diff options
Diffstat (limited to 'src/vehicles')
-rw-r--r-- | src/vehicles/Automobile.cpp | 4 | ||||
-rw-r--r-- | src/vehicles/Vehicle.cpp | 3 |
2 files changed, 4 insertions, 3 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index db99c0de..a946bacb 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -260,6 +260,7 @@ CAutomobile::ProcessControl(void) int i; float wheelRot; CColModel *colModel; + float brake = 0.0f; if(bUsingSpecialColModel) colModel = &CWorld::Players[CWorld::PlayerInFocus].m_ColModel; @@ -450,7 +451,7 @@ CAutomobile::ProcessControl(void) m_fBrakePedal = 1.0f; m_fGasPedal = 0.0f; } - if(CPad::GetPad(0)->WeaponJustDown()) + if(CPad::GetPad(0)->CarGunJustDown()) ActivateBomb(); break; @@ -682,7 +683,6 @@ CAutomobile::ProcessControl(void) AutoPilot.m_nCarMission == MISSION_PLANE_FLYTOCOORS) skipPhysics = true; - float brake; if(skipPhysics){ bHasContacted = false; bIsInSafePosition = false; diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index 06a545ef..1849fd7f 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -149,6 +149,7 @@ CVehicle::CVehicle(uint8 CreatedBy) m_nAlarmState = 0; m_nDoorLock = CARLOCK_UNLOCKED; m_nLastWeaponDamage = -1; + m_pLastDamageEntity = nil; m_fMapObjectHeightAhead = m_fMapObjectHeightBehind = 0.0f; m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this); if(m_audioEntityId >= 0) @@ -839,7 +840,7 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon if(IsBike()) brake = 0.6f * mod_HandlingManager.fWheelFriction / (pHandling->fMass + 200.0f); else if(pHandling->fMass < 500.0f) - brake = mod_HandlingManager.fWheelFriction / pHandling->fMass; + brake = 0.2f * mod_HandlingManager.fWheelFriction / pHandling->fMass; else if(GetModelIndex() == MI_RCBANDIT) brake = 0.2f * mod_HandlingManager.fWheelFriction / pHandling->fMass; else |