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-rw-r--r--src/rw/Lights.cpp24
-rw-r--r--src/rw/NodeName.cpp2
-rw-r--r--src/rw/RwHelper.cpp2
-rw-r--r--src/rw/TexRead.cpp4
-rw-r--r--src/rw/TxdStore.cpp4
-rw-r--r--src/rw/VisibilityPlugins.cpp36
6 files changed, 37 insertions, 35 deletions
diff --git a/src/rw/Lights.cpp b/src/rw/Lights.cpp
index 112c8982..6e9edbed 100644
--- a/src/rw/Lights.cpp
+++ b/src/rw/Lights.cpp
@@ -9,18 +9,18 @@
#include "ZoneCull.h"
#include "Frontend.h"
-RpLight *pAmbient;// = *(RpLight**)0x885B6C;
-RpLight *pDirect;// = *(RpLight**)0x880F7C;
-RpLight *pExtraDirectionals[] = { nil, nil, nil, nil };// = (RpLight**)0x60009C;
-int LightStrengths[4];// = (int*)0x87BEF0;
-int NumExtraDirLightsInWorld;// = *(int*)0x64C608;
-
-RwRGBAReal AmbientLightColourForFrame;// = *(RwRGBAReal*)0x6F46F8;
-RwRGBAReal AmbientLightColourForFrame_PedsCarsAndObjects;// = *(RwRGBAReal*)0x6F1D10;
-RwRGBAReal DirectionalLightColourForFrame;// = *(RwRGBAReal*)0x87C6B8;
-
-RwRGBAReal AmbientLightColour;// = *(RwRGBAReal*)0x86B0F8;
-RwRGBAReal DirectionalLightColour;// = *(RwRGBAReal*)0x72E308;
+RpLight *pAmbient;
+RpLight *pDirect;
+RpLight *pExtraDirectionals[] = { nil };
+int LightStrengths[4];
+int NumExtraDirLightsInWorld;
+
+RwRGBAReal AmbientLightColourForFrame;
+RwRGBAReal AmbientLightColourForFrame_PedsCarsAndObjects;
+RwRGBAReal DirectionalLightColourForFrame;
+
+RwRGBAReal AmbientLightColour;
+RwRGBAReal DirectionalLightColour;
void
SetLightsWithTimeOfDayColour(RpWorld *)
diff --git a/src/rw/NodeName.cpp b/src/rw/NodeName.cpp
index 7422a323..b3477dba 100644
--- a/src/rw/NodeName.cpp
+++ b/src/rw/NodeName.cpp
@@ -2,7 +2,7 @@
#include "patcher.h"
#include "NodeName.h"
-static int32 gPluginOffset;// = *(int32*)0x64C610;
+static int32 gPluginOffset;
enum
{
diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp
index cf1a6f2b..6bb78e7b 100644
--- a/src/rw/RwHelper.cpp
+++ b/src/rw/RwHelper.cpp
@@ -389,8 +389,10 @@ CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer)
return (nil);
}
+#ifdef USE_TEXTURE_POOL
WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); }
WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); }
+#endif
STARTPATCHES
//InjectHook(0x526450, GetFirstObjectCallback, PATCH_JUMP);
diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp
index 1ac5a75e..64fea20f 100644
--- a/src/rw/TexRead.cpp
+++ b/src/rw/TexRead.cpp
@@ -22,8 +22,8 @@
#include "RwHelper.h"
#endif //GTA_PC
-float texLoadTime;// = *(float*)0x8F1B50;
-int32 texNumLoaded;// = *(int32*)0x8F252C;
+float texLoadTime;
+int32 texNumLoaded;
#ifdef LIBRW
#define READNATIVE(stream, tex, size) rwNativeTextureHackRead(stream, tex, size)
diff --git a/src/rw/TxdStore.cpp b/src/rw/TxdStore.cpp
index a32755a4..d640d99d 100644
--- a/src/rw/TxdStore.cpp
+++ b/src/rw/TxdStore.cpp
@@ -6,8 +6,8 @@
#include "RwHelper.h"
#include "TxdStore.h"
-CPool<TxdDef,TxdDef> *CTxdStore::ms_pTxdPool;// = *(CPool<TxdDef,TxdDef>**)0x8F5FB8;
-RwTexDictionary *CTxdStore::ms_pStoredTxd;// = *(RwTexDictionary**)0x9405BC;
+CPool<TxdDef,TxdDef> *CTxdStore::ms_pTxdPool;
+RwTexDictionary *CTxdStore::ms_pStoredTxd;
void
CTxdStore::Initialise(void)
diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp
index 5438ed0f..b7afd751 100644
--- a/src/rw/VisibilityPlugins.cpp
+++ b/src/rw/VisibilityPlugins.cpp
@@ -11,24 +11,24 @@
#define FADE_DISTANCE 20.0f
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaList;// = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x8F42E4;
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaEntityList;// = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x943084;
-
-int32 CVisibilityPlugins::ms_atomicPluginOffset = -1;// = *(int32*)0x600124;
-int32 CVisibilityPlugins::ms_framePluginOffset = -1;// = *(int32*)0x600128;
-int32 CVisibilityPlugins::ms_clumpPluginOffset = -1;// = *(int32*)0x60012C;
-
-RwCamera *CVisibilityPlugins::ms_pCamera;// = *(RwCamera**)0x8F2514;
-RwV3d *CVisibilityPlugins::ms_pCameraPosn;// = *(RwV3d**)0x8F6270;
-float CVisibilityPlugins::ms_cullCompsDist;// = *(float*)0x8F2BC4;
-float CVisibilityPlugins::ms_vehicleLod0Dist;// = *(float*)0x885B28;
-float CVisibilityPlugins::ms_vehicleLod1Dist;// = *(float*)0x885B30;
-float CVisibilityPlugins::ms_vehicleFadeDist;// = *(float*)0x8E28B4;
-float CVisibilityPlugins::ms_bigVehicleLod0Dist;// = *(float*)0x8E2A84;
-float CVisibilityPlugins::ms_bigVehicleLod1Dist;// = *(float*)0x8E2A8C;
-float CVisibilityPlugins::ms_pedLod0Dist;// = *(float*)0x8F2BD4;
-float CVisibilityPlugins::ms_pedLod1Dist;// = *(float*)0x8F2BD8;
-float CVisibilityPlugins::ms_pedFadeDist;// = *(float*)0x8E2C34;
+CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaList;
+CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaEntityList;
+
+int32 CVisibilityPlugins::ms_atomicPluginOffset = -1;
+int32 CVisibilityPlugins::ms_framePluginOffset = -1;
+int32 CVisibilityPlugins::ms_clumpPluginOffset = -1;
+
+RwCamera *CVisibilityPlugins::ms_pCamera;
+RwV3d *CVisibilityPlugins::ms_pCameraPosn;
+float CVisibilityPlugins::ms_cullCompsDist;
+float CVisibilityPlugins::ms_vehicleLod0Dist;
+float CVisibilityPlugins::ms_vehicleLod1Dist;
+float CVisibilityPlugins::ms_vehicleFadeDist;
+float CVisibilityPlugins::ms_bigVehicleLod0Dist;
+float CVisibilityPlugins::ms_bigVehicleLod1Dist;
+float CVisibilityPlugins::ms_pedLod0Dist;
+float CVisibilityPlugins::ms_pedLod1Dist;
+float CVisibilityPlugins::ms_pedFadeDist;
void
CVisibilityPlugins::Initialise(void)