diff options
Diffstat (limited to 'src/fakerw')
-rw-r--r-- | src/fakerw/fake.cpp | 71 |
1 files changed, 51 insertions, 20 deletions
diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp index b9ff0144..f37e5813 100644 --- a/src/fakerw/fake.cpp +++ b/src/fakerw/fake.cpp @@ -294,32 +294,13 @@ RwTextureAddressMode RwTextureGetAddressingV(const RwTexture *texture); // TODO void _rwD3D8TexDictionaryEnableRasterFormatConversion(bool enable) { } -static rw::Raster* -ConvertTexRaster(rw::Raster *ras) -{ - using namespace rw; - - if(ras->platform == rw::platform) - return ras; - // compatible platforms - if(ras->platform == PLATFORM_D3D8 && rw::platform == PLATFORM_D3D9 || - ras->platform == PLATFORM_D3D9 && rw::platform == PLATFORM_D3D8) - return ras; - - Image *img = ras->toImage(); - ras->destroy(); - img->unpalettize(); - ras = Raster::createFromImage(img); - img->destroy(); - return ras; -} // hack for reading native textures RwBool rwNativeTextureHackRead(RwStream *stream, RwTexture **tex, RwInt32 size) { *tex = Texture::streamReadNative(stream); #ifdef LIBRW - (*tex)->raster = ConvertTexRaster((*tex)->raster); + (*tex)->raster = rw::Raster::convertTexToCurrentPlatform((*tex)->raster); #endif return *tex != nil; } @@ -462,6 +443,53 @@ RwBool RwIm3DRenderPrimitive(RwPrimitiveType primType); +RwBool RwRenderStateGet(RwRenderState state, void *value) +{ + uint32 *uival = (uint32*)value; + uint32 fog; + switch(state){ + case rwRENDERSTATETEXTURERASTER: *(void**)value = GetRenderStatePtr(TEXTURERASTER); return true; + case rwRENDERSTATETEXTUREADDRESS: *uival = GetRenderState(TEXTUREADDRESS); return true; + case rwRENDERSTATETEXTUREADDRESSU: *uival = GetRenderState(TEXTUREADDRESSU); return true; + case rwRENDERSTATETEXTUREADDRESSV: *uival = GetRenderState(TEXTUREADDRESSV); return true; + case rwRENDERSTATETEXTUREPERSPECTIVE: *uival = 1; return true; + case rwRENDERSTATEZTESTENABLE: *uival = GetRenderState(ZTESTENABLE); return true; + case rwRENDERSTATESHADEMODE: *uival = rwSHADEMODEGOURAUD; return true; + case rwRENDERSTATEZWRITEENABLE: *uival = GetRenderState(ZWRITEENABLE); return true; + case rwRENDERSTATETEXTUREFILTER: *uival = GetRenderState(TEXTUREFILTER); return true; + case rwRENDERSTATESRCBLEND: *uival = GetRenderState(SRCBLEND); return true; + case rwRENDERSTATEDESTBLEND: *uival = GetRenderState(DESTBLEND); return true; + case rwRENDERSTATEVERTEXALPHAENABLE: *uival = GetRenderState(VERTEXALPHA); return true; + case rwRENDERSTATEBORDERCOLOR: *uival = 0; return true; + case rwRENDERSTATEFOGENABLE: *uival = GetRenderState(FOGENABLE); return true; + case rwRENDERSTATEFOGCOLOR: + // have to swap R and B here + fog = GetRenderState(FOGCOLOR); + *uival = (fog>>16)&0xFF; + *uival |= (fog&0xFF)<<16; + *uival |= fog&0xFF00; + *uival |= fog&0xFF000000; + return true; + case rwRENDERSTATEFOGTYPE: *uival = rwFOGTYPELINEAR; return true; + case rwRENDERSTATEFOGDENSITY: *(float*)value = 1.0f; return true; + case rwRENDERSTATECULLMODE: *uival = GetRenderState(CULLMODE); return true; + + // all unsupported + case rwRENDERSTATEFOGTABLE: + case rwRENDERSTATEALPHAPRIMITIVEBUFFER: + + case rwRENDERSTATESTENCILENABLE: + case rwRENDERSTATESTENCILFAIL: + case rwRENDERSTATESTENCILZFAIL: + case rwRENDERSTATESTENCILPASS: + case rwRENDERSTATESTENCILFUNCTION: + case rwRENDERSTATESTENCILFUNCTIONREF: + case rwRENDERSTATESTENCILFUNCTIONMASK: + case rwRENDERSTATESTENCILFUNCTIONWRITEMASK: + default: + return false; + } +} RwBool RwRenderStateSet(RwRenderState state, void *value) { uint32 uival = (uintptr)value; @@ -749,6 +777,9 @@ RwBool RpWorldPluginAttach(void) { registerNativeDataPlugin(); registerAtomicRightsPlugin(); registerMaterialRightsPlugin(); + + // not sure if this goes here + rw::xbox::registerVertexFormatPlugin(); return true; } |