diff options
Diffstat (limited to '')
-rw-r--r-- | src/extras/custompipes_d3d9.cpp | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/extras/custompipes_d3d9.cpp b/src/extras/custompipes_d3d9.cpp index 27006c6a..63ca5f28 100644 --- a/src/extras/custompipes_d3d9.cpp +++ b/src/extras/custompipes_d3d9.cpp @@ -139,7 +139,7 @@ vehicleRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header) void CreateVehiclePipe(void) { - if(CFileMgr::LoadFile("neo/carTweakingTable.dat", work_buff, sizeof(work_buff), "r") == 0) + if(CFileMgr::LoadFile("neo/carTweakingTable.dat", work_buff, sizeof(work_buff), "r") <= 0) printf("Error: couldn't open 'neo/carTweakingTable.dat'\n"); else{ char *fp = (char*)work_buff; @@ -171,6 +171,9 @@ DestroyVehiclePipe(void) rw::d3d::destroyVertexShader(neoVehicle_VS); neoVehicle_VS = nil; + rw::d3d::destroyPixelShader(neoVehicle_PS); + neoVehicle_PS = nil; + ((rw::d3d9::ObjPipeline*)vehiclePipe)->destroy(); vehiclePipe = nil; } @@ -251,7 +254,7 @@ worldRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header) void CreateWorldPipe(void) { - if(CFileMgr::LoadFile("neo/worldTweakingTable.dat", work_buff, sizeof(work_buff), "r") == 0) + if(CFileMgr::LoadFile("neo/worldTweakingTable.dat", work_buff, sizeof(work_buff), "r") <= 0) printf("Error: couldn't open 'neo/worldTweakingTable.dat'\n"); else ReadTweakValueTable((char*)work_buff, WorldLightmapBlend); @@ -362,6 +365,12 @@ CreateGlossPipe(void) void DestroyGlossPipe(void) { + rw::d3d::destroyVertexShader(neoGloss_VS); + neoGloss_VS = nil; + + rw::d3d::destroyPixelShader(neoGloss_PS); + neoGloss_PS = nil; + ((rw::d3d9::ObjPipeline*)glossPipe)->destroy(); glossPipe = nil; } @@ -491,7 +500,7 @@ rimSkinRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header) void CreateRimLightPipes(void) { - if(CFileMgr::LoadFile("neo/rimTweakingTable.dat", work_buff, sizeof(work_buff), "r") == 0) + if(CFileMgr::LoadFile("neo/rimTweakingTable.dat", work_buff, sizeof(work_buff), "r") <= 0) printf("Error: couldn't open 'neo/rimTweakingTable.dat'\n"); else{ char *fp = (char*)work_buff; |