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-rw-r--r--src/vehicles/Heli.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicles/Heli.cpp b/src/vehicles/Heli.cpp
index 408fb8f9..00bb0023 100644
--- a/src/vehicles/Heli.cpp
+++ b/src/vehicles/Heli.cpp
@@ -731,12 +731,12 @@ CHeli::SendDownSwat(void)
float groundZ = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, nil);
if(Abs(FindPlayerCoors().z - groundZ) < 2.5f && CRopes::RegisterRope((uintptr)this + m_numSwat-1, pos, false)){
- CCopPed *swat = (CCopPed*)CPopulation::AddPed(PEDTYPE_COP, COP_ARMY, pos);
+ CCopPed *swat = (CCopPed*)CPopulation::AddPed(PEDTYPE_COP, COP_HELI_SWAT, pos);
swat->bUsesCollision = false;
swat->m_pRopeEntity = this;
RegisterReference(&swat->m_pRopeEntity);
m_numSwat--;
- swat->m_nRopeID = m_numSwat;
+ swat->m_nRopeID = (uintptr)this + m_numSwat;
m_aSwatState[m_numSwat] = 255;
CAnimManager::BlendAnimation(swat->GetClump(), ASSOCGRP_STD, ANIM_ABSEIL, 4.0f);
return true;