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-rw-r--r--src/render/Sprite2d.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/render/Sprite2d.cpp b/src/render/Sprite2d.cpp
index 0cd0e8bb..92f326f8 100644
--- a/src/render/Sprite2d.cpp
+++ b/src/render/Sprite2d.cpp
@@ -277,7 +277,11 @@ CSprite2d::SetMaskVertices(int n, float *positions)
RwIm2DVertexSetScreenZ(&maVertices[i], NearScreenZ);
RwIm2DVertexSetCameraZ(&maVertices[i], NearCamZ);
RwIm2DVertexSetRecipCameraZ(&maVertices[i], RecipNearClip);
- RwIm2DVertexSetIntRGBA(&maVertices[i], 255, 255, 255, 255); // 0, 0, 0, 0 on PC
+#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
+ RwIm2DVertexSetIntRGBA(&maVertices[i], 0, 0, 0, 0);
+#else
+ RwIm2DVertexSetIntRGBA(&maVertices[i], 255, 255, 255, 255);
+#endif
}
}