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-rw-r--r--src/control/AutoPilot.cpp2
-rw-r--r--src/control/Bridge.cpp43
-rw-r--r--src/control/CarAI.cpp2
-rw-r--r--src/control/CarCtrl.cpp2
-rw-r--r--src/control/Curves.cpp2
-rw-r--r--src/control/Garages.cpp2
6 files changed, 34 insertions, 19 deletions
diff --git a/src/control/AutoPilot.cpp b/src/control/AutoPilot.cpp
index d7c17a68..e52d788d 100644
--- a/src/control/AutoPilot.cpp
+++ b/src/control/AutoPilot.cpp
@@ -7,6 +7,8 @@
#include "PathFind.h"
#include "SaveBuf.h"
+//--LCS: file done
+
void CAutoPilot::ModifySpeed(float speed)
{
m_fMaxTrafficSpeed = Max(0.01f, speed);
diff --git a/src/control/Bridge.cpp b/src/control/Bridge.cpp
index e7c76a9c..c1bf0369 100644
--- a/src/control/Bridge.cpp
+++ b/src/control/Bridge.cpp
@@ -6,6 +6,8 @@
#include "PathFind.h"
#include "Stats.h"
+//--LCS: file done except TODO
+
CEntity *CBridge::pLiftRoad;
CEntity *CBridge::pLiftPart;
CEntity *CBridge::pWeight;
@@ -25,14 +27,14 @@ void CBridge::Init()
{
#ifdef GTA_BRIDGE
FindBridgeEntities();
+ State = STATE_BRIDGE_LOCKED;
OldLift = -1.0f;
if (pLiftPart && pWeight)
{
DefaultZLiftPart = pLiftPart->GetPosition().z;
- DefaultZLiftWeight = pWeight->GetPosition().z;
-
if (pLiftRoad)
DefaultZLiftRoad = pLiftRoad->GetPosition().z;
+ DefaultZLiftWeight = pWeight->GetPosition().z;
ThePaths.SetLinksBridgeLights(-330.0, -230.0, -700.0, -588.0, true);
}
@@ -49,36 +51,42 @@ void CBridge::Update()
float liftHeight;
- // Set bridge height and state
- if (CStats::CommercialPassed)
- {
+ if (State == STATE_BRIDGE_LOCKED) {
+ liftHeight = 25.0f;
+ TimeOfBridgeBecomingOperational = 0;
+ }
+ else if (State == STATE_BRIDGE_ALWAYS_UNLOCKED) {
+ liftHeight = 0.0f;
+ TimeOfBridgeBecomingOperational = CTimer::GetTimeInMilliseconds() - 20001;
+ }
+ else {
if (TimeOfBridgeBecomingOperational == 0)
TimeOfBridgeBecomingOperational = CTimer::GetTimeInMilliseconds();
// Time remaining for bridge to become operational
- // uint16, so after about a minute it overflows to 0 and the cycle repeats
- uint16 timeElapsed = CTimer::GetTimeInMilliseconds() - TimeOfBridgeBecomingOperational;
+ // this time cycle duration is 0x20000, so ~2:11
+ uint32 timeElapsed = (CTimer::GetTimeInMilliseconds() - TimeOfBridgeBecomingOperational) % 0x20000;
// Calculate lift part height and bridge state
- if (timeElapsed < 10000)
+ if (timeElapsed < 20000)
{
State = STATE_LIFT_PART_MOVING_DOWN;
- liftHeight = 25.0f - timeElapsed / 10000.0f * 25.0f;
+ liftHeight = 25.0f - timeElapsed / 20000.0f * 25.0f;
}
- else if (timeElapsed < 40000)
+ else if (timeElapsed < 80000)
{
liftHeight = 0.0f;
State = STATE_LIFT_PART_IS_DOWN;
}
- else if (timeElapsed < 50000)
+ else if (timeElapsed < 90000)
{
liftHeight = 0.0f;
State = STATE_LIFT_PART_ABOUT_TO_MOVE_UP;
}
- else if (timeElapsed < 60000)
+ else if (timeElapsed < 110000)
{
State = STATE_LIFT_PART_MOVING_UP;
- liftHeight = (timeElapsed - 50000) / 10000.0f * 25.0f;
+ liftHeight = (timeElapsed - 90000) / 20000.0f * 25.0f;
}
else
{
@@ -86,12 +94,7 @@ void CBridge::Update()
State = STATE_LIFT_PART_IS_UP;
}
}
- else
- {
- liftHeight = 25.0f;
- TimeOfBridgeBecomingOperational = 0;
- State = STATE_BRIDGE_LOCKED;
- }
+
// Move bridge part
if (liftHeight != OldLift)
@@ -112,6 +115,8 @@ void CBridge::Update()
OldLift = liftHeight;
}
+ // TODO(LCS): cWorldStream
+
if (State == STATE_LIFT_PART_ABOUT_TO_MOVE_UP && OldState == STATE_LIFT_PART_IS_DOWN)
ThePaths.SetLinksBridgeLights(-330.0, -230.0, -700.0, -588.0, true);
else if (State == STATE_LIFT_PART_IS_DOWN && OldState == STATE_LIFT_PART_MOVING_DOWN)
diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp
index 45652b23..11d756b4 100644
--- a/src/control/CarAI.cpp
+++ b/src/control/CarAI.cpp
@@ -21,6 +21,8 @@
#include "World.h"
#include "ZoneCull.h"
+//--LCS: file done
+
#define DISTANCE_TO_SWITCH_DISTANCE_GOTO 20.0f
float CCarAI::FindSwitchDistanceClose(CVehicle* pVehicle)
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index 93fde4eb..3f1cd0ca 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -38,6 +38,8 @@
#include "Zones.h"
#include "Pickups.h"
+//--LCS: file done except TODO
+
#define DISTANCE_TO_SPAWN_ROADBLOCK_PEDS (51.0f)
#define DISTANCE_TO_SCAN_FOR_DANGER (14.0f)
#define DISTANCE_TO_SCAN_FOR_PED_DANGER (11.0f)
diff --git a/src/control/Curves.cpp b/src/control/Curves.cpp
index 31a2767a..ad7b35b5 100644
--- a/src/control/Curves.cpp
+++ b/src/control/Curves.cpp
@@ -2,6 +2,8 @@
#include "Curves.h"
+//--LCS: file done except TODO
+
float CCurves::CalcSpeedScaleFactor(CVector* pPoint1, CVector* pPoint2, float dir1X, float dir1Y, float dir2X, float dir2Y)
{
CVector2D dir1(dir1X, dir1Y);
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 8978fac4..43bf6cea 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -29,6 +29,8 @@
#include "VarConsole.h"
#include "SaveBuf.h"
+//--LCS: file done except TODO
+
#define ROTATED_DOOR_OPEN_SPEED (0.015f)
#define ROTATED_DOOR_CLOSE_SPEED (0.02f)
#define DEFAULT_DOOR_OPEN_SPEED (0.035f)