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-rw-r--r--src/skel/glfw/glfw.cpp34
-rw-r--r--src/skel/platform.h2
-rw-r--r--src/skel/skeleton.cpp16
-rw-r--r--src/skel/skeleton.h18
-rw-r--r--src/skel/win/gta3.icobin2238 -> 0 bytes
-rw-r--r--src/skel/win/gtavc.icobin0 -> 3262 bytes
-rw-r--r--src/skel/win/win.cpp46
-rw-r--r--src/skel/win/win.rc2
8 files changed, 64 insertions, 54 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp
index c60c5cd9..407418c7 100644
--- a/src/skel/glfw/glfw.cpp
+++ b/src/skel/glfw/glfw.cpp
@@ -176,7 +176,7 @@ psCameraBeginUpdate(RwCamera *camera)
void
psCameraShowRaster(RwCamera *camera)
{
- if (CMenuManager::m_PrefsVsync)
+ if (FrontEndMenuManager.m_PrefsVsync)
RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPWAITVSYNC);
else
RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPDONTWAIT);
@@ -274,7 +274,7 @@ psNativeTextureSupport(void)
*****************************************************************************
*/
RwBool
-psInitialise(void)
+psInitialize(void)
{
PsGlobal.lastMousePos.x = PsGlobal.lastMousePos.y = 0.0f;
@@ -789,7 +789,7 @@ RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode)
useDefault = TRUE;
- if ( RsEventHandler(rsRWINITIALISE, &openParams) == rsEVENTERROR )
+ if ( RsEventHandler(rsRWINITIALIZE, &openParams) == rsEVENTERROR )
return FALSE;
RwInitialised = TRUE;
@@ -944,7 +944,7 @@ void InitialiseLanguage()
|| primLayout == LANG_GERMAN )
{
CGame::nastyGame = false;
- CMenuManager::m_PrefsAllowNastyGame = false;
+ FrontEndMenuManager.m_PrefsAllowNastyGame = false;
CGame::germanGame = true;
}
@@ -953,7 +953,7 @@ void InitialiseLanguage()
|| primLayout == LANG_FRENCH )
{
CGame::nastyGame = false;
- CMenuManager::m_PrefsAllowNastyGame = false;
+ FrontEndMenuManager.m_PrefsAllowNastyGame = false;
CGame::frenchGame = true;
}
@@ -964,7 +964,7 @@ void InitialiseLanguage()
#ifdef NASTY_GAME
CGame::nastyGame = true;
- CMenuManager::m_PrefsAllowNastyGame = true;
+ FrontEndMenuManager.m_PrefsAllowNastyGame = true;
CGame::noProstitutes = false;
#endif
@@ -999,33 +999,33 @@ void InitialiseLanguage()
}
}
- CMenuManager::OS_Language = primUserLCID;
+ FrontEndMenuManager.OS_Language = primUserLCID;
switch ( lang )
{
case LANG_GERMAN:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_GERMAN;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_GERMAN;
break;
}
case LANG_SPANISH:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_SPANISH;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_SPANISH;
break;
}
case LANG_FRENCH:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_FRENCH;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_FRENCH;
break;
}
case LANG_ITALIAN:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_ITALIAN;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_ITALIAN;
break;
}
default:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_AMERICAN;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_AMERICAN;
break;
}
}
@@ -1312,7 +1312,7 @@ main(int argc, char *argv[])
* Initialize the platform independent data.
* This will in turn initialize the platform specific data...
*/
- if( RsEventHandler(rsINITIALISE, nil) == rsEVENTERROR )
+ if( RsEventHandler(rsINITIALIZE, nil) == rsEVENTERROR )
{
return FALSE;
}
@@ -1355,7 +1355,7 @@ main(int argc, char *argv[])
/*
* Initialize the 3D (RenderWare) components of the app...
*/
- if( rsEVENTERROR == RsEventHandler(rsRWINITIALISE, &openParams) )
+ if( rsEVENTERROR == RsEventHandler(rsRWINITIALIZE, &openParams) )
{
RsEventHandler(rsTERMINATE, nil);
@@ -1486,7 +1486,7 @@ main(int argc, char *argv[])
FrontEndMenuManager.m_bGameNotLoaded = true;
- CMenuManager::m_bStartUpFrontEndRequested = true;
+ FrontEndMenuManager.m_bStartUpFrontEndRequested = true;
if ( defaultFullscreenRes )
{
@@ -1535,7 +1535,7 @@ main(int argc, char *argv[])
float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
if ( RwInitialised )
{
- if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
+ if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
RsEventHandler(rsIDLE, (void *)TRUE);
}
break;
@@ -1546,7 +1546,7 @@ main(int argc, char *argv[])
float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
if (RwInitialised)
{
- if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
+ if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
RsEventHandler(rsANIMVIEWER, (void*)TRUE);
}
break;
diff --git a/src/skel/platform.h b/src/skel/platform.h
index 65e20673..cbb1be28 100644
--- a/src/skel/platform.h
+++ b/src/skel/platform.h
@@ -15,7 +15,7 @@ extern RwUInt32 psTimer(void);
extern double psTimer(void);
#endif
-extern RwBool psInitialise(void);
+extern RwBool psInitialize(void);
extern void psTerminate(void);
extern void psCameraShowRaster(RwCamera *camera);
diff --git a/src/skel/skeleton.cpp b/src/skel/skeleton.cpp
index 5191eda7..073155d6 100644
--- a/src/skel/skeleton.cpp
+++ b/src/skel/skeleton.cpp
@@ -246,8 +246,8 @@ RsEventHandler(RsEvent event, void *param)
result = (rsEVENTPROCESSED);
break;
- case rsRWINITIALISE:
- result = (RsRwInitialise(param) ?
+ case rsRWINITIALIZE:
+ result = (RsRwInitialize(param) ?
rsEVENTPROCESSED : rsEVENTERROR);
break;
@@ -256,9 +256,9 @@ RsEventHandler(RsEvent event, void *param)
result = (rsEVENTPROCESSED);
break;
- case rsINITIALISE:
+ case rsINITIALIZE:
result =
- (RsInitialise()? rsEVENTPROCESSED : rsEVENTERROR);
+ (RsInitialize()? rsEVENTPROCESSED : rsEVENTERROR);
break;
default:
@@ -294,7 +294,7 @@ RsRwTerminate(void)
*****************************************************************************
*/
RwBool
-RsRwInitialise(void *displayID)
+RsRwInitialize(void *displayID)
{
RwEngineOpenParams openParams;
@@ -383,14 +383,14 @@ RsTerminate(void)
*****************************************************************************
*/
RwBool
-RsInitialise(void)
+RsInitialize(void)
{
/*
* Initialize Platform independent data...
*/
RwBool result;
- RsGlobal.appName = RWSTRING("GTA3");
+ RsGlobal.appName = RWSTRING("GTA: Vice City");
RsGlobal.maximumWidth = DEFAULT_SCREEN_WIDTH;
RsGlobal.maximumHeight = DEFAULT_SCREEN_HEIGHT;
RsGlobal.width = DEFAULT_SCREEN_WIDTH;
@@ -415,7 +415,7 @@ RsInitialise(void)
RsGlobal.pad.inputEventHandler = nil;
RsGlobal.pad.used = FALSE;
- result = psInitialise();
+ result = psInitialize();
return result;
}
diff --git a/src/skel/skeleton.h b/src/skel/skeleton.h
index 8303bd9a..b5ea5abf 100644
--- a/src/skel/skeleton.h
+++ b/src/skel/skeleton.h
@@ -61,10 +61,10 @@ enum RsEvent
_rs_18,
_rs_19,
_rs_20,
- rsRWINITIALISE,
+ rsRWINITIALIZE,
rsRWTERMINATE,
rsSELECTDEVICE,
- rsINITIALISE,
+ rsINITIALIZE,
rsTERMINATE,
rsIDLE,
rsFRONTENDIDLE,
@@ -241,19 +241,19 @@ extern RsEventStatus RsEventHandler(RsEvent event, void *param);
extern RsEventStatus RsKeyboardEventHandler(RsEvent event, void *param);
extern RsEventStatus RsPadEventHandler(RsEvent event, void *param);
-extern RwBool
-RsInitialise(void);
+extern RwBool
+RsInitialize(void);
-extern RwBool
+extern RwBool
RsRegisterImageLoader(void);
-extern RwBool
-RsRwInitialise(void *param);
+extern RwBool
+RsRwInitialize(void *param);
-extern RwBool
+extern RwBool
RsSelectDevice(void);
-extern RwBool
+extern RwBool
RsInputDeviceAttach(RsInputDeviceType inputDevice,
RsInputEventHandler inputEventHandler);
diff --git a/src/skel/win/gta3.ico b/src/skel/win/gta3.ico
deleted file mode 100644
index 2017c811..00000000
--- a/src/skel/win/gta3.ico
+++ /dev/null
Binary files differ
diff --git a/src/skel/win/gtavc.ico b/src/skel/win/gtavc.ico
new file mode 100644
index 00000000..d253ff2c
--- /dev/null
+++ b/src/skel/win/gtavc.ico
Binary files differ
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index f41b9ef8..7de58d87 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -221,7 +221,7 @@ psCameraBeginUpdate(RwCamera *camera)
void
psCameraShowRaster(RwCamera *camera)
{
- if (CMenuManager::m_PrefsVsync)
+ if (FrontEndMenuManager.m_PrefsVsync)
RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPWAITVSYNC);
else
RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPDONTWAIT);
@@ -584,7 +584,7 @@ void _psPrintCpuInfo()
*****************************************************************************
*/
RwBool
-psInitialise(void)
+psInitialize(void)
{
PsGlobal.lastMousePos.x = PsGlobal.lastMousePos.y = 0.0f;
@@ -1222,6 +1222,16 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
break;
}
+#ifdef FIX_BUGS // game turns on menu when focus is re-gained rather than lost
+ case WM_KILLFOCUS:
+#else
+ case WM_SETFOCUS:
+#endif
+ {
+ CGame::InitAfterFocusLoss();
+ break;
+ }
+
}
/*
@@ -1525,7 +1535,7 @@ RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode)
useDefault = TRUE;
- if ( RsEventHandler(rsRWINITIALISE, PSGLOBAL(window)) == rsEVENTERROR )
+ if ( RsEventHandler(rsRWINITIALIZE, PSGLOBAL(window)) == rsEVENTERROR )
return FALSE;
RwInitialised = TRUE;
@@ -1654,7 +1664,7 @@ void InitialiseLanguage()
|| primLayout == LANG_GERMAN )
{
CGame::nastyGame = false;
- CMenuManager::m_PrefsAllowNastyGame = false;
+ FrontEndMenuManager.m_PrefsAllowNastyGame = false;
CGame::germanGame = true;
}
@@ -1663,7 +1673,7 @@ void InitialiseLanguage()
|| primLayout == LANG_FRENCH )
{
CGame::nastyGame = false;
- CMenuManager::m_PrefsAllowNastyGame = false;
+ FrontEndMenuManager.m_PrefsAllowNastyGame = false;
CGame::frenchGame = true;
}
@@ -1674,7 +1684,7 @@ void InitialiseLanguage()
#ifdef NASTY_GAME
CGame::nastyGame = true;
- CMenuManager::m_PrefsAllowNastyGame = true;
+ FrontEndMenuManager.m_PrefsAllowNastyGame = true;
CGame::noProstitutes = false;
#endif
@@ -1709,33 +1719,33 @@ void InitialiseLanguage()
}
}
- CMenuManager::OS_Language = primUserLCID;
+ FrontEndMenuManager.OS_Language = primUserLCID;
switch ( lang )
{
case LANG_GERMAN:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_GERMAN;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_GERMAN;
break;
}
case LANG_SPANISH:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_SPANISH;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_SPANISH;
break;
}
case LANG_FRENCH:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_FRENCH;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_FRENCH;
break;
}
case LANG_ITALIAN:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_ITALIAN;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_ITALIAN;
break;
}
default:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_AMERICAN;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_AMERICAN;
break;
}
}
@@ -1894,7 +1904,7 @@ WinMain(HINSTANCE instance,
* Initialize the platform independent data.
* This will in turn initialize the platform specific data...
*/
- if( RsEventHandler(rsINITIALISE, nil) == rsEVENTERROR )
+ if( RsEventHandler(rsINITIALIZE, nil) == rsEVENTERROR )
{
return FALSE;
}
@@ -1960,7 +1970,7 @@ WinMain(HINSTANCE instance,
/*
* Initialize the 3D (RenderWare) components of the app...
*/
- if( rsEVENTERROR == RsEventHandler(rsRWINITIALISE, PSGLOBAL(window)) )
+ if( rsEVENTERROR == RsEventHandler(rsRWINITIALIZE, PSGLOBAL(window)) )
{
DestroyWindow(PSGLOBAL(window));
@@ -2128,7 +2138,7 @@ WinMain(HINSTANCE instance,
CoUninitialize();
- if ( CMenuManager::OS_Language == LANG_FRENCH || CMenuManager::OS_Language == LANG_GERMAN )
+ if ( FrontEndMenuManager.OS_Language == LANG_FRENCH || FrontEndMenuManager.OS_Language == LANG_GERMAN )
PlayMovieInWindow(cmdShow, "movies\\GTAtitlesGER.mpg");
else
PlayMovieInWindow(cmdShow, "movies\\GTAtitles.mpg");
@@ -2179,7 +2189,7 @@ WinMain(HINSTANCE instance,
FrontEndMenuManager.m_bGameNotLoaded = true;
- CMenuManager::m_bStartUpFrontEndRequested = true;
+ FrontEndMenuManager.m_bStartUpFrontEndRequested = true;
if ( defaultFullscreenRes )
{
@@ -2230,7 +2240,7 @@ WinMain(HINSTANCE instance,
float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
if ( RwInitialised )
{
- if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
+ if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
RsEventHandler(rsIDLE, (void *)TRUE);
}
break;
@@ -2241,7 +2251,7 @@ WinMain(HINSTANCE instance,
float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
if (RwInitialised)
{
- if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
+ if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
RsEventHandler(rsANIMVIEWER, (void*)TRUE);
}
break;
diff --git a/src/skel/win/win.rc b/src/skel/win/win.rc
index 379c473d..9b5aa305 100644
--- a/src/skel/win/win.rc
+++ b/src/skel/win/win.rc
@@ -42,6 +42,6 @@ END
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
-IDI_MAIN_ICON ICON DISCARDABLE "gta3.ico"
+IDI_MAIN_ICON ICON DISCARDABLE "gtavc.ico"
///////////////////////////////////////////////////////////////////////////// \ No newline at end of file