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-rw-r--r--src/peds/Ped.cpp2
-rw-r--r--src/peds/Ped.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 1b6c0a3b..8c4f7fec 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -20077,7 +20077,7 @@ CPed::Load(uint8*& buf)
CStreaming::LoadAllRequestedModels(false);
}
- GiveWeapon(bufWeapon.m_eWeaponType, bufWeapon.m_nAmmoTotal);
+ GiveWeapon(bufWeapon.m_eWeaponType, bufWeapon.m_nAmmoTotal, false);
}
}
SkipSaveBuf(buf, 252);
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 6fc9ab67..00ce48f4 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -703,7 +703,7 @@ public:
void PlayFootSteps(void);
void QuitEnteringCar(void);
void BuildPedLists(void);
- int32 GiveWeapon(eWeaponType weaponType, uint32 ammo, bool unused = false);
+ int32 GiveWeapon(eWeaponType weaponType, uint32 ammo, bool unused = true);
void CalculateNewOrientation(void);
float WorkOutHeadingForMovingFirstPerson(float);
void CalculateNewVelocity(void);