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-rw-r--r--src/peds/CivilianPed.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/peds/CivilianPed.cpp b/src/peds/CivilianPed.cpp
index 2be45ba9..1950c4b3 100644
--- a/src/peds/CivilianPed.cpp
+++ b/src/peds/CivilianPed.cpp
@@ -117,7 +117,7 @@ CCivilianPed::CivilianAI(void)
} else {
SetMoveState(PEDMOVE_WALK);
}
- } else if (threatPed->IsPlayer() && IsGangMember() && b158_80) {
+ } else if (threatPed->IsPlayer() && IsGangMember() && bCanAttackPlayerWithCops) {
SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, m_threatEntity);
} else if (threatPed->IsPlayer() && FindPlayerPed()->m_pWanted->m_CurrentCops != 0) {
@@ -203,7 +203,7 @@ CCivilianPed::CivilianAI(void)
CPed *threatPed = (CPed*)m_threatEntity;
if (m_pedStats->m_fear <= 100 - threatPed->m_pedStats->m_temper && threatPed->m_nPedType != PEDTYPE_COP) {
if (threatPed->GetWeapon()->IsTypeMelee() || !GetWeapon()->IsTypeMelee()) {
- if (threatPed->IsPlayer() && IsGangMember() && b158_80) {
+ if (threatPed->IsPlayer() && IsGangMember() && bCanAttackPlayerWithCops) {
SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, m_threatEntity);
} else if (threatPed->IsPlayer() && FindPlayerPed()->m_pWanted->m_CurrentCops != 0) {