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-rw-r--r--src/render/Glass.h1
-rw-r--r--src/render/SpecialFX.cpp1
-rw-r--r--src/render/SpecialFX.h5
3 files changed, 7 insertions, 0 deletions
diff --git a/src/render/Glass.h b/src/render/Glass.h
index 736e5205..937ab6a9 100644
--- a/src/render/Glass.h
+++ b/src/render/Glass.h
@@ -53,4 +53,5 @@ public:
//TODO(MIAMI)
static void CarWindscreenShatters(CVehicle *vehicle, bool unk) {}
+ static void BreakGlassPhysically(CVector, float) {}
}; \ No newline at end of file
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 4133e2fb..3bc99a4d 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -29,6 +29,7 @@ RwIm3DVertex TraceVertices[6];
RwImVertexIndex TraceIndexList[12];
bool CSpecialFX::bSnapShotActive;
+int32 CSpecialFX::SnapShotFrames;
void
CSpecialFX::Init(void)
diff --git a/src/render/SpecialFX.h b/src/render/SpecialFX.h
index 7bc3750a..3255c9c1 100644
--- a/src/render/SpecialFX.h
+++ b/src/render/SpecialFX.h
@@ -4,6 +4,7 @@ class CSpecialFX
{
public:
static bool bSnapShotActive;
+ static int32 SnapShotFrames;
static void Render(void);
static void Update(void);
@@ -56,6 +57,10 @@ public:
static void AddTrace(CVector*, CVector*);
static void Render(void);
static void Update(void);
+
+//TODO(MIAMI)
+ static void AddTrace(CVector *, CVector *, float, unsigned int, unsigned char) {}
+ static void AddTrace(CVector *, CVector *, int32 weapontype, class CEntity *shooter) {}
};
enum