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-rw-r--r--src/audio/AudioLogic.cpp119
1 files changed, 41 insertions, 78 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 10382a77..915659a4 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -298,6 +298,7 @@ void
cAudioManager::ProcessSpecial()
{
CPlayerPed *playerPed;
+ CVehicle *remoteVehicle;
if (m_nUserPause) {
if (!m_nPreviousUserPause) {
@@ -307,13 +308,12 @@ cAudioManager::ProcessSpecial()
} else {
if (!CReplay::IsPlayingBack())
ProcessPlayerMood();
+ remoteVehicle = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle;
playerPed = FindPlayerPed();
- if (playerPed != nil) {
+ if (playerPed) {
if (playerPed->m_audioEntityId >= 0 && m_asAudioEntities[playerPed->m_audioEntityId].m_bIsUsed) {
- if (playerPed->EnteringCar()) {
- if(!playerPed->bInVehicle && CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle == nil)
- SampleManager.StopChannel(CHANNEL_PLAYER_VEHICLE_ENGINE);
- }
+ if(!playerPed->EnteringCar() && !playerPed->bInVehicle && !remoteVehicle)
+ SampleManager.StopChannel(CHANNEL_PLAYER_VEHICLE_ENGINE);
}
}
}
@@ -1524,9 +1524,6 @@ cAudioManager::ProcessVehicleRoadNoise(cVehicleParams& params)
if (params.m_fDistance >= SQR(SOUND_INTENSITY))
return FALSE;
-
- if (params.m_fDistance >= SQR(SOUND_INTENSITY))
- return FALSE;
switch (params.m_VehicleType) {
case VEHICLE_TYPE_CAR:
wheelsOnGround = ((CAutomobile*)params.m_pVehicle)->m_nWheelsOnGround;
@@ -1980,8 +1977,8 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh
CVector pos;
float* gasPedalAudioPtr;
- int32 accelerateState;
- int32 brakeState;
+ int16 accelerateState;
+ int16 brakeState;
int32 freq;
int32 baseFreq;
int32 freqModifier;
@@ -2015,7 +2012,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh
static bool8 bAccelSampleStopped = TRUE;
lostTraction = FALSE;
- isMoped = params.m_pVehicle->m_modelIndex == MI_PIZZABOY || params.m_pVehicle->m_modelIndex == MI_FAGGIO;
+ isMoped = FALSE;
processedAccelSampleStopped = FALSE;
if (bPlayerJustEnteredCar) {
bAccelSampleStopped = TRUE;
@@ -2034,7 +2031,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh
brakeState = Pads[0].GetBrake();
}
channelUsed = SampleManager.GetChannelUsedFlag(CHANNEL_PLAYER_VEHICLE_ENGINE);
- if (isMoped) {
+ if (params.m_pVehicle->m_modelIndex == MI_PIZZABOY || params.m_pVehicle->m_modelIndex == MI_FAGGIO) {
CurrentPretendGear = params.m_pTransmission->nNumberOfGears;
currentGear = CurrentPretendGear;
if (params.m_pVehicle->bIsHandbrakeOn) {
@@ -2045,6 +2042,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh
} else {
nCruising = 1;
}
+ isMoped = TRUE;
} else {
currentGear = params.m_pVehicle->m_nCurrentGear;
}
@@ -2209,7 +2207,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh
*gasPedalAudioPtr = Max(0.0f, gasPedalAudio);
} else if (LastAccel > 0) {
if (channelUsed) {
- SampleManager.StopChannel(CHANNEL_PLAYER_VEHICLE_ENGINE);
+ SampleManager.StopChannel(CHANNEL_PLAYER_VEHICLE_ENGINE);
bAccelSampleStopped = TRUE;
}
nCruising = 0;
@@ -2225,8 +2223,8 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh
}
}
if (gasPedalAudio > 0.05f) {
- freq = (5000.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 19000;
- vol = (25.0f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40;
+ freq = (5000.f * ((gasPedalAudio - 0.05f) * 20.f / 19)) + 19000;
+ vol = (25.0f * ((gasPedalAudio - 0.05f) * 20.f / 19)) + 40;
if (params.m_pVehicle->bIsDrowning)
vol /= 4;
if (engineSoundType == SFX_BANK_TRUCK)
@@ -2287,83 +2285,50 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh
processedAccelSampleStopped = TRUE;
bAccelSampleStopped = FALSE;
}
- if (channelUsed) {
-#ifdef EXTERNAL_3D_SOUND
- SampleManager.SetChannelEmittingVolume(CHANNEL_PLAYER_VEHICLE_ENGINE, 120);
- SampleManager.SetChannel3DPosition(CHANNEL_PLAYER_VEHICLE_ENGINE, pos.x, pos.y, pos.z);
- SampleManager.SetChannel3DDistances(CHANNEL_PLAYER_VEHICLE_ENGINE, 50.0f, 50.0f * 0.25f);
-#else
- SampleManager.SetChannelVolume(CHANNEL_PLAYER_VEHICLE_ENGINE, ComputeVolume(120, 50.0f, m_sQueueSample.m_fDistance));
- SampleManager.SetChannelPan(CHANNEL_PLAYER_VEHICLE_ENGINE, m_sQueueSample.m_nOffset);
-#endif
- freq = GearFreqAdj[CurrentPretendGear] + freqModifier + 22050;
- if (engineSoundType == SFX_BANK_TRUCK)
- freq /= 2;
- SampleManager.SetChannelFrequency(CHANNEL_PLAYER_VEHICLE_ENGINE, freq);
- if (!channelUsed) {
- SampleManager.SetChannelReverbFlag(CHANNEL_PLAYER_VEHICLE_ENGINE, m_bDynamicAcousticModelingStatus != FALSE);
- SampleManager.StartChannel(CHANNEL_PLAYER_VEHICLE_ENGINE);
- }
- } else if (processedAccelSampleStopped) {
- gearSoundStartTime = CTimer::GetTimeInMilliseconds();
- params.m_pVehicle->bAudioChangingGear = TRUE;
- if (!SampleManager.InitialiseChannel(CHANNEL_PLAYER_VEHICLE_ENGINE, soundOffset + SFX_CAR_ACCEL_1, SFX_BANK_0))
- return;
- SampleManager.SetChannelLoopCount(CHANNEL_PLAYER_VEHICLE_ENGINE, 1);
- SampleManager.SetChannelLoopPoints(CHANNEL_PLAYER_VEHICLE_ENGINE, 0, -1);
-
-#ifdef EXTERNAL_3D_SOUND
- SampleManager.SetChannelEmittingVolume(CHANNEL_PLAYER_VEHICLE_ENGINE, 120);
- SampleManager.SetChannel3DPosition(CHANNEL_PLAYER_VEHICLE_ENGINE, pos.x, pos.y, pos.z);
- SampleManager.SetChannel3DDistances(CHANNEL_PLAYER_VEHICLE_ENGINE, 50.0f, 50.0f * 0.25f);
-#else
- SampleManager.SetChannelVolume(CHANNEL_PLAYER_VEHICLE_ENGINE, ComputeVolume(120, 50.0f, m_sQueueSample.m_fDistance));
- SampleManager.SetChannelPan(CHANNEL_PLAYER_VEHICLE_ENGINE, m_sQueueSample.m_nOffset);
-#endif
- freq = (GearFreqAdj[CurrentPretendGear] + freqModifier + 22050);
- if (engineSoundType == SFX_BANK_TRUCK)
- freq /= 2;
- SampleManager.SetChannelFrequency(CHANNEL_PLAYER_VEHICLE_ENGINE, freq);
- if (!channelUsed) {
- SampleManager.SetChannelReverbFlag(CHANNEL_PLAYER_VEHICLE_ENGINE, m_bDynamicAcousticModelingStatus != FALSE);
- SampleManager.StartChannel(CHANNEL_PLAYER_VEHICLE_ENGINE);
+ if (!channelUsed) {
+ if (!processedAccelSampleStopped) {
+ if (CurrentPretendGear < params.m_pTransmission->nNumberOfGears - 1)
+ ++CurrentPretendGear;
+ else {
+ nCruising = 1;
+ params.m_pVehicle->bAudioChangingGear = TRUE;
+ //break; // while was used just for this fucking place
+ goto PlayCruising;
+ }
}
- } else if (CurrentPretendGear < params.m_pTransmission->nNumberOfGears - 1) {
- ++CurrentPretendGear;
gearSoundStartTime = CTimer::GetTimeInMilliseconds();
params.m_pVehicle->bAudioChangingGear = TRUE;
if (!SampleManager.InitialiseChannel(CHANNEL_PLAYER_VEHICLE_ENGINE, soundOffset + SFX_CAR_ACCEL_1, SFX_BANK_0))
return;
SampleManager.SetChannelLoopCount(CHANNEL_PLAYER_VEHICLE_ENGINE, 1);
SampleManager.SetChannelLoopPoints(CHANNEL_PLAYER_VEHICLE_ENGINE, 0, -1);
+ }
#ifdef EXTERNAL_3D_SOUND
- SampleManager.SetChannelEmittingVolume(CHANNEL_PLAYER_VEHICLE_ENGINE, 120);
- SampleManager.SetChannel3DPosition(CHANNEL_PLAYER_VEHICLE_ENGINE, pos.x, pos.y, pos.z);
- SampleManager.SetChannel3DDistances(CHANNEL_PLAYER_VEHICLE_ENGINE, 50.0f, 50.0f * 0.25f);
+ SampleManager.SetChannelEmittingVolume(CHANNEL_PLAYER_VEHICLE_ENGINE, 120);
+ SampleManager.SetChannel3DPosition(CHANNEL_PLAYER_VEHICLE_ENGINE, pos.x, pos.y, pos.z);
+ SampleManager.SetChannel3DDistances(CHANNEL_PLAYER_VEHICLE_ENGINE, 50.0f, 50.0f * 0.25f);
#else
- SampleManager.SetChannelVolume(CHANNEL_PLAYER_VEHICLE_ENGINE, ComputeVolume(120, 50.0f, m_sQueueSample.m_fDistance));
- SampleManager.SetChannelPan(CHANNEL_PLAYER_VEHICLE_ENGINE, m_sQueueSample.m_nOffset);
+ SampleManager.SetChannelVolume(CHANNEL_PLAYER_VEHICLE_ENGINE, ComputeVolume(120, 50.0f, m_sQueueSample.m_fDistance));
+ SampleManager.SetChannelPan(CHANNEL_PLAYER_VEHICLE_ENGINE, m_sQueueSample.m_nOffset);
#endif
- freq = (GearFreqAdj[CurrentPretendGear] + freqModifier + 22050);
- if (engineSoundType == SFX_BANK_TRUCK)
- freq /= 2;
- SampleManager.SetChannelFrequency(CHANNEL_PLAYER_VEHICLE_ENGINE, freq);
- if (!channelUsed) {
- SampleManager.SetChannelReverbFlag(CHANNEL_PLAYER_VEHICLE_ENGINE, m_bDynamicAcousticModelingStatus != FALSE);
- SampleManager.StartChannel(CHANNEL_PLAYER_VEHICLE_ENGINE);
- }
- } else {
- nCruising = 1;
- goto PlayCruising;
+ freq = GearFreqAdj[CurrentPretendGear] + freqModifier + 22050;
+ if (engineSoundType == SFX_BANK_TRUCK)
+ freq /= 2;
+ SampleManager.SetChannelFrequency(CHANNEL_PLAYER_VEHICLE_ENGINE, freq);
+ if (!channelUsed) {
+ SampleManager.SetChannelReverbFlag(CHANNEL_PLAYER_VEHICLE_ENGINE, m_bDynamicAcousticModelingStatus != FALSE);
+ SampleManager.StartChannel(CHANNEL_PLAYER_VEHICLE_ENGINE);
}
}
} else {
PlayCruising:
bAccelSampleStopped = TRUE;
SampleManager.StopChannel(CHANNEL_PLAYER_VEHICLE_ENGINE);
- if (isMoped || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params.m_pVehicle->bIsHandbrakeOn
- && !lostTraction && currentGear >= params.m_pTransmission->nNumberOfGears - 1) {
+ if (!isMoped && (accelerateState < 150 || wheelsOnGround == 0 || brakeState > 0 || params.m_pVehicle->bIsHandbrakeOn
+ || lostTraction || currentGear < params.m_pTransmission->nNumberOfGears - 1)) {
+ nCruising = 0;
+ } else {
if (accelerateState >= 220 && params.m_fVelocityChange + 0.001f >= velocityChangeForAudio) {
if (nCruising < 800)
++nCruising;
@@ -2374,15 +2339,13 @@ PlayCruising:
if (engineSoundType == SFX_BANK_TRUCK)
freq /= 2;
AddPlayerCarSample(120, freq, soundOffset + SFX_CAR_AFTER_ACCEL_1, engineSoundType, 64, TRUE);
- } else {
- nCruising = 0;
}
}
}
LastAccel = accelerateState;
+
bHandbrakeOnLastFrame = params.m_pVehicle->bIsHandbrakeOn;
bLostTractionLastFrame = lostTraction;
- return;
}
bool8