;
+ int8 m_nZoneLevel;
CPhysical(void);
~CPhysical(void);