diff options
Diffstat (limited to 'src/skel')
-rw-r--r-- | src/skel/glfw/glfw.cpp | 53 | ||||
-rw-r--r-- | src/skel/platform.h | 4 | ||||
-rw-r--r-- | src/skel/skeleton.cpp | 2 | ||||
-rw-r--r-- | src/skel/win/gta3.ico | bin | 2238 -> 0 bytes | |||
-rw-r--r-- | src/skel/win/gtavc.ico | bin | 0 -> 3262 bytes | |||
-rw-r--r-- | src/skel/win/win.cpp | 80 | ||||
-rw-r--r-- | src/skel/win/win.rc | 2 |
7 files changed, 99 insertions, 42 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index 920bb8a9..21b5c3c0 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -173,7 +173,11 @@ psCameraBeginUpdate(RwCamera *camera) void psCameraShowRaster(RwCamera *camera) { - if (CMenuManager::m_PrefsVsync) +#ifdef LEGACY_MENU_OPTIONS + if (FrontEndMenuManager.m_PrefsVsync || FrontEndMenuManager.m_bMenuActive) +#else + if (FrontEndMenuManager.m_PrefsFrameLimiter || FrontEndMenuManager.m_bMenuActive) +#endif RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPWAITVSYNC); else RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPDONTWAIT); @@ -843,12 +847,23 @@ void _InputInitialiseJoys() } } -long _InputInitialiseMouse() +long _InputInitialiseMouse(bool exclusive) { glfwSetInputMode(PSGLOBAL(window), GLFW_CURSOR, GLFW_CURSOR_HIDDEN); return 0; } +void _InputShutdownMouse() +{ + // Not needed +} + +bool _InputMouseNeedsExclusive() +{ + // That was the cause of infamous mouse bug on Win. Not supported on glfw anyway + return false; +} + void psPostRWinit(void) { RwVideoMode vm; @@ -862,7 +877,7 @@ void psPostRWinit(void) glfwSetJoystickCallback(joysChangeCB); _InputInitialiseJoys(); - _InputInitialiseMouse(); + _InputInitialiseMouse(false); if(!(vm.flags & rwVIDEOMODEEXCLUSIVE)) glfwSetWindowSize(PSGLOBAL(window), RsGlobal.maximumWidth, RsGlobal.maximumHeight); @@ -1041,7 +1056,7 @@ void InitialiseLanguage() || primLayout == LANG_GERMAN ) { CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; CGame::germanGame = true; } @@ -1050,7 +1065,7 @@ void InitialiseLanguage() || primLayout == LANG_FRENCH ) { CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; CGame::frenchGame = true; } @@ -1061,7 +1076,7 @@ void InitialiseLanguage() #ifdef NASTY_GAME CGame::nastyGame = true; - CMenuManager::m_PrefsAllowNastyGame = true; + FrontEndMenuManager.m_PrefsAllowNastyGame = true; CGame::noProstitutes = false; #endif @@ -1096,33 +1111,33 @@ void InitialiseLanguage() } } - CMenuManager::OS_Language = primUserLCID; + FrontEndMenuManager.OS_Language = primUserLCID; switch ( lang ) { case LANG_GERMAN: { - CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_GERMAN; + FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_GERMAN; break; } case LANG_SPANISH: { - CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_SPANISH; + FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_SPANISH; break; } case LANG_FRENCH: { - CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_FRENCH; + FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_FRENCH; break; } case LANG_ITALIAN: { - CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_ITALIAN; + FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_ITALIAN; break; } default: { - CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_AMERICAN; + FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_AMERICAN; break; } } @@ -1391,7 +1406,7 @@ WinMain(HINSTANCE instance, RwChar** argv; SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE); -#if 0 +#if 1 // TODO: make this an option somewhere AllocConsole(); freopen("CONIN$", "r", stdin); @@ -1520,7 +1535,7 @@ main(int argc, char *argv[]) { CFileMgr::SetDirMyDocuments(); - int32 gta3set = CFileMgr::OpenFile("gta3.set", "r"); + int32 gta3set = CFileMgr::OpenFile("gta_vc.set", "r"); if ( gta3set ) { @@ -1644,7 +1659,7 @@ main(int argc, char *argv[]) FrontEndMenuManager.m_bGameNotLoaded = true; - CMenuManager::m_bStartUpFrontEndRequested = true; + FrontEndMenuManager.m_bStartUpFrontEndRequested = true; if ( defaultFullscreenRes ) { @@ -1728,7 +1743,7 @@ main(int argc, char *argv[]) float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); if ( RwInitialised ) { - if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) + if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) RsEventHandler(rsIDLE, (void *)TRUE); } break; @@ -1739,7 +1754,7 @@ main(int argc, char *argv[]) float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); if (RwInitialised) { - if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) + if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) RsEventHandler(rsANIMVIEWER, (void*)TRUE); } break; @@ -1992,5 +2007,9 @@ int strcasecmp(const char* str1, const char* str2) { return _strcmpi(str1, str2); } +int strncasecmp(const char *str1, const char *str2, size_t len) +{ + return _strnicmp(str1, str2, len); +} #endif #endif diff --git a/src/skel/platform.h b/src/skel/platform.h index c9a8a11f..0475d20a 100644 --- a/src/skel/platform.h +++ b/src/skel/platform.h @@ -38,7 +38,9 @@ extern RwBool psInstallFileSystem(void); extern RwBool psNativeTextureSupport(void); extern void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs); -extern long _InputInitialiseMouse(); // returns HRESULT on Windows actually +extern long _InputInitialiseMouse(bool exclusive); // returns HRESULT on Windows actually +extern void _InputShutdownMouse(); +extern bool _InputMouseNeedsExclusive(); extern void _InputInitialiseJoys(); extern void HandleExit(); diff --git a/src/skel/skeleton.cpp b/src/skel/skeleton.cpp index 4780316a..99f44fed 100644 --- a/src/skel/skeleton.cpp +++ b/src/skel/skeleton.cpp @@ -399,7 +399,7 @@ RsInitialize(void) */ RwBool result; - RsGlobal.appName = RWSTRING("GTA3"); + RsGlobal.appName = RWSTRING("GTA: Vice City"); RsGlobal.maximumWidth = DEFAULT_SCREEN_WIDTH; RsGlobal.maximumHeight = DEFAULT_SCREEN_HEIGHT; RsGlobal.width = DEFAULT_SCREEN_WIDTH; diff --git a/src/skel/win/gta3.ico b/src/skel/win/gta3.ico Binary files differdeleted file mode 100644 index 2017c811..00000000 --- a/src/skel/win/gta3.ico +++ /dev/null diff --git a/src/skel/win/gtavc.ico b/src/skel/win/gtavc.ico Binary files differnew file mode 100644 index 00000000..d253ff2c --- /dev/null +++ b/src/skel/win/gtavc.ico diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index a064788c..0b2b48c9 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -229,7 +229,11 @@ psCameraBeginUpdate(RwCamera *camera) void psCameraShowRaster(RwCamera *camera) { - if (CMenuManager::m_PrefsVsync) +#ifdef LEGACY_MENU_OPTIONS + if (FrontEndMenuManager.m_PrefsVsync || FrontEndMenuManager.m_bMenuActive) +#else + if (FrontEndMenuManager.m_PrefsFrameLimiter || FrontEndMenuManager.m_bMenuActive) +#endif RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPWAITVSYNC); else RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPDONTWAIT); @@ -1272,6 +1276,16 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) break; } +#ifdef FIX_BUGS // game turns on menu when focus is re-gained rather than lost + case WM_KILLFOCUS: +#else + case WM_SETFOCUS: +#endif + { + CGame::InitAfterFocusLoss(); + break; + } + } /* @@ -1280,7 +1294,6 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) return DefWindowProc(window, message, wParam, lParam); } - /* ***************************************************************************** */ @@ -1633,7 +1646,6 @@ RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode) return TRUE; } - /* ***************************************************************************** */ @@ -1744,7 +1756,7 @@ void InitialiseLanguage() || primLayout == LANG_GERMAN ) { CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; CGame::germanGame = true; } @@ -1753,7 +1765,7 @@ void InitialiseLanguage() || primLayout == LANG_FRENCH ) { CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; CGame::frenchGame = true; } @@ -1764,7 +1776,7 @@ void InitialiseLanguage() #ifdef NASTY_GAME CGame::nastyGame = true; - CMenuManager::m_PrefsAllowNastyGame = true; + FrontEndMenuManager.m_PrefsAllowNastyGame = true; CGame::noProstitutes = false; #endif @@ -1799,33 +1811,33 @@ void InitialiseLanguage() } } - CMenuManager::OS_Language = primUserLCID; + FrontEndMenuManager.OS_Language = primUserLCID; switch ( lang ) { case LANG_GERMAN: { - CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_GERMAN; + FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_GERMAN; break; } case LANG_SPANISH: { - CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_SPANISH; + FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_SPANISH; break; } case LANG_FRENCH: { - CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_FRENCH; + FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_FRENCH; break; } case LANG_ITALIAN: { - CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_ITALIAN; + FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_ITALIAN; break; } default: { - CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_AMERICAN; + FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_AMERICAN; break; } } @@ -1977,13 +1989,11 @@ WinMain(HINSTANCE instance, RwChar **argv; SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE); -#if 0 // TODO: make this an option somewhere AllocConsole(); freopen("CONIN$", "r", stdin); freopen("CONOUT$", "w", stdout); freopen("CONOUT$", "w", stderr); -#endif /* * Initialize the platform independent data. @@ -2039,7 +2049,7 @@ WinMain(HINSTANCE instance, if ( _InputInitialise() == S_OK ) { - _InputInitialiseMouse(); + _InputInitialiseMouse(false); _InputInitialiseJoys(); } @@ -2113,7 +2123,7 @@ WinMain(HINSTANCE instance, { CFileMgr::SetDirMyDocuments(); - int32 gta3set = CFileMgr::OpenFile("gta3.set", "r"); + int32 gta3set = CFileMgr::OpenFile("gta_vc.set", "r"); if ( gta3set ) { @@ -2249,7 +2259,7 @@ WinMain(HINSTANCE instance, CoUninitialize(); #endif - if ( CMenuManager::OS_Language == LANG_FRENCH || CMenuManager::OS_Language == LANG_GERMAN ) + if ( FrontEndMenuManager.OS_Language == LANG_FRENCH || FrontEndMenuManager.OS_Language == LANG_GERMAN ) PlayMovieInWindow(cmdShow, "movies\\GTAtitlesGER.mpg"); else PlayMovieInWindow(cmdShow, "movies\\GTAtitles.mpg"); @@ -2321,7 +2331,7 @@ WinMain(HINSTANCE instance, FrontEndMenuManager.m_bGameNotLoaded = true; - CMenuManager::m_bStartUpFrontEndRequested = true; + FrontEndMenuManager.m_bStartUpFrontEndRequested = true; if ( defaultFullscreenRes ) { @@ -2406,7 +2416,7 @@ WinMain(HINSTANCE instance, float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); if ( RwInitialised ) { - if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) + if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) RsEventHandler(rsIDLE, (void *)TRUE); } break; @@ -2417,7 +2427,7 @@ WinMain(HINSTANCE instance, float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); if (RwInitialised) { - if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) + if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) RsEventHandler(rsANIMVIEWER, (void*)TRUE); } break; @@ -2581,7 +2591,7 @@ HRESULT _InputInitialise() return S_OK; } -HRESULT _InputInitialiseMouse() +HRESULT _InputInitialiseMouse(bool exclusive) { HRESULT hr; @@ -2599,7 +2609,7 @@ HRESULT _InputInitialiseMouse() if( FAILED( hr = PSGLOBAL(mouse)->SetDataFormat( &c_dfDIMouse2 ) ) ) return hr; - if( FAILED( hr = PSGLOBAL(mouse)->SetCooperativeLevel( PSGLOBAL(window), DISCL_NONEXCLUSIVE | DISCL_FOREGROUND ) ) ) + if( FAILED( hr = PSGLOBAL(mouse)->SetCooperativeLevel( PSGLOBAL(window), (exclusive ? DISCL_EXCLUSIVE : DISCL_NONEXCLUSIVE) | DISCL_FOREGROUND ) ) ) return hr; // Acquire the newly created device @@ -2887,6 +2897,28 @@ void _InputShutdown() SAFE_RELEASE(PSGLOBAL(dinterface)); } +void _InputShutdownMouse() +{ + if (PSGLOBAL(mouse) == nil) + return; + + PSGLOBAL(mouse)->Unacquire(); + SAFE_RELEASE(PSGLOBAL(mouse)); +} + +bool _InputMouseNeedsExclusive(void) +{ + // FIX: I don't know why R* needed that, but it causes infamous mouse bug on modern systems. + // Probably DirectInput bug, since Acquire() and GetDeviceState() reports everything A-OK. +#ifdef FIX_BUGS + return false; +#endif + RwVideoMode vm; + RwEngineGetVideoModeInfo(&vm, GcurSelVM); + + return vm.flags & rwVIDEOMODEEXCLUSIVE; +} + BOOL CALLBACK _InputEnumDevicesCallback( const DIDEVICEINSTANCE* pdidInstance, VOID* pContext ) { HRESULT hr; @@ -3356,5 +3388,9 @@ int strcasecmp(const char *str1, const char *str2) { return _strcmpi(str1, str2); } +int strncasecmp(const char *str1, const char *str2, size_t len) +{ + return _strnicmp(str1, str2, len); +} #endif #endif
\ No newline at end of file diff --git a/src/skel/win/win.rc b/src/skel/win/win.rc index 379c473d..9b5aa305 100644 --- a/src/skel/win/win.rc +++ b/src/skel/win/win.rc @@ -42,6 +42,6 @@ END // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. -IDI_MAIN_ICON ICON DISCARDABLE "gta3.ico" +IDI_MAIN_ICON ICON DISCARDABLE "gtavc.ico" /////////////////////////////////////////////////////////////////////////////
\ No newline at end of file |