diff options
Diffstat (limited to 'src/peds')
-rw-r--r-- | src/peds/Ped.cpp | 12 | ||||
-rw-r--r-- | src/peds/Population.cpp | 2 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 3ccae5d0..96c1d094 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -2308,7 +2308,7 @@ CPed::ProcessControl(void) } else { DMAudio.PlayOneShot(collidingVeh->m_audioEntityId, SOUND_CAR_PED_COLLISION, m_fDamageImpulse); if (IsPlayer()) { - CColModel *collidingCol = CModelInfo::GetModelInfo(collidingVeh->GetModelIndex())->GetColModel(); + CColModel *collidingCol = CModelInfo::GetColModel(collidingVeh->GetModelIndex()); CVector colMinVec = collidingCol->boundingBox.min; CVector colMaxVec = collidingCol->boundingBox.max; @@ -3061,8 +3061,8 @@ CPed::ProcessEntityCollision(CEntity *collidingEnt, CColPoint *collidingPoints) CColPoint intersectionPoint; CColLine ourLine; - CColModel *ourCol = CModelInfo::GetModelInfo(GetModelIndex())->GetColModel(); - CColModel *hisCol = CModelInfo::GetModelInfo(collidingEnt->GetModelIndex())->GetColModel(); + CColModel *ourCol = CModelInfo::GetColModel(GetModelIndex()); + CColModel *hisCol = CModelInfo::GetColModel(collidingEnt->GetModelIndex()); if (!bUsesCollision) return 0; @@ -3556,7 +3556,7 @@ void CPed::SetDirectionToWalkAroundObject(CEntity *obj) { float distLimitForTimer = 8.0f; - CColModel *objCol = CModelInfo::GetModelInfo(obj->GetModelIndex())->GetColModel(); + CColModel *objCol = CModelInfo::GetColModel(obj->GetModelIndex()); CVector objColMin = objCol->boundingBox.min; CVector objColMax = objCol->boundingBox.max; CVector objColCenter = (objColMin + objColMax) / 2.0f; @@ -4886,7 +4886,7 @@ CPed::PreRender(void) if (CWeather::Rain > 0.3f && TheCamera.SoundDistUp > 15.0f) { if ((TheCamera.GetPosition() - GetPosition()).Magnitude() < 25.0f) { bool doSplashUp = true; - CColModel *ourCol = CModelInfo::GetModelInfo(GetModelIndex())->GetColModel(); + CColModel *ourCol = CModelInfo::GetColModel(GetModelIndex()); CVector speed = FindPlayerSpeed(); if (Abs(speed.x) <= 0.05f && Abs(speed.y) <= 0.05f) { @@ -8044,7 +8044,7 @@ CPed::FinishLaunchCB(CAnimBlendAssociation *animAssoc, void *arg) return; CVector forward(0.15f * ped->GetForward() + ped->GetPosition()); - forward.z += CModelInfo::GetModelInfo(ped->GetModelIndex())->GetColModel()->spheres->center.z + 0.25f; + forward.z += CModelInfo::GetColModel(ped->GetModelIndex())->spheres->center.z + 0.25f; CEntity *obstacle = CWorld::TestSphereAgainstWorld(forward, 0.25f, nil, true, true, false, true, false, false); if (!obstacle) { diff --git a/src/peds/Population.cpp b/src/peds/Population.cpp index fcabff91..5c80702f 100644 --- a/src/peds/Population.cpp +++ b/src/peds/Population.cpp @@ -999,7 +999,7 @@ bool CPopulation::TestRoomForDummyObject(CObject *obj) { int16 collidingObjs; - CWorld::FindObjectsKindaColliding(obj->m_objectMatrix.GetPosition(), CModelInfo::GetModelInfo(obj->GetModelIndex())->GetColModel()->boundingSphere.radius, + CWorld::FindObjectsKindaColliding(obj->m_objectMatrix.GetPosition(), CModelInfo::GetColModel(obj->GetModelIndex())->boundingSphere.radius, false, &collidingObjs, 2, nil, false, true, true, false, false); return collidingObjs == 0; |