diff options
Diffstat (limited to '')
-rw-r--r-- | src/weapons/Weapon.cpp | 2 | ||||
-rw-r--r-- | src/weapons/Weapon.h | 6 |
2 files changed, 7 insertions, 1 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index cd63544f..0fc89637 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -5,7 +5,9 @@ #include "WeaponInfo.h" WRAPPER bool CWeapon::Fire(CEntity*, CVector*) { EAXJMP(0x55C380); } +WRAPPER void CWeapon::FireFromCar(CAutomobile *car, bool left) { EAXJMP(0x55C940); } WRAPPER void CWeapon::AddGunshell(CEntity*, CVector const&, CVector2D const&, float) { EAXJMP(0x55F770); } +WRAPPER void CWeapon::Update(int32 audioEntity) { EAXJMP(0x563A10); } void CWeapon::Initialise(eWeaponType type, int ammo) diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h index fc1d9988..71fe1f45 100644 --- a/src/weapons/Weapon.h +++ b/src/weapons/Weapon.h @@ -1,5 +1,4 @@ #pragma once -#include "Entity.h" enum eWeaponType { @@ -46,6 +45,9 @@ enum eWeaponState WEAPONSTATE_MELEE_MADECONTACT }; +class CEntity; +class CAutomobile; + class CWeapon { public: @@ -61,8 +63,10 @@ public: } void Initialise(eWeaponType type, int ammo); + void Update(int32 audioEntity); void Reload(void); bool Fire(CEntity*, CVector*); + void FireFromCar(CAutomobile *car, bool left); void AddGunshell(CEntity*, CVector const&, CVector2D const&, float); bool IsTypeMelee(void); bool IsType2Handed(void); |