diff options
Diffstat (limited to '')
-rw-r--r-- | src/main.cpp | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/main.cpp b/src/main.cpp index 38666979..976de407 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -86,7 +86,6 @@ RwRGBA gColourTop; void Idle(void *arg) { - CDraw::CalculateAspectRatio(); CTimer::Update(); CSprite2d::InitPerFrame(); CFont::InitPerFrame(); @@ -141,7 +140,7 @@ Idle(void *arg) Render2dStuff(); }else{ float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f)); - // ASPECT + CDraw::CalculateAspectRatio(); CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO); CVisibilityPlugins::SetRenderWareCamera(Scene.camera); RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ); @@ -162,7 +161,6 @@ Idle(void *arg) void FrontendIdle(void) { - CDraw::CalculateAspectRatio(); CTimer::Update(); CSprite2d::SetRecipNearClip(); CSprite2d::InitPerFrame(); @@ -174,7 +172,7 @@ FrontendIdle(void) return; float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f)); - // ASPECT + CDraw::CalculateAspectRatio(); CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO); CVisibilityPlugins::SetRenderWareCamera(Scene.camera); RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ); @@ -192,12 +190,11 @@ FrontendIdle(void) bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha) { - CDraw::CalculateAspectRatio(); CRGBA TopColor(TopRed, TopGreen, TopBlue, Alpha); CRGBA BottomColor(BottomRed, BottomGreen, BottomBlue, Alpha); float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f)); - // ASPECT + CDraw::CalculateAspectRatio(); CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO); CVisibilityPlugins::SetRenderWareCamera(Scene.camera); RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ); @@ -216,9 +213,8 @@ DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomR bool DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha) { - CDraw::CalculateAspectRatio(); float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f)); - // ASPECT + CDraw::CalculateAspectRatio(); CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO); CVisibilityPlugins::SetRenderWareCamera(Scene.camera); RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ); |