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-rw-r--r--src/vehicles/Automobile.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index 8c5c8f8e..e096465e 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -91,6 +91,7 @@ public:
uint8 bWaterTight : 1; // no damage for non-player peds
uint8 bNotDamagedUpsideDown : 1;
uint8 bMoreResistantToDamage : 1;
+ uint8 bTankDetonateCars : 1;
int16 field_4E0;
uint16 m_hydraulicState;
uint32 m_nBusDoorTimerEnd;
@@ -178,6 +179,8 @@ public:
void SetBumperDamage(int32 component, ePanels panel, bool noFlyingComponents = false);
void SetDoorDamage(int32 component, eDoors door, bool noFlyingComponents = false);
+ void TellHeliToGoToCoors(float x, float y, float z, uint8 speed);
+
void Fix(void);
void SetComponentVisibility(RwFrame *frame, uint32 flags);
void SetupModelNodes(void);