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-rw-r--r--src/render/SpecialFX.h224
1 files changed, 160 insertions, 64 deletions
diff --git a/src/render/SpecialFX.h b/src/render/SpecialFX.h
index fc155a53..8519ae79 100644
--- a/src/render/SpecialFX.h
+++ b/src/render/SpecialFX.h
@@ -9,10 +9,29 @@ public:
static void Shutdown(void);
};
+class CRegisteredMotionBlurStreak
+{
+public:
+ uintptr m_id;
+ uint8 m_red;
+ uint8 m_green;
+ uint8 m_blue;
+ CVector m_pos1[3];
+ CVector m_pos2[3];
+ bool m_isValid[3];
+
+ void Update(void);
+ void Render(void);
+};
+
class CMotionBlurStreaks
{
+ static CRegisteredMotionBlurStreak aStreaks[NUMMBLURSTREAKS];
public:
- static void RegisterStreak(int32 id, uint8 r, uint8 g, uint8 b, CVector p1, CVector p2);
+ static void Init(void);
+ static void Update(void);
+ static void RegisterStreak(uintptr id, uint8 r, uint8 g, uint8 b, CVector p1, CVector p2);
+ static void Render(void);
};
struct CBulletTrace
@@ -29,7 +48,7 @@ struct CBulletTrace
class CBulletTraces
{
public:
- static CBulletTrace (&aTraces)[NUMBULLETTRACES];
+ static CBulletTrace aTraces[NUMBULLETTRACES];
static void Init(void);
static void AddTrace(CVector*, CVector*);
@@ -37,12 +56,6 @@ public:
static void Update(void);
};
-class CBrightLights
-{
-public:
- static void RegisterOne(CVector pos, CVector up, CVector right, CVector fwd, uint8 type, uint8 unk1 = 0, uint8 unk2 = 0, uint8 unk3 = 0);
-};
-
enum
{
MARKERTYPE_0 = 0,
@@ -57,27 +70,27 @@ enum
class C3dMarker
-{
-public:
- CMatrix m_Matrix;
- RpAtomic *m_pAtomic;
- RpMaterial *m_pMaterial;
- uint16 m_nType;
- bool m_bIsUsed;
- uint32 m_nIdentifier;
- RwRGBA m_Color;
- uint16 m_nPulsePeriod;
- int16 m_nRotateRate;
- uint32 m_nStartTime;
- float m_fPulseFraction;
- float m_fStdSize;
- float m_fSize;
- float m_fBrightness;
- float m_fCameraRange;
-
- bool AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
- void DeleteMarkerObject();
- void Render();
+{
+public:
+ CMatrix m_Matrix;
+ RpAtomic *m_pAtomic;
+ RpMaterial *m_pMaterial;
+ uint16 m_nType;
+ bool m_bIsUsed;
+ uint32 m_nIdentifier;
+ RwRGBA m_Color;
+ uint16 m_nPulsePeriod;
+ int16 m_nRotateRate;
+ uint32 m_nStartTime;
+ float m_fPulseFraction;
+ float m_fStdSize;
+ float m_fSize;
+ float m_fBrightness;
+ float m_fCameraRange;
+
+ bool AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
+ void DeleteMarkerObject();
+ void Render();
};
class C3dMarkers
@@ -87,42 +100,125 @@ public:
static void Shutdown();
static C3dMarker *PlaceMarker(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
static void PlaceMarkerSet(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
- static void Render();
+ static void Render();
static void Update();
- static C3dMarker(&m_aMarkerArray)[NUM3DMARKERS];
- static int32 &NumActiveMarkers;
- static RpClump* (&m_pRpClumpArray)[NUMMARKERTYPES];
-};
-
-class CMoneyMessage
-{
- friend class CMoneyMessages;
-
- uint32 m_nTimeRegistered;
- CVector m_vecPosition;
- wchar m_aText[16];
- CRGBA m_Colour;
- float m_fSize;
- float m_fOpacity;
-public:
- void Render();
-};
-
-class CMoneyMessages
-{
- static CMoneyMessage aMoneyMessages[NUMMONEYMESSAGES];
-public:
- static void Init();
- static void Render();
- static void RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity);
-};
-
-class CSpecialParticleStuff
+ static C3dMarker m_aMarkerArray[NUM3DMARKERS];
+ static int32 NumActiveMarkers;
+ static RpClump* m_pRpClumpArray[NUMMARKERTYPES];
+};
+
+enum
+{
+ BRIGHTLIGHT_INVALID,
+ BRIGHTLIGHT_TRAFFIC_GREEN,
+ BRIGHTLIGHT_TRAFFIC_YELLOW,
+ BRIGHTLIGHT_TRAFFIC_RED,
+
+ // white
+ BRIGHTLIGHT_FRONT_LONG,
+ BRIGHTLIGHT_FRONT_SMALL,
+ BRIGHTLIGHT_FRONT_BIG,
+ BRIGHTLIGHT_FRONT_TALL,
+
+ // red
+ BRIGHTLIGHT_REAR_LONG,
+ BRIGHTLIGHT_REAR_SMALL,
+ BRIGHTLIGHT_REAR_BIG,
+ BRIGHTLIGHT_REAR_TALL,
+
+ BRIGHTLIGHT_SIREN, // unused
+
+ BRIGHTLIGHT_FRONT = BRIGHTLIGHT_FRONT_LONG,
+ BRIGHTLIGHT_REAR = BRIGHTLIGHT_REAR_LONG,
+};
+
+class CBrightLight
{
- static uint32 BoatFromStart;
public:
- static void CreateFoamAroundObject(CMatrix*, float, float, float, int32);
- static void StartBoatFoamAnimation();
- static void UpdateBoatFoamAnimation(CMatrix*);
-};
+ CVector m_pos;
+ CVector m_up;
+ CVector m_side;
+ CVector m_front;
+ float m_camDist;
+ uint8 m_type;
+ uint8 m_red;
+ uint8 m_green;
+ uint8 m_blue;
+};
+
+class CBrightLights
+{
+ static int NumBrightLights;
+ static CBrightLight aBrightLights[NUMBRIGHTLIGHTS];
+public:
+ static void Init(void);
+ static void RegisterOne(CVector pos, CVector up, CVector side, CVector front,
+ uint8 type, uint8 red = 0, uint8 green = 0, uint8 blue = 0);
+ static void Render(void);
+ static void RenderOutGeometryBuffer(void);
+};
+
+
+enum
+{
+ SHINYTEXT_WALK = 1,
+ SHINYTEXT_FLAT
+};
+
+class CShinyText
+{
+public:
+ CVector m_verts[4];
+ CVector2D m_texCoords[4];
+ float m_camDist;
+ uint8 m_type;
+ uint8 m_red;
+ uint8 m_green;
+ uint8 m_blue;
+};
+
+class CShinyTexts
+{
+ static int NumShinyTexts;
+ static CShinyText aShinyTexts[NUMSHINYTEXTS];
+public:
+ static void Init(void);
+ static void RegisterOne(CVector p0, CVector p1, CVector p2, CVector p3,
+ float u0, float v0, float u1, float v1, float u2, float v2, float u3, float v3,
+ uint8 type, uint8 red, uint8 green, uint8 blue, float maxDist);
+ static void Render(void);
+ static void RenderOutGeometryBuffer(void);
+};
+
+class CMoneyMessage
+{
+ friend class CMoneyMessages;
+
+ uint32 m_nTimeRegistered;
+ CVector m_vecPosition;
+ wchar m_aText[16];
+ CRGBA m_Colour;
+ float m_fSize;
+ float m_fOpacity;
+public:
+ void Render();
+};
+
+class CMoneyMessages
+{
+ static CMoneyMessage aMoneyMessages[NUMMONEYMESSAGES];
+public:
+ static void Init();
+ static void Render();
+ static void RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity);
+};
+
+class CSpecialParticleStuff
+{
+ static uint32 BoatFromStart;
+public:
+ static void CreateFoamAroundObject(CMatrix*, float, float, float, int32);
+ static void StartBoatFoamAnimation();
+ static void UpdateBoatFoamAnimation(CMatrix*);
+};