diff options
Diffstat (limited to '')
-rw-r--r-- | src/render/Hud.cpp | 332 | ||||
-rw-r--r-- | src/render/Hud.h | 1 | ||||
-rw-r--r-- | src/render/Renderer.cpp | 8 | ||||
-rw-r--r-- | src/render/WaterLevel.cpp | 22 |
4 files changed, 199 insertions, 164 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 6a3cdeaa..daafd27b 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -71,6 +71,7 @@ bool CHud::m_Wants_To_Draw_3dMarkers; wchar CHud::m_BigMessage[6][128]; int16 CHud::m_ItemToFlash; bool CHud::m_HideRadar; +int32 CHud::m_DrawClock; // These aren't really in CHud float CHud::BigMessageInUse[6]; @@ -519,7 +520,6 @@ void CHud::Draw() DrawZoneName */ if (m_pZoneName) { - float fZoneAlpha = 255.0f; if (m_pZoneName != m_pLastZoneName) { switch (m_ZoneState) { @@ -528,6 +528,8 @@ void CHud::Draw() m_ZoneToPrint = m_pZoneName; m_ZoneNameTimer = 0; m_ZoneFadeTimer = 0; + if (m_VehicleState == 1 || m_VehicleState == 2) + m_VehicleState = 3; break; case 1: case 2: @@ -542,19 +544,20 @@ void CHud::Draw() m_pLastZoneName = m_pZoneName; } + float fZoneAlpha = 255.0f; if (m_ZoneState) { switch (m_ZoneState) { case 1: + fZoneAlpha = 255.0f; m_ZoneFadeTimer = 1000; - if (m_ZoneNameTimer > 10000) { + if (m_ZoneNameTimer > 10000.0f) { m_ZoneFadeTimer = 1000; m_ZoneState = 3; } - fZoneAlpha = 255.0f; break; case 2: m_ZoneFadeTimer += CTimer::GetTimeStepInMilliseconds(); - if (m_ZoneFadeTimer > 1000) { + if (m_ZoneFadeTimer > 1000.0f) { m_ZoneState = 1; m_ZoneFadeTimer = 1000; } @@ -562,7 +565,7 @@ void CHud::Draw() break; case 3: m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds(); - if (m_ZoneFadeTimer < 0) { + if (m_ZoneFadeTimer < 0.0f) { m_ZoneState = 0; m_ZoneFadeTimer = 0; } @@ -570,7 +573,7 @@ void CHud::Draw() break; case 4: m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds(); - if (m_ZoneFadeTimer < 0) { + if (m_ZoneFadeTimer < 0.0f) { m_ZoneFadeTimer = 0; m_ZoneToPrint = m_pLastZoneName; m_ZoneState = 2; @@ -582,11 +585,8 @@ void CHud::Draw() } -#ifndef HUD_ENHANCEMENTS - if (!m_Message[0]) { -#else - if (!m_Message[0] && !m_BigMessage[2][0]) { // Hide zone name if wasted/busted text is displaying -#endif + if (!m_Message[0] && BigMessageInUse[1] == 0.0f && BigMessageInUse[2] == 0.0f) { + m_ZoneNameTimer += CTimer::GetTimeStepInMilliseconds(); CFont::SetJustifyOff(); CFont::SetPropOn(); @@ -606,11 +606,14 @@ void CHud::Draw() CFont::SetDropShadowPosition(2); CFont::SetDropColor(CRGBA(0, 0, 0, fZoneAlpha)); CFont::SetFontStyle(FONT_BANK); - CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha)); - CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f), m_ZoneToPrint); + + if (!CTheScripts::bPlayerIsInTheStatium) + CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f), m_ZoneToPrint); CFont::SetSlant(0.f); + } else { + m_ZoneState = 3; } } } @@ -628,6 +631,8 @@ void CHud::Draw() m_pVehicleNameToPrint = m_VehicleName; m_VehicleNameTimer = 0; m_VehicleFadeTimer = 0; + if (m_ZoneState == 1 || m_ZoneState == 2) + m_ZoneState = 3; break; case 1: case 2: @@ -723,23 +728,26 @@ void CHud::Draw() /* DrawClock */ - CFont::SetJustifyOff(); - CFont::SetCentreOff(); - CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y)); - CFont::SetBackGroundOnlyTextOff(); - CFont::SetPropOff(); - CFont::SetFontStyle(FONT_HEADING); - CFont::SetRightJustifyOn(); - CFont::SetRightJustifyWrap(0.0f); - CFont::SetDropShadowPosition(2); - CFont::SetDropColor(CRGBA(0, 0, 0, 255)); + if (m_DrawClock) { + CFont::SetJustifyOff(); + CFont::SetCentreOff(); + CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y)); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetPropOff(); + CFont::SetFontStyle(FONT_HEADING); + CFont::SetRightJustifyOn(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetDropShadowPosition(2); + CFont::SetDropColor(CRGBA(0, 0, 0, 255)); - sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes()); - AsciiToUnicode(sTemp, sPrint); + sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes()); + AsciiToUnicode(sTemp, sPrint); - CFont::SetColor(CLOCK_COLOR); - CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint); + CFont::SetColor(CLOCK_COLOR); + if (FrontEndMenuManager.m_PrefsShowHud) + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint); + } /* DrawOnScreenTimer @@ -1011,6 +1019,11 @@ void CHud::Draw() DrawSubtitles */ if (m_Message[0] && !m_BigMessage[2][0]) { + if (m_VehicleState != 0) + m_VehicleState = 3; + if (m_ZoneState != 0) + m_ZoneState = 3; + CFont::SetJustifyOff(); CFont::SetBackgroundOff(); CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128)); @@ -1050,6 +1063,119 @@ void CHud::Draw() } /* + HelpMessage + */ + + if (m_HelpMessage[0]) { + if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, 256)) { + switch (m_HelpMessageState) { + case 0: + m_HelpMessageFadeTimer = 0; + m_HelpMessageState = 2; + m_HelpMessageTimer = 0; + CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, 256); + m_fHelpMessageTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f; + + if (TheCamera.m_ScreenReductionPercentage == 0.0f) + DMAudio.PlayFrontEndSound(SOUND_HUD_SOUND, 0); + break; + case 1: + case 2: + case 3: + case 4: + m_HelpMessageTimer = 5; + m_HelpMessageState = 4; + break; + default: + break; + } + CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, 256); + } + + float fAlpha = 225.0f; + + if (m_HelpMessageState != 0) { + switch (m_HelpMessageState) { + case 1: + fAlpha = 225.0f; + m_HelpMessageFadeTimer = 600; + if (m_HelpMessageTimer > m_fHelpMessageTime * 1000.0f || m_HelpMessageQuick && m_HelpMessageTimer > 1500.0f) { + m_HelpMessageFadeTimer = 600; + m_HelpMessageState = 3; + } + break; + case 2: + if (TheCamera.m_WideScreenOn) + break; + + m_HelpMessageFadeTimer += 2 * CTimer::GetTimeStepInMilliseconds(); + if (m_HelpMessageFadeTimer > 0) { + m_HelpMessageState = 1; + m_HelpMessageFadeTimer = 0; + } + fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f; + break; + case 3: + m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds(); + if (m_HelpMessageFadeTimer < 0 || TheCamera.m_WideScreenOn) { + m_HelpMessageState = 0; + m_HelpMessageFadeTimer = 0; + } + fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f; + break; + case 4: + m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds(); + if (m_HelpMessageFadeTimer < 0) { + m_HelpMessageState = 2; + m_HelpMessageFadeTimer = 0; + CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, 256); + } + fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f; + break; + default: + break; + } + + if (!TheCamera.m_WideScreenOn) { + m_HelpMessageTimer += CTimer::GetTimeStepInMilliseconds(); + + CFont::SetAlphaFade(fAlpha); + CFont::SetCentreOff(); + CFont::SetPropOn(); + + if (CGame::germanGame) + CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f)); +#ifdef MORE_LANGUAGES + else if (CFont::IsJapanese()) + CFont::SetScale(SCREEN_SCALE_X(0.52f) * 1.35f, SCREEN_SCALE_Y(1.1f) * 1.25f); +#endif + else + CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f)); + + CFont::DrawFonts(); + // CFont::SetColor(CRGBA(175, 175, 175, 255)); + CFont::SetJustifyOff(); +#ifdef MORE_LANGUAGES + if (CFont::IsJapanese()) + CFont::SetWrapx(SCREEN_SCALE_X(229.0f + 34.0f - 4.0f)); + else +#endif + CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 34.0f - 4.0f)); + CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD)); + CFont::SetBackgroundOn(); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetDropShadowPosition(0); + CFont::SetColor(CRGBA(175, 175, 175, 255)); + CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f)); + CFont::PrintString(SCREEN_SCALE_X(34.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint); + CFont::SetAlphaFade(255.0f); + CFont::SetWrapx(SCREEN_WIDTH); + } + } + } else + m_HelpMessageState = 0; + + /* DrawBigMessage */ // MissionCompleteFailedText @@ -1058,10 +1184,15 @@ void CHud::Draw() CFont::SetJustifyOff(); CFont::SetBackgroundOff(); CFont::SetBackGroundOnlyTextOff(); - CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f)); + if (CGame::frenchGame || CGame::germanGame) { + CFont::SetScale(SCREEN_SCALE_X(1.6f), SCREEN_SCALE_Y(1.8f)); + } else { + CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f)); + } CFont::SetPropOn(); CFont::SetCentreOn(); - CFont::SetCentreSize(SCREEN_SCALE_X(615.0f)); + CFont::SetCentreSize(SCREEN_SCALE_X(590.0f)); + CFont::SetColor(CRGBA(255, 255, 0, BigMessageAlpha[0])); // unused color CFont::SetFontStyle(FONT_HEADING); if (BigMessageX[0] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) { @@ -1084,14 +1215,9 @@ void CHud::Draw() if (BigMessageAlpha[0] > 255.0f) BigMessageAlpha[0] = 255.0f; } - - CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0])); -#ifdef FIX_BUGS - CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(18.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[0]); -#else - CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[0]); -#endif - + CFont::DrawFonts(); + CFont::SetDropShadowPosition(2); + CFont::SetDropColor(CRGBA(0, 0, 0, BigMessageAlpha[0])); CFont::SetColor(CRGBA(BIGMESSAGE_COLOR.r, BIGMESSAGE_COLOR.g, BIGMESSAGE_COLOR.b, BigMessageAlpha[0])); CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(18.0f), m_BigMessage[0]); } @@ -1131,8 +1257,12 @@ void CHud::Draw() CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(82.0f), m_BigMessage[2]); } else { - BigMessageAlpha[2] = 0.0f; BigMessageInUse[2] = 1.0f; + BigMessageAlpha[2] = 0.0f; + if (CHud::m_VehicleState != 0) + CHud::m_VehicleState = 0; + if (CHud::m_ZoneState != 0) + CHud::m_ZoneState = 0; } } else { @@ -1143,108 +1273,13 @@ void CHud::Draw() void CHud::DrawAfterFade() { + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); + RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); + if (CTimer::GetIsUserPaused() || CReplay::IsPlayingBack()) return; - if (m_HelpMessage[0]) { - if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, 256)) { - switch (m_HelpMessageState) { - case 0: - m_HelpMessageFadeTimer = 0; - m_HelpMessageState = 2; - m_HelpMessageTimer = 0; - CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, 256); - m_fHelpMessageTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f; - - if (TheCamera.m_ScreenReductionPercentage == 0.0f) - DMAudio.PlayFrontEndSound(SOUND_HUD_SOUND, 0); - break; - case 1: - case 2: - case 3: - case 4: - m_HelpMessageTimer = 5; - m_HelpMessageState = 4; - break; - default: - break; - } - CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, 256); - } - - float fAlpha = 225.0f; - - if (m_HelpMessageState != 0) { - switch (m_HelpMessageState) { - case 1: - fAlpha = 225.0f; - m_HelpMessageFadeTimer = 600; - if (m_HelpMessageTimer > m_fHelpMessageTime * 1000.0f || m_HelpMessageQuick && m_HelpMessageTimer > 1500.0f) { - m_HelpMessageFadeTimer = 600; - m_HelpMessageState = 3; - } - break; - case 2: - m_HelpMessageFadeTimer += 2 * CTimer::GetTimeStepInMilliseconds(); - if (m_HelpMessageFadeTimer > 0) { - m_HelpMessageState = 1; - m_HelpMessageFadeTimer = 0; - } - fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f; - break; - case 3: - m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds(); - if (m_HelpMessageFadeTimer < 0) { - m_HelpMessageState = 0; - m_HelpMessageFadeTimer = 0; - } - fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f; - break; - case 4: - m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds(); - if (m_HelpMessageFadeTimer < 0) { - m_HelpMessageState = 2; - m_HelpMessageFadeTimer = 0; - CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, 256); - } - fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f; - break; - default: - break; - } - - m_HelpMessageTimer += CTimer::GetTimeStepInMilliseconds(); - - CFont::SetAlphaFade(fAlpha); - CFont::SetCentreOff(); - CFont::SetPropOn(); - - if (CGame::germanGame) - CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f)); -#ifdef MORE_LANGUAGES - else if (CFont::IsJapanese()) - CFont::SetScale(SCREEN_SCALE_X(0.52f) * 1.35f, SCREEN_SCALE_Y(1.1f) * 1.25f); -#endif - else - CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f)); - - CFont::SetColor(CRGBA(175, 175, 175, 255)); - CFont::SetJustifyOff(); -#ifdef MORE_LANGUAGES - if (CFont::IsJapanese()) - CFont::SetWrapx(SCREEN_SCALE_X(229.0f + 26.0f - 4.0f)); - else -#endif - CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f)); - CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD)); - CFont::SetBackgroundOn(); - CFont::SetBackGroundOnlyTextOff(); - CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f)); - CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint); - CFont::SetAlphaFade(255.0f); - } - } - for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) { intro_text_line &line = CTheScripts::IntroTextLines[i]; if (line.m_Text[0] != '\0' && !line.m_bTextBeforeFade) { @@ -1315,12 +1350,10 @@ void CHud::DrawAfterFade() CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_X(600.0f)); CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD)); - - CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]); - + CFont::SetDropShadowPosition(2); + CFont::SetDropColor(CRGBA(0, 0, 0, 255)); CFont::SetColor(ODDJOB_COLOR); - CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[3]); + CFont::PrintString((SCREEN_WIDTH / 2), SCREEN_SCALE_Y(140.0f) - SCREEN_SCALE_Y(16.0f), m_BigMessage[3]); } if (!m_BigMessage[1][0] && m_BigMessage[4][0]) { @@ -1330,13 +1363,11 @@ void CHud::DrawAfterFade() CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_X(620.0f)); - CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD)); - - CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]); - + CFont::SetDropShadowPosition(2); + CFont::SetDropColor(CRGBA(0, 0, 0, 255)); CFont::SetColor(ODDJOB_COLOR); - CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[4]); + CFont::PrintString((SCREEN_WIDTH / 2), SCREEN_SCALE_Y(140.0f), m_BigMessage[4]); } // Oddjob result @@ -1418,7 +1449,7 @@ void CHud::DrawAfterFade() CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f)); CFont::SetPropOn(); - CFont::SetRightJustifyWrap(SCREEN_SCALE_X(-500.0f)); + CFont::SetRightJustifyWrap(0.0f); CFont::SetRightJustifyOn(); CFont::SetFontStyle(FONT_BANK); if (BigMessageX[1] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) { @@ -1452,6 +1483,7 @@ void CHud::DrawAfterFade() BigMessageAlpha[1] = 0.0f; BigMessageX[1] = -60.0f; BigMessageInUse[1] = 1.0f; + m_ZoneState = 0; } } else { @@ -1541,6 +1573,7 @@ void CHud::Initialise() if (gpRocketSightTex == nil) gpRocketSightTex = RwTextureRead("siterocket", nil); + m_DrawClock = 1; CounterOnLastFrame = false; m_ItemToFlash = ITEM_NONE; OddJob2Timer = 0; @@ -1591,6 +1624,7 @@ void CHud::ReInitialise() { CounterOnLastFrame = false; m_ItemToFlash = ITEM_NONE; + m_DrawClock = 1; OddJob2Timer = 0; OddJob2OffTimer = 0.0f; OddJob2On = 0; diff --git a/src/render/Hud.h b/src/render/Hud.h index c6aff654..9106f6fa 100644 --- a/src/render/Hud.h +++ b/src/render/Hud.h @@ -86,6 +86,7 @@ public: static wchar m_BigMessage[6][128]; static int16 m_ItemToFlash; static bool m_HideRadar; + static int32 m_DrawClock; // These aren't really in CHud static float BigMessageInUse[6]; diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index e608a609..0640f25e 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -929,9 +929,9 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL // prestep x1 and x2 to next integer y deltaA = CalcNewDelta(&poly[a1], &poly[a2]); - xA = deltaA * (ceilf(poly[a1].y) - poly[a1].y) + poly[a1].x; + xA = deltaA * (Ceil(poly[a1].y) - poly[a1].y) + poly[a1].x; deltaB = CalcNewDelta(&poly[b1], &poly[b2]); - xB = deltaB * (ceilf(poly[b1].y) - poly[b1].y) + poly[b1].x; + xB = deltaB * (Ceil(poly[b1].y) - poly[b1].y) + poly[b1].x; if(y != yend){ if(deltaB < 0.0f && (int)xB < xstart) @@ -976,7 +976,7 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL xstart = poly[b1].x; }while(y == (int)poly[b2].y); deltaB = CalcNewDelta(&poly[b1], &poly[b2]); - xB = deltaB * (ceilf(poly[b1].y) - poly[b1].y) + poly[b1].x; + xB = deltaB * (Ceil(poly[b1].y) - poly[b1].y) + poly[b1].x; if(deltaB < 0.0f && (int)xB < xstart) xstart = xB; } @@ -1012,7 +1012,7 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL xend = poly[a1].x; }while(y == (int)poly[a2].y); deltaA = CalcNewDelta(&poly[a1], &poly[a2]); - xA = deltaA * (ceilf(poly[a1].y) - poly[a1].y) + poly[a1].x; + xA = deltaA * (Ceil(poly[a1].y) - poly[a1].y) + poly[a1].x; if(deltaA >= 0.0f && (int)xA > xend) xend = xA; } diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp index 0fd1e076..13f52334 100644 --- a/src/render/WaterLevel.cpp +++ b/src/render/WaterLevel.cpp @@ -1167,8 +1167,8 @@ CWaterLevel::RenderTransparentWater(void) { if (m_nRenderWaterLayers != 1 && m_nRenderWaterLayers != 6) { - float fMaskX = floorf(fCamX / 2.0f) * 2.0f; - float fMaskY = floorf(fCamY / 2.0f) * 2.0f; + float fMaskX = Floor(fCamX / 2.0f) * 2.0f; + float fMaskY = Floor(fCamY / 2.0f) * 2.0f; float fWaterZ = CWaterLevel::ms_aWaterZs[nBlock]; float fSectorX = WATER_FROM_SMALL_SECTOR_X(BlockX) - 400.0f; float fSectorY = WATER_FROM_SMALL_SECTOR_Y(BlockY); @@ -1519,8 +1519,8 @@ CWaterLevel::RenderWavyMask(float fX, float fY, float fZ, return; #ifndef PC_WATER - float fUOffset = fX - (MAX_LARGE_SECTORS * (int32)floorf(fX / MAX_LARGE_SECTORS)); - float fVOffset = fY - (MAX_LARGE_SECTORS * (int32)floorf(fY / MAX_LARGE_SECTORS)); + float fUOffset = fX - (MAX_LARGE_SECTORS * (int32)Floor(fX / MAX_LARGE_SECTORS)); + float fVOffset = fY - (MAX_LARGE_SECTORS * (int32)Floor(fY / MAX_LARGE_SECTORS)); int32 nSecsX = (int32)((fX - fSectorX) / 2.0f); int32 nSecsY = (int32)((fY - fSectorY) / 2.0f); @@ -1870,8 +1870,8 @@ CWaterLevel::PreCalcWaterGeometry(void) if ( _IsColideWithBlock(BlockX, BlockY, nBlock) ) { - float fMaskX = floorf(fCamX / 2.0f) * 2.0f; - float fMaskY = floorf(fCamY / 2.0f) * 2.0f; + float fMaskX = Floor(fCamX / 2.0f) * 2.0f; + float fMaskY = Floor(fCamY / 2.0f) * 2.0f; float fSectorX = WATER_FROM_SMALL_SECTOR_X(BlockX) - WATER_X_OFFSET; float fSectorY = WATER_FROM_SMALL_SECTOR_Y(BlockY); @@ -1994,8 +1994,8 @@ CWaterLevel::PreCalcWavyMask(float fX, float fY, float fZ, if ( COcclusion::IsAABoxOccluded(vecSectorPos, MAX_LARGE_SECTORS, MAX_LARGE_SECTORS, 4.0f) ) return false; - floorf(fX / MAX_LARGE_SECTORS); - floorf(fY / MAX_LARGE_SECTORS); + Floor(fX / MAX_LARGE_SECTORS); + Floor(fY / MAX_LARGE_SECTORS); RpGeometry *wavyGeometry = RpAtomicGetGeometry(ms_pWavyAtomic); RpMorphTarget *wavyMorph = RpGeometryGetMorphTarget(wavyGeometry, 0); @@ -2335,7 +2335,7 @@ _GetWindedWave(float fX, float fY) float y = WATER_HUGE_Y(fY); float fWindFactor (CWeather::WindClipped * 0.4f + 0.2f); - float fWave = Sin(( (x - floorf(x)) + (y - floorf(y)) ) * TWOPI + fAngle); + float fWave = Sin(( (x - Floor(x)) + (y - Floor(y)) ) * TWOPI + fAngle); return fWindFactor * fWave; } @@ -2380,8 +2380,8 @@ CWaterLevel::RenderWakeSegment(CVector2D &vecA, CVector2D &vecB, CVector2D &vecC float fVD = (PosD.y / 4) + _TEXTURE_WAKE_ADDV; #define MIN4(a, b, c, d) (Min((a), Min((b), Min((c), (d))))) - float fMinU = floorf(MIN4(fUA, fUB, fUC, fUD)); - float fMinV = floorf(MIN4(fVA, fVB, fVC, fVD)); + float fMinU = Floor(MIN4(fUA, fUB, fUC, fUD)); + float fMinV = Floor(MIN4(fVA, fVB, fVC, fVD)); #undef MIN4 float fZA = _GetWindedWave(PosA.x, PosA.y) + fWakeZ; |