diff options
Diffstat (limited to 'src/render/Timecycle.cpp')
-rw-r--r-- | src/render/Timecycle.cpp | 325 |
1 files changed, 227 insertions, 98 deletions
diff --git a/src/render/Timecycle.cpp b/src/render/Timecycle.cpp index fe898412..b20a2443 100644 --- a/src/render/Timecycle.cpp +++ b/src/render/Timecycle.cpp @@ -10,60 +10,60 @@ #include "FileMgr.h" #include "Timecycle.h" -// TODO(MIAMI): change some of the types here - -int CTimeCycle::m_nAmbientRed[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nAmbientGreen[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nAmbientBlue[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nAmbientRed_Obj[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nAmbientGreen_Obj[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nAmbientBlue_Obj[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nAmbientRed_Bl[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nAmbientGreen_Bl[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nAmbientBlue_Bl[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nAmbientRed_Obj_Bl[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nAmbientGreen_Obj_Bl[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nAmbientBlue_Obj_Bl[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nDirectionalRed[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nDirectionalGreen[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nDirectionalBlue[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nSkyTopRed[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nSkyTopGreen[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nSkyTopBlue[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nSkyBottomRed[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nSkyBottomGreen[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nSkyBottomBlue[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nSunCoreRed[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nSunCoreGreen[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nSunCoreBlue[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nSunCoronaRed[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nSunCoronaGreen[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nSunCoronaBlue[NUMHOURS][NUMWEATHERS]; -float CTimeCycle::m_fSunSize[NUMHOURS][NUMWEATHERS]; -float CTimeCycle::m_fSpriteSize[NUMHOURS][NUMWEATHERS]; -float CTimeCycle::m_fSpriteBrightness[NUMHOURS][NUMWEATHERS]; -short CTimeCycle::m_nShadowStrength[NUMHOURS][NUMWEATHERS]; -short CTimeCycle::m_nLightShadowStrength[NUMHOURS][NUMWEATHERS]; -short CTimeCycle::m_nPoleShadowStrength[NUMHOURS][NUMWEATHERS]; -float CTimeCycle::m_fFogStart[NUMHOURS][NUMWEATHERS]; -float CTimeCycle::m_fFarClip[NUMHOURS][NUMWEATHERS]; -float CTimeCycle::m_fLightsOnGroundBrightness[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nLowCloudsRed[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nLowCloudsGreen[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nLowCloudsBlue[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nFluffyCloudsTopRed[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nFluffyCloudsTopGreen[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nFluffyCloudsTopBlue[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nFluffyCloudsBottomRed[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nFluffyCloudsBottomGreen[NUMHOURS][NUMWEATHERS]; -int CTimeCycle::m_nFluffyCloudsBottomBlue[NUMHOURS][NUMWEATHERS]; -float CTimeCycle::m_fBlurRed[NUMHOURS][NUMWEATHERS]; -float CTimeCycle::m_fBlurGreen[NUMHOURS][NUMWEATHERS]; -float CTimeCycle::m_fBlurBlue[NUMHOURS][NUMWEATHERS]; -float CTimeCycle::m_fWaterRed[NUMHOURS][NUMWEATHERS]; -float CTimeCycle::m_fWaterGreen[NUMHOURS][NUMWEATHERS]; -float CTimeCycle::m_fWaterBlue[NUMHOURS][NUMWEATHERS]; -float CTimeCycle::m_fWaterAlpha[NUMHOURS][NUMWEATHERS]; +//--MIAMI: done + +uint8 CTimeCycle::m_nAmbientRed[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nAmbientGreen[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nAmbientBlue[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nAmbientRed_Obj[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nAmbientGreen_Obj[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nAmbientBlue_Obj[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nAmbientRed_Bl[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nAmbientGreen_Bl[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nAmbientBlue_Bl[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nAmbientRed_Obj_Bl[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nAmbientGreen_Obj_Bl[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nAmbientBlue_Obj_Bl[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nDirectionalRed[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nDirectionalGreen[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nDirectionalBlue[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nSkyTopRed[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nSkyTopGreen[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nSkyTopBlue[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nSkyBottomRed[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nSkyBottomGreen[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nSkyBottomBlue[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nSunCoreRed[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nSunCoreGreen[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nSunCoreBlue[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nSunCoronaRed[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nSunCoronaGreen[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nSunCoronaBlue[NUMHOURS][NUMWEATHERS]; +int8 CTimeCycle::m_fSunSize[NUMHOURS][NUMWEATHERS]; +int8 CTimeCycle::m_fSpriteSize[NUMHOURS][NUMWEATHERS]; +int8 CTimeCycle::m_fSpriteBrightness[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nShadowStrength[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nLightShadowStrength[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nPoleShadowStrength[NUMHOURS][NUMWEATHERS]; +int16 CTimeCycle::m_fFogStart[NUMHOURS][NUMWEATHERS]; +int16 CTimeCycle::m_fFarClip[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_fLightsOnGroundBrightness[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nLowCloudsRed[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nLowCloudsGreen[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nLowCloudsBlue[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nFluffyCloudsTopRed[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nFluffyCloudsTopGreen[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nFluffyCloudsTopBlue[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nFluffyCloudsBottomRed[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nFluffyCloudsBottomGreen[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_nFluffyCloudsBottomBlue[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_fBlurRed[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_fBlurGreen[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_fBlurBlue[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_fWaterRed[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_fWaterGreen[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_fWaterBlue[NUMHOURS][NUMWEATHERS]; +uint8 CTimeCycle::m_fWaterAlpha[NUMHOURS][NUMWEATHERS]; float CTimeCycle::m_fCurrentAmbientRed; @@ -81,36 +81,36 @@ float CTimeCycle::m_fCurrentAmbientBlue_Obj_Bl; float CTimeCycle::m_fCurrentDirectionalRed; float CTimeCycle::m_fCurrentDirectionalGreen; float CTimeCycle::m_fCurrentDirectionalBlue; -int CTimeCycle::m_nCurrentSkyTopRed; -int CTimeCycle::m_nCurrentSkyTopGreen; -int CTimeCycle::m_nCurrentSkyTopBlue; -int CTimeCycle::m_nCurrentSkyBottomRed; -int CTimeCycle::m_nCurrentSkyBottomGreen; -int CTimeCycle::m_nCurrentSkyBottomBlue; -int CTimeCycle::m_nCurrentSunCoreRed; -int CTimeCycle::m_nCurrentSunCoreGreen; -int CTimeCycle::m_nCurrentSunCoreBlue; -int CTimeCycle::m_nCurrentSunCoronaRed; -int CTimeCycle::m_nCurrentSunCoronaGreen; -int CTimeCycle::m_nCurrentSunCoronaBlue; +int32 CTimeCycle::m_nCurrentSkyTopRed; +int32 CTimeCycle::m_nCurrentSkyTopGreen; +int32 CTimeCycle::m_nCurrentSkyTopBlue; +int32 CTimeCycle::m_nCurrentSkyBottomRed; +int32 CTimeCycle::m_nCurrentSkyBottomGreen; +int32 CTimeCycle::m_nCurrentSkyBottomBlue; +int32 CTimeCycle::m_nCurrentSunCoreRed; +int32 CTimeCycle::m_nCurrentSunCoreGreen; +int32 CTimeCycle::m_nCurrentSunCoreBlue; +int32 CTimeCycle::m_nCurrentSunCoronaRed; +int32 CTimeCycle::m_nCurrentSunCoronaGreen; +int32 CTimeCycle::m_nCurrentSunCoronaBlue; float CTimeCycle::m_fCurrentSunSize; float CTimeCycle::m_fCurrentSpriteSize; float CTimeCycle::m_fCurrentSpriteBrightness; -int CTimeCycle::m_nCurrentShadowStrength; -int CTimeCycle::m_nCurrentLightShadowStrength; -int CTimeCycle::m_nCurrentPoleShadowStrength; +int32 CTimeCycle::m_nCurrentShadowStrength; +int32 CTimeCycle::m_nCurrentLightShadowStrength; +int32 CTimeCycle::m_nCurrentPoleShadowStrength; float CTimeCycle::m_fCurrentFogStart; float CTimeCycle::m_fCurrentFarClip; float CTimeCycle::m_fCurrentLightsOnGroundBrightness; -int CTimeCycle::m_nCurrentLowCloudsRed; -int CTimeCycle::m_nCurrentLowCloudsGreen; -int CTimeCycle::m_nCurrentLowCloudsBlue; -int CTimeCycle::m_nCurrentFluffyCloudsTopRed; -int CTimeCycle::m_nCurrentFluffyCloudsTopGreen; -int CTimeCycle::m_nCurrentFluffyCloudsTopBlue; -int CTimeCycle::m_nCurrentFluffyCloudsBottomRed; -int CTimeCycle::m_nCurrentFluffyCloudsBottomGreen; -int CTimeCycle::m_nCurrentFluffyCloudsBottomBlue; +int32 CTimeCycle::m_nCurrentLowCloudsRed; +int32 CTimeCycle::m_nCurrentLowCloudsGreen; +int32 CTimeCycle::m_nCurrentLowCloudsBlue; +int32 CTimeCycle::m_nCurrentFluffyCloudsTopRed; +int32 CTimeCycle::m_nCurrentFluffyCloudsTopGreen; +int32 CTimeCycle::m_nCurrentFluffyCloudsTopBlue; +int32 CTimeCycle::m_nCurrentFluffyCloudsBottomRed; +int32 CTimeCycle::m_nCurrentFluffyCloudsBottomGreen; +int32 CTimeCycle::m_nCurrentFluffyCloudsBottomBlue; float CTimeCycle::m_fCurrentBlurRed; float CTimeCycle::m_fCurrentBlurGreen; float CTimeCycle::m_fCurrentBlurBlue; @@ -118,13 +118,16 @@ float CTimeCycle::m_fCurrentWaterRed; float CTimeCycle::m_fCurrentWaterGreen; float CTimeCycle::m_fCurrentWaterBlue; float CTimeCycle::m_fCurrentWaterAlpha; -int CTimeCycle::m_nCurrentFogColourRed; -int CTimeCycle::m_nCurrentFogColourGreen; -int CTimeCycle::m_nCurrentFogColourBlue; +int32 CTimeCycle::m_nCurrentFogColourRed; +int32 CTimeCycle::m_nCurrentFogColourGreen; +int32 CTimeCycle::m_nCurrentFogColourBlue; -int CTimeCycle::m_FogReduction; +int32 CTimeCycle::m_FogReduction; +int32 CTimeCycle::m_bExtraColourOn; +int32 CTimeCycle::m_ExtraColour; +float CTimeCycle::m_ExtraColourInter; -int CTimeCycle::m_CurrentStoredValue; +int32 CTimeCycle::m_CurrentStoredValue; CVector CTimeCycle::m_VectorToSun[16]; float CTimeCycle::m_fShadowFrontX[16]; float CTimeCycle::m_fShadowFrontY[16]; @@ -133,7 +136,6 @@ float CTimeCycle::m_fShadowSideY[16]; float CTimeCycle::m_fShadowDisplacementX[16]; float CTimeCycle::m_fShadowDisplacementY[16]; - void CTimeCycle::Initialise(void) { @@ -233,15 +235,15 @@ CTimeCycle::Initialise(void) m_nSunCoronaRed[h][w] = sunCoronaR; m_nSunCoronaGreen[h][w] = sunCoronaG; m_nSunCoronaBlue[h][w] = sunCoronaB; - m_fSunSize[h][w] = sunSz; - m_fSpriteSize[h][w] = sprSz; - m_fSpriteBrightness[h][w] = sprBght; + m_fSunSize[h][w] = sunSz * 10.0f; + m_fSpriteSize[h][w] = sprSz * 10.0f; + m_fSpriteBrightness[h][w] = sprBght * 10.0f; m_nShadowStrength[h][w] = shad; m_nLightShadowStrength[h][w] = lightShad; m_nPoleShadowStrength[h][w] = poleShad; m_fFarClip[h][w] = farClp; m_fFogStart[h][w] = fogSt; - m_fLightsOnGroundBrightness[h][w] = lightGnd; + m_fLightsOnGroundBrightness[h][w] = lightGnd * 10.0f; m_nLowCloudsRed[h][w] = cloudR; m_nLowCloudsGreen[h][w] = cloudG; m_nLowCloudsBlue[h][w] = cloudB; @@ -265,6 +267,51 @@ CTimeCycle::Initialise(void) debug("CTimeCycle ready\n"); } +static float interp_c0, interp_c1, interp_c2, interp_c3; + +float CTimeCycle::Interpolate(int8 *a, int8 *b) +{ + return a[CWeather::OldWeatherType] * interp_c0 + + b[CWeather::OldWeatherType] * interp_c1 + + a[CWeather::NewWeatherType] * interp_c2 + + b[CWeather::NewWeatherType] * interp_c3; +} + +float CTimeCycle::Interpolate(uint8 *a, uint8 *b) +{ + return a[CWeather::OldWeatherType] * interp_c0 + + b[CWeather::OldWeatherType] * interp_c1 + + a[CWeather::NewWeatherType] * interp_c2 + + b[CWeather::NewWeatherType] * interp_c3; +} + +float CTimeCycle::Interpolate(int16 *a, int16 *b) +{ + return a[CWeather::OldWeatherType] * interp_c0 + + b[CWeather::OldWeatherType] * interp_c1 + + a[CWeather::NewWeatherType] * interp_c2 + + b[CWeather::NewWeatherType] * interp_c3; +} + +void +CTimeCycle::StartExtraColour(int32 c, bool fade) +{ + m_bExtraColourOn = true; + m_ExtraColour = c; + if(fade) + m_ExtraColourInter = 0.0f; + else + m_ExtraColourInter = 1.0f; +} + +void +CTimeCycle::StopExtraColour(bool fade) +{ + m_bExtraColourOn = false; + if(!fade) + m_ExtraColourInter = 0.0f; +} + void CTimeCycle::Update(void) { @@ -274,12 +321,12 @@ CTimeCycle::Update(void) int w2 = CWeather::NewWeatherType; float timeInterp = (CClock::GetMinutes() + CClock::GetSeconds()/60.0f)/60.0f; // coefficients for a bilinear interpolation - float c0 = (1.0f-timeInterp) * (1.0f-CWeather::InterpolationValue); - float c1 = timeInterp * (1.0f-CWeather::InterpolationValue); - float c2 = (1.0f-timeInterp) * CWeather::InterpolationValue; - float c3 = timeInterp * CWeather::InterpolationValue; + interp_c0 = (1.0f-timeInterp) * (1.0f-CWeather::InterpolationValue); + interp_c1 = timeInterp * (1.0f-CWeather::InterpolationValue); + interp_c2 = (1.0f-timeInterp) * CWeather::InterpolationValue; + interp_c3 = timeInterp * CWeather::InterpolationValue; -#define INTERP(v) v[h1][w1]*c0 + v[h2][w1]*c1 + v[h1][w2]*c2 + v[h2][w2]*c3; +#define INTERP(v) Interpolate(v[h1], v[h2]) m_nCurrentSkyTopRed = INTERP(m_nSkyTopRed); m_nCurrentSkyTopGreen = INTERP(m_nSkyTopGreen); @@ -317,15 +364,15 @@ CTimeCycle::Update(void) m_nCurrentSunCoronaGreen = INTERP(m_nSunCoronaGreen); m_nCurrentSunCoronaBlue = INTERP(m_nSunCoronaBlue); - m_fCurrentSunSize = INTERP(m_fSunSize); - m_fCurrentSpriteSize = INTERP(m_fSpriteSize); - m_fCurrentSpriteBrightness = INTERP(m_fSpriteBrightness); + m_fCurrentSunSize = INTERP(m_fSunSize)/10.0f; + m_fCurrentSpriteSize = INTERP(m_fSpriteSize)/10.0f; + m_fCurrentSpriteBrightness = INTERP(m_fSpriteBrightness)/10.0f; m_nCurrentShadowStrength = INTERP(m_nShadowStrength); m_nCurrentLightShadowStrength = INTERP(m_nLightShadowStrength); m_nCurrentPoleShadowStrength = INTERP(m_nPoleShadowStrength); m_fCurrentFarClip = INTERP(m_fFarClip); m_fCurrentFogStart = INTERP(m_fFogStart); - m_fCurrentLightsOnGroundBrightness = INTERP(m_fLightsOnGroundBrightness); + m_fCurrentLightsOnGroundBrightness = INTERP(m_fLightsOnGroundBrightness)/10.0f; m_nCurrentLowCloudsRed = INTERP(m_nLowCloudsRed); m_nCurrentLowCloudsGreen = INTERP(m_nLowCloudsGreen); @@ -347,6 +394,7 @@ CTimeCycle::Update(void) m_fCurrentWaterGreen = INTERP(m_fWaterGreen); m_fCurrentWaterBlue = INTERP(m_fWaterBlue); m_fCurrentWaterAlpha = INTERP(m_fWaterAlpha); +#undef INTERP if(m_FogReduction != 0) m_fCurrentFarClip = Max(m_fCurrentFarClip, m_FogReduction/64.0f * 650.0f); @@ -360,7 +408,88 @@ CTimeCycle::Update(void) sunPos.z = 0.2f - Cos(sunAngle); sunPos.Normalise(); - // TODO(MIAMI): extra colours + if(m_bExtraColourOn) + m_ExtraColourInter = Min(1.0f, m_ExtraColourInter + CTimer::GetTimeStep()/120.0f); + else + m_ExtraColourInter = Max(-.0f, m_ExtraColourInter - CTimer::GetTimeStep()/120.0f); + if(m_ExtraColourInter > 0.0f){ +#define INTERP(extra,cur) (m_ExtraColourInter*extra[m_ExtraColour][WEATHER_EXTRACOLOURS] + (1.0f-m_ExtraColourInter)*cur) +#define INTERPscl(extra,scl,cur) (m_ExtraColourInter*extra[m_ExtraColour][WEATHER_EXTRACOLOURS]/scl + (1.0f-m_ExtraColourInter)*cur) + if(m_nSkyTopRed[m_ExtraColour][WEATHER_EXTRACOLOURS] != 0 || + m_nSkyTopGreen[m_ExtraColour][WEATHER_EXTRACOLOURS] != 0 || + m_nSkyTopBlue[m_ExtraColour][WEATHER_EXTRACOLOURS] != 0){ + m_nCurrentSkyTopRed = INTERP(m_nSkyTopRed,m_nCurrentSkyTopRed); + m_nCurrentSkyTopGreen = INTERP(m_nSkyTopGreen,m_nCurrentSkyTopGreen); + m_nCurrentSkyTopBlue = INTERP(m_nSkyTopBlue,m_nCurrentSkyTopBlue); + + m_nCurrentSkyBottomRed = INTERP(m_nSkyBottomRed,m_nCurrentSkyBottomRed); + m_nCurrentSkyBottomGreen = INTERP(m_nSkyBottomGreen,m_nCurrentSkyBottomGreen); + m_nCurrentSkyBottomBlue = INTERP(m_nSkyBottomBlue,m_nCurrentSkyBottomBlue); + + m_nCurrentSunCoreRed = INTERP(m_nSunCoreRed,m_nCurrentSunCoreRed); + m_nCurrentSunCoreGreen = INTERP(m_nSunCoreGreen,m_nCurrentSunCoreGreen); + m_nCurrentSunCoreBlue = INTERP(m_nSunCoreBlue,m_nCurrentSunCoreBlue); + + m_nCurrentSunCoronaRed = INTERP(m_nSunCoronaRed,m_nCurrentSunCoronaRed); + m_nCurrentSunCoronaGreen = INTERP(m_nSunCoronaGreen,m_nCurrentSunCoronaGreen); + m_nCurrentSunCoronaBlue = INTERP(m_nSunCoronaBlue,m_nCurrentSunCoronaBlue); + + m_fCurrentSunSize = INTERPscl(m_fSunSize,10.0f,m_fCurrentSunSize); + + m_nCurrentLowCloudsRed = INTERP(m_nLowCloudsRed,m_nCurrentLowCloudsRed); + m_nCurrentLowCloudsGreen = INTERP(m_nLowCloudsGreen,m_nCurrentLowCloudsGreen); + m_nCurrentLowCloudsBlue = INTERP(m_nLowCloudsBlue,m_nCurrentLowCloudsBlue); + + m_nCurrentFluffyCloudsTopRed = INTERP(m_nFluffyCloudsTopRed,m_nCurrentFluffyCloudsTopRed); + m_nCurrentFluffyCloudsTopGreen = INTERP(m_nFluffyCloudsTopGreen,m_nCurrentFluffyCloudsTopGreen); + m_nCurrentFluffyCloudsTopBlue = INTERP(m_nFluffyCloudsTopBlue,m_nCurrentFluffyCloudsTopBlue); + + m_nCurrentFluffyCloudsBottomRed = INTERP(m_nFluffyCloudsBottomRed,m_nCurrentFluffyCloudsBottomRed); + m_nCurrentFluffyCloudsBottomGreen = INTERP(m_nFluffyCloudsBottomGreen,m_nCurrentFluffyCloudsBottomGreen); + m_nCurrentFluffyCloudsBottomBlue = INTERP(m_nFluffyCloudsBottomBlue,m_nCurrentFluffyCloudsBottomBlue); + + m_fCurrentWaterRed = INTERP(m_fWaterRed,m_fCurrentWaterRed); + m_fCurrentWaterGreen = INTERP(m_fWaterGreen,m_fCurrentWaterGreen); + m_fCurrentWaterBlue = INTERP(m_fWaterBlue,m_fCurrentWaterBlue); + m_fCurrentWaterAlpha = INTERP(m_fWaterAlpha,m_fCurrentWaterAlpha); + } + + m_fCurrentAmbientRed = INTERP(m_nAmbientRed,m_fCurrentAmbientRed); + m_fCurrentAmbientGreen = INTERP(m_nAmbientGreen,m_fCurrentAmbientGreen); + m_fCurrentAmbientBlue = INTERP(m_nAmbientBlue,m_fCurrentAmbientBlue); + + m_fCurrentAmbientRed_Obj = INTERP(m_nAmbientRed_Obj,m_fCurrentAmbientRed_Obj); + m_fCurrentAmbientGreen_Obj = INTERP(m_nAmbientGreen_Obj,m_fCurrentAmbientGreen_Obj); + m_fCurrentAmbientBlue_Obj = INTERP(m_nAmbientBlue_Obj,m_fCurrentAmbientBlue_Obj); + + m_fCurrentAmbientRed_Bl = INTERP(m_nAmbientRed_Bl,m_fCurrentAmbientRed_Bl); + m_fCurrentAmbientGreen_Bl = INTERP(m_nAmbientGreen_Bl,m_fCurrentAmbientGreen_Bl); + m_fCurrentAmbientBlue_Bl = INTERP(m_nAmbientBlue_Bl,m_fCurrentAmbientBlue_Bl); + + m_fCurrentAmbientRed_Obj_Bl = INTERP(m_nAmbientRed_Obj_Bl,m_fCurrentAmbientRed_Obj_Bl); + m_fCurrentAmbientGreen_Obj_Bl = INTERP(m_nAmbientGreen_Obj_Bl,m_fCurrentAmbientGreen_Obj_Bl); + m_fCurrentAmbientBlue_Obj_Bl = INTERP(m_nAmbientBlue_Obj_Bl,m_fCurrentAmbientBlue_Obj_Bl); + + m_fCurrentDirectionalRed = INTERP(m_nDirectionalRed,m_fCurrentDirectionalRed); + m_fCurrentDirectionalGreen = INTERP(m_nDirectionalGreen,m_fCurrentDirectionalGreen); + m_fCurrentDirectionalBlue = INTERP(m_nDirectionalBlue,m_fCurrentDirectionalBlue); + + m_fCurrentSpriteSize = INTERPscl(m_fSpriteSize,10.0f,m_fCurrentSpriteSize); + m_fCurrentSpriteBrightness = INTERPscl(m_fSpriteBrightness,10.0f,m_fCurrentSpriteBrightness); + m_nCurrentShadowStrength = INTERP(m_nShadowStrength,m_nCurrentShadowStrength); + m_nCurrentLightShadowStrength = INTERP(m_nLightShadowStrength,m_nCurrentLightShadowStrength); + m_nCurrentPoleShadowStrength = INTERP(m_nPoleShadowStrength,m_nCurrentPoleShadowStrength); + m_fCurrentFarClip = INTERP(m_fFarClip,m_fCurrentFarClip); + m_fCurrentFogStart = INTERP(m_fFogStart,m_fCurrentFogStart); + m_fCurrentLightsOnGroundBrightness = INTERPscl(m_fLightsOnGroundBrightness,10.0f,m_fCurrentLightsOnGroundBrightness); + + m_fCurrentBlurRed = INTERP(m_fBlurRed,m_fCurrentBlurRed); + m_fCurrentBlurGreen = INTERP(m_fBlurGreen,m_fCurrentBlurGreen); + m_fCurrentBlurBlue = INTERP(m_fBlurBlue,m_fCurrentBlurBlue); + +#undef INTERP +#undef INTERPscl + } if(TheCamera.m_BlurType == MOTION_BLUR_NONE || TheCamera.m_BlurType == MOTION_BLUR_LIGHT_SCENE) TheCamera.SetMotionBlur(m_fCurrentBlurRed, m_fCurrentBlurGreen, m_fCurrentBlurBlue, 5, MOTION_BLUR_LIGHT_SCENE); 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