diff options
Diffstat (limited to 'src/extras/frontendoption.cpp')
-rw-r--r-- | src/extras/frontendoption.cpp | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/src/extras/frontendoption.cpp b/src/extras/frontendoption.cpp new file mode 100644 index 00000000..1f154250 --- /dev/null +++ b/src/extras/frontendoption.cpp @@ -0,0 +1,167 @@ +#include "common.h" + +#ifdef CUSTOM_FRONTEND_OPTIONS +#include "Frontend.h" +#include "Text.h" + +int lastOgScreen = MENUPAGES; // means no new pages + +int numCustomFrontendOptions = 0; +int numCustomFrontendScreens = 0; + +int optionCursor = -2; +int currentMenu; +bool optionOverwrite = false; + +void GoBack() +{ + FrontEndMenuManager.SwitchToNewScreen(-1); +} + +uint8 +GetNumberOfMenuOptions(int screen) +{ + uint8 Rows = 0; + for (int i = 0; i < NUM_MENUROWS; i++) { + if (aScreens[screen].m_aEntries[i].m_Action == MENUACTION_NOTHING) + break; + + ++Rows; + } + return Rows; +} + +uint8 +GetLastMenuScreen() +{ + int8 page = -1; + for (int i = 0; i < MENUPAGES; i++) { + if (strcmp(aScreens[i].m_ScreenName, "") == 0 && aScreens[i].m_PreviousPage == MENUPAGE_NONE) + break; + + ++page; + } + return page; +} + +int8 RegisterNewScreen(const char *name, int prevPage, ReturnPrevPageFunc returnPrevPageFunc) +{ + if (lastOgScreen == MENUPAGES) + lastOgScreen = GetLastMenuScreen(); + + numCustomFrontendScreens++; + int id = lastOgScreen + numCustomFrontendScreens; + assert(id < MENUPAGES && "No room for new custom frontend screens! Increase MENUPAGES"); + strncpy(aScreens[id].m_ScreenName, name, 8); + aScreens[id].m_PreviousPage = prevPage; + aScreens[id].returnPrevPageFunc = returnPrevPageFunc; + return id; +} + +int8 RegisterNewOption() +{ + numCustomFrontendOptions++; + uint8 numOptions = GetNumberOfMenuOptions(currentMenu); + uint8 curIdx; + if (optionCursor < 0) { + optionCursor = curIdx = numOptions + optionCursor + 1; + } else + curIdx = optionCursor; + + if (!optionOverwrite) { + if (aScreens[currentMenu].m_aEntries[curIdx].m_Action != MENUACTION_NOTHING) { + for (int i = numOptions - 1; i >= curIdx; i--) { + memcpy(&aScreens[currentMenu].m_aEntries[i + 1], &aScreens[currentMenu].m_aEntries[i], sizeof(CMenuScreenCustom::CMenuEntry)); + } + } + } + optionCursor++; + return curIdx; +} + +void FrontendOptionSetCursor(int screen, int8 option, bool overwrite) +{ + currentMenu = screen; + optionCursor = option; + optionOverwrite = overwrite; +} + +void FrontendOptionAddBuiltinAction(const char* gxtKey, uint16 x, uint16 y, uint8 align, int action, int targetMenu, int saveSlot) { + int8 screenOptionOrder = RegisterNewOption(); + + CMenuScreenCustom::CMenuEntry &option = aScreens[currentMenu].m_aEntries[screenOptionOrder]; + + // We can't use custom text on those :shrug: + switch (action) { + case MENUACTION_SCREENRES: + strcpy(option.m_EntryName, "FED_RES"); + break; + case MENUACTION_AUDIOHW: + strcpy(option.m_EntryName, "FEA_3DH"); + break; + default: + strncpy(option.m_EntryName, gxtKey, 8); + break; + } + option.m_X = x; + option.m_Y = y; + option.m_Align = align; + option.m_Action = action; + option.m_SaveSlot = saveSlot; + option.m_TargetMenu = targetMenu; +} + +void FrontendOptionAddSelect(const char* gxtKey, uint16 x, uint16 y, uint8 align, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName) +{ + int8 screenOptionOrder = RegisterNewOption(); + + CMenuScreenCustom::CMenuEntry &option = aScreens[currentMenu].m_aEntries[screenOptionOrder]; + option.m_Action = MENUACTION_CFO_SELECT; + option.m_X = x; + option.m_Y = y; + option.m_Align = align; + strncpy(option.m_EntryName, gxtKey, 8); + option.m_CFOSelect = new CCFOSelect(); + option.m_CFOSelect->rightTexts = (char**)malloc(numRightTexts * sizeof(char*)); + memcpy(option.m_CFOSelect->rightTexts, rightTexts, numRightTexts * sizeof(char*)); + option.m_CFOSelect->numRightTexts = numRightTexts; + option.m_CFOSelect->value = var; + if (var) { + option.m_CFOSelect->displayedValue = *var; + option.m_CFOSelect->lastSavedValue = *var; + } + option.m_CFOSelect->save = saveName; + option.m_CFOSelect->onlyApplyOnEnter = onlyApplyOnEnter; + option.m_CFOSelect->changeFunc = changeFunc; +} + +void FrontendOptionAddDynamic(const char* gxtKey, uint16 x, uint16 y, uint8 align, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName) +{ + int8 screenOptionOrder = RegisterNewOption(); + + CMenuScreenCustom::CMenuEntry &option = aScreens[currentMenu].m_aEntries[screenOptionOrder]; + option.m_Action = MENUACTION_CFO_DYNAMIC; + option.m_X = x; + option.m_Y = y; + option.m_Align = align; + strncpy(option.m_EntryName, gxtKey, 8); + option.m_CFODynamic = new CCFODynamic(); + option.m_CFODynamic->drawFunc = drawFunc; + option.m_CFODynamic->buttonPressFunc = buttonPressFunc; + option.m_CFODynamic->value = var; + option.m_CFODynamic->save = saveName; +} + +// lineHeight = 0 means game will use MENU_DEFAULT_LINE_HEIGHT +uint8 FrontendScreenAdd(const char* gxtKey, int prevPage, int lineHeight, bool showLeftRightHelper, ReturnPrevPageFunc returnPrevPageFunc) { + + uint8 screenOrder = RegisterNewScreen(gxtKey, prevPage, returnPrevPageFunc); + + CCustomScreenLayout *screen = new CCustomScreenLayout(); + aScreens[screenOrder].layout = screen; + screen->lineHeight = lineHeight; + screen->showLeftRightHelper = showLeftRightHelper; + + return screenOrder; +} +#endif |