diff options
Diffstat (limited to 'src/render/SpecialFX.h')
-rw-r--r-- | src/render/SpecialFX.h | 224 |
1 files changed, 160 insertions, 64 deletions
diff --git a/src/render/SpecialFX.h b/src/render/SpecialFX.h index fc155a53..8519ae79 100644 --- a/src/render/SpecialFX.h +++ b/src/render/SpecialFX.h @@ -9,10 +9,29 @@ public: static void Shutdown(void); }; +class CRegisteredMotionBlurStreak +{ +public: + uintptr m_id;
+ uint8 m_red;
+ uint8 m_green;
+ uint8 m_blue;
+ CVector m_pos1[3];
+ CVector m_pos2[3];
+ bool m_isValid[3]; + + void Update(void);
+ void Render(void);
+}; + class CMotionBlurStreaks { + static CRegisteredMotionBlurStreak aStreaks[NUMMBLURSTREAKS]; public: - static void RegisterStreak(int32 id, uint8 r, uint8 g, uint8 b, CVector p1, CVector p2); + static void Init(void);
+ static void Update(void);
+ static void RegisterStreak(uintptr id, uint8 r, uint8 g, uint8 b, CVector p1, CVector p2); + static void Render(void);
}; struct CBulletTrace @@ -29,7 +48,7 @@ struct CBulletTrace class CBulletTraces { public: - static CBulletTrace (&aTraces)[NUMBULLETTRACES]; + static CBulletTrace aTraces[NUMBULLETTRACES]; static void Init(void); static void AddTrace(CVector*, CVector*); @@ -37,12 +56,6 @@ public: static void Update(void); }; -class CBrightLights -{ -public: - static void RegisterOne(CVector pos, CVector up, CVector right, CVector fwd, uint8 type, uint8 unk1 = 0, uint8 unk2 = 0, uint8 unk3 = 0); -}; - enum { MARKERTYPE_0 = 0, @@ -57,27 +70,27 @@ enum class C3dMarker -{
-public:
- CMatrix m_Matrix;
- RpAtomic *m_pAtomic;
- RpMaterial *m_pMaterial;
- uint16 m_nType;
- bool m_bIsUsed;
- uint32 m_nIdentifier;
- RwRGBA m_Color;
- uint16 m_nPulsePeriod;
- int16 m_nRotateRate;
- uint32 m_nStartTime;
- float m_fPulseFraction;
- float m_fStdSize;
- float m_fSize;
- float m_fBrightness;
- float m_fCameraRange;
-
- bool AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
- void DeleteMarkerObject();
- void Render();
+{ +public: + CMatrix m_Matrix; + RpAtomic *m_pAtomic; + RpMaterial *m_pMaterial; + uint16 m_nType; + bool m_bIsUsed; + uint32 m_nIdentifier; + RwRGBA m_Color; + uint16 m_nPulsePeriod; + int16 m_nRotateRate; + uint32 m_nStartTime; + float m_fPulseFraction; + float m_fStdSize; + float m_fSize; + float m_fBrightness; + float m_fCameraRange; + + bool AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate); + void DeleteMarkerObject(); + void Render(); }; class C3dMarkers @@ -87,42 +100,125 @@ public: static void Shutdown(); static C3dMarker *PlaceMarker(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate); static void PlaceMarkerSet(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate); - static void Render();
+ static void Render(); static void Update(); - static C3dMarker(&m_aMarkerArray)[NUM3DMARKERS]; - static int32 &NumActiveMarkers; - static RpClump* (&m_pRpClumpArray)[NUMMARKERTYPES]; -};
-
-class CMoneyMessage
-{
- friend class CMoneyMessages;
-
- uint32 m_nTimeRegistered;
- CVector m_vecPosition;
- wchar m_aText[16];
- CRGBA m_Colour;
- float m_fSize;
- float m_fOpacity;
-public:
- void Render();
-};
-
-class CMoneyMessages
-{
- static CMoneyMessage aMoneyMessages[NUMMONEYMESSAGES];
-public:
- static void Init();
- static void Render();
- static void RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity);
-};
-
-class CSpecialParticleStuff
+ static C3dMarker m_aMarkerArray[NUM3DMARKERS]; + static int32 NumActiveMarkers; + static RpClump* m_pRpClumpArray[NUMMARKERTYPES]; +}; + +enum +{ + BRIGHTLIGHT_INVALID, + BRIGHTLIGHT_TRAFFIC_GREEN, + BRIGHTLIGHT_TRAFFIC_YELLOW, + BRIGHTLIGHT_TRAFFIC_RED, + + // white + BRIGHTLIGHT_FRONT_LONG, + BRIGHTLIGHT_FRONT_SMALL, + BRIGHTLIGHT_FRONT_BIG, + BRIGHTLIGHT_FRONT_TALL, + + // red + BRIGHTLIGHT_REAR_LONG, + BRIGHTLIGHT_REAR_SMALL, + BRIGHTLIGHT_REAR_BIG, + BRIGHTLIGHT_REAR_TALL, + + BRIGHTLIGHT_SIREN, // unused + + BRIGHTLIGHT_FRONT = BRIGHTLIGHT_FRONT_LONG, + BRIGHTLIGHT_REAR = BRIGHTLIGHT_REAR_LONG, +}; + +class CBrightLight
{
- static uint32 BoatFromStart;
public:
- static void CreateFoamAroundObject(CMatrix*, float, float, float, int32);
- static void StartBoatFoamAnimation();
- static void UpdateBoatFoamAnimation(CMatrix*);
-};
+ CVector m_pos;
+ CVector m_up;
+ CVector m_side;
+ CVector m_front;
+ float m_camDist;
+ uint8 m_type;
+ uint8 m_red;
+ uint8 m_green;
+ uint8 m_blue;
+}; + +class CBrightLights +{ + static int NumBrightLights; + static CBrightLight aBrightLights[NUMBRIGHTLIGHTS]; +public: + static void Init(void);
+ static void RegisterOne(CVector pos, CVector up, CVector side, CVector front, + uint8 type, uint8 red = 0, uint8 green = 0, uint8 blue = 0); + static void Render(void);
+ static void RenderOutGeometryBuffer(void);
+}; + + +enum +{ + SHINYTEXT_WALK = 1, + SHINYTEXT_FLAT +}; + +class CShinyText +{ +public: + CVector m_verts[4];
+ CVector2D m_texCoords[4];
+ float m_camDist;
+ uint8 m_type;
+ uint8 m_red;
+ uint8 m_green;
+ uint8 m_blue; +}; + +class CShinyTexts +{ + static int NumShinyTexts; + static CShinyText aShinyTexts[NUMSHINYTEXTS]; +public: + static void Init(void);
+ static void RegisterOne(CVector p0, CVector p1, CVector p2, CVector p3, + float u0, float v0, float u1, float v1, float u2, float v2, float u3, float v3, + uint8 type, uint8 red, uint8 green, uint8 blue, float maxDist); + static void Render(void);
+ static void RenderOutGeometryBuffer(void);
+}; + +class CMoneyMessage +{ + friend class CMoneyMessages; + + uint32 m_nTimeRegistered; + CVector m_vecPosition; + wchar m_aText[16]; + CRGBA m_Colour; + float m_fSize; + float m_fOpacity; +public: + void Render(); +}; + +class CMoneyMessages +{ + static CMoneyMessage aMoneyMessages[NUMMONEYMESSAGES]; +public: + static void Init(); + static void Render(); + static void RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity); +}; + +class CSpecialParticleStuff +{ + static uint32 BoatFromStart; +public: + static void CreateFoamAroundObject(CMatrix*, float, float, float, int32); + static void StartBoatFoamAnimation(); + static void UpdateBoatFoamAnimation(CMatrix*); +}; |