diff options
Diffstat (limited to 'src/vehicles/Automobile.cpp')
-rw-r--r-- | src/vehicles/Automobile.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 33f099b3..d6d05f5b 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -34,8 +34,6 @@ RwObject *GetCurrentAtomicObjectCB(RwObject *object, void *data); bool &CAutomobile::m_sAllTaxiLights = *(bool*)0x95CD21; -WRAPPER CAutomobile* CAutomobile::ctor(int, uint8) { EAXJMP(0x52C6B0); } - CAutomobile::CAutomobile(int32 id, uint8 CreatedBy) : CVehicle(CreatedBy) { @@ -154,7 +152,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy) m_bombType = CARBOMB_NONE; bHadDriver = false; - field_4DC = nil; + m_pBombRigger = nil; if(m_nDoorLock == CARLOCK_UNLOCKED && (id == MI_POLICE || id == MI_ENFORCER || id == MI_RHINO)) @@ -257,7 +255,7 @@ CAutomobile::ProcessControl(void) if(!bHadDriver && m_bombType == CARBOMB_ONIGNITIONACTIVE){ // If someone enters the car and there is a bomb, detonate m_nBombTimer = 1000; - m_pBlowUpEntity = field_4DC; + m_pBlowUpEntity = m_pBombRigger; if(m_pBlowUpEntity) m_pBlowUpEntity->RegisterReference((CEntity**)&m_pBlowUpEntity); DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TICK, 1.0f); @@ -1476,7 +1474,7 @@ CAutomobile::VehicleDamage(float impulse, uint16 damagedPiece) FindPlayerVehicle() && FindPlayerVehicle() == m_pDamageEntity && m_status != STATUS_ABANDONED && FindPlayerVehicle()->m_vecMoveSpeed.Magnitude() >= m_vecMoveSpeed.Magnitude() && - FindPlayerVehicle()->m_vecMoveSpeed.Magnitude() > 0.2f) + FindPlayerVehicle()->m_vecMoveSpeed.Magnitude() > 0.1f) FindPlayerPed()->SetWantedLevelNoDrop(1); if(m_status == STATUS_PLAYER && impulse > 50.0f){ |