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-rw-r--r--src/vehicles/Automobile.h2
-rw-r--r--src/vehicles/Plane.h12
2 files changed, 12 insertions, 2 deletions
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index 620c47a7..15b7ef0f 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -61,7 +61,7 @@ public:
float m_aSuspensionLineLength[4];
float m_fHeightAboveRoad;
float m_fTraction;
- int32 field_514;
+ float m_fVelocityChangeForAudio;
float m_randomValues[6]; // used for what?
float m_fFireBlowUpTimer;
CPhysical *m_aGroundPhysical[4]; // physicals touching wheels
diff --git a/src/vehicles/Plane.h b/src/vehicles/Plane.h
index 1f54e529..e263766e 100644
--- a/src/vehicles/Plane.h
+++ b/src/vehicles/Plane.h
@@ -7,7 +7,17 @@ class CPlane : public CVehicle
{
public:
// 0x288
- uint8 stuff[20];
+ int16 m_wIndex;
+ int16 field_650;
+ int16 m_wNextPathNode;
+ char field_654;
+ char field_655;
+ float field_656;
+ int m_nFrameWhenHit;
+ char m_bHasBeenHit;
+ char m_bIsIncomingCesna;
+ char m_bIsDropoffCesna;
+ char field_667;
CPlane(int, uint8);
~CPlane(void);